def onWindowMinimize(self):
     self.__isMinimize = True
     g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.SORTIE)
     self.destroy()
 def onWindowMinimize(self):
     self.destroy()
     g_eventDispatcher.showUnitProgressInCarousel(self.getPrbType())
Beispiel #3
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 def onWindowMinimize(self):
     self.__isMinimize = True
     g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.SORTIE)
     self.destroy()
 def onWindowMinimize(self):
     self.destroy()
     g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.UNIT)
Beispiel #5
0
 def onWindowMinimize(self):
     self.destroy()
     g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.UNIT)