def onWindowMinimize(self): self.__isMinimize = True g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.SORTIE) self.destroy()
def onWindowMinimize(self): self.destroy() g_eventDispatcher.showUnitProgressInCarousel(self.getPrbType())
def onWindowMinimize(self): self.__isMinimize = True g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.SORTIE) self.destroy()
def onWindowMinimize(self): self.destroy() g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.UNIT)
def onWindowMinimize(self): self.destroy() g_eventDispatcher.showUnitProgressInCarousel(PREBATTLE_TYPE.UNIT)