def getTooltipBuilders(): return ( DataBuilder( TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM, TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, common.EfficiencyTooltipData(contexts.FinalStatisticContext())), DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO, TOOLTIPS_CONSTANTS.IGR_INFO_UI, common.IgrTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI, common.ContactTooltipData(contexts.ContactContext())), DataBuilder( TOOLTIPS_CONSTANTS.SORTIE_DIVISION, TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI, common.SortieDivisionTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI, common.MapTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI, common.MapSmallTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO, TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI, common.ClanCommonInfoTooltipData( contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_AWARDS, TOOLTIPS_CONSTANTS.REF_SYS_AWARDS_UI, common.ToolTipRefSysAwards(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION, TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION_UI, common.ToolTipRefSysDescription(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER, TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER_UI, common.ToolTipRefSysXPMultiplier( contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES, TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI, common.QuestVehiclesBonusTooltipData(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT, TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, common.EnvironmentTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO, TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI, common.SquadRestrictionsInfo( contexts.SquadRestrictionContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN, TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI, common.MissionsToken(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE, TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI, common.ReserveTooltipData(contexts.ReserveContext())), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, VehicleFilterTooltip(contexts.TechCustomizationContext())), SimpleBuilder(TOOLTIPS_CONSTANTS.RSS_NEWS, TOOLTIPS_CONSTANTS.RSS_NEWS_UI), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleEliteBonusTooltipData( contexts.VehicleEliteBonusContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleHistoricalReferenceTooltipData( contexts.VehicleHistoricalReferenceContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.BATTLE_TRAINING, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.BattleTraining(contexts.ToolTipContext(None)), advanced.BattleTraining(contexts.ToolTipContext(None))))
None }, TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, buyPrice=None, inventoryCount=0, vehicleCount=0, slotIdx= 0, eqs=None: shell.ShellBlockToolTipData(contexts.TechMainContext( )).buildToolTip(intCD, slotIdx, eqs), 'complex': None }, TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM: { 'tooltip': TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, 'method': common.EfficiencyTooltipData( contexts.FinalStatisticContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO: { 'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO_UI, 'method': tutorial.ResearchVehicleInfoPacker( contexts.HangarTutorialContext()).buildToolTip, 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM: { 'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM_UI, 'method':
'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.AWARD_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.AwardContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, historicalBattleID = -1: shell.ShellBlockToolTipData(contexts.HangarContext()).buildToolTip(intCD, historicalBattleID=historicalBattleID), 'complex': None}, TOOLTIPS_CONSTANTS.INVENTORY_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.InventoryContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, buyPrice = None, inventoryCount = 0, vehicleCount = 0, slotIdx = 0, eqs = None: shell.ShellBlockToolTipData(contexts.TechMainContext()).buildToolTip(intCD, slotIdx, eqs), 'complex': None}, TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM: {'tooltip': TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, 'method': common.EfficiencyTooltipData(contexts.FinalStatisticContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO_UI, 'method': tutorial.ResearchVehicleInfoPacker(contexts.HangarTutorialContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM_UI, 'method': tutorial.ResearchModulesPacker(contexts.HangarTutorialContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_UI, 'method': tutorial.ResearchModulesPackerEx(contexts.HangarTutorialContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES_UI, 'method': tutorial.CustomizationTypesPacker(contexts.HangarTutorialContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_NATIONS: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_NATIONS_UI, 'method': tutorial.NationsPacker(contexts.HangarTutorialContext()).buildToolTip,
def getTooltipBuilders(): return ( DataBuilder( TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM, TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, common.EfficiencyTooltipData(contexts.FinalStatisticContext())), DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO, TOOLTIPS_CONSTANTS.IGR_INFO_UI, common.IgrTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI, common.ContactTooltipData(contexts.ContactContext())), DataBuilder( TOOLTIPS_CONSTANTS.SORTIE_DIVISION, TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI, common.SortieDivisionTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI, common.MapTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI, common.MapSmallTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO, TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI, common.ClanCommonInfoTooltipData( contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionSlotTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.PriceDiscountTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.FrontlineDiscountTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionXPTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES, TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI, common.QuestVehiclesBonusTooltipData(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT, TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, common.EnvironmentTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO, TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI, common.SquadRestrictionsInfo( contexts.SquadRestrictionContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN, TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI, common.MissionsToken(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE, TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI, common.ReserveTooltipData(contexts.ReserveContext())), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN, TOOLTIPS_CONSTANTS.EVENT_COIN_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, VehicleFilterTooltip(contexts.TechCustomizationContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleEliteBonusTooltipData( contexts.VehicleEliteBonusContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleHistoricalReferenceTooltipData( contexts.VehicleHistoricalReferenceContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.BATTLE_TRAINING, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.BattleTraining(contexts.ToolTipContext(None)), advanced.BattleTraining(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.SQUAD_BONUS, None, common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None, common.VehiclePointsTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None, common.BattlePassInProgressTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None, common.BattlePassCompletedTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_CHOSE_WINNER, None, common.BattlePassChoseWinnerTooltipContentWindowData( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.TechTreeDiscountInfoTooltip(contexts.QuestContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())))
def getTooltipBuilders(): return ( DataBuilder( TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM, TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, common.EfficiencyTooltipData(contexts.FinalStatisticContext())), DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO, TOOLTIPS_CONSTANTS.IGR_INFO_UI, common.IgrTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI, common.ContactTooltipData(contexts.ContactContext())), DataBuilder( TOOLTIPS_CONSTANTS.SORTIE_DIVISION, TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI, common.SortieDivisionTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI, common.MapTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI, common.MapSmallTooltipData(contexts.FortificationContext())), DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO, TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI, common.ClanCommonInfoTooltipData( contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionSlotTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.PriceDiscountTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.FrontlineDiscountTooltipData(contexts.HangarContext())), DefaultFormatBuilder( TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI, common.ActionXPTooltipData(contexts.HangarContext())), DataBuilder( TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES, TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI, common.QuestVehiclesBonusTooltipData(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT, TOOLTIPS_CONSTANTS.ENVIRONMENT_UI, common.EnvironmentTooltipData(contexts.HangarContext())), DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN, TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI, common.MissionsToken(contexts.QuestContext())), DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE, TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI, common.ReserveTooltipData(contexts.ReserveContext())), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN, TOOLTIPS_CONSTANTS.EVENT_COIN_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.BPCOIN, TOOLTIPS_CONSTANTS.BPCOIN_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.GOLD, TOOLTIPS_CONSTANTS.GOLD_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.CREDITS, TOOLTIPS_CONSTANTS.CREDITS_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.CRYSTAL, TOOLTIPS_CONSTANTS.CRYSTAL_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), AdvancedHeaderMoneyAndXpBuilder( CURRENCIES_CONSTANTS.FREE_XP, TOOLTIPS_CONSTANTS.FREEXP_INFO_FULL_SCREEN, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True), DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, VehicleFilterTooltip(contexts.TechCustomizationContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleEliteBonusTooltipData( contexts.VehicleEliteBonusContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE, TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI, common.VehicleHistoricalReferenceTooltipData( contexts.VehicleHistoricalReferenceContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.BATTLE_TRAINING, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.BattleTraining(contexts.ToolTipContext(None)), advanced.BattleTraining(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.SQUAD_BONUS, None, common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.NY_CREDIT_BONUS, None, common.NYCreditBonusTooltipWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.NY_VEHICLE_BONUS, None, common.NYVehicleBonusTooltipWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.NY_AMMUNITION_BONUSES, None, common.NYAmmunitionVehicleBonusTooltipWindowData( contexts.ToolTipContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.NY_GIFT_STAMPS, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.NYGiftStamps(contexts.ToolTipContext(None))), DataBuilder(TOOLTIPS_CONSTANTS.NY_FILLERS, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.NewYearFillers(contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None, common.VehiclePointsTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_NOT_STARTED, None, common.BattlePassNotStartedTooltipWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None, common.BattlePassInProgressTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None, common.BattlePassCompletedTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.BATTLE_PASS_3D_NOT_CHOOSEN, None, common.BP3dStyleNotChosenTooltipWindowData( contexts.ToolTipContext(None))), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.TechTreeDiscountInfoTooltip(contexts.QuestContext())), DataBuilder( TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())), DataBuilder(TOOLTIPS_CONSTANTS.DOG_TAGS_INFO, TOOLTIPS_CONSTANTS.DOG_TAGS_INFO_UI, DogTagInfoTooltip(contexts.DogTagInfoContext())), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.VEH_POST_PROGRESSION_ENTRY_POINT, None, common.VehPostProgressionEntryPointTooltipContentWindowData( contexts.ToolTipContext(None))), TooltipWindowBuilder( TOOLTIPS_CONSTANTS.WOT_PLUS, None, common.WotPlusTooltipContentWindowData( contexts.ToolTipContext(None))))