def getTooltipBuilders():
    return (
        DataBuilder(
            TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM,
            TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
            common.EfficiencyTooltipData(contexts.FinalStatisticContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO,
                    TOOLTIPS_CONSTANTS.IGR_INFO_UI,
                    common.IgrTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI,
                    common.ContactTooltipData(contexts.ContactContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION,
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI,
            common.SortieDivisionTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI,
                    common.MapTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI,
            common.MapSmallTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO,
                    TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI,
                    common.ClanCommonInfoTooltipData(
                        contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_AWARDS,
                    TOOLTIPS_CONSTANTS.REF_SYS_AWARDS_UI,
                    common.ToolTipRefSysAwards(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION,
                    TOOLTIPS_CONSTANTS.REF_SYS_DESCRIPTION_UI,
                    common.ToolTipRefSysDescription(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER,
                    TOOLTIPS_CONSTANTS.REF_SYS_XP_MULTIPLIER_UI,
                    common.ToolTipRefSysXPMultiplier(
                        contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES,
            TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI,
            common.QuestVehiclesBonusTooltipData(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT,
                    TOOLTIPS_CONSTANTS.ENVIRONMENT_UI,
                    common.EnvironmentTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO,
            TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI,
            common.SquadRestrictionsInfo(
                contexts.SquadRestrictionContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN,
                    TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI,
                    common.MissionsToken(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE,
                    TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI,
                    common.ReserveTooltipData(contexts.ReserveContext())),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL,
                                        TOOLTIPS_CONSTANTS.CRYSTAL_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS,
                                        TOOLTIPS_CONSTANTS.CREDITS_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD,
                                        TOOLTIPS_CONSTANTS.GOLD_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP,
                                        TOOLTIPS_CONSTANTS.FREEXP_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    VehicleFilterTooltip(contexts.TechCustomizationContext())),
        SimpleBuilder(TOOLTIPS_CONSTANTS.RSS_NEWS,
                      TOOLTIPS_CONSTANTS.RSS_NEWS_UI),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleEliteBonusTooltipData(
                contexts.VehicleEliteBonusContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleHistoricalReferenceTooltipData(
                contexts.VehicleHistoricalReferenceContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_TRAINING,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.BattleTraining(contexts.ToolTipContext(None)),
            advanced.BattleTraining(contexts.ToolTipContext(None))))
Пример #2
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     None
 },
 TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL: {
     'tooltip':
     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
     'method':
     lambda intCD, buyPrice=None, inventoryCount=0, vehicleCount=0, slotIdx=
     0, eqs=None: shell.ShellBlockToolTipData(contexts.TechMainContext(
     )).buildToolTip(intCD, slotIdx, eqs),
     'complex':
     None
 },
 TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM: {
     'tooltip': TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
     'method': common.EfficiencyTooltipData(
         contexts.FinalStatisticContext()).buildToolTip,
     'complex': None
 },
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO: {
     'tooltip':
     TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO_UI,
     'method':
     tutorial.ResearchVehicleInfoPacker(
         contexts.HangarTutorialContext()).buildToolTip,
     'complex':
     None
 },
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM: {
     'tooltip':
     TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM_UI,
     'method':
Пример #3
0
                                 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.ShopContext()).buildToolTip(intCD),
                                 'complex': None},
 TOOLTIPS_CONSTANTS.AWARD_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                  'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.AwardContext()).buildToolTip(intCD),
                                  'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                   'method': lambda intCD, historicalBattleID = -1: shell.ShellBlockToolTipData(contexts.HangarContext()).buildToolTip(intCD, historicalBattleID=historicalBattleID),
                                   'complex': None},
 TOOLTIPS_CONSTANTS.INVENTORY_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                      'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.InventoryContext()).buildToolTip(intCD),
                                      'complex': None},
 TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                      'method': lambda intCD, buyPrice = None, inventoryCount = 0, vehicleCount = 0, slotIdx = 0, eqs = None: shell.ShellBlockToolTipData(contexts.TechMainContext()).buildToolTip(intCD, slotIdx, eqs),
                                      'complex': None},
 TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM: {'tooltip': TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
                                       'method': common.EfficiencyTooltipData(contexts.FinalStatisticContext()).buildToolTip,
                                       'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_VEHICLE_INFO_UI,
                                                            'method': tutorial.ResearchVehicleInfoPacker(contexts.HangarTutorialContext()).buildToolTip,
                                                            'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_PREMIUM_UI,
                                                               'method': tutorial.ResearchModulesPacker(contexts.HangarTutorialContext()).buildToolTip,
                                                               'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_RESEARCH_MODULES_UI,
                                                       'method': tutorial.ResearchModulesPackerEx(contexts.HangarTutorialContext()).buildToolTip,
                                                       'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_CUSTOMIZATION_TYPES_UI,
                                                          'method': tutorial.CustomizationTypesPacker(contexts.HangarTutorialContext()).buildToolTip,
                                                          'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_NATIONS: {'tooltip': TOOLTIPS_CONSTANTS.HANGAR_TUTORIAL_NATIONS_UI,
                                              'method': tutorial.NationsPacker(contexts.HangarTutorialContext()).buildToolTip,
def getTooltipBuilders():
    return (
        DataBuilder(
            TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM,
            TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
            common.EfficiencyTooltipData(contexts.FinalStatisticContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO,
                    TOOLTIPS_CONSTANTS.IGR_INFO_UI,
                    common.IgrTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI,
                    common.ContactTooltipData(contexts.ContactContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION,
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI,
            common.SortieDivisionTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI,
                    common.MapTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI,
            common.MapSmallTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO,
                    TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI,
                    common.ClanCommonInfoTooltipData(
                        contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionSlotTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.PriceDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.FrontlineDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionXPTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES,
            TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI,
            common.QuestVehiclesBonusTooltipData(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT,
                    TOOLTIPS_CONSTANTS.ENVIRONMENT_UI,
                    common.EnvironmentTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO,
            TOOLTIPS_CONSTANTS.SQUAD_RESTRICTIONS_INFO_UI,
            common.SquadRestrictionsInfo(
                contexts.SquadRestrictionContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN,
                    TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI,
                    common.MissionsToken(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE,
                    TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI,
                    common.ReserveTooltipData(contexts.ReserveContext())),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL,
                                        TOOLTIPS_CONSTANTS.CRYSTAL_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN,
                                        TOOLTIPS_CONSTANTS.EVENT_COIN_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS,
                                        TOOLTIPS_CONSTANTS.CREDITS_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD,
                                        TOOLTIPS_CONSTANTS.GOLD_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP,
                                        TOOLTIPS_CONSTANTS.FREEXP_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    VehicleFilterTooltip(contexts.TechCustomizationContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleEliteBonusTooltipData(
                contexts.VehicleEliteBonusContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleHistoricalReferenceTooltipData(
                contexts.VehicleHistoricalReferenceContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_TRAINING,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.BattleTraining(contexts.ToolTipContext(None)),
            advanced.BattleTraining(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_BONUS, None,
            common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None,
            common.VehiclePointsTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None,
            common.BattlePassInProgressTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None,
            common.BattlePassCompletedTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_CHOSE_WINNER, None,
            common.BattlePassChoseWinnerTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeDiscountInfoTooltip(contexts.QuestContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())))
Пример #5
0
def getTooltipBuilders():
    return (
        DataBuilder(
            TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM,
            TOOLTIPS_CONSTANTS.FINAL_STSTS_UI,
            common.EfficiencyTooltipData(contexts.FinalStatisticContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.IGR_INFO,
                    TOOLTIPS_CONSTANTS.IGR_INFO_UI,
                    common.IgrTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CONTACT, TOOLTIPS_CONSTANTS.CONTACT_UI,
                    common.ContactTooltipData(contexts.ContactContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION,
            TOOLTIPS_CONSTANTS.SORTIE_DIVISION_UI,
            common.SortieDivisionTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MAP, TOOLTIPS_CONSTANTS.MAP_UI,
                    common.MapTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.MAP_SMALL, TOOLTIPS_CONSTANTS.MAP_SMALL_UI,
            common.MapSmallTooltipData(contexts.FortificationContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO,
                    TOOLTIPS_CONSTANTS.CLAN_COMMON_INFO_UI,
                    common.ClanCommonInfoTooltipData(
                        contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_PRICE, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_SLOT_PRICE,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionSlotTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.PRICE_DISCOUNT, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.PriceDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.FRONTLINE_PRICE_DISCOUNT,
            TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.FrontlineDiscountTooltipData(contexts.HangarContext())),
        DefaultFormatBuilder(
            TOOLTIPS_CONSTANTS.ACTION_XP, TOOLTIPS_CONSTANTS.COMPLEX_UI,
            common.ActionXPTooltipData(contexts.HangarContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.QUESTS_VEHICLE_BONUSES,
            TOOLTIPS_CONSTANTS.COLUMN_FIELDS_UI,
            common.QuestVehiclesBonusTooltipData(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.ENVIRONMENT,
                    TOOLTIPS_CONSTANTS.ENVIRONMENT_UI,
                    common.EnvironmentTooltipData(contexts.HangarContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.MISSIONS_TOKEN,
                    TOOLTIPS_CONSTANTS.MISSIONS_TOKEN_UI,
                    common.MissionsToken(contexts.QuestContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.RESERVE_MODULE,
                    TOOLTIPS_CONSTANTS.REF_SYS_RESERVES_UI,
                    common.ReserveTooltipData(contexts.ReserveContext())),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CRYSTAL,
                                        TOOLTIPS_CONSTANTS.CRYSTAL_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.EVENT_COIN,
                                        TOOLTIPS_CONSTANTS.EVENT_COIN_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.CREDITS,
                                        TOOLTIPS_CONSTANTS.CREDITS_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.GOLD,
                                        TOOLTIPS_CONSTANTS.GOLD_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.BPCOIN,
                                        TOOLTIPS_CONSTANTS.BPCOIN_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(CURRENCIES_CONSTANTS.FREE_XP,
                                        TOOLTIPS_CONSTANTS.FREEXP_INFO,
                                        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.GOLD,
            TOOLTIPS_CONSTANTS.GOLD_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.CREDITS,
            TOOLTIPS_CONSTANTS.CREDITS_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.CRYSTAL,
            TOOLTIPS_CONSTANTS.CRYSTAL_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        AdvancedHeaderMoneyAndXpBuilder(
            CURRENCIES_CONSTANTS.FREE_XP,
            TOOLTIPS_CONSTANTS.FREEXP_INFO_FULL_SCREEN,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, True),
        DataBuilder(TOOLTIPS_CONSTANTS.VEHICLE_FILTER,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    VehicleFilterTooltip(contexts.TechCustomizationContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_ELITE_BONUS,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleEliteBonusTooltipData(
                contexts.VehicleEliteBonusContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEHICLE_HISTORICAL_REFERENCE,
            TOOLTIPS_CONSTANTS.VEHICLE_INFO_UI,
            common.VehicleHistoricalReferenceTooltipData(
                contexts.VehicleHistoricalReferenceContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_TRAINING,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.BattleTraining(contexts.ToolTipContext(None)),
            advanced.BattleTraining(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.SQUAD_BONUS, None,
            common.SquadBonusTooltipWindowData(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.NY_CREDIT_BONUS, None,
            common.NYCreditBonusTooltipWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.NY_VEHICLE_BONUS, None,
            common.NYVehicleBonusTooltipWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.NY_AMMUNITION_BONUSES, None,
            common.NYAmmunitionVehicleBonusTooltipWindowData(
                contexts.ToolTipContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.NY_GIFT_STAMPS,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    common.NYGiftStamps(contexts.ToolTipContext(None))),
        DataBuilder(TOOLTIPS_CONSTANTS.NY_FILLERS,
                    TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                    common.NewYearFillers(contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_VEHICLE_POINTS, None,
            common.VehiclePointsTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_NOT_STARTED, None,
            common.BattlePassNotStartedTooltipWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_IN_PROGRESS, None,
            common.BattlePassInProgressTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_COMPLETED, None,
            common.BattlePassCompletedTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.BATTLE_PASS_3D_NOT_CHOOSEN, None,
            common.BP3dStyleNotChosenTooltipWindowData(
                contexts.ToolTipContext(None))),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_DISCOUNT_INFO,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeDiscountInfoTooltip(contexts.QuestContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.TECHTREE_NATION_DISCOUNT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            common.TechTreeNationDiscountTooltip(contexts.TechTreeContext())),
        DataBuilder(TOOLTIPS_CONSTANTS.DOG_TAGS_INFO,
                    TOOLTIPS_CONSTANTS.DOG_TAGS_INFO_UI,
                    DogTagInfoTooltip(contexts.DogTagInfoContext())),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.VEH_POST_PROGRESSION_ENTRY_POINT, None,
            common.VehPostProgressionEntryPointTooltipContentWindowData(
                contexts.ToolTipContext(None))),
        TooltipWindowBuilder(
            TOOLTIPS_CONSTANTS.WOT_PLUS, None,
            common.WotPlusTooltipContentWindowData(
                contexts.ToolTipContext(None))))