Beispiel #1
0
    def humanRoll(self, diceQueue, myBoard):
        Interface.printMsg("You are rolling...")
        time.sleep(1)
        if diceQueue:
            diceResults = diceQueue[0][0] + diceQueue[0][1]
            diceQueue.pop(0)
        else:
            if self.canRollSingleDie(myBoard) and Interface.validateBoolean(
                            "Would you like to roll one die? (y/n): "):
                diceResults = self.rollSingleDie()
            else:
                diceResults = self.rollDice()

        message = "You rolled " + repr(diceResults)
        Interface.printMsg(message)
        return diceResults
Beispiel #2
0
    def saveSequence(self):
        willSave = Interface.validateBoolean("Would you like to save and quit? (y/n): ")

        if not willSave:
            return

        saveFile = open("savedData.txt", 'w')

        Interface.printMsg("Saving data...")
        time.sleep(1)

        saveFile.write("Computer:\n")
        saveFile.write("\tSquares: " + self.getBoardString(self.board.computerBoard) + "\n")
        saveFile.write("\tScore: " + repr(self.computer.score) + "\n")
        saveFile.write("\n")
        saveFile.write("Human:\n")
        saveFile.write("\tSquares: " + self.getBoardString(self.board.humanBoard) + "\n")
        saveFile.write("\tScore: " + repr(self.human.score) + "\n")
        saveFile.write("\n")     
        firstString = "First Turn: "
        if self.humanIsFirstPlayer:
            firstString += "Human\n"
        else:
            firstString += "Computer\n"

        nextString = "Next Turn: "
        if self.humanIsNext:
            nextString += "Human\n"
        else:
            nextString += "Computer\n"

        saveFile.write(firstString)
        saveFile.write(nextString)
        saveFile.write("\n")
        saveFile.write("Dice: ")

        Interface.printMsg("Game saved.")

        self.terminate()
    def askToPlayAgain(self):
        willPlay = Interface.validateBoolean("Would you like to play another round? (y/n): ")

        if willPlay:
            return True
        self.terminate()