Beispiel #1
0
def __gather_spot(
        blender_lamp,
        export_settings) -> Optional[gltf2_io_lights_punctual.LightSpot]:
    if blender_lamp.type == "SPOT":
        return gltf2_blender_gather_light_spots.gather_light_spot(
            blender_lamp, export_settings)
    return None
def __gather_spot(blender_lamp, export_settings) -> Optional[gltf2_io_lights_punctual.LightSpot]:
    if blender_lamp.type == "SPOT":
        return gltf2_blender_gather_light_spots.gather_light_spot(blender_lamp, export_settings)
    return None