Beispiel #1
0
    def eval_trailer(self, types, trailer):
        trailer_op, node = trailer.children[:2]
        if node == ')':  # `arglist` is optional.
            node = ()

        new_types = set()
        if trailer_op == '[':
            new_types |= iterable.py__getitem__(self, types, trailer)
        else:
            for typ in types:
                debug.dbg('eval_trailer: %s in scope %s', trailer, typ)
                if trailer_op == '.':
                    new_types |= self.find_types(typ, node)
                elif trailer_op == '(':
                    new_types |= self.execute(typ, node, trailer)
        return new_types
Beispiel #2
0
    def eval_trailer(self, types, trailer):
        trailer_op, node = trailer.children[:2]
        if node == ')':  # `arglist` is optional.
            node = ()

        new_types = set()
        if trailer_op == '[':
            new_types |= iterable.py__getitem__(self, types, trailer)
        else:
            for typ in types:
                debug.dbg('eval_trailer: %s in scope %s', trailer, typ)
                if trailer_op == '.':
                    new_types |= self.find_types(typ, node)
                elif trailer_op == '(':
                    new_types |= self.execute(typ, node, trailer)
        return new_types
Beispiel #3
0
    def eval_trailer(self, context, types, trailer):
        trailer_op, node = trailer.children[:2]
        if node == ')':  # `arglist` is optional.
            node = ()

        new_types = set()
        if trailer_op == '[':
            new_types |= iterable.py__getitem__(self, context, types, trailer)
        else:
            for typ in types:
                debug.dbg('eval_trailer: %s in scope %s', trailer, typ)
                if trailer_op == '.':
                    new_types |= typ.py__getattribute__(name_context=context,
                                                        name_or_str=node)
                elif trailer_op == '(':
                    arguments = param.TreeArguments(self, context, node,
                                                    trailer)
                    new_types |= self.execute(typ, arguments)
        return new_types
Beispiel #4
0
    def eval_trailer(self, context, types, trailer):
        trailer_op, node = trailer.children[:2]
        if node == ')':  # `arglist` is optional.
            node = ()

        new_types = set()
        if trailer_op == '[':
            new_types |= iterable.py__getitem__(self, context, types, trailer)
        else:
            for typ in types:
                debug.dbg('eval_trailer: %s in scope %s', trailer, typ)
                if trailer_op == '.':
                    new_types |= typ.py__getattribute__(
                        name_context=context,
                        name_or_str=node
                    )
                elif trailer_op == '(':
                    arguments = param.TreeArguments(self, context, node, trailer)
                    new_types |= self.execute(typ, arguments)
        return new_types