def test_group_rotate(self):
        lot = objects.Animation()

        ref_sl = lot.add_layer(objects.ShapeLayer())
        ref_rect = ref_sl.add_shape(objects.Rect())
        ref_rect.position.value = NVector(128, 128)
        ref_rect.size.value = NVector(256, 256)
        ref_sl.add_shape(objects.Fill(Color(1, 0, 0)))
        ref_sl.transform.opacity.value = 80

        sl = lot.add_layer(objects.ShapeLayer())
        rect = sl.add_shape(objects.Rect())
        rect.position.value = NVector(128, 128)
        rect.size.value = NVector(256, 256)
        sl.add_shape(objects.Fill(Color(1, 1, 0)))

        sl.transform.rotation.value = 20

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 2)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)
        self.assertIsInstance(sif.layers[1], api.GroupLayer)
        self.assertAlmostEqual(sif.layers[0].amount.value, 1)
        self.assertAlmostEqual(sif.layers[1].amount.value, 0.8)

        self.assertAlmostEqual(sif.layers[0].transformation.angle.value, 20)
        self.assertAlmostEqual(sif.layers[1].transformation.angle.value, 0)
    def test_group_scale(self):
        lot = objects.Animation()

        ref_sl = lot.add_layer(objects.ShapeLayer())
        ref_rect = ref_sl.add_shape(objects.Rect())
        ref_rect.position.value = NVector(128, 128)
        ref_rect.size.value = NVector(256, 256)
        ref_sl.add_shape(objects.Fill(Color(1, 0, 0)))
        ref_sl.transform.opacity.value = 80

        sl = lot.add_layer(objects.ShapeLayer())
        rect = sl.add_shape(objects.Rect())
        rect.position.value = NVector(128, 128)
        rect.size.value = NVector(256, 256)
        sl.add_shape(objects.Fill(Color(1, 1, 0)))

        sl.transform.scale.value = NVector(180, 50)
        sl.transform.position.value = NVector(256, 256)
        sl.transform.anchor_point.value = NVector(128, 128)

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 2)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)
        self.assertIsInstance(sif.layers[1], api.GroupLayer)
        self.assertAlmostEqual(sif.layers[0].amount.value, 1)
        self.assertAlmostEqual(sif.layers[1].amount.value, 0.8)

        self.assert_nvector_equal(sif.layers[0].transformation.offset.value, NVector(256, 256))
        self.assert_nvector_equal(sif.layers[0].origin.value, NVector(128, 128))
        self.assert_nvector_equal(sif.layers[0].transformation.scale.value, NVector(1.8, .5))

        self.assert_nvector_equal(sif.layers[1].transformation.offset.value, NVector(0, 0))
        self.assert_nvector_equal(sif.layers[1].origin.value, NVector(0, 0))
        self.assert_nvector_equal(sif.layers[1].transformation.scale.value, NVector(1, 1))
    def test_animated_real(self):
        lot = objects.Animation()

        ref_sl = lot.add_layer(objects.ShapeLayer())
        ref_rect = ref_sl.add_shape(objects.Rect())
        ref_rect.position.value = NVector(128, 128)
        ref_rect.size.value = NVector(256, 256)
        ref_sl.add_shape(objects.Fill(Color(1, 0, 0)))

        ref_sl.transform.opacity.add_keyframe(0, 100)
        ref_sl.transform.opacity.add_keyframe(30, 0)
        ref_sl.transform.opacity.add_keyframe(60, 100)

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        amount = sif.layers[0].amount

        self.assertAlmostEqual(amount.keyframes[0].value, 1)
        self.assertAlmostEqual(amount.keyframes[1].value, 0)
        self.assertAlmostEqual(amount.keyframes[2].value, 1)

        self.assertEqual(amount.keyframes[0].time, api.FrameTime.frame(0))
        self.assertEqual(amount.keyframes[1].time, api.FrameTime.frame(30))
        self.assertEqual(amount.keyframes[2].time, api.FrameTime.frame(60))
    def test_star_hidden(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        star = sl.add_shape(objects.Star())
        star.hidden = True
        star.name = "Star"
        star.rotation.value = 20
        star.inner_radius.value = 64
        star.outer_radius.value = 128
        star.position.value = NVector(256, 256)
        sl.add_shape(objects.Fill(Color(1, 1, 0)))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        grp = sif.layers[0]
        self.assertEqual(len(grp.layers), 1)
        self.assertIsInstance(grp.layers[0], api.RegionLayer)
        self.assertTrue(grp.active)

        rgl = grp.layers[0]
        self.assertEqual(rgl.desc, "Star")
        self.assertEqual(len(rgl.bline.points), 10)
        self.assert_nvector_equal(rgl.origin.value, star.position.value)
        self.assert_nvector_equal(rgl.color.value, sif.make_color(1, 1, 0, 1))
        self.assertFalse(rgl.active)
    def test_animated_vector(self):
        lot = objects.Animation()

        ref_sl = lot.add_layer(objects.ShapeLayer())
        ref_rect = ref_sl.add_shape(objects.Rect())
        ref_rect.position.value = NVector(128, 128)
        ref_rect.size.value = NVector(256, 256)
        ref_sl.add_shape(objects.Fill(Color(1, 0, 0)))
        ref_sl.transform.opacity.value = 80

        sl = lot.add_layer(objects.ShapeLayer())
        rect = sl.add_shape(objects.Rect())
        rect.position.value = NVector(128, 128)
        rect.size.value = NVector(256, 256)
        sl.add_shape(objects.Fill(Color(1, 1, 0)))

        sl.transform.position.add_keyframe(0, NVector(0, 0))
        sl.transform.position.add_keyframe(30, NVector(256, 256))
        sl.transform.position.add_keyframe(60, NVector(0, 0))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 2)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)
        self.assertIsInstance(sif.layers[1], api.GroupLayer)
        self.assertAlmostEqual(sif.layers[0].amount.value, 1)
        self.assertAlmostEqual(sif.layers[1].amount.value, 0.8)

        self.assert_nvector_equal(sif.layers[1].transformation.offset.value, NVector(0, 0))

        off = sif.layers[0].transformation.offset

        self.assert_nvector_equal(off.keyframes[0].value, NVector(0, 0))
        self.assert_nvector_equal(off.keyframes[1].value, NVector(256, 256))
        self.assert_nvector_equal(off.keyframes[2].value, NVector(0, 0))

        self.assertEqual(off.keyframes[0].time, api.FrameTime.frame(0))
        self.assertEqual(off.keyframes[1].time, api.FrameTime.frame(30))
        self.assertEqual(off.keyframes[2].time, api.FrameTime.frame(60))

        self.assertEqual(off.keyframes[0].before, api.Interpolation.Linear)
        self.assertEqual(off.keyframes[1].before, api.Interpolation.Linear)
        self.assertEqual(off.keyframes[2].before, api.Interpolation.Linear)

        self.assertEqual(off.keyframes[0].after, api.Interpolation.Linear)
        self.assertEqual(off.keyframes[1].after, api.Interpolation.Linear)
        self.assertEqual(off.keyframes[2].after, api.Interpolation.Linear)
    def test_repeater(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        group = sl.add_shape(objects.Group())

        star = group.add_shape(objects.Star())
        star.inner_radius.value = 16
        star.outer_radius.value = 32
        star.position.value = NVector(256, 40)

        group.add_shape(objects.Fill(Color(1, 1, 0)))
        group.add_shape(objects.Stroke(Color(0, 0, 0), 3))
        group.name = "Star"

        rep = sl.add_shape(objects.Repeater(4))
        rep.name = "Repeater"
        rep.transform.position.value = NVector(20, 80)
        rep.transform.end_opacity.value = 20

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)
        self.assertEqual(len(sif.layers[0].layers), 1)
        self.assertIsInstance(sif.layers[0].layers[0], api.GroupLayer)
        self.assertEqual(sif.layers[0].layers[0].desc, "Repeater")
        self.assertEqual(len(sif.layers[0].layers[0].layers), 2)

        duplicate_lay = sif.layers[0].layers[0].layers[1]
        self.assertIsInstance(duplicate_lay, api.DuplicateLayer)
        self.assertEqual(duplicate_lay.desc, "Repeater")
        duplicate = sif.get_object(duplicate_lay.index.id)
        self.assertIsInstance(duplicate, api.Duplicate)
        self.assertEqual(duplicate.from_.value, 3)
        self.assertEqual(duplicate.to.value, 0)
        self.assertEqual(duplicate.step.value, -1)

        dup_trans = sif.layers[0].layers[0].layers[0]
        self.assertIsInstance(dup_trans, api.GroupLayer)
        self.assertEqual(dup_trans.desc, "Transformation for Repeater")
        dup_origin = sif.get_object(dup_trans.origin.id)
        self.assert_nvector_equal(dup_origin.value.value, NVector(0, 0))
        trans = dup_trans.transformation
        self.assertIsInstance(trans.offset, ast.SifAdd)
        self.assertEqual(trans.offset.rhs.value.id, dup_origin.id)
        self.assertIsInstance(trans.offset.lhs, ast.SifScale)
        self.assert_nvector_equal(trans.offset.lhs.link.value, NVector(20, 80))
        self.assertEqual(trans.offset.lhs.scalar.value.id, duplicate.id)
        self.assertIsInstance(trans.angle, ast.SifScale)
        self.assertEqual(trans.angle.link.value, 0)
        self.assertEqual(trans.angle.scalar.value.id, duplicate.id)
        self.assertIsInstance(dup_trans.amount, ast.SifSubtract)
        self.assertEqual(dup_trans.amount.lhs.value, 1)
        self.assertIsInstance(dup_trans.amount.rhs, ast.SifScale)
        self.assertAlmostEqual(dup_trans.amount.rhs.link.value, 0.266666666)
        self.assertEqual(dup_trans.amount.rhs.scalar.value.id, duplicate.id)
        self.assertEqual(len(dup_trans.layers), 1)
        self.assertEqual(dup_trans.layers[0].desc, "Star")
 def test_layers(self):
     an = objects.Animation()
     an.add_layer(objects.NullLayer())
     an.add_layer(objects.ShapeLayer())
     an.insert_layer(0, objects.NullLayer())
     self.assertDictEqual(
         an.to_dict(), {
             "ip":
             0,
             "op":
             60,
             "fr":
             60,
             "w":
             512,
             "h":
             512,
             "ddd":
             0,
             "v":
             objects.Animation._version,
             "layers": [{
                 "ty": 3,
                 "ks": TestTransform._plain_out,
                 "ao": 0,
                 "ddd": 0,
                 "st": 0,
                 "sr": 1,
                 "ind": 2,
                 "ip": 0,
                 "op": 60,
                 "bm": 0,
             }, {
                 "ty": 3,
                 "ks": TestTransform._plain_out,
                 "ao": 0,
                 "ddd": 0,
                 "st": 0,
                 "sr": 1,
                 "ind": 0,
                 "ip": 0,
                 "op": 60,
                 "bm": 0,
             }, {
                 "ty": 4,
                 "ks": TestTransform._plain_out,
                 "ao": 0,
                 "bm": 0,
                 "ddd": 0,
                 "st": 0,
                 "sr": 1,
                 "shapes": [],
                 "ind": 1,
                 "ip": 0,
                 "op": 60,
             }],
             "assets": [],
         })
Beispiel #8
0
 def test_empty(self):
     lay = objects.ShapeLayer()
     self.assertDictEqual(
         lay.to_dict(),
         {
             "ty": 4,
             "ks": TestTransform._plain_out,
             "ao": 0,
             "bm": 0,
             "ddd": 0,
             "st": 0,
             "sr": 1,
             "shapes": [],
             "bm": 0,
         }
     )
    def test_bezier(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        shape = sl.add_shape(objects.Path())
        sl.add_shape(objects.Fill(Color(0, .25, 1)))
        shape.shape.value.closed = True
        shape.shape.value.add_point(NVector(256, 0))
        shape.shape.value.add_point(NVector(256+128, 256), NVector(0, 0), NVector(64, 128))
        shape.shape.value.add_smooth_point(NVector(256, 512), NVector(128, 0))
        shape.shape.value.add_point(NVector(256-128, 256), NVector(-64, 128), NVector(0, 0))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        grp = sif.layers[0]
        self.assertEqual(len(grp.layers), 1)
        self.assertIsInstance(grp.layers[0], api.RegionLayer)
        self.assertTrue(grp.active)

        rgl = grp.layers[0]
        self.assertEqual(len(rgl.bline.points), 4)
        self.assert_nvector_equal(rgl.color.value, sif.make_color(0, .25, 1))
        self.assertTrue(rgl.active)
        self.assertTrue(rgl.bline.loop)

        for i in range(len(rgl.bline.points)):
            sp = rgl.bline.points[i]
            lp = shape.shape.value.vertices[i] - NVector(256, 256)
            self.assert_nvector_equal(
                sp.point.value, lp,
                msg="Point %s mismatch %s != %s" % (i, sp.point.value, lp)
            )

            lt1 = shape.shape.value.in_tangents[i] * -3
            self.assert_nvector_equal(
                sp.t1.value, lt1,
                msg="In Tangent %s mismatch %s != %s" % (i, sp.t1.value, lt1)
            )

            lt2 = shape.shape.value.out_tangents[i] * 3
            self.assert_nvector_equal(
                sp.t2.value, lt2,
                msg="Out Tangent %s mismatch %s != %s" % (i, sp.t2.value, lt2)
            )
    def test_circle(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        ellipse = sl.add_shape(objects.Ellipse())
        ellipse.position.value = NVector(256, 256)
        ellipse.size.value = NVector(512, 512)
        sl.add_shape(objects.Fill(Color(.25, .25, .25)))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        grp = sif.layers[0]
        self.assertEqual(len(grp.layers), 1)
        self.assertIsInstance(grp.layers[0], api.RegionLayer)
        self.assertTrue(grp.active)

        rgl = grp.layers[0]
        self.assertEqual(len(rgl.bline.points), 4)
        self.assert_nvector_equal(rgl.origin.value, ellipse.position.value)
        self.assert_nvector_equal(rgl.color.value, sif.make_color(.25, .25, .25))
        self.assertTrue(rgl.active)

        self.assert_nvector_equal(rgl.bline.points[0].point.value, NVector(0, 256))
        self.assert_nvector_equal(rgl.bline.points[1].point.value, NVector(-256, 0))
        self.assert_nvector_equal(rgl.bline.points[2].point.value, NVector(0, -256))
        self.assert_nvector_equal(rgl.bline.points[3].point.value, NVector(256, 0))

        self.assertNotAlmostEqual(rgl.bline.points[0].t1.value.x, 0)
        self.assertAlmostEqual(rgl.bline.points[0].t1.value.y, 0)

        self.assertNotAlmostEqual(rgl.bline.points[1].t1.value.y, 0)
        self.assertAlmostEqual(rgl.bline.points[1].t1.value.x, 0)

        self.assertNotAlmostEqual(rgl.bline.points[2].t1.value.x, 0)
        self.assertAlmostEqual(rgl.bline.points[2].t1.value.y, 0)

        self.assertNotAlmostEqual(rgl.bline.points[3].t1.value.y, 0)
        self.assertAlmostEqual(rgl.bline.points[3].t1.value.x, 0)

        for i in range(4):
            self.assert_nvector_equal(rgl.bline.points[i].t1.value,  rgl.bline.points[i].t2.value)
    def test_animated_fill(self):
        lot = objects.Animation()

        ref_sl = lot.add_layer(objects.ShapeLayer())
        ref_rect = ref_sl.add_shape(objects.Rect())
        ref_rect.position.value = NVector(128, 128)
        ref_rect.size.value = NVector(256, 256)
        fill = ref_sl.add_shape(objects.Fill())

        fill.opacity.add_keyframe(0, 100)
        fill.opacity.add_keyframe(30, 50)
        fill.opacity.add_keyframe(60, 100)
        fill.color.add_keyframe(0, NVector(1, 0, 0))
        fill.color.add_keyframe(30, NVector(0, 1, 0))
        fill.color.add_keyframe(60, NVector(1, 0, 0))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        amount = sif.layers[0].layers[0].amount

        self.assertAlmostEqual(amount.keyframes[0].value, 1)
        self.assertAlmostEqual(amount.keyframes[1].value, 0.5)
        self.assertAlmostEqual(amount.keyframes[2].value, 1)

        self.assertEqual(amount.keyframes[0].time, api.FrameTime.frame(0))
        self.assertEqual(amount.keyframes[1].time, api.FrameTime.frame(30))
        self.assertEqual(amount.keyframes[2].time, api.FrameTime.frame(60))

        color = sif.layers[0].layers[0].color

        self.assert_nvector_equal(color.keyframes[0].value, sif.make_color(1, 0, 0))
        self.assert_nvector_equal(color.keyframes[1].value, sif.make_color(0, 1, 0))
        self.assert_nvector_equal(color.keyframes[2].value, sif.make_color(1, 0, 0))

        self.assertEqual(color.keyframes[0].time, api.FrameTime.frame(0))
        self.assertEqual(color.keyframes[1].time, api.FrameTime.frame(30))
        self.assertEqual(color.keyframes[2].time, api.FrameTime.frame(60))
    def test_rect(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        rect = sl.add_shape(objects.Rect())
        rect.position.value = NVector(256, 256)
        rect.size.value = NVector(128, 256)
        sl.add_shape(objects.Fill(Color(1, .25, 0)))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        grp = sif.layers[0]
        self.assertEqual(len(grp.layers), 1)
        self.assertIsInstance(grp.layers[0], api.RegionLayer)
        self.assertTrue(grp.active)

        rgl = grp.layers[0]
        self.assertEqual(len(rgl.bline.points), 4)
        self.assert_nvector_equal(rgl.origin.value, rect.position.value)
        self.assert_nvector_equal(rgl.color.value, sif.make_color(1, .25, 0))
        self.assertTrue(rgl.active)

        self.assert_nvector_equal(rgl.bline.points[0].point.value, NVector(-64, -128))
        self.assert_nvector_equal(rgl.bline.points[1].point.value, NVector(+64, -128))
        self.assert_nvector_equal(rgl.bline.points[2].point.value, NVector(+64, +128))
        self.assert_nvector_equal(rgl.bline.points[3].point.value, NVector(-64, +128))

        self.assert_nvector_equal(rgl.bline.points[0].t1.value, NVector(0, 0))
        self.assert_nvector_equal(rgl.bline.points[1].t1.value, NVector(0, 0))
        self.assert_nvector_equal(rgl.bline.points[2].t1.value, NVector(0, 0))
        self.assert_nvector_equal(rgl.bline.points[3].t1.value, NVector(0, 0))

        self.assert_nvector_equal(rgl.bline.points[0].t2.value, NVector(0, 0))
        self.assert_nvector_equal(rgl.bline.points[1].t2.value, NVector(0, 0))
        self.assert_nvector_equal(rgl.bline.points[2].t2.value, NVector(0, 0))
        self.assert_nvector_equal(rgl.bline.points[3].t2.value, NVector(0, 0))
    def test_shape_group(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        gr1 = sl.add_shape(objects.Group())
        gr1.name = "Group Shape 1"

        rect = gr1.add_shape(objects.Rect())
        rect.position.value = NVector(128, 256)
        rect.size.value = NVector(128, 256)
        gr1.add_shape(objects.Fill(Color(1, .25, 0)))

        gr2 = sl.add_shape(objects.Group())
        gr2.name = "Group Shape 2"
        rect = gr2.add_shape(objects.Rect())
        rect.position.value = NVector(256+128, 256)
        rect.size.value = NVector(128, 256)
        gr2.add_shape(objects.Fill(Color(.25, 0, 1)))

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        grp = sif.layers[0]
        self.assertEqual(len(grp.layers), 2)
        sg1 = grp.layers[1]
        sg2 = grp.layers[0]
        self.assertIsInstance(sg1, api.GroupLayer)
        self.assertIsInstance(sg2, api.GroupLayer)
        self.assertEqual(sg1.desc, "Group Shape 1")
        self.assertEqual(sg2.desc, "Group Shape 2")
        self.assertEqual(len(sg1.layers), 1)
        self.assertEqual(len(sg2.layers), 1)
        self.assertIsInstance(sg1.layers[0], api.RegionLayer)
        self.assertIsInstance(sg2.layers[0], api.RegionLayer)
        self.assert_nvector_equal(sg1.layers[0].color.value, sif.make_color(1, .25, 0))
        self.assert_nvector_equal(sg2.layers[0].color.value, sif.make_color(.25, 0, 1))
#!/usr/bin/env python3
import sys
import os
sys.path.insert(0, os.path.join(
    os.path.dirname(os.path.dirname(os.path.abspath(__file__))),
    "lib"
))
from lottie.utils import script
from lottie import objects
from lottie import Point, Color


an = objects.Animation(59)

layer = objects.ShapeLayer()
an.add_layer(layer)

circle = layer.add_shape(objects.Ellipse())
circle.size.value = Point(100, 100)
circle.position.add_keyframe(0, Point(0, 256))
circle.position.add_keyframe(20, Point(256, 256))
circle.position.add_keyframe(40, Point(256, 0))
circle.position.add_keyframe(60, Point(0, 256))


fill = layer.add_shape(objects.Fill(Color(1, 1, 0)))
fill.opacity.add_keyframe(0, 100)
fill.opacity.add_keyframe(30, 10)
fill.opacity.add_keyframe(60, 100)

Beispiel #15
0
from lottie.utils import script
from lottie import objects
from lottie import Point, Color, NVector


last_frame = 180
an = objects.Animation(last_frame)


base = an.add_layer(objects.NullLayer())
base.transform.anchor_point.value = base.transform.position.value = Point(256, 256)
base.transform.rotation.add_keyframe(0, 0)
base.transform.rotation.add_keyframe(last_frame, 360)


star_layer = objects.ShapeLayer()
base.add_child(star_layer)
star = star_layer.add_shape(objects.Star())
star.inner_radius.value = 20
star.outer_radius.value = 50
star.position.value = Point(50, 50)
star_layer.add_shape(objects.Fill(Color(1, 1, 0)))
star_layer.add_shape(objects.Stroke(Color(0, 0, 0), 5))
star_layer.transform.anchor_point = star.position
star_layer.transform.position.value = Point(50, 256)
star_layer.transform.rotation.add_keyframe(0, 0)
star_layer.transform.rotation.add_keyframe(last_frame, -360)


circle_layer = objects.ShapeLayer()
an.add_layer(circle_layer)
Beispiel #16
0
#!/usr/bin/env python3
import sys
import os
sys.path.insert(
    0,
    os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))),
                 "lib"))
from lottie.utils import script
from lottie import objects
from lottie.parsers.svg import parse_svg_file
from lottie import Point, Color

an = parse_svg_file(
    os.path.join(os.path.dirname(os.path.abspath(__file__)), "blep.svg"))

layer = an.insert_layer(0, objects.ShapeLayer())
r = layer.add_shape(objects.Rect())
r.position.value = Point(256, 256)
r.size.value = Point(512, 512)
gf = layer.add_shape(
    objects.GradientFill([(0, Color(1, 1, 1)), (1, Color(0, 0, 0))]))
gf.start_point.value = Point(256, 256)
gf.end_point.value = Point(256, 64)

an.layers[-1].matte_mode = objects.MatteMode.Luma

script.script_main(an)
    def test_animated_bezier(self):
        lot = objects.Animation()
        sl = lot.add_layer(objects.ShapeLayer())

        shape = sl.add_shape(objects.Path())
        sl.add_shape(objects.Fill(Color(0, .25, 1)))

        bez = objects.Bezier()
        bez.closed = True
        bez.add_point(NVector(256, 0))
        bez.add_point(NVector(256+128, 256), NVector(0, 0), NVector(64, 128))
        bez.add_smooth_point(NVector(256, 512), NVector(128, 0))
        bez.add_point(NVector(256-128, 256), NVector(-64, 128), NVector(0, 0))

        new_bez = bez.clone()
        new_bez.vertices[2] = NVector(256, 256+128)
        new_bez.in_tangents[2] = NVector(64, 64)
        new_bez.out_tangents[2] = NVector(-64, 64)

        shape.shape.add_keyframe(0, bez)
        shape.shape.add_keyframe(30, new_bez)
        shape.shape.add_keyframe(60, bez)

        sif = builder.to_sif(lot)
        self.assertEqual(len(sif.layers), 1)
        self.assertIsInstance(sif.layers[0], api.GroupLayer)

        grp = sif.layers[0]
        self.assertEqual(len(grp.layers), 1)
        self.assertIsInstance(grp.layers[0], api.RegionLayer)
        self.assertTrue(grp.active)

        rgl = grp.layers[0]
        self.assertEqual(len(rgl.bline.points), 4)
        self.assert_nvector_equal(rgl.color.value, sif.make_color(0, .25, 1))
        self.assertTrue(rgl.active)
        self.assertTrue(rgl.bline.loop)

        for i in range(4):
            sp = rgl.bline.points[i]
            lp = bez.vertices[i] - NVector(256, 256)
            lt1 = bez.in_tangents[i] * -3
            lt2 = bez.out_tangents[i] * 3

            new_lp = new_bez.vertices[i] - NVector(256, 256)
            new_lt1 = new_bez.in_tangents[i] * -3
            new_lt2 = new_bez.out_tangents[i] * 3

            self.assertEqual(sp.point.keyframes[0].time, api.FrameTime.frame(0))
            self.assert_nvector_equal(sp.point.keyframes[0].value, lp)
            self.assert_nvector_equal(sp.t1.keyframes[0].value, lt1)
            self.assert_nvector_equal(sp.t2.keyframes[0].value, lt2)

            self.assertEqual(sp.point.keyframes[1].time, api.FrameTime.frame(30))
            self.assert_nvector_equal(sp.point.keyframes[1].value, new_lp)
            self.assert_nvector_equal(sp.t1.keyframes[1].value, new_lt1)
            self.assert_nvector_equal(sp.t2.keyframes[1].value, new_lt2)

            self.assertEqual(sp.point.keyframes[2].time, api.FrameTime.frame(60))
            self.assert_nvector_equal(sp.point.keyframes[2].value, lp)
            self.assert_nvector_equal(sp.t1.keyframes[2].value, lt1)
            self.assert_nvector_equal(sp.t2.keyframes[2].value, lt2)
Beispiel #18
0
#!/usr/bin/env python3
import sys
import os

sys.path.insert(
    0,
    os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))),
                 "lib"))
from lottie.utils import script
from lottie import objects
from lottie import Point, Color, NVector

last_frame = 180
an = objects.Animation(last_frame)

layer = objects.ShapeLayer()
an.add_layer(layer)
layer.auto_orient = True

group = layer.add_shape(objects.Group())
star = objects.Star()
star.inner_radius.value = 20
star.outer_radius.value = 50
star.position.value = Point(0, 0)
group.add_shape(star)

group.add_shape(objects.Ellipse(NVector(0, 35), NVector(16, 16)))

layer.add_shape(objects.Fill(Color(1, 1, 0)))

tl = 120