def test_group_rotate(self): lot = objects.Animation() ref_sl = lot.add_layer(objects.ShapeLayer()) ref_rect = ref_sl.add_shape(objects.Rect()) ref_rect.position.value = NVector(128, 128) ref_rect.size.value = NVector(256, 256) ref_sl.add_shape(objects.Fill(Color(1, 0, 0))) ref_sl.transform.opacity.value = 80 sl = lot.add_layer(objects.ShapeLayer()) rect = sl.add_shape(objects.Rect()) rect.position.value = NVector(128, 128) rect.size.value = NVector(256, 256) sl.add_shape(objects.Fill(Color(1, 1, 0))) sl.transform.rotation.value = 20 sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 2) self.assertIsInstance(sif.layers[0], api.GroupLayer) self.assertIsInstance(sif.layers[1], api.GroupLayer) self.assertAlmostEqual(sif.layers[0].amount.value, 1) self.assertAlmostEqual(sif.layers[1].amount.value, 0.8) self.assertAlmostEqual(sif.layers[0].transformation.angle.value, 20) self.assertAlmostEqual(sif.layers[1].transformation.angle.value, 0)
def test_group_scale(self): lot = objects.Animation() ref_sl = lot.add_layer(objects.ShapeLayer()) ref_rect = ref_sl.add_shape(objects.Rect()) ref_rect.position.value = NVector(128, 128) ref_rect.size.value = NVector(256, 256) ref_sl.add_shape(objects.Fill(Color(1, 0, 0))) ref_sl.transform.opacity.value = 80 sl = lot.add_layer(objects.ShapeLayer()) rect = sl.add_shape(objects.Rect()) rect.position.value = NVector(128, 128) rect.size.value = NVector(256, 256) sl.add_shape(objects.Fill(Color(1, 1, 0))) sl.transform.scale.value = NVector(180, 50) sl.transform.position.value = NVector(256, 256) sl.transform.anchor_point.value = NVector(128, 128) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 2) self.assertIsInstance(sif.layers[0], api.GroupLayer) self.assertIsInstance(sif.layers[1], api.GroupLayer) self.assertAlmostEqual(sif.layers[0].amount.value, 1) self.assertAlmostEqual(sif.layers[1].amount.value, 0.8) self.assert_nvector_equal(sif.layers[0].transformation.offset.value, NVector(256, 256)) self.assert_nvector_equal(sif.layers[0].origin.value, NVector(128, 128)) self.assert_nvector_equal(sif.layers[0].transformation.scale.value, NVector(1.8, .5)) self.assert_nvector_equal(sif.layers[1].transformation.offset.value, NVector(0, 0)) self.assert_nvector_equal(sif.layers[1].origin.value, NVector(0, 0)) self.assert_nvector_equal(sif.layers[1].transformation.scale.value, NVector(1, 1))
def test_animated_real(self): lot = objects.Animation() ref_sl = lot.add_layer(objects.ShapeLayer()) ref_rect = ref_sl.add_shape(objects.Rect()) ref_rect.position.value = NVector(128, 128) ref_rect.size.value = NVector(256, 256) ref_sl.add_shape(objects.Fill(Color(1, 0, 0))) ref_sl.transform.opacity.add_keyframe(0, 100) ref_sl.transform.opacity.add_keyframe(30, 0) ref_sl.transform.opacity.add_keyframe(60, 100) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) amount = sif.layers[0].amount self.assertAlmostEqual(amount.keyframes[0].value, 1) self.assertAlmostEqual(amount.keyframes[1].value, 0) self.assertAlmostEqual(amount.keyframes[2].value, 1) self.assertEqual(amount.keyframes[0].time, api.FrameTime.frame(0)) self.assertEqual(amount.keyframes[1].time, api.FrameTime.frame(30)) self.assertEqual(amount.keyframes[2].time, api.FrameTime.frame(60))
def test_star_hidden(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) star = sl.add_shape(objects.Star()) star.hidden = True star.name = "Star" star.rotation.value = 20 star.inner_radius.value = 64 star.outer_radius.value = 128 star.position.value = NVector(256, 256) sl.add_shape(objects.Fill(Color(1, 1, 0))) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) grp = sif.layers[0] self.assertEqual(len(grp.layers), 1) self.assertIsInstance(grp.layers[0], api.RegionLayer) self.assertTrue(grp.active) rgl = grp.layers[0] self.assertEqual(rgl.desc, "Star") self.assertEqual(len(rgl.bline.points), 10) self.assert_nvector_equal(rgl.origin.value, star.position.value) self.assert_nvector_equal(rgl.color.value, sif.make_color(1, 1, 0, 1)) self.assertFalse(rgl.active)
def test_animated_vector(self): lot = objects.Animation() ref_sl = lot.add_layer(objects.ShapeLayer()) ref_rect = ref_sl.add_shape(objects.Rect()) ref_rect.position.value = NVector(128, 128) ref_rect.size.value = NVector(256, 256) ref_sl.add_shape(objects.Fill(Color(1, 0, 0))) ref_sl.transform.opacity.value = 80 sl = lot.add_layer(objects.ShapeLayer()) rect = sl.add_shape(objects.Rect()) rect.position.value = NVector(128, 128) rect.size.value = NVector(256, 256) sl.add_shape(objects.Fill(Color(1, 1, 0))) sl.transform.position.add_keyframe(0, NVector(0, 0)) sl.transform.position.add_keyframe(30, NVector(256, 256)) sl.transform.position.add_keyframe(60, NVector(0, 0)) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 2) self.assertIsInstance(sif.layers[0], api.GroupLayer) self.assertIsInstance(sif.layers[1], api.GroupLayer) self.assertAlmostEqual(sif.layers[0].amount.value, 1) self.assertAlmostEqual(sif.layers[1].amount.value, 0.8) self.assert_nvector_equal(sif.layers[1].transformation.offset.value, NVector(0, 0)) off = sif.layers[0].transformation.offset self.assert_nvector_equal(off.keyframes[0].value, NVector(0, 0)) self.assert_nvector_equal(off.keyframes[1].value, NVector(256, 256)) self.assert_nvector_equal(off.keyframes[2].value, NVector(0, 0)) self.assertEqual(off.keyframes[0].time, api.FrameTime.frame(0)) self.assertEqual(off.keyframes[1].time, api.FrameTime.frame(30)) self.assertEqual(off.keyframes[2].time, api.FrameTime.frame(60)) self.assertEqual(off.keyframes[0].before, api.Interpolation.Linear) self.assertEqual(off.keyframes[1].before, api.Interpolation.Linear) self.assertEqual(off.keyframes[2].before, api.Interpolation.Linear) self.assertEqual(off.keyframes[0].after, api.Interpolation.Linear) self.assertEqual(off.keyframes[1].after, api.Interpolation.Linear) self.assertEqual(off.keyframes[2].after, api.Interpolation.Linear)
def test_repeater(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) group = sl.add_shape(objects.Group()) star = group.add_shape(objects.Star()) star.inner_radius.value = 16 star.outer_radius.value = 32 star.position.value = NVector(256, 40) group.add_shape(objects.Fill(Color(1, 1, 0))) group.add_shape(objects.Stroke(Color(0, 0, 0), 3)) group.name = "Star" rep = sl.add_shape(objects.Repeater(4)) rep.name = "Repeater" rep.transform.position.value = NVector(20, 80) rep.transform.end_opacity.value = 20 sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) self.assertEqual(len(sif.layers[0].layers), 1) self.assertIsInstance(sif.layers[0].layers[0], api.GroupLayer) self.assertEqual(sif.layers[0].layers[0].desc, "Repeater") self.assertEqual(len(sif.layers[0].layers[0].layers), 2) duplicate_lay = sif.layers[0].layers[0].layers[1] self.assertIsInstance(duplicate_lay, api.DuplicateLayer) self.assertEqual(duplicate_lay.desc, "Repeater") duplicate = sif.get_object(duplicate_lay.index.id) self.assertIsInstance(duplicate, api.Duplicate) self.assertEqual(duplicate.from_.value, 3) self.assertEqual(duplicate.to.value, 0) self.assertEqual(duplicate.step.value, -1) dup_trans = sif.layers[0].layers[0].layers[0] self.assertIsInstance(dup_trans, api.GroupLayer) self.assertEqual(dup_trans.desc, "Transformation for Repeater") dup_origin = sif.get_object(dup_trans.origin.id) self.assert_nvector_equal(dup_origin.value.value, NVector(0, 0)) trans = dup_trans.transformation self.assertIsInstance(trans.offset, ast.SifAdd) self.assertEqual(trans.offset.rhs.value.id, dup_origin.id) self.assertIsInstance(trans.offset.lhs, ast.SifScale) self.assert_nvector_equal(trans.offset.lhs.link.value, NVector(20, 80)) self.assertEqual(trans.offset.lhs.scalar.value.id, duplicate.id) self.assertIsInstance(trans.angle, ast.SifScale) self.assertEqual(trans.angle.link.value, 0) self.assertEqual(trans.angle.scalar.value.id, duplicate.id) self.assertIsInstance(dup_trans.amount, ast.SifSubtract) self.assertEqual(dup_trans.amount.lhs.value, 1) self.assertIsInstance(dup_trans.amount.rhs, ast.SifScale) self.assertAlmostEqual(dup_trans.amount.rhs.link.value, 0.266666666) self.assertEqual(dup_trans.amount.rhs.scalar.value.id, duplicate.id) self.assertEqual(len(dup_trans.layers), 1) self.assertEqual(dup_trans.layers[0].desc, "Star")
def test_layers(self): an = objects.Animation() an.add_layer(objects.NullLayer()) an.add_layer(objects.ShapeLayer()) an.insert_layer(0, objects.NullLayer()) self.assertDictEqual( an.to_dict(), { "ip": 0, "op": 60, "fr": 60, "w": 512, "h": 512, "ddd": 0, "v": objects.Animation._version, "layers": [{ "ty": 3, "ks": TestTransform._plain_out, "ao": 0, "ddd": 0, "st": 0, "sr": 1, "ind": 2, "ip": 0, "op": 60, "bm": 0, }, { "ty": 3, "ks": TestTransform._plain_out, "ao": 0, "ddd": 0, "st": 0, "sr": 1, "ind": 0, "ip": 0, "op": 60, "bm": 0, }, { "ty": 4, "ks": TestTransform._plain_out, "ao": 0, "bm": 0, "ddd": 0, "st": 0, "sr": 1, "shapes": [], "ind": 1, "ip": 0, "op": 60, }], "assets": [], })
def test_empty(self): lay = objects.ShapeLayer() self.assertDictEqual( lay.to_dict(), { "ty": 4, "ks": TestTransform._plain_out, "ao": 0, "bm": 0, "ddd": 0, "st": 0, "sr": 1, "shapes": [], "bm": 0, } )
def test_bezier(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) shape = sl.add_shape(objects.Path()) sl.add_shape(objects.Fill(Color(0, .25, 1))) shape.shape.value.closed = True shape.shape.value.add_point(NVector(256, 0)) shape.shape.value.add_point(NVector(256+128, 256), NVector(0, 0), NVector(64, 128)) shape.shape.value.add_smooth_point(NVector(256, 512), NVector(128, 0)) shape.shape.value.add_point(NVector(256-128, 256), NVector(-64, 128), NVector(0, 0)) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) grp = sif.layers[0] self.assertEqual(len(grp.layers), 1) self.assertIsInstance(grp.layers[0], api.RegionLayer) self.assertTrue(grp.active) rgl = grp.layers[0] self.assertEqual(len(rgl.bline.points), 4) self.assert_nvector_equal(rgl.color.value, sif.make_color(0, .25, 1)) self.assertTrue(rgl.active) self.assertTrue(rgl.bline.loop) for i in range(len(rgl.bline.points)): sp = rgl.bline.points[i] lp = shape.shape.value.vertices[i] - NVector(256, 256) self.assert_nvector_equal( sp.point.value, lp, msg="Point %s mismatch %s != %s" % (i, sp.point.value, lp) ) lt1 = shape.shape.value.in_tangents[i] * -3 self.assert_nvector_equal( sp.t1.value, lt1, msg="In Tangent %s mismatch %s != %s" % (i, sp.t1.value, lt1) ) lt2 = shape.shape.value.out_tangents[i] * 3 self.assert_nvector_equal( sp.t2.value, lt2, msg="Out Tangent %s mismatch %s != %s" % (i, sp.t2.value, lt2) )
def test_circle(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) ellipse = sl.add_shape(objects.Ellipse()) ellipse.position.value = NVector(256, 256) ellipse.size.value = NVector(512, 512) sl.add_shape(objects.Fill(Color(.25, .25, .25))) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) grp = sif.layers[0] self.assertEqual(len(grp.layers), 1) self.assertIsInstance(grp.layers[0], api.RegionLayer) self.assertTrue(grp.active) rgl = grp.layers[0] self.assertEqual(len(rgl.bline.points), 4) self.assert_nvector_equal(rgl.origin.value, ellipse.position.value) self.assert_nvector_equal(rgl.color.value, sif.make_color(.25, .25, .25)) self.assertTrue(rgl.active) self.assert_nvector_equal(rgl.bline.points[0].point.value, NVector(0, 256)) self.assert_nvector_equal(rgl.bline.points[1].point.value, NVector(-256, 0)) self.assert_nvector_equal(rgl.bline.points[2].point.value, NVector(0, -256)) self.assert_nvector_equal(rgl.bline.points[3].point.value, NVector(256, 0)) self.assertNotAlmostEqual(rgl.bline.points[0].t1.value.x, 0) self.assertAlmostEqual(rgl.bline.points[0].t1.value.y, 0) self.assertNotAlmostEqual(rgl.bline.points[1].t1.value.y, 0) self.assertAlmostEqual(rgl.bline.points[1].t1.value.x, 0) self.assertNotAlmostEqual(rgl.bline.points[2].t1.value.x, 0) self.assertAlmostEqual(rgl.bline.points[2].t1.value.y, 0) self.assertNotAlmostEqual(rgl.bline.points[3].t1.value.y, 0) self.assertAlmostEqual(rgl.bline.points[3].t1.value.x, 0) for i in range(4): self.assert_nvector_equal(rgl.bline.points[i].t1.value, rgl.bline.points[i].t2.value)
def test_animated_fill(self): lot = objects.Animation() ref_sl = lot.add_layer(objects.ShapeLayer()) ref_rect = ref_sl.add_shape(objects.Rect()) ref_rect.position.value = NVector(128, 128) ref_rect.size.value = NVector(256, 256) fill = ref_sl.add_shape(objects.Fill()) fill.opacity.add_keyframe(0, 100) fill.opacity.add_keyframe(30, 50) fill.opacity.add_keyframe(60, 100) fill.color.add_keyframe(0, NVector(1, 0, 0)) fill.color.add_keyframe(30, NVector(0, 1, 0)) fill.color.add_keyframe(60, NVector(1, 0, 0)) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) amount = sif.layers[0].layers[0].amount self.assertAlmostEqual(amount.keyframes[0].value, 1) self.assertAlmostEqual(amount.keyframes[1].value, 0.5) self.assertAlmostEqual(amount.keyframes[2].value, 1) self.assertEqual(amount.keyframes[0].time, api.FrameTime.frame(0)) self.assertEqual(amount.keyframes[1].time, api.FrameTime.frame(30)) self.assertEqual(amount.keyframes[2].time, api.FrameTime.frame(60)) color = sif.layers[0].layers[0].color self.assert_nvector_equal(color.keyframes[0].value, sif.make_color(1, 0, 0)) self.assert_nvector_equal(color.keyframes[1].value, sif.make_color(0, 1, 0)) self.assert_nvector_equal(color.keyframes[2].value, sif.make_color(1, 0, 0)) self.assertEqual(color.keyframes[0].time, api.FrameTime.frame(0)) self.assertEqual(color.keyframes[1].time, api.FrameTime.frame(30)) self.assertEqual(color.keyframes[2].time, api.FrameTime.frame(60))
def test_rect(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) rect = sl.add_shape(objects.Rect()) rect.position.value = NVector(256, 256) rect.size.value = NVector(128, 256) sl.add_shape(objects.Fill(Color(1, .25, 0))) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) grp = sif.layers[0] self.assertEqual(len(grp.layers), 1) self.assertIsInstance(grp.layers[0], api.RegionLayer) self.assertTrue(grp.active) rgl = grp.layers[0] self.assertEqual(len(rgl.bline.points), 4) self.assert_nvector_equal(rgl.origin.value, rect.position.value) self.assert_nvector_equal(rgl.color.value, sif.make_color(1, .25, 0)) self.assertTrue(rgl.active) self.assert_nvector_equal(rgl.bline.points[0].point.value, NVector(-64, -128)) self.assert_nvector_equal(rgl.bline.points[1].point.value, NVector(+64, -128)) self.assert_nvector_equal(rgl.bline.points[2].point.value, NVector(+64, +128)) self.assert_nvector_equal(rgl.bline.points[3].point.value, NVector(-64, +128)) self.assert_nvector_equal(rgl.bline.points[0].t1.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[1].t1.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[2].t1.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[3].t1.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[0].t2.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[1].t2.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[2].t2.value, NVector(0, 0)) self.assert_nvector_equal(rgl.bline.points[3].t2.value, NVector(0, 0))
def test_shape_group(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) gr1 = sl.add_shape(objects.Group()) gr1.name = "Group Shape 1" rect = gr1.add_shape(objects.Rect()) rect.position.value = NVector(128, 256) rect.size.value = NVector(128, 256) gr1.add_shape(objects.Fill(Color(1, .25, 0))) gr2 = sl.add_shape(objects.Group()) gr2.name = "Group Shape 2" rect = gr2.add_shape(objects.Rect()) rect.position.value = NVector(256+128, 256) rect.size.value = NVector(128, 256) gr2.add_shape(objects.Fill(Color(.25, 0, 1))) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) grp = sif.layers[0] self.assertEqual(len(grp.layers), 2) sg1 = grp.layers[1] sg2 = grp.layers[0] self.assertIsInstance(sg1, api.GroupLayer) self.assertIsInstance(sg2, api.GroupLayer) self.assertEqual(sg1.desc, "Group Shape 1") self.assertEqual(sg2.desc, "Group Shape 2") self.assertEqual(len(sg1.layers), 1) self.assertEqual(len(sg2.layers), 1) self.assertIsInstance(sg1.layers[0], api.RegionLayer) self.assertIsInstance(sg2.layers[0], api.RegionLayer) self.assert_nvector_equal(sg1.layers[0].color.value, sif.make_color(1, .25, 0)) self.assert_nvector_equal(sg2.layers[0].color.value, sif.make_color(.25, 0, 1))
#!/usr/bin/env python3 import sys import os sys.path.insert(0, os.path.join( os.path.dirname(os.path.dirname(os.path.abspath(__file__))), "lib" )) from lottie.utils import script from lottie import objects from lottie import Point, Color an = objects.Animation(59) layer = objects.ShapeLayer() an.add_layer(layer) circle = layer.add_shape(objects.Ellipse()) circle.size.value = Point(100, 100) circle.position.add_keyframe(0, Point(0, 256)) circle.position.add_keyframe(20, Point(256, 256)) circle.position.add_keyframe(40, Point(256, 0)) circle.position.add_keyframe(60, Point(0, 256)) fill = layer.add_shape(objects.Fill(Color(1, 1, 0))) fill.opacity.add_keyframe(0, 100) fill.opacity.add_keyframe(30, 10) fill.opacity.add_keyframe(60, 100)
from lottie.utils import script from lottie import objects from lottie import Point, Color, NVector last_frame = 180 an = objects.Animation(last_frame) base = an.add_layer(objects.NullLayer()) base.transform.anchor_point.value = base.transform.position.value = Point(256, 256) base.transform.rotation.add_keyframe(0, 0) base.transform.rotation.add_keyframe(last_frame, 360) star_layer = objects.ShapeLayer() base.add_child(star_layer) star = star_layer.add_shape(objects.Star()) star.inner_radius.value = 20 star.outer_radius.value = 50 star.position.value = Point(50, 50) star_layer.add_shape(objects.Fill(Color(1, 1, 0))) star_layer.add_shape(objects.Stroke(Color(0, 0, 0), 5)) star_layer.transform.anchor_point = star.position star_layer.transform.position.value = Point(50, 256) star_layer.transform.rotation.add_keyframe(0, 0) star_layer.transform.rotation.add_keyframe(last_frame, -360) circle_layer = objects.ShapeLayer() an.add_layer(circle_layer)
#!/usr/bin/env python3 import sys import os sys.path.insert( 0, os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))), "lib")) from lottie.utils import script from lottie import objects from lottie.parsers.svg import parse_svg_file from lottie import Point, Color an = parse_svg_file( os.path.join(os.path.dirname(os.path.abspath(__file__)), "blep.svg")) layer = an.insert_layer(0, objects.ShapeLayer()) r = layer.add_shape(objects.Rect()) r.position.value = Point(256, 256) r.size.value = Point(512, 512) gf = layer.add_shape( objects.GradientFill([(0, Color(1, 1, 1)), (1, Color(0, 0, 0))])) gf.start_point.value = Point(256, 256) gf.end_point.value = Point(256, 64) an.layers[-1].matte_mode = objects.MatteMode.Luma script.script_main(an)
def test_animated_bezier(self): lot = objects.Animation() sl = lot.add_layer(objects.ShapeLayer()) shape = sl.add_shape(objects.Path()) sl.add_shape(objects.Fill(Color(0, .25, 1))) bez = objects.Bezier() bez.closed = True bez.add_point(NVector(256, 0)) bez.add_point(NVector(256+128, 256), NVector(0, 0), NVector(64, 128)) bez.add_smooth_point(NVector(256, 512), NVector(128, 0)) bez.add_point(NVector(256-128, 256), NVector(-64, 128), NVector(0, 0)) new_bez = bez.clone() new_bez.vertices[2] = NVector(256, 256+128) new_bez.in_tangents[2] = NVector(64, 64) new_bez.out_tangents[2] = NVector(-64, 64) shape.shape.add_keyframe(0, bez) shape.shape.add_keyframe(30, new_bez) shape.shape.add_keyframe(60, bez) sif = builder.to_sif(lot) self.assertEqual(len(sif.layers), 1) self.assertIsInstance(sif.layers[0], api.GroupLayer) grp = sif.layers[0] self.assertEqual(len(grp.layers), 1) self.assertIsInstance(grp.layers[0], api.RegionLayer) self.assertTrue(grp.active) rgl = grp.layers[0] self.assertEqual(len(rgl.bline.points), 4) self.assert_nvector_equal(rgl.color.value, sif.make_color(0, .25, 1)) self.assertTrue(rgl.active) self.assertTrue(rgl.bline.loop) for i in range(4): sp = rgl.bline.points[i] lp = bez.vertices[i] - NVector(256, 256) lt1 = bez.in_tangents[i] * -3 lt2 = bez.out_tangents[i] * 3 new_lp = new_bez.vertices[i] - NVector(256, 256) new_lt1 = new_bez.in_tangents[i] * -3 new_lt2 = new_bez.out_tangents[i] * 3 self.assertEqual(sp.point.keyframes[0].time, api.FrameTime.frame(0)) self.assert_nvector_equal(sp.point.keyframes[0].value, lp) self.assert_nvector_equal(sp.t1.keyframes[0].value, lt1) self.assert_nvector_equal(sp.t2.keyframes[0].value, lt2) self.assertEqual(sp.point.keyframes[1].time, api.FrameTime.frame(30)) self.assert_nvector_equal(sp.point.keyframes[1].value, new_lp) self.assert_nvector_equal(sp.t1.keyframes[1].value, new_lt1) self.assert_nvector_equal(sp.t2.keyframes[1].value, new_lt2) self.assertEqual(sp.point.keyframes[2].time, api.FrameTime.frame(60)) self.assert_nvector_equal(sp.point.keyframes[2].value, lp) self.assert_nvector_equal(sp.t1.keyframes[2].value, lt1) self.assert_nvector_equal(sp.t2.keyframes[2].value, lt2)
#!/usr/bin/env python3 import sys import os sys.path.insert( 0, os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))), "lib")) from lottie.utils import script from lottie import objects from lottie import Point, Color, NVector last_frame = 180 an = objects.Animation(last_frame) layer = objects.ShapeLayer() an.add_layer(layer) layer.auto_orient = True group = layer.add_shape(objects.Group()) star = objects.Star() star.inner_radius.value = 20 star.outer_radius.value = 50 star.position.value = Point(0, 0) group.add_shape(star) group.add_shape(objects.Ellipse(NVector(0, 35), NVector(16, 16))) layer.add_shape(objects.Fill(Color(1, 1, 0))) tl = 120