def obstacle_collision():
    """Tests whether an arm in its final configuration makes contact 
    with either of our obstacles.
    """

    # Create two obstacles
    obstacles = [Obstacle([1, 4, 1], [4, 5, 1.5]),
                 Obstacle([1, 2, 1], [4, 3, 1.5])]
    # And a ball
    ball = Ball([2.5, 2.5, 2.0], 0.25)
    
    # Create an arm
    q0 = np.array([0, 0, 0, np.pi / 2, 0, 0, 0])
    human_arm = simple_human_arm(2.0, 2.0, q0, np.array([3.0, 1.0, 0.0]))
    
    # Define environment
    env = Environment(dimensions=[10.0, 10.0, 20.0],
                      dynamic_objects=[ball],
                      static_objects=obstacles,
                      robot=human_arm)
    
    # Run inverse kinematics towards the ball
    human_arm.ikine(ball.position)
    
    # And animate it for 5 seconds
    env.animate(5.0)
    
    print "Ball hit obstacle?",
    print any([obstacle.is_hit_by_sphere(ball.position, ball.radius)
               for obstacle in obstacles])
    
    print "Arm link hit obstacle?",
    print any([human_arm.is_in_collision(obstacle) for obstacle in obstacles])
def plot_arm():
    """Shows how to plot an arm."""

    # Create an arm at a certain position and joint angle
    q0 = np.array([0, 0, 0, -2.0, 0, 0, 0])
    base_pos = np.array([1.0, 1.0, 0.0])
    human_arm = simple_human_arm(2.0, 1.0, q0, base_pos)

    env = Environment(dimensions=[3.0, 3.0, 3.0], robot=[human_arm])
    env.plot()
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def find_jacob0():
    """Show how to calculate the jacobian of am arm."""

    np.set_printoptions(suppress=True)
    
    # Create arm
    q0 = np.array([0, -np.pi / 4, 0, -np.pi / 4, 0, 0, 0])
    arm = simple_human_arm(2, 1, q0)
    
    # Calculate jacobian on that joint config
    print arm.jacob0(q0)
def get_medium_environment():
    """A medium difficulty environment for planning tests with two obstacles,
    a ball as a target, and a simple human arm.
    """
    obstacles = [
        Obstacle([2.5, 0, 2.2], [3.5, 1, 2.5]),
        Obstacle([3, 2, 1], [4, 2.5, 1.5])
    ]
    ball = Ball([2.5, 2.5, 2.0], 0.25, target=True)
    q = np.array([0, 0, 0, 0, 0, 0, 0])
    robot = simple_human_arm(2.0, 2.0, q, np.array([3.0, 1.0, 0.0]))

    return Environment(dynamic_objects=[ball],
                       static_objects=obstacles,
                       robot=robot)
def get_hard_environment_v2():
    """A very hard difficulty environment for planning tests with three
    obstacles, a ball as a target, and a simple human arm.
    """
    obstacles = [
        Obstacle([2.5, 2.0, 0.0], [4.0, 2.5, 4.0]),
        Obstacle([1.5, 2.0, 0.0], [2.5, 3.5, 4.0]),
        Obstacle([3.2, 3.5, 0.0], [5.5, 4.0, 4.0])
    ]
    ball = Ball([2.8, 3.8, 2.0], 0.25, target=True)
    q = np.array([0, 0, 0, 0, 0, 0, 0])
    robot = simple_human_arm(2.0, 2.0, q, np.array([3.0, 3.0, 0.0]))

    return Environment(dynamic_objects=[ball],
                       static_objects=obstacles,
                       robot=robot)
def get_hard_environment():
    """A hard difficulty environment for planning tests with five obstacles,
    a ball as a target, and a simple human arm.
    """
    obstacles = [
        Obstacle([0.0, 2.0, 0.0], [1.5, 2.5, 3.0]),
        Obstacle([0.0, 4.0, 0.0], [1.5, 4.5, 3.0]),
        Obstacle([0.0, 2.5, 0.0], [0.5, 4.0, 3.0]),
        Obstacle([0.0, 2.0, 3.0], [1.5, 4.5, 3.5]),
        Obstacle([0.5, 2.5, 0.0], [1.5, 4.0, 1.0])
    ]
    ball = Ball([1.0, 3.25, 2.0], 0.5, target=True)
    q = np.array([0, 0, 0, -np.pi / 2.0, 0, 0, 0])
    robot = simple_human_arm(3.0, 2.0, q, np.array([1.0, 1.0, 0.0]))

    return Environment(dynamic_objects=[ball],
                       static_objects=obstacles,
                       robot=robot)
def get_tutorial_environment():
    """Our environment from our documentation tutorial"""
    # Create an arm with a specific config and base position
    q0 = np.array([0.5, 0.2, 0, 0.5, 0, 0, 0])
    base_pos = np.array([2.0, 2.0, 0.0])

    # And link segments of length 2.0
    arm = simple_human_arm(2.0, 2.0, q0, base_pos)

    # We then create a ball, target, and obstacle
    ball = Ball(position=[2.0, 0.0, 2.0], radius=0.15)
    target = Target(position=[5.0, 8.0, 2.0], radius=0.5)
    obstacle = Obstacle([4, 4, 0], [5, 5, 2])

    # And use these to create an environment with dimensions 10x10x10
    return Environment(dimensions=[10, 10, 10],
                       dynamic_objects=[ball],
                       static_objects=[target, obstacle],
                       robot=arm)
def arm_animation():
    """Animate the arm moving to touch a ball"""

    # Declare a human arm
    q0 = np.array([0.5, 0.2, 0, 0.5, 1.5])
    human_arm = simple_human_arm(2.0, 2.0, q0, np.array([2.0, 2.0, 0.0]))
    
    # Create a ball as our target
    ball = Ball(np.array([3.0, 2.0, 3.0]), 0.15, target=True)
    
    # Create our environment
    env = Environment([5.0, 5.0, 5.0], dynamic_objects=[ball],
                      robot=human_arm)
    
    # Run inverse kinematics to find a joint config that lets arm touch ball
    human_arm.ikine(ball.position)
    
    # Animate
    env.animate(5.0)
def arm_ball_animation():
    """Animate an arm holding a ball, moving around to an arbitrary spot."""

    # Create a human arm
    q0 = np.array([0.5, 0.2, 0, 0.5, 1.5])
    human_arm = simple_human_arm(2.0, 2.0, q0, np.array([2.0, 2.0, 0.0]))
    
    # Create a ball the arm can hold
    ball = Ball(np.array([0.0, 0.0, 0.0]), 0.15)
    human_arm.hold(ball)
    
    # Declare our environment
    env = Environment([5.0, 5.0, 5.0], dynamic_objects=[ball],
                      robot=human_arm)
    
    # Find joint config to random location show we can show arm moving
    # while holding the ball
    position = human_arm.ikine([3.0, 2.0, 3.0])

    # Animate for 3 seconds
    env.animate(3.0)
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def plot():
    """Generic plotting example given an environment with some
    objects in it and a robot.
    """

    # Create our arm
    q0 = np.array([0.5, 0.2, 0, 0.5, 0, 0, 0])
    human_arm = simple_human_arm(2.0, 2.0, q0, np.array([2.0, 2.0, 0.0]))

    # And our objects
    ball = Ball(np.array([2.0, 0.0, 2.0]), 0.15)
    target = Target(np.array([5.0, 8.0, 2.0]), 0.5)
    env = Environment(dimensions=[10.0, 10.0, 10.0],
                      dynamic_objects=[ball],
                      static_objects=[target],
                      robot=human_arm)

    # Make the arm touch the ball
    new_q = human_arm.ikine(ball.position, 10000, 0.01)
    human_arm.update_angles(new_q)

    # Plot it
    env.plot()
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    def __init__(self, num_joints=4):
        self.actions = [-1, 1] * num_joints
        self.actions += ["Throw"]
        self.move_count = 0
        self.collected_rewards = []
        self.released = False
        self.num_actions = len(self.actions)
        self.observation_size = len(self.actions)

        self.ball = Ball(np.array([0, 0, 0]), 0.15)
        self.target = Target(np.array([2.0, 10.0, 2.0]), 0.5)

        q = np.array([0, 0, 0, np.pi / 2, 0, 0, 0])
        self.robot = simple_human_arm(1.0, 1.0, q, np.array([2.0, 2.0, 2.0]))

        room_dimensions = np.array([10.0, 10.0, 20.0])
        self.env = Environment(room_dimensions,
                               dynamic_objects=[self.ball],
                               static_objects=[self.target],
                               robot=self.robot)

        self.max_distance = np.linalg.norm(room_dimensions)
        self.distance_to_target = self.max_distance