Beispiel #1
0
 def status(self):
     assert not self.started
     msg = nb2msg(len(self.players)) + [4242] + nb2msg(self.scenario.nb_players_max)
     if len(self.players) >= self.scenario.nb_players_min:
         msg += [4063]
     else:
         msg += [4244] + nb2msg(self.scenario.nb_players_min)
     msg += [9999] + insert_silences([p.login for p in self.players])
     return msg
Beispiel #2
0
 def status(self):
     assert not self.started
     msg = nb2msg(len(self.players)) + [4242] + nb2msg(
         self.scenario.nb_players_max)
     if len(self.players) >= self.scenario.nb_players_min:
         msg += [4063]
     else:
         msg += [4244] + nb2msg(self.scenario.nb_players_min)
     msg += [9999] + insert_silences([p.login for p in self.players])
     return msg
Beispiel #3
0
 def get_status_msg(self):
     return [4018] + self.scenario.title + [9999]\
            + insert_silences([p.login for p in self.human_players]) + [9999]\
            + nb2msg(self.get_nb_minutes()) + [65]
Beispiel #4
0
 def get_status_msg(self):
     return [4018] + self.scenario.title + [9999]\
            + insert_silences([p.login for p in self.human_players]) + [9999]\
            + nb2msg(self.get_nb_minutes()) + [65]