def status(self): assert not self.started msg = nb2msg(len(self.players)) + [4242] + nb2msg(self.scenario.nb_players_max) if len(self.players) >= self.scenario.nb_players_min: msg += [4063] else: msg += [4244] + nb2msg(self.scenario.nb_players_min) msg += [9999] + insert_silences([p.login for p in self.players]) return msg
def status(self): assert not self.started msg = nb2msg(len(self.players)) + [4242] + nb2msg( self.scenario.nb_players_max) if len(self.players) >= self.scenario.nb_players_min: msg += [4063] else: msg += [4244] + nb2msg(self.scenario.nb_players_min) msg += [9999] + insert_silences([p.login for p in self.players]) return msg
def get_status_msg(self): return [4018] + self.scenario.title + [9999]\ + insert_silences([p.login for p in self.human_players]) + [9999]\ + nb2msg(self.get_nb_minutes()) + [65]