Beispiel #1
0
bg.battleSequence = bs

bg = BattleGroup()
bg.triggerSpawnGroup = "B1_S2_4"
bg.spawnGroup = "PROTECTOR"
bg.attackDelay = 5 * durSecond
bg.battleSequence = bs

bg = BattleGroup()
bg.triggerSpawnGroup = "B1_S2_0"
bg.spawnGroup = "CAPTAIN"
bg.attackDelay = 15 * durSecond
bg.passive = True
bg.battleSequence = bs

#--- end results
s1victory = BattleResult()
s1victory.zoneMessage = "Taskmaster Duro's legions are victorious!"
s1victory.triggerSpawnGroup = "B1_S1_0"
s1victory.spawnGroup = "TASKMASTER"
s1victory.zoneSound = "sfx/College_DrumCadence07.ogg"

s2victory = BattleResult()
s2victory.zoneMessage = "Captain Flamehorn has prevailed!"
s2victory.triggerSpawnGroup = "B1_S2_0"
s2victory.spawnGroup = "CAPTAIN"
s2victory.zoneSound = "sfx/College_DrumCadence07.ogg"

battle.side1VictoryResult = s1victory
battle.side2VictoryResult = s2victory