Beispiel #1
0
bg.battleSequence = bs

bg = BattleGroup()
bg.triggerSpawnGroup = "B1_S1_4"
bg.spawnGroup = "ORORCALI"
bg.battleSequence = bs

bg = BattleGroup()
bg.triggerSpawnGroup = "B1_S1_0"
bg.spawnGroup = "TASKMASTER"
bg.battleSequence = bs

#--- SIDE 2 SEQUENCE 1
bs = BattleSequence()
bs.zoneSound = "sfx/College_DrumCadence11.ogg"
battle.side2StartSequence = bs

bg = BattleGroup()
bg.triggerSpawnGroup = "B1_S2_1"
bg.spawnGroup = "CRUSADER"
bg.attackDelay = 65 * durSecond
bg.battleSequence = bs

bg = BattleGroup()
bg.triggerSpawnGroup = "B1_S2_2"
bg.spawnGroup = "PROTECTOR"
bg.attackDelay = 70 * durSecond
bg.battleSequence = bs

#--- SIDE 2 SEQUENCE 2
bs.nextSequence = bs = BattleSequence()