Beispiel #1
0
def main():
    parser = argparse.ArgumentParser()

    subparsers = parser.add_subparsers(dest='command')

    power_parser = subparsers.add_parser(
        'power', help='set lights to on or off state'
    )
    power_parser.add_argument('state', choices=('on', 'off'))

    bri_parser = subparsers.add_parser('bri', help='Set brightness level')
    bri_parser.add_argument('brightness', type=int)

    subparsers.add_parser('list', help='list available bulbs')

    parser.add_argument('--light', type=int)

    bridge_addr = get_bridge_ip_addr()
    bridge = Bridge(bridge_addr)
    bridge.connect()

    args = parser.parse_args()

    if args.command == 'power':
        set_light_attribute(bridge, args.light, 'on', args.state == 'on')
    elif args.command == 'bri':
        set_light_attribute(bridge, args.light, 'bri', args.brightness)
    elif args.command == 'list':
        list_lights(bridge)
Beispiel #2
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class HueAPIClient(object):

    def __init__(self):
        pass

    def find_bridge(self):
        import hue.bridge_scanner as bridge_scanner

        while True:
            self.ip = bridge_scanner.get_bridge_ips()[0]
            if 0 < len(self.ip):
                break

        print('Bridge found ' + self.ip)
        self.bridge = Bridge(self.ip)

    def connect(self):
        self.bridge.connect()

    def on(self):
        lights = self.bridge.get_light_objects()

        for light in lights:
            light.on = True

    def off(self):
        lights = self.bridge.get_light_objects()

        for light in lights:
            light.on = False
Beispiel #3
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class PhillipsHue(HAInterface):
    VERSION = '1.3'
    valid_commands = ('bri','hue','sat','ct','rgb','tr','eft')        
    
    def __init__(self, *args, **kwargs):
        super(PhillipsHue, self).__init__(None, *args, **kwargs)
        
    # Instance should be hue = PhillipsHue(address = '192.168.0.2', poll=10)
    def _init(self, *args, **kwargs):
        super(PhillipsHue, self)._init(*args, **kwargs)
        self._iteration = 0
        self._poll_secs = kwargs.get('poll', 60)
        self.last_status = {}
                
        # get the ip address and connect to the bridge
        self._ip = kwargs.get('address', None)
        print "Phillips HUE Bridge address -> {0}".format(self._ip)
        try:
            self.interface = Bridge(self._ip)
            self.interface.connect()
            self._logger.debug("[Hue] Connected to interface at {0}...\n".format(self._ip))
        except Exception, ex:
            self._logger.debug('[Hue] Could not connect to bridge: {0}'.format(str(ex)))
            print "\nCouldn't connect to HUE bridge, please press the LINK button\n"
            print "on the bridge and restart Pytomation within 30 seconds..."
            sys.exit()
                        
        # Get the initial configuration of the Bridge so we can see models of lights etc
        # self.bridge_config['lights']['1']['modelid']
        # Eventually we will build a table of device capabilites, for example if the 
        # light is dimmable
        self.bridge_config = self.interface.get_api()
        #devices = self._build_device_table()
        self.version()
Beispiel #4
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class LightService:
    on = {'on': True, 'bri': 254, 'transitiontime': 0}
    off = {'on': False, 'bri': 0, 'transitiontime': 0}
    on_no_bri = {'on': True, 'bri': 0, 'transitiontime': 0}
    # off = {'on': False, 'transitiontime': 0}

    pink = {'on': True, 'transitiontime': 0, 'bri': 254, 'xy': [0.4149, 0.1776]}
    pink_end = {'on': True, 'transitiontime': 30, 'bri': 1, 'xy': [0.4149, 0.1776]}
    white =  {'on': True, 'transitiontime': 0, 'bri': 254, 'xy': [0.3227,0.329]}
    red = {'on': True, 'transitiontime': 0, 'bri': 254, 'xy': [0.7, 0.2986]}
    red_dark = {'on': True, 'transitiontime': 0, 'bri': 20, 'xy': [0.7, 0.2986]}
    green_start = {'on': True, 'transitiontime': 0, 'bri': 1, 'xy': [0.214, 0.709]}
    green = {'on': True, 'transitiontime': 10, 'bri': 254, 'xy': [0.214, 0.709]}

    def __init__(self):
        self.bridge = Bridge('10.59.6.13')
        # If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
        self.bridge.connect()
        # Get the bridge state (This returns the full dictionary that you can explore)
        #print b.get_api()

    @postpone
    def game_start(self):
        c = 0
        # preset the color before we turn things on
        self.bridge.set_light([3,4], self.pink)
        self.bridge.set_light([3,4], self.on)
        while c < 8:
            self.bridge.set_light([3,4], self.pink)
            time.sleep(.5)
            self.bridge.set_light([3,4], self.white)
            time.sleep(.5)
            c += 1
        self.bridge.set_light([3,4], self.off)

    @postpone
    def correct(self):
        self.bridge.set_light([3,4], self.green_start)
        self.bridge.set_light([3,4], self.green)
        time.sleep(2)
        self.bridge.set_light([3,4], self.off)

    @postpone
    def incorrect(self):
        c = 0
        while c < 5:
            self.bridge.set_light([3,4], self.red)
            # self.bridge.set_light([3,4], self.on)
            time.sleep(.3)
            self.bridge.set_light([3,4], self.red_dark)
            time.sleep(.3)
            c += 1
        self.bridge.set_light([3,4], self.off)

    @postpone
    def game_end(self):
        self.bridge.set_light([3,4], self.pink)
        self.bridge.set_light([3,4], self.pink_end)
        time.sleep(3)
        self.bridge.set_light([3,4], self.off)
Beispiel #5
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    def set_all_light(self):

        global FAILURES_COUNT

        b = Bridge(IP_BRIDGE)

        try:
            b.connect()
            lights = b.lights

            for light in lights:

                xy_delta = self.get_xy_delta(light)
                threshold = self.is_start_pattern(light)

                if xy_delta > 10 and threshold < MATCHING_THRESHOLD:
                    logger.warning("The light in the {0} has been switched !".format(light.name))
                    #self.send_mail(EMAIL_SUBJECT, "The light in the {0} has been switched !".format(light.name))
                    print 'light connected'
                    light.brightness = 207
                    light.colortemp = 459
                    light.colortemp_k = 2179
                    light.saturation = 209
                    light.saturation = 100
                    light.xy = OPTIMAL_XY


        except PhueRequestTimeout:
            logger.warning("PhueRequestTimeout - Could not connect with Bridge !!!")
            self.send_mail(EMAIL_SUBJECT, "No connection with bridge [{0}]".format(IP_BRIDGE)
                           )
            self.createConfig()
class CommonHardwareHue(object):
    """
    Class for interfacing with hue
    """

    def __init__(self, ip_addr):
        self.hue_inst = Bridge(ip_addr, config_file_path='/mediakraken/phue/phue.config')
        # If the app is not registered and the button is not pressed,
        # press the button and call connect() (this only needs to be run a single time)
        self.hue_inst.connect()

    def com_hardware_hue_get_api(self):
        # Get the bridge state (This returns the full dictionary that you can explore)
        return self.hue_inst.get_api()

    def com_hardware_hue_get_lights(self):
        return self.com_hardware_hue_get_api()['lights']

    def com_hardware_hue_light_info(self, light_num, status_type):
        # 'on' - wether on/off
        # 'name' - name of light
        return self.hue_inst.get_light(light_num, status_type)

    def com_hardware_hue_light_set(self, light_list, function_type='on', var_value=True):
        # You can also control multiple lamps by sending a list as lamp_id
        # 'on' on/off via bool
        # 'bri' 1-100 value for brightness
        self.hue_inst.set_light(light_list, function_type, var_value)
Beispiel #7
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def handle(text, mic, profile):
	
    bridgeip = profile['bridgeip']
    b = Bridge(bridgeip)
    b.connect()
    lights = b.lights
    global message
    message = ""    

    if "on" in text.lower():
    	for l in lights:
		l.on = True
		l.brightness = 254

	message = "All Lights have been turned on"
    elif "off" in text.lower():
	for l in lights:
                l.on = False

	message = "All Lights have been turned off."
	
	now = datetime.now()
	now_time = now.time()
	if now_time >= time(21,30) and now_time <= time(02,00):
        	message += "Good Night"
Beispiel #8
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def main():
    from pprint import pprint
    from phue import Bridge
    print('Saving bridge state to api_end.txt.')
    b = Bridge('192.168.1.110')
#    b = Bridge()
    b.connect()
    pprint(b.get_api(), stream=open('api_end.txt','w'))
Beispiel #9
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 def build(self):
     b = Bridge('192.168.0.100')
     b.connect()
     lights = b.lights
     root = GridLayout(cols=3)
     for i in lights:
         root.add_widget(Light(i))
     return(root)
Beispiel #10
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class Controller(CementBaseController):

    class Meta:
        label = "base"
        description = "Hue Dump"
        arguments = [
            (["-b", "--bridge"],
              dict(action="store", help="hostname of Hue bridge")),
            (["-u", "--user"],
              dict(action="store", help="username of Hue user")),
            (["-t", "--template"],
              dict(action="store", help="template for output rendering", default="")),
            ]


    @expose(help="Dump the configuration and state of the bridge")
    def dump(self):
        self.login()
        self.app.log.info(self.format_json(self.api))

    @expose(help="Display a summary of lights registered on the bridge")
    def lights(self):
        self.login()
        lights = self.sort_dict(self.api.get("lights"))
        rows = [[i, 
                 l.get("name"), 
                 l.get("_alias"),
                 l.get("manufacturername"),
                 l.get("modelid"),
                 "ON" if l.get("state").get("on") else "",
                 l.get("state").get("bri", ""),
                 l.get("state").get("colormode", ""),
                 l.get("state").get("hue", ""),
                 l.get("state").get("sat", "")
                ] for i, l in lights.iteritems()]
        t = self.table(["#", "Name", "Alias", "Manu", "Model", "On", "Bri", "CM", "Hue", "Sat"], rows)
        self.app.log.info(t)
            
    @expose(help="Render state using a template")
    def render(self):
        self.login()
        tpl = self.template(self.app.pargs.template, self.api)
        print(tpl)

    @expose(hide=True)
    def login(self):
        host = self.app.pargs.bridge or self.app.config.get("bridge", "host")
        user = self.app.pargs.user or self.app.config.get("bridge", "user")
        self.bridge = Bridge(host, user)
        self.bridge.connect()
        try:
            self.api = self.bridge.get_api()
        except Exception, e:
            if e.errno == -2:
                self.app.log.error("Invalid bridge host")
            sys.exit(1)
        self.add_metadata()
Beispiel #11
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class Hue(DriverBase):

    def __init__(self, num, ip, nameMap=None, **kwds):
        super().__init__(num, **kwds)

        if nameMap and len(nameMap) != self.numLEDs:
            raise ValueError(
                "nameMap must have the same number of entries as the number of LEDs.")

        self._bridge = Bridge(ip)
        self._bridge.connect()
        self._transitionTime = 0

        if nameMap:
            self._lights = self._bridge.get_light_objects('name')
            self._ids = nameMap
        else:
            self._lights = self._bridge.get_light_objects('id')
            self._ids = [l for l in self._lights]

        if len(self._lights) < self.numLEDs:
            raise ValueError(
                "More LEDs were specified than there are available Hue lights.")

        self.setTransitionTime(0)  # start with no transition time

    def setTransitionTime(self, time):
        if time < 0.0 or time > 30.0:
            raise ValueError(
                "Transition time must be between 0.0 and 30.0 seconds.")

        self._transitionTime = int(time * 10)

    def _mapRange(self, value, minFrom, maxFrom, minTo, maxTo):
        return minTo + (maxTo - minTo) * ((value - minFrom) / (maxFrom - minFrom))

    def _rgb2hs(self, rgb):
        r = rgb[0] / 255.0
        g = rgb[1] / 255.0
        b = rgb[2] / 255.0

        h, s, v = colorsys.rgb_to_hsv(r, g, b)

        h = int(self._mapRange(h, 0.0, 1.0, 0, 65535))
        s = int(self._mapRange(s, 0.0, 1.0, 0, 254))
        return (h, s)

    def _send_packet(self):
        for i in range(len(self._ids)):
            h, s = self._rgb2hs(self._colors[i + self._pos])
            bri = min(254, self._brightness)
            if s == 0:
                bri = 0

            cmd = {'on': s != 0, 'bri': bri, 'hue': h, 'saturation': s,
                   'transitiontime': self._transitionTime}
            self._bridge.set_light(self._ids[i], cmd)
Beispiel #12
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def main():
  parser = argparse.ArgumentParser(description='get a domain name')

  parser.add_argument('--bridge',  help='ip/hostname of bridge', default='hue-bridge.lan', dest="br")
  parser.add_argument('--lids', "-l", help='light numbers', default=False, dest="ls", type=int, nargs='+')
  parser.add_argument('--lnams', "-n", help='light names', default=False, dest="lns", type=int, nargs='+')
  parser.add_argument('--on', "-1", help='turn on', action="store_true", default=False, dest="on")
  parser.add_argument('--off', "-0", help='turn off', action="store_true", default=False, dest="off")
  parser.add_argument('--colour', "-c", help='change colour', default='blue', dest="c")
  parser.add_argument('--brightness', "-b", help='change brightness', default='0', dest="b", type=int)
  parser.add_argument('--discover', "-d", help='show what lights there are', action="store_true", default=False, dest="p")
  args = parser.parse_args()
  
  b = Bridge(args.br)
  b.connect()

  if args.p:
    #print(json.dumps(b.get_light_objects('id') , sort_keys=True,indent=4, separators=(',', ': ')))
    pp = pprint.PrettyPrinter(indent=4)
    pp.pprint(b.get_light_objects('id') )
    exit()


  #print b.get_api()
  lids = b.get_light_objects('id')
  lnams = b.get_light_objects('id')

  if args.off and args.on:
    exit("On and off are mutally exclusive")
  if args.ls and args.lns:
    exit("Names and ids are mutally exclusive")

  if args.off:
    print "turning lights", ', '.join(str(e) for e in args.ls), "off\n"
    if args.ls:
      for l in args.ls:
        lids[l].on = False
    if args.lns:
      for l in args.lns:
        lnams[l].on = False
  if args.on:
    print "turning lights", ', '.join(str(e) for e in args.ls), "on\n"
    if args.ls:
      for l in args.ls:
        lids[l].on = True
    if args.lns:
      for l in args.lns:
        lnams[l].on = True

  if args.c:
    print "c\n"
  if args.b:
    print "b\n"
  if args.ls:
    print "l:", args.ls
Beispiel #13
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def hue_connect():
  not_connected = True
  while(not_connected):
    try:
      bridge = Bridge('4908hue.eecs.umich.edu')
      bridge.connect()
      not_connected = False
    except:
      print("\nGo push the button on the hub to authorize this program. I'll wait.\n")
      raw_input("Hit enter when you're done. ")
  all_lights = bridge.get_light_objects()
  return all_lights
Beispiel #14
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 def initUI(self):
     global b
     b = Bridge("192.168.0.17")
     b.connect()
     count = 0
     for l in b.lights:
         self.show_controls(l.name, l.brightness, l.hue, l.saturation, count)
         count += 1
     self.statusBar()
     self.setGeometry(100, 400, 320, 185)
     self.setWindowTitle('hueqt')
     self.show()
Beispiel #15
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def hue_connect(addr):
  bridge = None
  not_connected = True
  while(not_connected):
    try:
      bridge = Bridge(addr)
      bridge.connect()
      not_connected = False
    except:
      print("\nGo push the button on the hub to authorize this program. I'll wait.\n")
      raw_input("Hit enter when you're done. ")
  return bridge
def get_office_lights():
    ''' Gets the current state of my office lights so I know what values
    to plug in to presets.

    '''
    from phue import Bridge
    b = Bridge(settings.HUE_BRIDGE)
    b.connect()
    b.get_api()
    light_index = 9
    print b.get_light(light_index, 'on')
    print b.get_light(light_index, 'hue')
    print b.get_light(light_index, 'sat')
Beispiel #17
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 def createConfig(self):
     created = False
     logger.warning('***********************Press the button on the Hue bridge*************************')
     while not created:
         b = Bridge(IP_BRIDGE)
         b.connect()
         # Get the bridge state (This returns the full dictionary that you can explore)
         b.get_api()
         if len(b.lights)>0:
             created=True
             HueCocotte().send_mail(EMAIL_SUBJECT, "Philips HUE connected")
             logger.warning("Bridge connected !")
             self.polling()
Beispiel #18
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def print_lamps(ip):
   b = Bridge(ip)
   b.connect()
   print '\033[1mName\t\tState\t\tBrightness\033[0m'
   print '---------------------------------------------------------'
   lights = b.lights
   for l in lights:
      if len(l.name) < 5:
         print l.name + '\t\t' + check_state_reverse(l.on) + "\t\t" + str(l.brightness)
      elif len(l.name) > 5 and len(l.name) < 10:
         print l.name + '\t' + check_state_reverse(l.on) + "\t\t" + str(l.brightness)
      elif len(l.name) >= 10:
         print l.name + '\t' + check_state_reverse(l.on) + "\t\t" + str(l.brightness)
Beispiel #19
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class LightSkill(object):

    def __init__(self):

        self.bridge = Bridge('192.168.1.10')
        self.bridge.connect()

        self.intent = 'lightIntent'

        # define vocabulary
        self.light_keyword = [
                "allume",
                "éteint",
                "baisse",
                "diminue",
                "augmente",
                "luminosité"
                ]

        self.room_keyword = [
                "salon",
                "cuisine"
                ]

        # structure intent
        self.light_intent = IntentBuilder(self.intent)\
                .require("LightKeyword")\
                .require("RoomKeyword")\
                .optionally("NumericValue")\
                .build()

    def register(self, engine):
        for wk in self.light_keyword:
            engine.register_entity(wk, "LightKeyword")
        for wk in self.room_keyword:
            engine.register_entity(wk, "RoomKeyword")
        engine.register_regex_entity("(?P<NumericValue>\d+)")
        engine.register_intent_parser(self.light_intent)

    def process(self, json):
         room = json.get('RoomKeyword')
         if json.get('LightKeyword') == "allume":
            self.bridge.set_light(room, 'on', True)
            return "J'allume '%s'" % room
         if json.get('LightKeyword') == "éteint":
            self.bridge.set_light(room, 'on', False)
            return "J'éteins '%s'" % room
         if json.get('LightKeyword') == "baisse":
             bri = self.bridge.get_light(room).get('state').get('bri')
             self.bridge.set_light(room, 'bri', bri-20)
             return "J'ai diminué la lumière dans le '%s'" % room
Beispiel #20
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def _get_bridge():
  bridge = clique.context('bridge')
  if not bridge:
    bridge = Bridge()
    bridge.get_ip_address(set_result=True)
    try:
      bridge.connect()
    except:
      logging.exception("Failed to connect bridge.")
      return

    clique.context('bridge', bridge)

  return bridge
Beispiel #21
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def main():
	print "Push button on Bridge Now"
	#Check if there is already a config file
	createconfigs = os.path.exists("backendhue.conf")
	print createconfigs #DEBUG
	if createconfigs == True:
		#run main script with default configs
		print "True-Config File is present" #DEBUG
		#Add option to delete and reconfigure
	if createconfigs == False:
		#need to create configs and load to file
		hueaddress = raw_input("IP Address of your Phillips Hue Bridge:")
		b = Bridge(ip=hueaddress) # Enter bridge IP here.
		b.connect() #connect and pair to hub
		CreateConfiguration(hueaddress,b)
		print "False" #DEBUG
Beispiel #22
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 def __init__(self):
   config = self.getConfigs()
   ip_bridge = config["ip_bridge"]
  
   bridge = Bridge(ip_bridge)
   bridge.connect()
   lights = bridge.get_light_objects('id')
   print(lights)
   if self.lightsOn(lights) == True:
      bridge.set_light([1,2,3,5], 'on', False)
      print('OFF')
   else:
      bridge.set_light([1,2,3,5], 'on', True)
      bridge.set_light([1,2,3,5], 'xy', [0.3227,0.329])
      bridge.set_light([1,2,3,5], 'bri', 160)
      print('ON')
Beispiel #23
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def init_bridge(ip=None, username=None):
    if ip == None:
        bridges = req.get('https://www.meethue.com/api/nupnp').json()
        selected = [x for x in bridges if '273a83' in x['id']][0]
        ip = selected['internalipaddress']
        print(selected)
    b = Bridge(ip, username)  # Enter bridge IP here.

    # If running for the first time, press button on bridge and run with b.connect() uncommented
    b.connect()

    try:
        lights = b.lights
    except:
        lights = b.lights_by_name
    return b
Beispiel #24
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class HueControl():

    def initBridge(self, ip):
        self.bridge = Bridge(ip)
        self.bridge.connect()
        self.bridge.get_api()

    def __init__(self, jarvis, hueBridgeIP):
        self.initBridge(hueBridgeIP)
        self.jarvis = jarvis

    def setHue(self, hueValue):
        """
        Set Hue from 0 to 65280
        """
        
        self.bridge.set_light(2,'hue', hueValue)

    def setSaturation(self, satValue):
        """
        Set Saturation from 0 to 254
        """
        
        self.bridge.set_light(2,'sat', hueValue)

    def setBrightness(self, briValue):
        """
        Set brightness from 0 to 254
        """
        
        self.bridge.set_light(2,'bri', hueValue)

    def setCommand(self, command):
        
        self.bridge.set_light(2, command)

    def setState(self, state):
        
        self.bridge.set_light(2,'on', state)

    def getState(self):
        
        return self.bridge.get_light(2,'on')

    def toggleState(self):
        wantedState = not self.getState()
        self.setState(wantedState)
Beispiel #25
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def huetv(img_size=100, webcam=0, buffer_size=5, bridge_ip=''):
    """Function to start the read-calc-set-Loop
        * read a webcam-picture
        * calculate the most common color
        * set the color to all hue-lights
    """

    CV2_QUOT_PHILIPS = 179.0 / 65280.0

    # HUE API
    hue_bridge = Bridge(bridge_ip)
    hue_bridge.connect()
    hue_bridge.get_api()

    # WEBCAM API
    cam = cv2.VideoCapture(webcam)
    buf = []


    while True:
        # Read new Webcam Image
        _, image = cam.read()

        # Resize Image
        image = cv2.cvtColor(cv2.resize(image, (img_size, img_size)), cv2.COLOR_BGR2HSV)

        # Calculate the most common color
        philips_hue = int(Counter(image[:,:,0].flatten().tolist()).most_common(1)[0][0] / CV2_QUOT_PHILIPS)

        # Add to color-buffer
        buf.append(philips_hue)

        # if buffer is full
        if(len(buf) == buffer_size):

            # calculate the mean color
            hue = sum(buf)/len(buf)

            # set the color to all hue-lights
            for i in range(1, len(hue_bridge.lights)):
                hue_bridge.set_light(i, 'hue', hue)
            print(hue)

            # reset the buffer
            buf = []
Beispiel #26
0
class Hue(threading.Thread):

  def __init__(self, ip, dispatcher):
    threading.Thread.__init__(self)
    self.bridge = Bridge(ip)
    self.bridge.connect()

    self.dispatcher = dispatcher
    self.process    = threading.Event()
    self.running    = True
    self.commands   = []
    self.dispatcher.addRoute("hue", self.do)

  def run(self):
    while self._dispatch():
      self.process.wait()

  def stop(self):
    self.running = False
    self.process.set()

  def do(self, command):
    self.commands.insert(0, command)
    self.process.set()

  def RGB2CIE(self, r, g, b):
    x = 0.4124*r + 0.3576*g + 0.1805*b
    y = 0.2126*r + 0.7152*g + 0.0722*b
    z = 0.0193*r + 0.1192*g + 0.9505*b
    return [x / (x + y + z), y / (x + y + z)]

  def _dispatch(self):
    while len(self.commands) > 0 and self.running:
      command = self.commands.pop()
      light = command.get('light')
      cmd = command.get('cmd')
      val = command.get('val')
      if cmd == 'xy' and isinstance(val, list) and len(val) == 3:
        val = self.RGB2CIE(val[0], val[1], val[2])
      self.bridge.set_light(light, cmd, val)

    self.process.clear()
    return self.running
Beispiel #27
0
def hue(power=True):
    # contact bridge
    hue = Bridge(BRIDGE_IP)

    # first time only
    hue.connect()

    # turn all off if requested
    if not power:
        hue.set_group(0, 'on', False)
        return

    # don't mess with lights during the day time
    if daytime():
        return

    # we'll find scenes by searching rules for "Tap X.Y $str", where
    # X is a Tap number, Y is the tap button. First, search for Tap
    # numbers based on their names:
    tap_names = []
    for num, sensor in hue.get_api().get("sensors", {}).items():
        name = sensor.get("name", "")
        if name in TAPS:
            tap_names.append("Tap %s.%d" % (num, TAPS[name]))

    # now, determine scenes
    scenes = []
    for _, rule in hue.get_api().get("rules", {}).items():
        # pull only "Tap X.Y" from name
        name = rule.get("name", "")
        match = re.match(r"(?P<tid>Tap [0-9]\.[0-9]).*", name)
        if match is None:
            continue

        # see if Tap button is one of interest, recall its scene if so
        if match.group("tid") in tap_names:
            action = rule.get("actions", [{}])[0]
            scene = action.get("body", {}).get("scene", "")
            scenes.append(scene)

    # set all scenes
    for scene in scenes:
        hue.set_group(0, 'scene', scene)
Beispiel #28
0
    def __init__(self, frame_listener):
        def lamp_controller():
            while True:
                time.sleep(0.1)

                if self.frame_listener.get_confidence() > 0.1:
                    hand_angle = self.frame_listener.get_hand_angle()
                    prev_lamp = self.current_lamp
                    if self.current_lamp == self.LEFT_LAMP_NBR and hand_angle > np.pi/2.0 + np.pi/8.0:
                        self.current_lamp = self.RIGHT_LAMP_NBR
                    elif self.current_lamp == self.RIGHT_LAMP_NBR and hand_angle < np.pi/2.0 - np.pi/8.0:
                        self.current_lamp = self.LEFT_LAMP_NBR

                    if prev_lamp != self.current_lamp:
                        xy = b.get_light(prev_lamp, 'xy')
                        b.set_light(prev_lamp, 'on', False)
                        b.set_light(self.current_lamp, 'on', True)
                        b.set_light(self.current_lamp, 'xy', xy)

                bri = self.get_current_brightness()
                lamp_on = b.get_light(self.current_lamp, 'on')
                if bri == 0:
                    if lamp_on:
                        b.set_light(self.current_lamp, 'on', False)
                else:
                    if not lamp_on:
                        b.set_light(self.current_lamp, 'on', True)
                    b.set_light(self.current_lamp, 'bri', bri)

                new_finger_down = self.frame_listener.pop_new_finger_down_if_any()
                if not new_finger_down is None:
                    b.lights[self.current_lamp - 1].xy = ColorHelper().getXYPointFromRGB(*self.colors[new_finger_down])

        self.current_lamp = self.RIGHT_LAMP_NBR

        self.frame_listener = frame_listener
        b = Bridge(self.BRIDGE_IP)
        b.connect()
        b.set_light(self.LEFT_LAMP_NBR, 'on', False)
        b.set_light(self.RIGHT_LAMP_NBR, 'on', False)
        self.colors = [(255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 255)]
        Thread(target=lamp_controller).start()
Beispiel #29
0
  def __init__(self):
    config = self.getConfigs()
    ip_bridge = config["ip_bridge"]
    hyperionPath = config["hyperionPath"]
   
    bridge = Bridge(ip_bridge)
    bridge.connect()
    lights = bridge.get_light_objects('id')

    if self.lightsOn(lights) == True:
      bridge.set_light([1,2,3,5], 'on', False)
      print('OFF')
    else:
      bridge.set_light([1,2,3,5], 'on', True)
      bridge.set_light([1,2,3,5], 'xy', [0.139,0.081])
      bridge.set_light([1,2], 'bri', 5)
      bridge.set_light([3,5], 'bri', 100)
      subprocess.call(hyperionPath, shell=True)

      print('ON')
Beispiel #30
0
def init():
    global light
    global b

    b = Bridge('192.168.0.170')
    b.connect()

    # Get the bridge state (This returns the full dictionary that you can explore)
    print(b.get_api())

    lights = b.lights

    # Print light names
    for l in lights:
        if l.name == "Cal's light":
            light = l
            print("light found")
            break

    if light is None:
        raise Exception("no light found")
    light.transitiontime = 10
    light.on = True
Beispiel #31
0
def react_to_vlc():
    v = VLCTracker('','password')
    b = Bridge(BRIDGE_IP)
    b.connect()
    outcome = ''
    while True:
        new_outcome = v.get_state()
        if outcome != new_outcome:
            # Something changed
            if new_outcome == 'playing':
                # Turn off lights
                b.set_group(1, 'on', False)
            elif new_outcome == 'paused':
                # Dim lights
                b.set_group(1, 'on', True)
            else:
                # Restore light
                b.set_group(1, 'on', True)
            print("State changed from '" + outcome + "' to '" + new_outcome + "'")
        else:
            pass
        outcome = new_outcome
        time.sleep(0.1)
Beispiel #32
0
class Hue:
    def __init__(self, ip):
        self.b = Bridge(ip)
        self.b.connect()
        self.RIGHT = RIGHT_LIGHT
        self.LEFT = LEFT_LIGHT
        self.TRANSITION_TIME = TRANSITION_TIME
        self.b.lights[self.LEFT].transitiontime = self.TRANSITION_TIME
        self.b.lights[self.RIGHT].transitiontime = self.TRANSITION_TIME
        self.blink(self.LEFT)
        self.blink(self.RIGHT)
        self.debug()

    def debug(self):
        for i, light in enumerate(self.b.lights):
            print(light)

    def off(self, light):
        self.b.set_light(light, 'on', False)

    def on(self, light):
        self.b.set_light(light, 'on', True)

    def set_color_hsv(self, light, color):
        h, s, v = color
        command = {'hue': (h), 'sat': (s), 'bri': (v)}
        self.b.set_light(light, command)

    def set_color_rgb(self, light, color):
        self.set_color_hsv(light, rgb2hsv(color))

    def blink(self, light, times=1):
        for i in range(times):
            self.off(light)
            time.sleep(0.5)
            self.on(light)
            time.sleep(0.5)
Beispiel #33
0
def controllerlight(lightID, data):
    b = Bridge('192.168.0.19')
    b.connect()
    lights = b.lights

    lightID = int(lightID)
    for i in range(len(data)):
        if 'check' in data[i]:
            if data[i].split('=')[1] == 'on':
                lights[lightID - 1].on = True
            elif data[i].split('=')[1] == 'off':
                lights[lightID - 1].on = False

        elif 'brightness' in data[i]:
            bri = int(data[i].split('=')[1])
            if bri != -1:
                lights[lightID - 1].brightness = bri

        elif 'color' in data[i] and 'color' in data[i + 1]:
            x = data[i].split('=')[1]
            y = data[i + 1].split('=')[1]
            if x is not '' and y is not '':
                lights[lightID - 1].xy = [float(x), float(y)]
            return
Beispiel #34
0
class HueService:
    def __init__(self, bridge_ip):
        self.connected = False
        try:
            self.bridge = Bridge(bridge_ip)
            self.connected = True
            self.bridge.connect()
            self.hue_info = self.bridge.get_api()
            self.lights = []
            for light_numb in self.hue_info['lights']:
                light = self.hue_info['lights'][light_numb]
                light_obj = HueLight(self, light_numb, light)
                self.lights.append(light_obj)
        except:
            pass

    def get_lights(self):
        return self.lights

    def refresh_lights(self):
        print('refreshing lights')
        self.hue_info = self.bridge.get_api()
        for light_numb in range(0, len(self.lights)):
            self.lights[light_numb].refresh()
Beispiel #35
0
def turn_on_alert(led_num, alert_type):  #Turns on an alert

    ni.ifaddresses('eth0')
    ip = ni.ifaddresses('eth0')[ni.AF_INET][0]['addr']
    b = Bridge('192.168.4.50')
    b.connect()
    b.get_api()

    b.set_light(led_num, 'on', True)
    b.set_light(led_num, 'bri', 150)

    if (alert_type == 1):  #turns on led as bright as possible
        #b.set_light(led_num,'bri',254)
        b.set_light(led_num, 'hue', 0)
        time.sleep(TIME_OUT)
    elif (alert_type == 2):  #turns on a led but less brightly
        b.set_light(led_num, 'hue', 25500)
        time.sleep(TIME_OUT)
    elif (alert_type == 3):  #slow blink
        b.set_light(led_num, 'hue', 46920)
        time.sleep(TIME_OUT)
        #while(time.time()<timeout):
        #        b.set_light(led_num,'on',False)
        #        time.sleep(1.5)
        #        b.set_light(led_num,'on',True)
        #        time.sleep(1.5)
    elif (alert_type == 4):
        b.set_light(led_num, 'hue', 10000)
        time.sleep(TIME_OUT)
        #while(time.time()<timeout):                     #fast blink
        #       b.set_light(led_num,'on',False)
        #      time.sleep(0.5)
        #     b.set_light(led_num,'on',True)
        #    time.sleep(0.5)

    b.set_light(led_num, 'on', False)
Beispiel #36
0
class PhillipsHue:
    MAX_HUE = 65535
    MAX_SAT = 254
    MIN_HUE = 0
    MIN_SAT = 0
    b = None
    light_name_list = None

    def __init__(self):
        self.b = Bridge(IP)
        self.b.connect()
        self.light_name_list = self.b.get_light_objects('name')

    def increase_hue(self):
        for light in self.light_name_list:
            if self.light_name_list[light].hue + 1000 > self.MAX_HUE:
                self.light_name_list[light].hue = self.MAX_HUE
            else:
                self.light_name_list[light].hue += 1000

    def increase_sat(self):
        for light in self.light_name_list:

            if self.light_name_list[light].saturation + 200 > self.MAX_SAT:
                self.light_name_list[light].saturation = self.MAX_SAT
            else:
                self.light_name_list[light].saturation += 10

    def decrease_hue(self):
        for light in self.light_name_list:
            if self.light_name_list[light].hue - 1000 < self.MIN_HUE:
                self.light_name_list[light].hue = self.MIN_HUE
            else:
                self.light_name_list[light].hue -= 1000

    def decrease_sat(self):
        for light in self.light_name_list:
            if self.light_name_list[light].saturation - 115 < self.MIN_SAT:
                self.light_name_list[light].saturation = self.MIN_SAT
            else:
                self.light_name_list[light].saturation -= 50

    def reset_vals(self):
        for light in self.light_name_list:
            self.light_name_list[light].hue = 10
            self.light_name_list[light].saturation = 120

    def make_colour(self, hue, sat):
        for light in self.light_name_list:
            self.light_name_list[light].hue = hue
            self.light_name_list[light].saturation = sat

    def turn_lamps_on(self):
        light: Light
        for light in self.b.lights:
            print(light)
            light.on = True

    def change_scene(self, scene_str: str):
        scenes = self.b.scenes
        print(self.b.get_group(1))
        for scene in scenes:
            if scene_str in scene.name.lower():
                self.b.run_scene("Habitación", scene.name)

    def turn_lamps_off(self):
        light: Light
        for light in self.b.lights:
            light.on = False
Beispiel #37
0
def hue(shared):
	last_state = shared.state

	# Connect to bridge
	b = Bridge('192.168.1.65')

	# If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
	b.connect()

	# Set the default color range
	shared.r = shared.ranges[shared.state]

	# Set all lights to on
	print "Lights in the house:"
	for l in b.lights:
		print l.light_id, ":", l.name, "-", ("On" if l.on else "Off"), "- Colormode =", l.colormode
		l.on = True
		l.transitiontime = shared.fadein
		l.brightness = shared.brightness
		l.xy = [ 0.33, 0.33 ] # CIE 1931
	print ""

	# Light fading function
	def fade():
		last_state = shared.state
		while True:
			# Generate random varibles for this iteration
			speed = random.randint(1, shared.speed) # between lights
			fade = random.randint(speed, shared.fade) # per light
			# brightness = random.randint(0, 254)
			color = [ random.uniform(shared.r[0][0], shared.r[1][0]), random.uniform(shared.r[0][1], shared.r[1][1]) ]
			for number in shared.order:
				l = b.lights[number - 1]

				# Check for light mode change from app control
				if l.colormode != 'xy' or l.on != True:
					return

				# Check for state change
				if shared.state != last_state:
					shared.r = shared.ranges[shared.state]
					last_state = shared.state
					if shared.state == 'none':
						print "Turning all lights off..."
						for l in b.lights:
							l.transitiontime = shared.fadeout
							# l.brightness = 1
							l.on = False
						return
					else:
						print "Color scheme changed to:", shared.state
					break

				# Fade light
				l.transitiontime = fade
				# l.brightness = brightness
				l.xy = color
				time.sleep(speed/10)

	while True:
		time.sleep(1)
		if shared.state != last_state:
			if shared.state != 'none' and last_state == 'none':
				print "Starting fade with light state", shared.state
				shared.r = shared.ranges[shared.state]
				for l in b.lights:
					l.on = True
					l.transitiontime = shared.fadein
					l.brightness = shared.brightness
					l.xy = [ 0.33, 0.33 ]	
				fade()
				print "Fading paused because light was turned off or mode changed by the app..."
			else:
				last_state = shared.state
Beispiel #38
0
class BridgeContainer():
    def __init__(self,
                 transitiontime=50,
                 individual=None,
                 ip=None,
                 dummy=False):
        if dummy:
            self.mybridge = DummyBridge()
            self.individual = 1
            self.transitiontime = 50
            return

        self.mybridge = None
        while not self.mybridge:
            try:
                if not ip:
                    # try to find a bridge with meethue api
                    logging.debug("will try finding the hue bridge")
                    print "1111"
                    localbridge = json.loads(urlopen(' /nupnp').read())
                    ip = localbridge[0]["internalipaddress"]
                    logging.info('connecting to localbridge at ' + str(ip))
                    print "????"
                self.mybridge = Bridge(ip)
                self.mybridge.connect()
                self.mybridge.get_api()
            except Exception as e:
                logging.warn(
                    'failed to connect to HUE server did you push the button?')
                self.mybridge = None

            sleep(10)

        self.transitiontime = transitiontime
        self.individual = None
        if individual:
            self.individual = int(individual)
        self.alert()

    def setTransitionTime(self, value):
        # this should be the transistion time in seconds
        self.transitiontime = int(10 * float(value))

    def sendAll(self, **options):
        lamp = self.individual or 0
        for k, v in options.iteritems():
            if v is None:
                del (options[k])
        if self.transitiontime >= 0:
            options['transitiontime'] = self.transitiontime
        if self.individual:
            self.mybridge.set_light(self.individual, options)
        else:
            self.mybridge.set_group(0, options)

    def getAll(self):
        # returns dictionary with all values
        # {"state": {"on":true,"bri":254,"hue":45000,"sat":253,"xy":[0.1914,0.0879],"ct":500,"alert":"select","effect":"none","colormode":"hs","reachable":true},
        # "type": "Extended color light", "name": "Hue Lamp", "modelid": "LCT001", "swversion": "66009663", "pointsymbol": { "1":"none", "2":"none", "3":"none", "4":"none", "5":"none", "6":"none", "7":"none", "8":"none" }}
        return self.mybridge.get_light(self.individual)['state']

    def setEffect(self, value):
        self.sendAll(effect=effect)

    def setHue(self, value):
        self.sendAll(hue=value)

    def setBri(self, value):
        self.sendAll(bri=value)

    def setSat(self, value):
        self.sendAll(sat=value)

    def get_state(self):
        if self.individual:
            logging.debug(str(self.mybridge.get_light(self.individual)))
            return self.mybridge.get_light(self.individual)['state']

    def toggle(self, dummy=None):
        if self.individual:
            if self.mybridge.get_light(self.individual)['state']['on']:
                self.mybridge.set_light(self.individual, {'on': False})
            else:
                self.mybridge.set_light(self.individual, {'on': True})
        else:
            if self.mybridge.get_group(0)['action']['on']:
                self.mybridge.set_group(0, {'on': False})
            else:
                self.mybridge.set_group(0, {'on': True})

    def setOn(self, value):
        if self.individual:
            if value:
                self.mybridge.set_light(self.individual, {'on': True})
            else:
                self.mybridge.set_light(self.individual, {'on': False})

    def alert(self, dummy=None):
        if self.individual:
            self.mybridge.set_light(self.individual, {'alert': 'select'})
        else:
            self.mybridge.set_group(0, {'alert': 'select'})
Beispiel #39
0
class ShotsAlarmHueControl:
    def __init__(self, configFileName, logger):
        #print (os.path.abspath(os.curdir))
        f = open(configFileName)
        self.config = json.load(f)
        self.lights = self.config["lights"]
        self.groups = self.config["groups"]
        self.bridgeIP = self.config["bridgeIp"]

        self.cIntensity = 175
        self.fIntensity = 254
        self.nIntensity = 128
        # self.tTime = 50
        self.nDelay = 5

        self.red = [0.6901, 0.3076]
        self.magenta = [0.4343, 0.1936]
        self.blue = [0.1541, 0.0836]
        self.lblue = [0.1695, 0.3364]
        self.green = [0.2073, 0.6531]
        self.yellow = [0.4898, 0.4761]
        self.orange = [0.5706, 0.4078]

        self.colors = [
            self.red, self.magenta, self.blue, self.lblue, self.green,
            self.yellow, self.orange
        ]

        self.currentColor = 0
        self.connected = False
        try:
            self.b = Bridge(self.bridgeIP)
            self.b.connect()
            self.b.get_api()
            self.status = ("Connected", 0)
            self.connected = True
        except phue.PhueRegistrationException:
            self.status = ("Hue Err: Push the bridge button", 1)
            self.connected = False
        except phue.PhueRequestTimeout:
            self.status = ("Hue Err: No Bridge at " + str(self.bridgeIP), 1)
            self.connected = False
        except Exception as e:
            self.status = ("Hue ERR:/var/tmp/Shots_Alarm.log", 1)
            logger.error(e)
            self.connected = False

        self.flash = False
        self.fade = True

    def connect(self):
        if not self.connected:
            while not self.connected:
                try:
                    self.b = Bridge(self.bridgeIP)
                    self.b.connect()
                    self.b.get_api()
                    self.connected = True
                    self.status = ("Connected", 0)
                except phue.PhueRegistrationException or OSError as e:
                    print(e)
                    self.status = ("Hue Err: Push the bridge button", 1)
                    time.sleep(20)
                    self.connected = False

    def getStatus(self):
        return self.status

    def flashLights(self, color, delay, seconds, color2=None, seconds2=None):
        if self.connected:
            self.flash = True
            currentSeconds = 1
            while currentSeconds < seconds and self.flash:
                for light in self.lights:
                    if light["enabled"]:
                        if (light["type"] == "color"):
                            command = {
                                'xy': color,
                                "alert": "select",
                                'bri': self.fIntensity
                            }
                        else:
                            command = {
                                "alert": "select",
                                'bri': self.fIntensity
                            }
                        self.b.set_light(light["name"], command)
                currentSeconds += 1
                time.sleep(delay)

            if color2:
                currentSeconds = 0
                while currentSeconds < seconds2 and self.flash:
                    for light in self.lights:
                        if light["enabled"]:
                            if (light["type"] == "color"):
                                command = {
                                    'xy': color2,
                                    "alert": "select",
                                    'bri': self.fIntensity
                                }
                            else:
                                command = {
                                    "alert": "select",
                                    'bri': self.fIntensity
                                }
                            self.b.set_light(light["name"], command)
                    currentSeconds += 1
                    time.sleep(delay)

            self.flash = False

    #
    def colorFade(self, enable):
        if self.connected:
            self.fade = enable
            while self.fade and not self.flash:
                self.advanceAsOne(5)
                time.sleep(6)

    def cancelFlash(self):
        self.flash = False

    def advanceAsOne(self, tTime):
        for light in self.lights:
            if light["enabled"] and light["type"] == "color":
                self.currentColor += 1
                command = {
                    'transitiontime': tTime,
                    'xy':
                    self.colors[self.currentColor % len(self.colors) - 1],
                    'bri': self.nIntensity
                }
                self.b.set_light(light["name"], command)
            if light["enabled"] and light["type"] == "white":
                command = {'transitiontime': tTime, 'bri': self.nIntensity}
                self.b.set_light(light["name"], command)
Beispiel #40
0
#pip install phue
#Check Ip address for Hue Bridge: https://www.meethue.com/api/nupnp
from phue import Bridge
myBridge = Bridge('192.168.1.94')

myBridge.connect()

#print(myBridge.get_api())
lights = myBridge.lights

for l in lights:
    #if l.name == "Hue color lamp 1":
    #    l.on = False
    print(l.name)
    l.on = True
Beispiel #41
0
#!/usr/bin/env python3
from subprocess import Popen, PIPE
from datetime import datetime
from phue import Bridge
import logging
import nmap
import time
import re

logging.basicConfig()  # allows output to monitor/log file
IPcheck = -1  # starting position for loop
update = 0  # starting position for parsing results
myList = ''
b = Bridge('192.168.0.113')  # assign hue bridge
b.connect()  # connect to bridge
b.get_api()
lights = b.lights
b.get_group()
run_time = time.time() + 60 * 15  # 60 * <desired minutes to run the program>


def scan():

    global myList
    nm = nmap.PortScanner()  # assign scan function
    nm.scan(hosts='192.168.0.*/24', arguments='-n -sn -PE')  # scan settings
    myList = nm.all_hosts()  # scan results array


def ring():
Beispiel #42
0
class SpotiHue(object):
    def __init__(self):
        self.hue_bridge = Bridge(credentials.hue_bridge_ip_address)
        self.spotify = Spotify(auth=spotipy.util.prompt_for_user_token(
            credentials.spotify_username, credentials.spotify_scope,
            credentials.spotify_client_id, credentials.spotify_client_secret,
            credentials.spotify_redirect_uri))

    def retrieve_current_track_information(self):
        """Returns the current track's name, artist, and album."""
        current_track = self.spotify.currently_playing()
        current_track_name = current_track["item"]["name"]
        current_track_artist = current_track["item"]["album"]["artists"][0][
            "name"]
        current_track_album = current_track["item"]["album"]["name"]
        return current_track_name, current_track_artist, current_track_album

    def retrieve_current_track_album_artwork(self):
        """Returns the current track's album artwork URL."""
        return self.spotify.currently_playing(
        )["item"]["album"]["images"][1]["url"]

    def download_current_track_album_artwork(self):
        """Downloads the current track's album artwork."""
        album_artwork = self.retrieve_current_track_album_artwork()
        urllib.request.urlretrieve(album_artwork, "album_artwork.jpg")

    def resize_current_track_album_artwork(self):
        """Resizes the current track album artwork to 50% of the original size."""
        self.download_current_track_album_artwork()
        album_artwork = cv2.imread("album_artwork.jpg")
        album_artwork = cv2.cvtColor(album_artwork, cv2.COLOR_BGR2RGB)
        dimensions = (int(album_artwork.shape[1] * 50 / 100),
                      int(album_artwork.shape[0] * 50 / 100))
        return cv2.resize(album_artwork,
                          dimensions,
                          interpolation=cv2.INTER_AREA)

    def convert_current_track_album_artwork_to_2D_array(self):
        """Converts the current track album artwork from a 3D to a 2D array."""
        album_artwork_array = self.resize_current_track_album_artwork()
        return album_artwork_array.reshape(
            album_artwork_array.shape[0] * album_artwork_array.shape[1], 3)

    def obtain_kmeans_clusters(self):
        """Returns the cluster centers obtained by fitting K-Means with 3 clusters."""
        album_artwork_array = self.convert_current_track_album_artwork_to_2D_array(
        )
        kmeans = KMeans(n_clusters=3, random_state=1259)
        kmeans.fit(album_artwork_array)
        return kmeans.cluster_centers_

    def check_black_clusters(self):
        """Returns the RGB values for white if the RGB values of a cluster are black."""
        clusters = []
        for cluster in self.obtain_kmeans_clusters():
            if np.all(cluster == 0):
                cluster = np.array([255, 255, 255])
            clusters.append(cluster)
        return clusters

    def standardize_rgb_values(self, cluster):
        """Returns the standardized RGB values between 0 and 1."""
        R, G, B = (cluster / 255).T
        return R, G, B

    def apply_gamma_correction(self, cluster):
        """Returns RGB values after a gamma correction has been applied."""
        R, G, B = self.standardize_rgb_values(cluster)
        R = [((R + 0.055) / (1.0 + 0.055))**2.4 if R > 0.04045 else R / 12.92
             ][0]
        G = [((G + 0.055) / (1.0 + 0.055))**2.4 if G > 0.04045 else G / 12.92
             ][0]
        B = [((B + 0.055) / (1.0 + 0.055))**2.4 if B > 0.04045 else B / 12.92
             ][0]
        return R, G, B

    def convert_rgb_to_xyz(self, cluster):
        """Returns XYZ values after a RGB to XYZ conversion using the Wide RGB D65
        conversion formula has been applied."""
        R, G, B = self.apply_gamma_correction(cluster)
        X = R * 0.649926 + G * 0.103455 + B * 0.197109
        Y = R * 0.234327 + G * 0.743075 + B * 0.022598
        Z = R * 0.0000000 + G * 0.053077 + B * 1.035763
        return X, Y, Z

    def convert_xyz_to_xy(self):
        """Returns xy values in the CIE 1931 colorspace after a XYZ to xy conversion has been applied."""
        # Only using one cluster for now
        cluster = self.check_black_clusters()[0]
        X, Y, Z = self.convert_rgb_to_xyz(cluster)
        x = round(X / (X + Y + Z), 4)
        y = round(Y / (X + Y + Z), 4)
        return x, y

    def connect_hue_bridge_first_time(self):
        """Connects to the Hue Bridge for the first time. Ensure Hue Bridge button is pressed."""
        self.hue_bridge.connect()

    def turn_lights_on(self):
        """Turns all of the lights on to half brightness."""
        logging.info("Turning the lights on to half brightness")
        for light in self.hue_bridge.lights:
            light.on = True
            light.brightness = 127

    def change_light_color_album_artwork(self):
        """Change all of the lights to one of the prominent colors in the current track's album artwork."""
        track, artist, album = self.retrieve_current_track_information()
        logging.info(
            f"Changing the color of the lights based on the current track: {track}, {artist}, {album}"
        )
        x, y = self.convert_xyz_to_xy()
        for light in self.hue_bridge.lights:
            light.xy = [x, y]

    def change_light_color_normal(self):
        """Change all of the lights to normal."""
        logging.info(f"Changing the color of the lights to normal")
        for light in self.hue_bridge.lights:
            light.hue = 10000
            light.saturation = 120

    def determine_track_playing_status(self):
        """Returns a boolean indicating if Spotify is still playing a track or not.
        Changes the lights back to normal if Spotify is not playing."""
        try:
            track_playing_status = self.spotify.currently_playing(
            )["is_playing"]
            if track_playing_status:
                logging.info("Spotify is still playing")
            else:
                logging.info("Spotify stopped playing")
                self.change_light_color_normal()
            return track_playing_status
        except:
            logging.info("Spotify stopped playing")
            self.change_light_color_normal()

    def sync_current_track_album_artwork_lights(self):
        """Syncs the current track's album artwork colors with the lights."""
        self.turn_lights_on()
        while self.determine_track_playing_status():
            self.change_light_color_album_artwork()
            time.sleep(5.3)
Beispiel #43
0
    if R == 0:
        firstPos = 0
    else:
        firstPos = R / total
    
    if G == 0:
        secondPos = 0
    else:
        secondPos = G / total

    return [firstPos, secondPos]

ikealicht = SmartPlug("192.168.86.155")
biglight = Bridge('192.168.86.26')
biglight.connect()

async def Ikealicht(onoff):
  await ikealicht.update()
  if (onoff):
    await ikealicht.turn_on()
  else:
    await ikealicht.turn_off()

async def Biglight(onoff, brightness, color):
  light_name = 'Deckenlicht'
  if (onoff): 
    biglight.set_light(light_name, 'on', True)
    biglight.set_light(light_name, 'bri', brightness)
    biglight.set_light(light_name, 'xy', convertColor(color))
  else:
Beispiel #44
0
class Hue:
    """Hue base class."""
    def __init__(self, IP):
        """Init."""
        self.IP = IP
        self.bridge = Bridge(self.IP)
        self.connect = self.bridge.connect()
        self.lights = self.bridge.get_light_objects('name')
        self.colors = {}
        self.generate_colors()
        self.current_color = self.colors['purple']

    def start(self):
        """Run setup tasks."""
        self.generate_colors()

    def generate_colors(self):
        """Fill the color bank."""
        self.colors = {
            'red': Color('red', hue=0, bri=150),
            'orange': Color('orange', hue=5000, bri=200),
            'yellow': Color('yellow', hue=11000, bri=200),
            'green': Color('green', hue=23000, bri=200),
            'blue': Color('blue', hue=45000, bri=230),
            'pink': Color('pink', hue=59000, bri=210),
            'purple': Color('purple', hue=50000)
            # 'white': Color('white', hue=45000, bri=75, sat=1)
        }

    async def turn_on(self, light_name):
        """Turn on a light."""
        self.lights[light_name].on = True

    async def turn_off(self, light_name):
        """Turn off a light."""
        self.lights[light_name].on = False

    def get_all_light_status(self):
        """Print the connection status of all lights."""
        print('Light status')
        print('============')
        for light_name in self.lights.keys():
            if self.lights[light_name].reachable:
                reachable = 'Connected'
            else:
                reachable = 'Disconnected'
            print(f'{light_name}: {reachable}')

    async def blink_light(self, light_name):
        """Blink a light once."""
        light = self.lights[light_name]
        is_on = light.on
        if is_on:
            self.turn_off(light.name)
            await asyncio.sleep(1)
            self.turn_on(light.name)
        else:
            self.turn_on(light.name)
            await asyncio.sleep(1)
            self.turn_off(light.name)

    async def set_color(self, light_name, color):
        """Turn on a light then sets the color."""
        # Turn the light on in case it isn't already.
        light_list = light_name
        if isinstance(light_name, str):
            light_list = [light_name]
        for light in light_list:
            light = self.lights[light]
            light.on = True

            # Check how the color was passed in. This could be either an
            # integer or string.
            if isinstance(color, str):

                # Color was given as a string. ex. Red.
                color = self.colors[color]

                # Set the light.
                self.bridge.set_light(light_name, {
                    'hue': color.hue,
                    'bri': color.bri,
                    'sat': color.sat
                })
            else:
                self.bridge.set_light(light_name, {'hue': color.hue})

            self.current_color = color

    async def rainbow(self, light_name):
        """Cycle lights through various colors."""
        start_color = self.current_color
        for color in self.colors:
            await self.set_color(light_name, color)
            await asyncio.sleep(0.5)

        # Set lights to current_color.
        await self.set_color(light_name, start_color)
Beispiel #45
0
#!/usr/bin/env python

import RPi.GPIO as GPIO
import SimpleMFRC522
import http.server
from phue import Bridge, Group
import threading
import random
import time, datetime
from queue import Queue
from collections import deque
import sys

b = Bridge('10.0.0.80')
b.connect() #Comment out after first run
group = Group(b, "Office")
if(len(sys.argv) > 1 and sys.argv[1]=="LR"):
	group = Group(b, "Living room")
lights = group.lights
print(lights)
print(lights[0].hue)

passive = ""
default_state = None

def lightning_effect(sound=False):
	print("lightning_effect - sound={}".format(sound))
	start_state = {
		"hue": lights[0].hue,
		"saturation": lights[0].saturation,
		"brightness":lights[0].brightness,
Beispiel #46
0
def setup_hue():
    global b
    b = Bridge(os.environ['HUE_BRIDGE_IP'], os.environ['HUE_BRIDGE_USERNAME'])
    b.connect()
Beispiel #47
0
def main():
    global subs
    global player
    global bridge
    global SRT_FILENAME, AUDIO_FILENAME, MAX_BRIGHTNESS, TICK_TIME, HUE_IP_ADDRESS
    parser = argparse.ArgumentParser(description="LushRoom sound and light command-line player")
    # group = parser.add_mutually_exclusive_group()
    # group.add_argument("-v", "--verbose", action="store_true")
    # group.add_argument("-q", "--quiet", action="store_true")
    parser.add_argument("-s","--srt", default=SRT_FILENAME, help=".srt file name for lighting events")
    parser.add_argument("-a","--audio", default=AUDIO_FILENAME, help="audio file for sound stream")
    parser.add_argument("-b","--brightness", default=MAX_BRIGHTNESS, help="maximum brightness")
    parser.add_argument("-t","--time", default=TICK_TIME, help="time between events")
    parser.add_argument("--hue", default=HUE_IP_ADDRESS, help="Philips Hue bridge IP address")

    args = parser.parse_args()

    print(args)

    if PLAY_AUDIO:
        player = vlc.MediaPlayer(AUDIO_FILENAME)
        event_manager = player.event_manager()
        event_manager.event_attach(vlc.EventType.MediaPlayerEndReached, end_callback)

    if PLAY_HUE:
        # b = Bridge('lushroom-hue.local')
        bridge = Bridge(HUE_IP_ADDRESS, config_file_path="/media/usb/python_hue")
        # If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
        bridge.connect()
        # Get the bridge state (This returns the full dictionary that you can explore)
        bridge.get_api()
        lights = bridge.lights
        # Print light names
        for l in lights:
            print(l.name)
            #print(dir(l))
        # Set brightness of each light to 10
        for l in lights:
            l.brightness = 1

        # Get a dictionary with the light name as the key
        light_names = bridge.get_light_objects('name')
        print("Light names:", light_names)

    subs = srtopen(SRT_FILENAME)

    print("Number of lighting events",len(subs))

    scheduler = BackgroundScheduler()
    scheduler.add_job(tick, 'interval', seconds=TICK_TIME)
    # scheduler.start(paused=True)
    if PLAY_AUDIO:
        player.play()
    scheduler.start(paused=False)

    try:
        # This is here to simulate application activity (which keeps the main thread alive).
        while True:
            sleep(0.01)
            try:
                if keyboard.is_pressed('p'): # pause
                    scheduler.pause()
                    player.pause()
                elif keyboard.is_pressed('r'): # resume
                    scheduler.resume()
                    player.play()
                # elif keyboard.is_pressed('s'): # stop
                #     scheduler.shutdown()
                #     player.stop()
                #     exit(0)
            except:
                pass
    except (KeyboardInterrupt, SystemExit):
        # Not strictly necessary if daemonic mode is enabled but should be done if possible
        scheduler.shutdown()
        player.stop()
Beispiel #48
0
#!/usr/bin/python

from phue import Bridge
import os
import logging

HUEBRIDGEIP = "192.168.178.97"
LIGHTNAME = "OnAir" # OnAir # Buro

logging.basicConfig() # lgging
Bridge = Bridge(HUEBRIDGEIP) # Get bridge
Bridge.connect() # If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
Bridge.get_api() # Get the bridge state (This returns the full dictionary that you can explore)
light_names = Bridge.get_light_objects('name') # Get a dictionary with the light name as the key
LAMP = light_names[LIGHTNAME] # Get light object
LAMP.on = $STATE$ # True # $STATE$
Beispiel #49
0
    'LLM001': {
        'name': 'Color Light Module',
        'gamut': 'A'
    },
    'LLC020': {
        'name': 'Hue Go',
        'gamut': 'C'
    },
    'LST002': {
        'name': 'Hue LightStrips Plus',
        'gamut': 'C'
    },
}

HUE = Bridge('philips-hue')
HUE.connect()

HUE_API = HUE.get_api()
HUE_LIGHTS = HUE.get_light_objects('name')

GAMUT_A_CONVERTER = Converter(GamutA)
GAMUT_B_CONVERTER = Converter(GamutB)
GAMUT_C_CONVERTER = Converter(GamutC)

LOW_THRESHOLD = 10
MID_THRESHOLD = 40
HIGH_THRESHOLD = 240


def get_gamut(modelid):
    return GAMUTS[modelid]['gamut']
Beispiel #50
0
USERS = ('user1', 'user2', 'user3', 'user4')
ROOMS = ('room1', 'room2', 'room3', 'room4')

DEVICES = {
    'camera1': {
        'room': 'room1',
        'ip': 'ip1'
    },
    'camera2': {
        'room': 'room2',
        'ip': 'ip2'
    },
    'camera3': {
        'room': 'room3',
        'ip': 'ip3'
    },
    'camera4': {
        'room': 'room4',
        'ip': 'ip4'
    },
}

HUE_BRIDGE_IP = '192.168.'
if HUE_BRIDGE_IP is not None:
    from phue import Bridge
    HUE_BRIDGE = Bridge(HUE_BRIDGE_IP)
    HUE_BRIDGE.connect()
else:
    HUE_BRIDGE = None
Beispiel #51
0
def connect_bridge():
    bridge = Bridge(HUE_BRIDGE_IP)
    bridge.connect()

    return bridge
Beispiel #52
0
#!/usr/bin/python3
import time
import json
import random
import paho.mqtt.client as mqtt
from phue import Bridge

bridge_ip = '0.0.0.0'
mqtt_ip = '127.0.0.1'

bridge = Bridge(bridge_ip)
bridge.connect()


def on_connect(client, user_data, flags, rc):
    print('Connected with result code ' + str(rc))
    client.subscribe('mcctrl/cmd/lights/on')
    client.subscribe('mcctrl/cmd/lights/+/bri')
    client.subscribe('mcctrl/cmd/lights/+/on')
    client.subscribe('mcctrl/cmd/lights/+/clr')


def on_message(client, userdata, msg):
    print(msg.topic + ' ' + str(msg.payload))
    if (msg.topic == 'mcctrl/cmd/lights/on'):
        bridge.set_group(1, 'on', True if msg.payload == b'True' else False)

    if (msg.topic == 'mcctrl/cmd/lights/1/bri'):
        bridge.set_light(1, 'bri', int(msg.payload))
    if (msg.topic == 'mcctrl/cmd/lights/2/bri'):
        bridge.set_light(2, 'bri', int(msg.payload))
Beispiel #53
0
class Orb:

    COLORS = {
        'red': [0.6679, 0.3181],
        'yellow': [0.5425, 0.4196],
        'orange': [0.525, 0.385],
        'green': [0.41, 0.51721],
        'magenta': [0.4149, 0.1776],
        'blue': [0.1691, 0.0441],
        'white': [0.3, 0.3],
    }

    def __init__(self, ip, bulb_id=1):
        self.ip = ip
        self.id = bulb_id
        self.bridge = Bridge(self.ip)

        # Keeps track of moving average of sentiment across
        # short-term memory.
        self.sentiment_values = []

    def connect(self):
        self.bridge.connect()

    def set_color(self, xy, t=1):
        self.bridge.set_light(self.id, 'xy', xy, transitiontime=3)

    def set_brightness(self, bri):
        self.bridge.set_light(self.id, 'bri', int(bri))

    def strobe(self):
        self.set_color(Orb.color_xy('magenta'))
        self.set_color(Orb.color_xy('blue'))

    def blush(self):
        pass

    def emote(self, sentiment, use_average=True):
        self.sentiment_values.append(sentiment)
        self.avg_sentiment = np.average(self.sentiment_values)

        if len(self.sentiment_values) > 2:
            self.sentiment_values.pop(0)

        sentiment = self.avg_sentiment if use_average else sentiment

        if sentiment == 0.5:
            color = [0.4, 0.3]
        if sentiment > 0.5:
            color = red_color(sentiment)
        else:
            color = blue_color(sentiment)
        self.set_color(color)

    def reset(self):
        self.num_messages = 0
        self.total_sentiment = 0
        self.set_color(Orb.color_xy('white'))

    @staticmethod
    def color_xy(color_name):
        return Orb.COLORS.get(color_name)
Beispiel #54
0
    def __init__(self):
        self.read_arguments()
        print('reading configuration from file...')
        config = configparser.ConfigParser()
        config.read(self.config_file)
        #for key in config['DEFAULT']:
        #    print(key+':', config['DEFAULT'].get(key))
        settings = config['DEFAULT']
        print('...configuration read successfully')
        logfile = open(settings.get('log_folder')+'doorbell.log', 'a',1)
        if self.debug == True:
            print('debug mode enabled')
        else:
            sys.stdout = logfile
            sys.stderr = logfile

        #Set Up Amazon and Twilio queues
        self.text_queue_url = settings.get('text_queue_url')
        self.callback_queue_url = settings.get('text_queue_url')
        self.account_sid = settings.get('account_sid')
        self.auth_token = settings.get('auth_token')
        self.queue_client = boto3.client('sqs')
        self.twilio_client = Client(self.account_sid, self.auth_token)
        print('Amazon and twilio queues configured successfully')

        #Set Up Authorized Users & Access Control
        try:
            self.access_code = settings.get('access_code')
        except NoOptionError:
            print('No access code set')
            self.access_code = False
        if settings.getboolean('auth_whitelist')==True:
            self.auth_whitelist=True
            self.auth_users_csv = settings.get('auth_users_csv')
            self.auth_users = {}
            self.default_sound_url = settings.get('default_sound')
            self.update_auth_users()
            print('Auth whitelist loaded')
        else:
            print('Auth Whitelist disabled')
            self.auth_whitelist=False

        #Set Up Hue Lights
        if settings.getboolean('hue_lights') == True:
            try:
                hue_bridge_ip = settings.get('hue_bridge_ip')
                hue_bridge_username = settings.get('hue_bridge_username')
                hue_light_name = settings.get('hue_light_name')
                self.hue_enabled = True
                try:
                    hue_bridge = Bridge(hue_bridge_ip,hue_bridge_username)
                    hue_bridge.connect()
                    lights = hue_bridge.get_light_objects('name')
                    self.light = lights[hue_light_name]
                    print('Hue initialized')
                except:
                    print('Error initializing Hue bridge - lights will not work')
                    self.hue_enabled = False
            except NoOptionError:
                print('No Hue bridge config - lights will not work.')
                self.hue_enabled = False
        else:
            self.hue_enabled = False

        #Set Up Chromecast
        if settings.getboolean('chromecast_sounds') == True:
            self.sound_enabled = True
            self.chromecast_name=settings.get('chromecast_name')
            chromecasts = pychromecast.get_chromecasts()
            self.cast = next(cc for cc in chromecasts if cc.device.friendly_name == self.chromecast_name)
            print('Chromecast configured')
        else:
            print('Chromecast disabled')
            self.sound_enabled = False
        print('Startup complete')
Beispiel #55
0
    def run(self):
        b = Bridge(self.device.get_ip())
        b.connect()
        logger.info('Bridge state: %s' % str(b.get_api()))
        lights = {}
        next_action = None
        while (self._in_service()):
            if next_action:
                logger.info('Changing... %s' % str(next_action))
                light_id = next_action['id']
                next_status = next_action['status']
                if light_id in lights \
                   and lights[light_id]['last_status'] != next_status:
                    logger.info('Change: %s, %s' % (light_id, next_status))
                    if lights[light_id]['last_status'] is None:
                        lights[light_id]['last_status'] = {}
                    last_status = lights[light_id]['last_status']
                    light = lights[light_id]['device']
                    if next_status['on']:
                        last_status['on'] = next_status['on']
                        light.on = next_status['on']
                    if 'hue' in next_status:
                        last_status['hue'] = next_status['hue']
                        light.hue = next_status['hue']
                    if 'saturation' in next_status:
                        last_status['saturation'] = next_status['saturation']
                        light.saturation = next_status['saturation']
                    if 'brightness' in next_status:
                        last_status['brightness'] = next_status['brightness']
                        light.brightness = next_status['brightness']
                    if 'on' in next_status and \
                       last_status['on'] != next_status['on']:
                        last_status['on'] = next_status['on']
                        light.on = next_status['on']
                else:
                    logger.info('Ignored: %s, %s' % (light_id, next_status))
            logger.debug('Retrieving status of lights...')
            current = {}
            added = []
            removed = []
            try:
                for l in b.lights:
                    current[b.get_light_id_by_name(l.name)] = l
                for lid, light in current.items():
                    if lid not in lights:
                        added.append(lid)
                for lid, light in lights.items():
                    if lid not in current:
                        removed.append(lid)
                for lid in added:
                    lights[lid] = {'device': current[lid], 'last_status': None}
                    msg = {
                        'id': lid,
                        'action': 'added',
                        'name': current[lid].name,
                        'topic': {
                            'light': get_light_topic(self.device.udn, lid)
                        }
                    }
                    self.mqtt_client.publish(get_light_topic(
                        self.device.udn, lid),
                                             payload=json.dumps(msg))
                for lid in removed:
                    old = lights[lid]['device']
                    del lights[lid]
                    msg = {
                        'id': lid,
                        'action': 'removed',
                        'name': old.name,
                        'topic': {
                            'light': get_light_topic(self.device.udn, lid)
                        }
                    }
                    self.mqtt_client.publish(get_light_topic(
                        self.device.udn, lid),
                                             payload=json.dumps(msg))
                for lid, light_entry in lights.items():
                    light = light_entry['device']
                    status = {
                        'on': light.on,
                        'saturation': light.saturation,
                        'hue': light.hue,
                        'brightness': light.brightness
                    }
                    if status != light_entry['last_status']:
                        logger.debug('%s: status=%s' %
                                     (light.name, str(status)))
                        light_entry['last_status'] = status
                        topic = '%s/status' % get_light_topic(
                            self.device.udn, lid)
                        self.mqtt_client.publish(topic,
                                                 payload=json.dumps(status))
            except:
                logger.warning('Unexpected error: %s' % sys.exc_info()[0])

            logger.debug('Retrieving finished')
            try:
                next_action = self.actions.get(True, self.interval)
            except Queue.Empty:
                next_action = None
Beispiel #56
0
def guided_setup():
    # (TODO): Need to update the config file with the bridgeIP
    # (TODO): Need to fix formatting
    # (TODO): Blinking is not working as expected

    # intial prompt
    print("Hi, I'm Alfred, lets get setup. Press ENTER to continue...")
    input()
    # prompt user about Phillips Hue
    huePrompt = input(
        "Would you like me to be able to control your Phillips Hue lights (y/n)?: "
    ).lower()
    time.sleep(0.8)
    # run while loop if user enters incorrect answer
    while huePrompt != 'y' and huePrompt != 'n':
        print("Sorry, I didn't understand your answer...")
        huePrompt = input(
            "Would you like me to be able to control your Phillips Hue lights (y/n)?: "
        )
        time.sleep(0.8)
    # if user answered yes, connect to bridge
    if huePrompt == 'y':
        # display useful tips
        print(
            "Note: Please make sure your Phillips Hue bridge is on the same network as I am running on!"
        )
        time.sleep(0.8)
        # prompt for bridge IP
        bridgeIPPrompt = input(
            "Please enter the IP of your Phillips Hue bridge (instructions for locating this can be found here: https://developers.meethue.com/documentation/getting-started): "
        ).strip()
        time.sleep(0.8)
        print("Great, I will connect to the Bridge with IP {} (if it exists!)".
              format(bridgeIPPrompt))
        # create bridge object
        b = Bridge(bridgeIPPrompt)
        print(
            "Please press the button on your Phillis Hue bridge, then within 30 seconds and press ENTER here..."
        )
        input()
        # connect to bridge object
        b.connect()
        # blink lights
        print(
            "I am going to turn off all your lights, and then turn them back on to make sure things are working properly. Ready? Press ENTER to continue."
        )
        input()
        lights = b.lights
        for l in lights:
            # turn lights off if they are on and on if they are off
            for i in range(3):
                l.on = not l.on
            time.sleep(1)
        # check that blink worked, if not display helpful tips
        blinkPrompt = input("Did your lights blink (y/n)?: ").lower()
        time.sleep(0.8)
        while blinkPrompt != 'y' and huePrompt != 'n':
            print("Sorry, I didn't understand your answer...")
            blinkPrompt = input("Did your lights blink (y/n)?: ").lower()
            time.sleep(0.8)
        if blinkPrompt == 'y':
            print(
                'Great! I will end our setup. You can now run: python src/run_alfred.py'
            )
        else:
            print('''Try running this script again. Ensure that\n
            - The bridge is on the same network as the computer I am running on\n
            - You pressed the button on the bridge when I instructed you to\n
            - You provided me with the correct IP address for the bridge''')
Beispiel #57
0
class Hue(DriverBase):
    """
    Driver for interacting with Philips Hue lights.

    Provides the same parameters of :py:class:`.driver_base.DriverBase` as
    well as those below:

    :param str ip: Network hostname or IP address of the Hue base.
    :param list nameMap: List of names to map to each pixel index
    """
    def __init__(self, num, ip, nameMap=None, **kwds):
        super().__init__(num, **kwds)

        if nameMap and len(nameMap) != self.numLEDs:
            raise ValueError(
                "nameMap must have the same number of entries as the number "
                "of LEDs.")

        self._bridge = Bridge(ip)
        self._bridge.connect()
        self._transitionTime = 0

        if nameMap:
            self._lights = self._bridge.get_light_objects('name')
            self._ids = nameMap
        else:
            self._lights = self._bridge.get_light_objects('id')
            self._ids = [l for l in self._lights]

        if len(self._lights) < self.numLEDs:
            raise ValueError(
                "More LEDs were specified than there are available Hue lights."
            )

        self.setTransitionTime(0)  # start with no transition time

    def setTransitionTime(self, time):
        if time < 0.0 or time > 30.0:
            raise ValueError(
                "Transition time must be between 0.0 and 30.0 seconds.")

        self._transitionTime = int(time * 10)

    def _mapRange(self, value, minFrom, maxFrom, minTo, maxTo):
        return minTo + (maxTo - minTo) * (value - minFrom) / (maxFrom -
                                                              minFrom)

    def _rgb2hs(self, rgb):
        r = rgb[0] / 255.0
        g = rgb[1] / 255.0
        b = rgb[2] / 255.0

        h, s, v = colorsys.rgb_to_hsv(r, g, b)

        h = int(self._mapRange(h, 0.0, 1.0, 0, 65535))
        s = int(self._mapRange(s, 0.0, 1.0, 0, 254))
        return (h, s)

    def _send_packet(self):
        for i in range(len(self._ids)):
            h, s = self._rgb2hs(self._colors[i + self._pos])
            bri = min(254, self._brightness)
            if s == 0:
                bri = 0

            cmd = {
                'on': s != 0,
                'bri': bri,
                'hue': h,
                'saturation': s,
                'transitiontime': self._transitionTime
            }
            self._bridge.set_light(self._ids[i], cmd)
Beispiel #58
0
MACs = [
    '78:e1:03:f6:27:dc', '18:74:2e:25:ec:12', '18:74:2e:80:4c:c7',
    '68:37:e9:2e:55:4a'
]
exitFlag = 0

lightpack_enabled = False

# Configuration
# host = '192.168.0.4' # (default)
# port = 3636 # (default)

# api_key = '{secret-code}' # Default is None

# If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
b.connect()

# Connect to the Lightpack API
if lightpack_enabled:
    lp = lightpack.Lightpack()
    try:
        lp.connect()
    except lightpack.CannotConnectError as e:
        print(repr(e))
        sys.exit(1)

    # Lock the Lightpack so we can make changes
    lp.lock()
else:
    lp = None
Beispiel #59
0
def main():
    global subs, player, bridge, scheduler, ipcon, dmx
    global SRT_FILENAME, AUDIO_FILENAME, MAX_BRIGHTNESS, TICK_TIME, HUE_IP_ADDRESS, DEBUG, VERBOSE
    parser = argparse.ArgumentParser(description="LushRoom sound and light command-line player. \
        Press Esc to exit, P to pause and R to resume.")
    group = parser.add_mutually_exclusive_group()
    group.add_argument("-v", "--verbose", action="store_true")
    group.add_argument("-q", "--quiet", action="store_true")
    parser.add_argument("-d", "--debug", action="store_true")
    parser.add_argument("-s","--srt", default=SRT_FILENAME, help=".srt file name for lighting events")
    parser.add_argument("-a","--audio", default=AUDIO_FILENAME, help="audio file for sound stream")
    parser.add_argument("-b","--brightness", default=MAX_BRIGHTNESS, help="maximum brightness")
    parser.add_argument("-t","--time", default=TICK_TIME, help="time between events")
    parser.add_argument("--hue", default=HUE_IP_ADDRESS, help="Philips Hue bridge IP address")

    args = parser.parse_args()

    MAX_BRIGHTNESS = int(args.brightness)
    SRT_FILENAME = args.srt
    AUDIO_FILENAME = args.audio
    TICK_TIME = float(args.time)
    HUE_IP_ADDRESS = args.hue
    VERBOSE = args.verbose
    DEBUG = args.debug

    if DEBUG:
        print(args)


    ipcon.connect(HOST, PORT)

    # Register Enumerate Callback
    ipcon.register_callback(IPConnection.CALLBACK_ENUMERATE, cb_enumerate)

    # Trigger Enumerate
    ipcon.enumerate()

    sleep(2)

    if DEBUG:
        print(tfIDs)

    dmxcount = 0
    for tf in tfIDs:
        # try:
        if True:
            # print(len(tf[0]))

            if len(tf[0])<=3: # if the device UID is 3 characters it is a bricklet
                if tf[1] in deviceIDs:
                    if VERBOSE:
                        print(tf[0],tf[1], getIdentifier(tf))
                if tf[1] == 285: # DMX Bricklet
                    if dmxcount == 0:
                        print("Registering %s as slave DMX device for capturing DMX frames" % tf[0])
                        dmx = BrickletDMX(tf[0], ipcon)
                        dmx.set_dmx_mode(dmx.DMX_MODE_MASTER)
                        # channels = int((int(MAX_BRIGHTNESS)/255.0)*ones(512,)*255)
                        # dmx.write_frame([255,255])
                        sleep(1)
                        # channels = int((int(MAX_BRIGHTNESS)/255.0)*zeros(512,)*255)
                        # dmx.write_frame(channels)
                    dmxcount += 1

    if PLAY_AUDIO:
        player = vlc.MediaPlayer(AUDIO_FILENAME)
        event_manager = player.event_manager()
        event_manager.event_attach(vlc.EventType.MediaPlayerEndReached, end_callback)

    if PLAY_HUE:
        # b = Bridge('lushroom-hue.local')
        bridge = Bridge(HUE_IP_ADDRESS)
        # If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
        bridge.connect()
        # Get the bridge state (This returns the full dictionary that you can explore)
        bridge.get_api()
        lights = bridge.lights
        # Print light names
        for l in lights:
            print(l.name)
            #print(dir(l))
        for l in lights:
            # print(dir(l))
            l.on = False
        sleep(1)
        for l in lights:
            l.on = True
            l.brightness = MAX_BRIGHTNESS

        # Get a dictionary with the light name as the key
        light_names = bridge.get_light_objects('name')
        print("Light names:", light_names)

    subs = srtopen(SRT_FILENAME)

    print("Number of lighting events",len(subs))
    # print("PLAY_HUE", PLAY_HUE)


    scheduler = BackgroundScheduler()
    scheduler.add_job(tick, 'interval', seconds=TICK_TIME, misfire_grace_time=10, max_instances=4096, coalesce=True)
    if PLAY_AUDIO:
        player.play()
    scheduler.start(paused=False)

    with keyboard.Listener(
        # on_press=on_press,
        on_release=on_release, suppress=False) as listener:
        try:
            listener.join()
        except ExitException as e:
            print("Exiting ...")
Beispiel #60
-1
class HueCommand:
    def __init__(self, duration, states):
        self.b = Bridge('********')
        self.duration = duration
        self.states = states

    def get_states(self, ids):
        lights =[]
        for light_id in ids:
            is_on = self.b.get_light(light_id, 'on')
            bri = self.b.get_light(light_id, 'bri')
            hue = self.b.get_light(light_id, 'hue')
            lights.append({'id': light_id, 'on': is_on, 'hue': hue, 'bri': bri})
        return lights

    def execute(self):
        # set hue bulbs
        self.b.connect()
        # Get a dictionary with the light ids as the key
        # lights = self.b.get_light_objects('id')

        for state in self.states:
            try:
                self.b.set_light(state.id, state.cmd)
            except Exception as e:
                print e.message
                continue

        time.sleep(self.duration)