Beispiel #1
0
class Bridge:
    bridge_ip = '192.168.1.65'

    def __init__(self):
        self.bridge = HueBridge(self.bridge_ip)
        self.bridge.get_api()
        self.names = [i for i in self.bridge.get_light_objects('name')]
        self.lights = self.bridge.get_light_objects('name')

    def brightness(self, bri):
        for light in self.names:
            self.bridge.set_light(light, 'bri', bri)

    def saturation(self, sat):
        for light in self.names:
            self.lights[light].saturation = sat

    def hue(self, hue):
        for light in self.names:
            self.lights[light].hue = hue

    def execute(self, hue, bri, sat):
        for light in self.names:
            self.lights[light].hue = hue
            self.bridge.set_light(light, 'bri', bri)
            self.lights[light].saturation = sat
    def rgb_set(self, rgb):
        red = rgb[0]
        green = rgb[1]
        blue = rgb[2]
        b = Bridge('192.168.1.3')

        # If the app is not registered and the button is not pressed, press the button
        # and call connect() (this only needs to be run a single time)
        b.connect()

        # Get the bridge state (This returns the full dictionary that you can explore)
        b.get_api()

        point = self.convert_rgb(red, green, blue)
        #        aquamarine = convert_rgb(0.498039, 1, 0.831373,)
        #        midnight_blue = convert_rgb(0.0980392, 0.0980392, 0.439216)
        #        light_slate_gray = convert_rgb(0.466667, 0.533333, 0.6)
        #        lavender = convert_rgb(0.901961, 0.901961, 0.980392)
        #        point = lavender

        x = point[0]
        y = point[1]

        lights = b.get_light_objects()
        for light in lights:
            light.xy = [x, y]
Beispiel #3
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def deskLampOff():
    bridge = Bridge('192.168.0.2')
    bridge.connect()
    bridge.get_api()

    bridge.set_light('Living Room Lamp', 'on', False)
    return 'Hi!'
Beispiel #4
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def blink_lights():
    
    # Define lights to blink
    alert_lights = ['Kitchen', 'Living Room', 'Living Room 2']

    # Hue bridge IP
    b = Bridge('192.168.2.4')

    # If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
    b.connect()

    # Get the bridge state (This returns the full dictionary that you can explore)
    b.get_api()

    # Get all the Hue lights
    lights = b.get_light_objects('id')

    store_settings = {}

    for id in lights:
        if lights[id].name in alert_lights:
            state = {"on" : lights[id].on, 'hue': lights[id].hue, 'saturation': lights[id].saturation, 'brightness': lights[id].brightness}

            if store_settings.get(id) is None:
                store_settings[id] = state

    set_alert_state(lights, store_settings)

    # wait
    time.sleep(0.01)
    set_original_state(lights, store_settings)
Beispiel #5
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class HueDriver(Driver):
    def setup(self, cfg):
        self.b = Bridge(cfg['hue_bridge'])
        self.b.connect()
        self.b.get_api()
        self.lights = {}
        for l in self.b.lights:
            self.lights[l.name.replace(' ', '_')] = HueLight(
                l, self.report, l.name.replace(" ", "_"))
        self._log.info("lights: {0}".format(self.b.lights))

    def write(self, uri, age, msg):
        """
        Dispatch the write to the correct object
        """
        if msg.XBOSIoTDeviceActuation is not None:
            l = msg.XBOSIoTDeviceActuation.light
            name = uri.split('/')[-1]
            self.lights[name].write(uri, age, msg)

    def read(self, requestid=None):
        """
        Read all sub devices and have them publish
        """
        for light in self.lights.values():
            light.report(light.read())
Beispiel #6
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def turn_lights_on():
    b = Bridge('192.168.0.51')
    b.connect()
    b.get_api()
    command = {'hue': 25500, 'on': True}
    b.set_light(4, command)
    turn_music_on()
Beispiel #7
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def bedroomLightOff():
    bridge = Bridge('192.168.0.2')
    bridge.connect()
    bridge.get_api()

    bridge.set_light('Bedroom', 'on', False)
    return 'Hi!'
Beispiel #8
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def frontHallLampOff():
    bridge = Bridge('192.168.0.2')
    bridge.connect()
    bridge.get_api()

    bridge.set_light('Front Hall', 'on', False)
    return 'Hi!'
Beispiel #9
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def turn_on_led(led_num):
    ni.ifaddresses('eth0')
    ip = ni.ifaddresses('eth0')[ni.AF_INET][0]['addr']
    b = Bridge('192.168.4.50')
    b.connect()
    b.get_api()

    b.set_light(led_num, 'on', True)
Beispiel #10
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def allLightsOff():
    bridge = Bridge('192.168.0.2')
    bridge.connect()
    bridge.get_api()

    for light in bridge.lights:
        bridge.set_light(light.name, 'on', False)
    return 'Hi!'
Beispiel #11
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def initHue():
    b = Bridge('192.168.178.39') # Replace with the IP of your Hue Bridge
    b.connect()
    b.get_api()
    lights = b.lights
    print("Available lights:")
    for l in lights:
        print(l)
    return b    
def main(argv):

    bridgeIP = "0"
    check_interval = 60

    try:
        opts, args = getopt.getopt(argv, "b:", ["bridge="])
    except getopt.GetoptError:
        optUsage()
        sys.exit(2)
    except ValueError:
        print("ULS: Incorrect option usage!")
        sys.exit(2)
    for opt, arg in opts:
        if opt in ("-b", "--bridge"):
            bridgeIP = arg
        #elif opt in ("-i", "--interval"):
        #check_interval = float(arg)

    #print("ULS: Bridge IP Address: %s" % bridgeIP)

    try:
        bridge = Bridge(bridgeIP)
    except:
        print("ULS: Woah there, and error appeared!")

    while True:
        try:
            lights_list = bridge.get_light_objects('list')
            #print "Got list of lights"
            lights_file = open("off.lights", 'w')
            #print "Opened off.lights"
            lights_file.truncate()
            #print "Truncated off.lights"
            lights_file.write(datestamp())
            #print "Wrote datestamp to file"
            lights_file.write("\n")
            #print "Wrote newline"
            lights_file.write(bridgeIP)
            #print "Wrote BridgeIP"
            lights_file.write("\n")
            # Store list of lights that are currently off
            #off_lights = [i]
            for light in lights_list:
                if not light.on:
                    #off_lights.append(light)
                    lights_file.write(light.name)
                    lights_file.write("\n")
            lights_file.close()
        except Exception as e:
            # Exception!
            print("%s: ULS: An exception has appeared... %s" %
                  (datestamp(), str(e)))
            bridge.get_api()
        time.sleep(check_interval)
Beispiel #13
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def present():
    b = Bridge('10.0.0.11', 'pi')
    b.connect()
    b.get_api()
    color = None
    r = requests.get(
        'https://iswa.gsfc.nasa.gov/IswaSystemWebApp/DatabaseDataStreamServlet?format=JSON&resource=NOAA-KP&quantity=KP&duration=1'
    )
    entries = r.json()[-26:]
    x = 0
    y = 0
    for i in entries:
        x += float(i['KP'])
        y += 1
    mean = x / y
    #        mean = 4
    if (mean < 2):
        color = green
    elif (mean >= 2 and mean < 3):
        color = yellow
    elif (mean >= 3 and mean < 4):
        color = orange
    elif (mean >= 4):
        color = red
    temp = b.get_group(1)
    print("Cycle every " + str(_sleep / 60) + " min ------------------")
    print("		Changing color to: " + str(color))
    print("		The average KP is: " + str(mean))
    print("		Timestamps from " + str(entries[0]['timestamp']) + " to " +
          str(entries[-1]['timestamp']))
    print("		Defaults are as: Bri: " + str(temp['action']['bri']) + " sat: " +
          str(temp['action']['sat']) + " hue: " + str(temp['action']['hue']))

    b.set_group(1, 'bri', 0)
    b.set_group(1, 'bri', 0)
    time.sleep(2.5)
    b.set_group(1, 'sat', 255)
    b.set_group(1, 'hue', color)  #Darken
    for i in range(0, flash_seq):
        b.set_group(1, 'bri',
                    255)  # b.set_group(1, 'bri', 255, transitiontime=5) # On
        time.sleep(0.6)
        b.set_group(1, 'bri',
                    0)  # b.set_group(1, 'bri', 0, transitiontime=5) # off
        time.sleep(0.6)

    b.set_group(1, 'bri', temp['action']['bri'])
    b.set_group(1, 'hue', temp['action']['hue'])
    b.set_group(1, 'sat', temp['action']['sat'])  # Back on

    #       b.set_group(1, 'bri', temp['action']['bri'], transitiontime=50)
    #	b.set_group(1, 'hue', temp['action']['hue'], transitiontime=50)
    #	b.set_group(1, 'sat', temp['action']['sat'], transitiontime=50) # Back on
    time.sleep(1)
Beispiel #14
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 def createConfig(self):
     created = False
     logger.warning('***********************Press the button on the Hue bridge*************************')
     while not created:
         b = Bridge(IP_BRIDGE)
         b.connect()
         # Get the bridge state (This returns the full dictionary that you can explore)
         b.get_api()
         if len(b.lights)>0:
             created=True
             HueCocotte().send_mail(EMAIL_SUBJECT, "Philips HUE connected")
             logger.warning("Bridge connected !")
             self.polling()
Beispiel #15
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def get_office_lights():
    ''' Gets the current state of my office lights so I know what values
    to plug in to presets.

    '''
    from phue import Bridge
    b = Bridge(settings.HUE_BRIDGE)
    b.connect()
    b.get_api()
    light_index = 9
    print b.get_light(light_index, 'on')
    print b.get_light(light_index, 'hue')
    print b.get_light(light_index, 'sat')
Beispiel #16
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class HueControl:
    def __init__(self, IP):
        self.b = Bridge(IP)
        # If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
        # self.b.connect()
        self.b.register_app()
        # Get the bridge state (This returns the full dictionary that you can explore)
        self.b.get_api()

    def flash_blubs(self):
        self.b.set_light(3, 'on', False)
        self.b.set_light(3, 'on', True)
        self.b.set_light(3, 'on', False)
        self.b.set_light(3, 'on', True)
class PhilipsHueController:
    def cinemaFadeDown(self):
        playsound.playsound("PATHTOFILE")
        print("dimming down lights")
        self.bridge.set_group(12, "bri", 0, transitiontime=100)
        time.sleep(7)
        print("turning off lights")
        self.bridge.set_group(12, "on", False)

    def __init__(self):
        self.bridge = Bridge("YOURIP")
        self.bridge.connect()
        self.bridge.get_api()
        self.cinemaFadeDown()
Beispiel #18
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def main():
    bridge = Bridge(BRIDGE_IP)
    bridge.connect()
    # Get the bridge state (This returns the full dictionary that you can explore)
    bridge.get_api()
    lights = bridge.get_light_objects('id')

    is_on = True
    while True:
        for light_id in LIGHTS:
            print('turning {} {}'.format(light_id, is_on))
            lights[light_id].on = is_on
        is_on = not is_on
        time.sleep(2)
Beispiel #19
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class Lights:
    kitchenLights = [1, 2, 4, 7, 13]
    livingRoomLights = [ 3, 5, 6, 8, 14 ]
    diningRoomLights = [9, 10]
    hallwayRoomLights = [11]
    lightModes = {
            'tv':        [  0,  30,   0,  0,  0],
            'relax':     [ 60, 130, 150, 30, 15],
            'normal':    [150, 200, 200, 50, 16],
            'reading':   [150, 200, 200, 50, 25],
            'bright':    [255, 255, 255, 200,30],
            'makeup':    [255, 155, 155, 50, 16],
            'off':       [  0,   0,   0,  0,  0]
    }
    hueBridge = None

    def setTable( self, trigger ):
        urllib2.urlopen( config.iftttBase % ( trigger ) ).read()

    def connect(self ):
        self.hueBridge = Bridge(config.hueBridgeIP)
        self.hueBridge.connect()
        self.hueBridge.get_api()

    def setLight( self, light, brightness ):
        self.hueBridge.set_light( light, 'bri', brightness)

    def setSection( self, section, brightness ):
        for light in section:
            if brightness == 0:
                print "setting %d off" % ( light )
                self.hueBridge.set_light( light, 'on', False)
            else:
                self.hueBridge.set_light( light, 'on', True)
                self.hueBridge.set_light( light, 'bri', brightness)

    def setLights_int( self, mode ):
        self.setTable( "table_%d" % ( self.lightModes[mode][4]) )
        self.setSection( self.livingRoomLights, self.lightModes[mode][0] )
        self.setSection( self.kitchenLights, self.lightModes[mode][1] )
        self.setSection( self.diningRoomLights, self.lightModes[mode][2] )
        self.setSection( self.hallwayRoomLights, self.lightModes[mode][3] )
        
    def setLights( self, mode ):
        print "setting lights to: " + mode
        for i in range(1,3):
            self.setLights_int( mode )
            time.sleep(1)
        if mode == 'makeup':
            urllib2.urlopen( config.iftttBase % ( "hallway_72" ) ).read()
class CommonHardwareHue(object):
    """
    Class for interfacing with hue
    """

    def __init__(self, ip_addr):
        self.hue_inst = Bridge(ip_addr, config_file_path='/mediakraken/phue/phue.config')
        # If the app is not registered and the button is not pressed,
        # press the button and call connect() (this only needs to be run a single time)
        self.hue_inst.connect()

    def com_hardware_hue_get_api(self):
        # Get the bridge state (This returns the full dictionary that you can explore)
        return self.hue_inst.get_api()

    def com_hardware_hue_get_lights(self):
        return self.com_hardware_hue_get_api()['lights']

    def com_hardware_hue_light_info(self, light_num, status_type):
        # 'on' - wether on/off
        # 'name' - name of light
        return self.hue_inst.get_light(light_num, status_type)

    def com_hardware_hue_light_set(self, light_list, function_type='on', var_value=True):
        # You can also control multiple lamps by sending a list as lamp_id
        # 'on' on/off via bool
        # 'bri' 1-100 value for brightness
        self.hue_inst.set_light(light_list, function_type, var_value)
Beispiel #21
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class HueControl():

    def initBridge(self, ip):
        self.bridge = Bridge(ip)
        self.bridge.connect()
        self.bridge.get_api()

    def __init__(self, jarvis, hueBridgeIP):
        self.initBridge(hueBridgeIP)
        self.jarvis = jarvis

    def setHue(self, hueValue):
        """
        Set Hue from 0 to 65280
        """
        
        self.bridge.set_light(2,'hue', hueValue)

    def setSaturation(self, satValue):
        """
        Set Saturation from 0 to 254
        """
        
        self.bridge.set_light(2,'sat', hueValue)

    def setBrightness(self, briValue):
        """
        Set brightness from 0 to 254
        """
        
        self.bridge.set_light(2,'bri', hueValue)

    def setCommand(self, command):
        
        self.bridge.set_light(2, command)

    def setState(self, state):
        
        self.bridge.set_light(2,'on', state)

    def getState(self):
        
        return self.bridge.get_light(2,'on')

    def toggleState(self):
        wantedState = not self.getState()
        self.setState(wantedState)
Beispiel #22
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def main():
    from pprint import pprint
    from phue import Bridge
    print('Saving bridge state to api_end.txt.')
    b = Bridge('192.168.1.110')
#    b = Bridge()
    b.connect()
    pprint(b.get_api(), stream=open('api_end.txt','w'))
Beispiel #23
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class HueControl():
    def initBridge(self, ip):
        self.bridge = Bridge(ip)
        self.bridge.connect()
        self.bridge.get_api()

    def __init__(self, jarvis, hueBridgeIP):
        self.initBridge(hueBridgeIP)
        self.jarvis = jarvis

    def setHue(self, hueValue):
        """
        Set Hue from 0 to 65280
        """

        self.bridge.set_light(2, 'hue', hueValue)

    def setSaturation(self, satValue):
        """
        Set Saturation from 0 to 254
        """

        self.bridge.set_light(2, 'sat', hueValue)

    def setBrightness(self, briValue):
        """
        Set brightness from 0 to 254
        """

        self.bridge.set_light(2, 'bri', hueValue)

    def setCommand(self, command):

        self.bridge.set_light(2, command)

    def setState(self, state):

        self.bridge.set_light(2, 'on', state)

    def getState(self):

        return self.bridge.get_light(2, 'on')

    def toggleState(self):
        wantedState = not self.getState()
        self.setState(wantedState)
Beispiel #24
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def huetv(img_size=100, webcam=0, buffer_size=5, bridge_ip=''):
    """Function to start the read-calc-set-Loop
        * read a webcam-picture
        * calculate the most common color
        * set the color to all hue-lights
    """

    CV2_QUOT_PHILIPS = 179.0 / 65280.0

    # HUE API
    hue_bridge = Bridge(bridge_ip)
    hue_bridge.connect()
    hue_bridge.get_api()

    # WEBCAM API
    cam = cv2.VideoCapture(webcam)
    buf = []


    while True:
        # Read new Webcam Image
        _, image = cam.read()

        # Resize Image
        image = cv2.cvtColor(cv2.resize(image, (img_size, img_size)), cv2.COLOR_BGR2HSV)

        # Calculate the most common color
        philips_hue = int(Counter(image[:,:,0].flatten().tolist()).most_common(1)[0][0] / CV2_QUOT_PHILIPS)

        # Add to color-buffer
        buf.append(philips_hue)

        # if buffer is full
        if(len(buf) == buffer_size):

            # calculate the mean color
            hue = sum(buf)/len(buf)

            # set the color to all hue-lights
            for i in range(1, len(hue_bridge.lights)):
                hue_bridge.set_light(i, 'hue', hue)
            print(hue)

            # reset the buffer
            buf = []
Beispiel #25
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class Controller(CementBaseController):

    class Meta:
        label = "base"
        description = "Hue Dump"
        arguments = [
            (["-b", "--bridge"],
              dict(action="store", help="hostname of Hue bridge")),
            (["-u", "--user"],
              dict(action="store", help="username of Hue user")),
            (["-t", "--template"],
              dict(action="store", help="template for output rendering", default="")),
            ]


    @expose(help="Dump the configuration and state of the bridge")
    def dump(self):
        self.login()
        self.app.log.info(self.format_json(self.api))

    @expose(help="Display a summary of lights registered on the bridge")
    def lights(self):
        self.login()
        lights = self.sort_dict(self.api.get("lights"))
        rows = [[i, 
                 l.get("name"), 
                 l.get("_alias"),
                 l.get("manufacturername"),
                 l.get("modelid"),
                 "ON" if l.get("state").get("on") else "",
                 l.get("state").get("bri", ""),
                 l.get("state").get("colormode", ""),
                 l.get("state").get("hue", ""),
                 l.get("state").get("sat", "")
                ] for i, l in lights.iteritems()]
        t = self.table(["#", "Name", "Alias", "Manu", "Model", "On", "Bri", "CM", "Hue", "Sat"], rows)
        self.app.log.info(t)
            
    @expose(help="Render state using a template")
    def render(self):
        self.login()
        tpl = self.template(self.app.pargs.template, self.api)
        print(tpl)

    @expose(hide=True)
    def login(self):
        host = self.app.pargs.bridge or self.app.config.get("bridge", "host")
        user = self.app.pargs.user or self.app.config.get("bridge", "user")
        self.bridge = Bridge(host, user)
        self.bridge.connect()
        try:
            self.api = self.bridge.get_api()
        except Exception, e:
            if e.errno == -2:
                self.app.log.error("Invalid bridge host")
            sys.exit(1)
        self.add_metadata()
Beispiel #26
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    def blink_lights(self):
        try:
            ip = requests.get('https://www.meethue.com/api/nupnp').json(
            )[0]['internalipaddress']
            hue = Bridge(ip)
            hue.connect()
            light_group = int(list(hue.get_api()['groups'].keys())[0])
            red = [0.6786, 0.3159]
            reading = [0.4452, 0.4068]
            sleep_time = 0.5

            # save the original light settings, so they can be reset when the alarm is turned off
            lights = hue.get_api()['lights']
            orig_settings = {}
            for light_id in lights.keys():
                light = lights[light_id]
                xy = light['state']['xy']
                bri = light['state']['bri']
                on = light['state']['on']
                orig_settings[light_id] = xy, bri, on
            print(orig_settings)

            hue.set_group(light_group, 'on', True)
            hue.set_group(light_group, 'xy', red)

            while self.ringing:
                hue.set_group(light_group, 'bri', 255)
                sleep(sleep_time)
                hue.set_group(light_group, 'bri', 0)
                sleep(sleep_time)

            # return the lights to their original settings
            for light_id in orig_settings.keys():
                orig_setting = orig_settings[light_id]
                command = {
                    'xy': orig_setting[0],
                    'bri': orig_setting[1],
                    'on': orig_setting[2]
                }
                hue.set_light(int(light_id), command)
        except PhueRegistrationException:
            print(
                'ERROR: The link button needs to be pressed to control the lights'
            )
Beispiel #27
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def hue(power=True):
    # contact bridge
    hue = Bridge(BRIDGE_IP)

    # first time only
    hue.connect()

    # turn all off if requested
    if not power:
        hue.set_group(0, 'on', False)
        return

    # don't mess with lights during the day time
    if daytime():
        return

    # we'll find scenes by searching rules for "Tap X.Y $str", where
    # X is a Tap number, Y is the tap button. First, search for Tap
    # numbers based on their names:
    tap_names = []
    for num, sensor in hue.get_api().get("sensors", {}).items():
        name = sensor.get("name", "")
        if name in TAPS:
            tap_names.append("Tap %s.%d" % (num, TAPS[name]))

    # now, determine scenes
    scenes = []
    for _, rule in hue.get_api().get("rules", {}).items():
        # pull only "Tap X.Y" from name
        name = rule.get("name", "")
        match = re.match(r"(?P<tid>Tap [0-9]\.[0-9]).*", name)
        if match is None:
            continue

        # see if Tap button is one of interest, recall its scene if so
        if match.group("tid") in tap_names:
            action = rule.get("actions", [{}])[0]
            scene = action.get("body", {}).get("scene", "")
            scenes.append(scene)

    # set all scenes
    for scene in scenes:
        hue.set_group(0, 'scene', scene)
Beispiel #28
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def setLightStatus(request, username=None, light_id=None, status=False):
    from phue import Bridge
    # ip_address = '127.0.0.1:9000'
    ip_address = request.data.get('ip_address')
    b = Bridge(ip_address, username=username)
    b.connect()
    print(b.get_api())
    new_status = True if status == '1' else False
    b.set_light(int(light_id), 'on', new_status)
    ctx = {'on': new_status}
    return Response(ctx)
def control_light(bridge_ip,
                  key,
                  room_name,
                  light_id,
                  new_state,
                  dry_run=False):
    assert new_state in (True, False)
    logger.info("Setting light %s(%s) to %s" %
                (room_name, light_id, "ON" if new_state else "OFF"))
    if dry_run:
        return
    b = Bridge(bridge_ip, username=key)
    b.get_api()
    b.set_light(light_id, {'on': new_state})
    result = b.get_light(light_id)
    if result['state']['on'] == new_state:
        logger.info("  Set light %s to %s" %
                    (light_id, "ON" if new_state else "OFF"))
    else:
        logger.info("  Tried to set light %s to %s, but new state is %s" %
                    (light_id, new_state, result['state']['on']))
Beispiel #30
0
class HueController(object):
    """
    Hue controller
    """
    def __init__(self, ip_address, *args, **kwargs):
        self.bridge = Bridge(ip_address)
        self.api = self.bridge.get_api()
        self.intensity = 0

    def reset(self):
        """
        Reset lamps to 0, white, no effect
        """
        self.bridge.set_group(1, PARAM_TURNEDON, True)
        self.bridge.set_group(1, PARAM_HUE, 65535)
        self.bridge.set_group(1, PARAM_SATURATION, 0)
        self.bridge.set_group(1, PARAM_BRIGHTNESS, 0)
        self.bridge.set_group(1, PARAM_EFFECT,
                              'none')  # colorloop or none supported

    def get_light_ids(self):
        lights_info = self.api['lights']
        lamp_ids = [int(key) for key, value in lights_info.items()]
        return lamp_ids

    def get_light_names(self):
        lights_info = self.api['lights']
        lamp_names = [value['name'] for key, value in lights_info.items()]
        return lamp_names

    def update_state(self):
        print(
            f'Using intensity {self.intensity} and value {round(254/100*self.intensity)}'
        )
        self.bridge.set_group(1, PARAM_SATURATION,
                              round(254 / 100 * self.intensity))
        if (self.intensity == 100):
            self.bridge.set_group(1, PARAM_BRIGHTNESS, 0, transitiontime=0.5)
            self.bridge.set_group(1, PARAM_BRIGHTNESS, 254, transitiontime=0.5)
        else:
            self.bridge.set_group(1, PARAM_BRIGHTNESS,
                                  round(254 / 100 * self.intensity))

    def increase_intensity(self):
        if self.intensity < 100:
            self.intensity = self.intensity + 5
        self.update_state()

    def decrease_intensity(self):
        if self.intensity > 1:
            self.intensity = self.intensity - 5
        self.update_state()
Beispiel #31
0
class Hue():
    def __init__(self, bridge, lightbulb=None):
        self.bridgeAddress = bridge
        self.lightsMap = {}

        if lightbulb:
            m = re.split('\s*,\s*', lightbulb)
            self.lightbulbs = m if m else [lightbulb]

    def connect(self):
        self.bridge = Bridge(self.bridgeAddress)
        self.bridge.connect()
        self.bridge.get_api()

        for light in self.bridge.lights:
            self.lightsMap[light.name] = light

        if not hasattr(self, 'lightbulbs'):
            self.lightbulbs = []
            for light in self.bridge.lights:
                self.lightbulbs.append(light.name)

    def setBri(self, bri):
        if bri == 0:
            for light in self.lightbulbs:
                self.bridge.set_light(light, 'on', False)
        else:
            for light in self.lightbulbs:
                if not self.bridge.get_light(light, 'on'):
                    self.bridge.set_light(light, 'on', True)

        self.bridge.set_light(self.lightbulbs, 'bri', bri)

    def setSat(self, sat):
        self.bridge.set_light(self.lightbulbs, 'sat', sat)

    def setHue(self, hue):
        self.bridge.set_light(self.lightbulbs, 'hue', hue)
Beispiel #32
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class HueService:
    def __init__(self, bridge_ip):
        self.connected = False
        try:
            self.bridge = Bridge(bridge_ip)
            self.connected = True
            self.bridge.connect()
            self.hue_info = self.bridge.get_api()
            self.lights = []
            for light_numb in self.hue_info['lights']:
                light = self.hue_info['lights'][light_numb]
                light_obj = HueLight(self, light_numb, light)
                self.lights.append(light_obj)
        except:
            pass

    def get_lights(self):
        return self.lights

    def refresh_lights(self):
        print('refreshing lights')
        self.hue_info = self.bridge.get_api()
        for light_numb in range(0, len(self.lights)):
            self.lights[light_numb].refresh()
Beispiel #33
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def turn_on_alert(led_num, alert_type):  #Turns on an alert

    ni.ifaddresses('eth0')
    ip = ni.ifaddresses('eth0')[ni.AF_INET][0]['addr']
    b = Bridge('192.168.4.50')
    b.connect()
    b.get_api()

    b.set_light(led_num, 'on', True)
    b.set_light(led_num, 'bri', 150)

    if (alert_type == 1):  #turns on led as bright as possible
        #b.set_light(led_num,'bri',254)
        b.set_light(led_num, 'hue', 0)
        time.sleep(TIME_OUT)
    elif (alert_type == 2):  #turns on a led but less brightly
        b.set_light(led_num, 'hue', 25500)
        time.sleep(TIME_OUT)
    elif (alert_type == 3):  #slow blink
        b.set_light(led_num, 'hue', 46920)
        time.sleep(TIME_OUT)
        #while(time.time()<timeout):
        #        b.set_light(led_num,'on',False)
        #        time.sleep(1.5)
        #        b.set_light(led_num,'on',True)
        #        time.sleep(1.5)
    elif (alert_type == 4):
        b.set_light(led_num, 'hue', 10000)
        time.sleep(TIME_OUT)
        #while(time.time()<timeout):                     #fast blink
        #       b.set_light(led_num,'on',False)
        #      time.sleep(0.5)
        #     b.set_light(led_num,'on',True)
        #    time.sleep(0.5)

    b.set_light(led_num, 'on', False)
Beispiel #34
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class HueConnector(Connector):
    def __init__(self, backend, ip):
        super().__init__(backend)

        self.bridge = Bridge(ip)
        self.bridge.connect()

        api = self.bridge.get_api()

        self.light_indices = {}
        for idx, data in api["lights"].items():
            self.light_indices[data["name"]] = int(idx)

        self.group_indices = {}
        for idx, data in api["groups"].items():
            self.group_indices[data["name"]] = int(idx)

        #pprint(api)

    def recv(self, msg):
        if not isinstance(msg, RoomLightsMessage):
            return

        if isinstance(msg, SetPresetCommand):
            self.apply_config(msg.preset)

    def apply_config(self, config):
        for c in config:
            lights, preset = c
            for light in lights:
                if light.startswith("Group:"):
                    name = light[6:]
                    index_set = self.group_indices
                    set_func = self.bridge.set_group
                else:
                    name = light
                    index_set = self.light_indices
                    set_func = self.bridge.set_light

                idx = index_set.get(name)
                if idx:
                    set_func(idx, preset.phue_dict())
                else:
                    print("Warning: Light or group with name '{}' unknown.".
                          format(name))
Beispiel #35
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class HueService(ParentService):
    def __init__(self, ip=None):
        self.ip = ip
        self.id = None
        self.bridge = Bridge(self.ip)

    def get_function(self, message=None):
        api = self.bridge.get_api()
        for each_light in api['lights']:
            if (api['lights'][each_light]['name'].lower() == message.get(
                    "bulb_name", "none").lower()):
                self.id = each_light

        return self.toggle

    def toggle(self):
        self.bridge.connect()
        curr_state = self.bridge.get_light(int(self.id), 'on')
        if curr_state:
            self.bridge.set_light(int(self.id), 'on', False)
        else:
            self.bridge.set_light(int(self.id), 'on', True)
Beispiel #36
0
def init():
    global light
    global b

    b = Bridge('192.168.0.170')
    b.connect()

    # Get the bridge state (This returns the full dictionary that you can explore)
    print(b.get_api())

    lights = b.lights

    # Print light names
    for l in lights:
        if l.name == "Cal's light":
            light = l
            print("light found")
            break

    if light is None:
        raise Exception("no light found")
    light.transitiontime = 10
    light.on = True
Beispiel #37
0
import web
from phue import Bridge

urls = (
	'/', 'index'
	)
bridge = Bridge('192.168.1.42', 'e9a353626dcf16710e53f9a2ae2407b')
bridge.get_api()

class index:
	def GET(self):
		render = web.template.render('')
		lights = bridge.get_light_objects('list')
		return render.index(lights)

if __name__ == "__main__":
    app = web.application(urls, globals())
    app.run()
Beispiel #38
0
#!/usr/bin/env python

from phue import Bridge
import pprint
import json
import os

bridge = Bridge('10.0.1.2')
bridge.connect()

pprint.pprint(bridge.get_api())

sensors = {
    "00:00:00:00:00:40:92:15-f2": "Bedroom Door",
    "00:00:00:00:00:42:06:3b-f2": "Bedroom Nightstand",
    "00:00:00:00:00:43:c1:9b-f2": "Office Door",
    "00:00:00:00:00:43:1c:9f-f2": "Front Door",
}

lights = {
    "00:17:88:01:00:b1:8a:1d-0b": "Bedroom - Alicia",
    "00:17:88:01:00:1c:57:ea-0b": "Bedroom - Alicia (Under)",
    "00:17:88:01:00:b1:91:e2-0b": "Bedroom - Tim",
    "00:17:88:01:00:1c:57:ae-0b": "Bedroom - Tim (Under)",
    
    "00:17:88:01:00:ba:20:96-0b": "Living Room 1",
    "00:17:88:01:00:bf:d8:5c-0b": "Living Room 2",
    "00:17:88:01:00:b6:43:01-0b": "Living Room Outer",
    "00:17:88:01:00:b1:bf:53-0b": "Kitchen Left",
    "00:17:88:01:00:b6:43:72-0b": "Kitchen Right",
Beispiel #39
0
            b.set_light(index + 1, change_command)
        time.sleep(2.9)


def lights_off():
    off_command = {'transitiontime': 10, 'on': False}
    b.set_light(range(1, number_of_lights+1), off_command)


b = Bridge(hue_bridge_ip)

# If the app is not registered and the button is not pressed, press the button and call connect() (this only needs to be run a single time)
b.connect()

# Get the bridge state (This returns the full dictionary that you can explore)
b.get_api()


new_file = mono_only(which_file)
file_data = wav_data(which_file)
file_time = wav_frames(which_file)
size_chunks = wav_len(file_data, file_time)
the_chunks = chunks(file_data, size_chunks)
find_notes = note_conversion(the_chunks)
map_of_notes = notes_map(find_notes)
map_of_note_counter = counter_for_note_map(map_of_notes)
play_song()
lights_on()
note_to_color(map_of_note_counter)
lights_off()
Beispiel #40
0
#Phillips Hue Home automation project
#Allows control of Phillips Hue Bulbs

from tkinter import *
from tkinter import ttk
import time
import urllib.request
import phue
from phue import Bridge

b = Bridge('192.168.1.151')  #Replace with your Phllips Hue Hub Address

try:
    b.connect()
    bridgeState = b.get_api()

except:
    print("Failed to connect to bridge")

lights = b.lights

for lightBulb in lights:
    print(lightBulb.name)

root = Tk()
root.style = ttk.Style()
root.style.theme_use('clam')
#root.configure(background='black')

frame = Frame(root)
frame.grid(row=0)
Beispiel #41
0
class Hue(object):
    """
    Plugin to interact with Philips Hue devices
    @author: Fabio "BlackLight" Manganiello <*****@*****.**>
    @depend: Philips Hue phue Python bridge [pip install phue]
    """

    __hue = None
    __hue_lock = threading.RLock()

    def __init__(self, lightbulbs=None):
        """
        bridge -- Name or IP address of the Philips Hue bridge host
        lightbulbs -- Lightbulbs to act on - single lightbulb name or comma separated list.
            In case nothing is passed, the plugin will act on all the lightbulbs connected to the bridge
        """
        self.__config = Config.get_config()
        self.__logger = Logger.get_logger(__name__)

        self.bridge_address = self.__config.get('hue.bridge')
        self.lightbulbs = self.__config.get('hue.lightbulbs')
        self.connected = False

        if self.lightbulbs:
            m = re.split('\s*,\s*', self.lightbulbs)
            self.lightbulbs = m or [self.lightbulbs]

        self.__logger.info({
            'msg_type': 'Hue bridge started',
            'bridge': self.bridge_address,
            'lightbulbs': self.lightbulbs or None,
        })

    @classmethod
    def get_hue(cls):
        """
        Static helper used for rules.xml <action> tags of type Python, which are run through eval().
        Thread-safe singleton to access or initialize the static default hue object
        """
        cls.__hue_lock.acquire()
        try:
            if cls.__hue is None:
                cls.__hue = Hue()
        finally:
            cls.__hue_lock.release()
        return cls.__hue

    def connect(self):
        " Connect to the Philips Hue bridge "

        if self.connected:
            return

        self.__logger.info({
            'msg_type': 'Connecting to the Hue bridge',
        })

        self.bridge = Bridge(self.bridge_address)
        self.bridge.connect()
        self.bridge.get_api()

        if not self.lightbulbs:
            self.lightbulbs = []
            for light in self.bridge.lights:
                self.lightbulbs.append(light.name)

        self.__logger.info({
            'msg_type': 'Connected to the Hue bridge',
            'lightbulbs': self.lightbulbs,
        })

        self.connected = True
        return self

    def is_connected(self):
        " Return true if we are connected to the bridge "
        return self.connected

    def set_on(self, on):
        """
        Set the lightbulbs on status
        on -- If False, turn the lights off, otherwise turn them on
        """

        self.__logger.info({
            'msg_type': 'Set lightbulbs on',
            'on': on,
        })

        for light in self.lightbulbs:
            self.bridge.set_light(light, 'on', on)
            if on:
                self.bridge.set_light(light, 'bri', 255)
        return self

    def set_bri(self, bri):
        """
        Set the lightbulbs brightness
        bri -- Brightness value, in range [0-255]
        """

        self.__logger.info({
            'msg_type': 'Set lightbulbs brightness',
            'brightness': bri,
        })

        if bri == 0:
            for light in self.lightbulbs:
                self.bridge.set_light(light, 'on', False)
        else:
            for light in self.lightbulbs:
                if not self.bridge.get_light(light, 'on'):
                    self.bridge.set_light(light, 'on', True)

        self.bridge.set_light(self.lightbulbs, 'bri', bri)
        return self

    def set_sat(self, sat):
        """
        Set the lightbulbs saturation
        sat -- Saturation value, in range [0-500]
        """

        self.__logger.info({
            'msg_type': 'Set lightbulbs saturation',
            'saturation': sat,
        })

        self.bridge.set_light(self.lightbulbs, 'sat', sat)
        return self

    def set_hue(self, hue):
        """
        Set the lightbulbs hue
        hue -- Hue/tint value, in range [0-65535]
        """

        self.__logger.info({
            'msg_type': 'Set lightbulbs hue',
            'saturation': hue,
        })

        self.bridge.set_light(self.lightbulbs, 'hue', hue)
        return self
Beispiel #42
0
class Control:
    nest = None
    bridge = None

    def __init__(self):
        global logger
        logger = logging.getLogger(__name__)
        # connect to nest
        try:
            from nest import Nest
            self.nest = Nest(
                username=settings.NEST_LOGIN,
                password=settings.NEST_PASS
            )
            self.nest.login()
            self.nest.get_status()
        except:
            logger.error("Unable to connect to NEST.")
        # connect to phillips hue
        self.bridge = Bridge(
            settings.HUE_BRIDGE
        )
        try:
            self.bridge.connect()
            self.bridge.get_api()
        except:
            logger.error("Unable to connect to Hue.")

    def execute_command(self, command):
        if command.action == 'power':
            light_state = (command.value == 'on')
            for light_index in settings.LIGHT_GROUPS[command.room]:
                logger.debug('Setting light %s: %s' % (
                    str(light_index),
                    str(light_state)
                ))
                self.bridge.set_light(light_index, 'on', light_state)
                if light_state:
                    # reset color
                    self.bridge.set_light(light_index, 'hue', 15331)
                    self.bridge.set_light(light_index, 'sat', 121)
            return True
        elif command.action == 'dim':
            for light_index in settings.LIGHT_GROUPS[command.room]:
                brightness = int(255 * (command.value*0.1))
                logger.debug('Setting bright %s: %s' % (
                    str(light_index),
                    str(brightness)
                ))
                self.bridge.set_light(light_index, 'bri', brightness)
            return True
        elif command.action == 'hue':
            curr_group = settings.LIGHT_GROUPS[command.room]
            for index, light_index in enumerate(curr_group):
                # iterates over each color for fades, gradients,etc
                value = command.value[index % len(command.value)]
                logger.debug('Setting hue %s: %s' % (
                    str(light_index), value
                ))
                self.bridge.set_light(light_index, 'on', True)
                self.bridge.set_light(light_index, 'hue', value)
                self.bridge.set_light(light_index, 'sat', 255)
            return True
        elif command.action == 'temperature':
            if not self.nest:
                logger.error('Nest thermostat not initialized.')
                return False
            if command.value:
                self.nest.set_temperature(command.value)
                return True
            else:
                logger.error('Could not determine a temperature.')
        return False
Beispiel #43
0
class HuePlugin(IPlugin):
    """
    Abstraction of the Hue plugin.
    """
    def __init__(self):
        IPlugin.__init__(self)
        self.command_priority = 1
        self.log = logging.getLogger(__name__)
        self.voice = None
        self.bridge = None
        self.lights = mc.get('footman_lights')
        if not self.lights:
            self.bridge = Bridge(ip=HUE_IP_ADDRESS, username=HUE_USER)
            self.api_data = self.bridge.get_api()
            self.lights = [self.api_data['lights'][key]['name'] for key in self.api_data['lights'].keys()]
            mc.set('footman_lights', self.lights)

        self.commands = {
            '.*(?P<command>turn on|turn off|dim|bright|crazy).*(?P<light>' + '|'.join([l.lower() for l in self.lights]) +
            '|all).*light.*': [
                {
                    'command': self.command,
                    'args': (None, None,),
                    'kwargs': {},
                    'command_priority': 0,
                }
            ]
        }

    def command(self, command_dict, comm_text, light_text):
        """
        Give the robot a command
        """

        if comm_text:
            command_text = comm_text
        else:
            command_text = command_dict['command']

        if light_text:
            light_id_text = light_text
        else:
            light_id_text = command_dict['light']

        if not self.voice:
            self.instantiate_voice()

        if not self.bridge:
            self.bridge = Bridge(ip=HUE_IP_ADDRESS, username=HUE_USER)

        if light_id_text == 'all' and command_text == 'turn on':
            self.bridge.set_light([str(light) for light in self.lights], 'on', True)
            self.bridge.set_light([str(light) for light in self.lights], 'bri', 127)
            self.voice.say({}, 'All lights turned on')
        elif light_id_text == 'all' and command_text == 'turn off':
            self.bridge.set_light([str(light) for light in self.lights], 'on', False)
            self.voice.say({}, 'All lights turned off')
        elif light_id_text == 'all' and command_text == 'bright':
            self.bridge.set_light([str(light) for light in self.lights], 'on', False)
            self.bridge.set_light([str(light) for light in self.lights], 'bri', 254)
        elif light_id_text == 'all' and command_text == 'dim':
            self.bridge.set_light([str(light) for light in self.lights], 'on', False)
            self.bridge.set_light([str(light) for light in self.lights], 'bri', 25)
            self.voice.say({}, 'All lights dimmed')
        elif light_id_text == 'all' and command_text == 'crazy':
            self.bridge.set_light([str(light) for light in self.lights], 'on', False)
            self.bridge.set_light([str(light) for light in self.lights], 'effect', 'colorloop')
            self.voice.say({}, 'All lights rotating colors')
        elif command_text == 'turn on':
            for light in self.lights:
                if light.lower() == light_id_text:
                    self.bridge.set_light(str(light), 'on', True)
                    self.bridge.set_light(str(light), 'bri', 127)
                    self.voice.say({}, light + ' light turned on')
        elif command_text == 'turn off':
            for light in self.lights:
                if light.lower() == light_id_text:
                    self.bridge.set_light(str(light), 'on', False)
                    self.voice.say({}, light + ' light turned off')
        elif command_text == 'bright':
            for light in self.lights:
                if light.lower() == light_id_text:
                    self.bridge.set_light(str(light), 'bri', 254)
                    self.voice.say({}, light + ' light brightened')
        elif command_text == 'dim':
            for light in self.lights:
                if light.lower() == light_id_text:
                    self.bridge.set_light(str(light), 'bri', 25)
                    self.voice.say({}, light + ' light dimmed')
        elif command_text == 'crazy':
            for light in self.lights:
                if light.lower() == light_id_text:
                    self.bridge.set_light(str(light), 'effect', 'colorloop')
                    self.voice.say({}, light + ' light rotating colors')

        return None

    def instantiate_voice(self):
        """
        We need to separately instatiate this so yapsy doesn't get confused.
        """
        from footman.plugins.voice import VoicePlugin
        self.voice = VoicePlugin()
        return None
Beispiel #44
0
#!/usr/bin/python

# AutoAuroDX
# hueTesting.py (some simple bits to test API behavior)
# Adam J. Bauman
#
# Real-time Philips Hue light programming based off hue and intensity averages of PC monitor display.

import datetime, time
import os
from phue import Bridge

myBridge = Bridge('192.168.1.25')

myBridge.connect()

myBridge.get_api()
myBridge.set_light(1, 'on', True)
myBridge.set_light(1, 'bri', 127, transitiontime=0)
myBridge.set_light(1, 'effect', 'colorloop', transitiontime=0)

raw_input('Press any key to continue... ')

myBridge.set_light(1, 'effect', 'none')

print(myBridge.get_light(1, 'hue'))

Beispiel #45
0
__author__ = 'sander'

from phue import Bridge


b=Bridge(ip="192.168.2.9")


#b.connect()

ap = b.get_api()
#grp = b.get_group(1)
scn = b.get_scene(u'e07a35d7e-on-0')
print scn
#b.set_light("Tafel",'on',True)
Beispiel #46
0
#!/usr/bin/python
from flask import Flask, render_template, request
from phue import Bridge
app = Flask(__name__)
ip = '10.0.1.128'
b = Bridge(ip)
b.connect()
b.get_api()
lights = b.get_light_objects()


@app.route("/")
def index():
    return render_template('index.html')


@app.route("/changeColor")
def changeColor():
    h = int(request.args.get('h'))
    s = int(request.args.get('s'))
    l = int(request.args.get('l'))
    b.get_api()
    lights = b.get_light_objects()
    filteredLights = filter(lambda a: a.name != 'Bedside lamp', lights)
    for light in filteredLights:
        light.hue = h
        light.saturation = s
        light.brightness = l
    return "ayy lmao"

Beispiel #47
0
    def run(self):
        b = Bridge(self.device.get_ip())
        b.connect()
        logger.info('Bridge state: %s' % str(b.get_api()))
        lights = {}
        next_action = None
        while(self._in_service()):
            if next_action:
                logger.info('Changing... %s' % str(next_action))
                light_id = next_action['id']
                next_status = next_action['status']
                if light_id in lights \
                   and lights[light_id]['last_status'] != next_status:
                    logger.info('Change: %s, %s' % (light_id, next_status))
                    if lights[light_id]['last_status'] is None:
                        lights[light_id]['last_status'] = {}
                    last_status = lights[light_id]['last_status']
                    light = lights[light_id]['device']
                    if next_status['on']:
                        last_status['on'] = next_status['on']
                        light.on = next_status['on']
                    if 'hue' in next_status:
                        last_status['hue'] = next_status['hue']
                        light.hue = next_status['hue']
                    if 'saturation' in next_status:
                        last_status['saturation'] = next_status['saturation']
                        light.saturation = next_status['saturation']
                    if 'brightness' in next_status:
                        last_status['brightness'] = next_status['brightness']
                        light.brightness = next_status['brightness']
                    if 'on' in next_status and \
                       last_status['on'] != next_status['on']:
                        last_status['on'] = next_status['on']
                        light.on = next_status['on']
                else:
                    logger.info('Ignored: %s, %s' % (light_id, next_status))
            logger.debug('Retrieving status of lights...')
            current = {}
            added = []
            removed = []
            try:
                for l in b.lights:
                    current[b.get_light_id_by_name(l.name)] = l
                for lid, light in current.items():
                    if lid not in lights:
                        added.append(lid)
                for lid, light in lights.items():
                    if lid not in current:
                        removed.append(lid)
                for lid in added:
                    lights[lid] = {'device': current[lid], 'last_status': None}
                    msg = {'id': lid, 'action': 'added',
                           'name': current[lid].name,
                           'topic': {'light': get_light_topic(self.device.udn,
                                                              lid)}}
                    self.mqtt_client.publish(get_light_topic(self.device.udn,
                                                             lid),
                                             payload=json.dumps(msg))
                for lid in removed:
                    old = lights[lid]['device']
                    del lights[lid]
                    msg = {'id': lid, 'action': 'removed', 'name': old.name,
                           'topic': {'light': get_light_topic(self.device.udn,
                                                              lid)}}
                    self.mqtt_client.publish(get_light_topic(self.device.udn,
                                                             lid),
                                             payload=json.dumps(msg))
                for lid, light_entry in lights.items():
                    light = light_entry['device']
                    status = {'on': light.on, 'saturation': light.saturation,
                              'hue': light.hue, 'brightness': light.brightness}
                    if status != light_entry['last_status']:
                        logger.debug('%s: status=%s' %
                                     (light.name, str(status)))
                        light_entry['last_status'] = status
                        topic = '%s/status' % get_light_topic(self.device.udn,
                                                              lid)
                        self.mqtt_client.publish(topic,
                                                 payload=json.dumps(status))
            except:
                logger.warning('Unexpected error: %s' % sys.exc_info()[0])

            logger.debug('Retrieving finished')
            try:
                next_action = self.actions.get(True, self.interval)
            except Queue.Empty:
                next_action = None