Beispiel #1
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 def get_shots_dir(self):
     '''
     return the absolute filepath to the shots directory of the current project
     '''
     return os.path.join(
         self._project_dir,
         pipeline_io.get_project_info(self._project_dir, "shots_dir"))
Beispiel #2
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 def get_reference_geo_dir(self):
     '''
     return the absolute filepath to the reference geometry directory of the current project
     '''
     return os.path.join(
         self._project_dir,
         pipeline_io.get_project_info(self._project_dir, "reference_dir"))
Beispiel #3
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 def get_tools_dir(self):
     '''
     return the absolute filepath to the tools directory of the current project (project-specific maya scripts are here)
     '''
     return os.path.join(
         self._project_dir,
         pipeline_io.get_project_info(self._project_dir, "tools_dir"))
Beispiel #4
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 def get_templates_dir(self):
     '''
     return the absolute filepath to the templates directory of the current project
     (in a nuke pipeline, this is the template directory)
     '''
     return os.path.join(
         self._project_dir,
         pipeline_io.get_project_info(self._project_dir, "templates_dir"))
Beispiel #5
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 def get_hda_dir(self):
     '''
     return the absolute filepath to the assembly directory of the current project
     (in a houdini pipeline, this is the hda directory)
     '''
     return os.path.join(
         self._project_dir,
         pipeline_io.get_project_info(self._project_dir, "hda_dir"))