def get_shots_dir(self): ''' return the absolute filepath to the shots directory of the current project ''' return os.path.join( self._project_dir, pipeline_io.get_project_info(self._project_dir, "shots_dir"))
def get_reference_geo_dir(self): ''' return the absolute filepath to the reference geometry directory of the current project ''' return os.path.join( self._project_dir, pipeline_io.get_project_info(self._project_dir, "reference_dir"))
def get_tools_dir(self): ''' return the absolute filepath to the tools directory of the current project (project-specific maya scripts are here) ''' return os.path.join( self._project_dir, pipeline_io.get_project_info(self._project_dir, "tools_dir"))
def get_templates_dir(self): ''' return the absolute filepath to the templates directory of the current project (in a nuke pipeline, this is the template directory) ''' return os.path.join( self._project_dir, pipeline_io.get_project_info(self._project_dir, "templates_dir"))
def get_hda_dir(self): ''' return the absolute filepath to the assembly directory of the current project (in a houdini pipeline, this is the hda directory) ''' return os.path.join( self._project_dir, pipeline_io.get_project_info(self._project_dir, "hda_dir"))