Beispiel #1
0
	def __init__(self, session_bus, dbus_ns):
		PlayerEvents.__init__(self)
		self.session_bus    = session_bus
		self.dbus_ns = dbus_ns
		
		self.session_bus = dbus.SessionBus()
		self.dbus_object = self.session_bus.get_object ('org.freedesktop.DBus', '/org/freedesktop/DBus')
		self.dbus_iface = dbus.Interface(self.dbus_object, 'org.freedesktop.DBus')
Beispiel #2
0
    def __init__(self, session_bus, dbus_ns):
        PlayerEvents.__init__(self)
        self.session_bus = session_bus
        self.dbus_ns = dbus_ns

        self.session_bus = dbus.SessionBus()
        self.dbus_object = self.session_bus.get_object(
            'org.freedesktop.DBus', '/org/freedesktop/DBus')
        self.dbus_iface = dbus.Interface(self.dbus_object,
                                         'org.freedesktop.DBus')
 def __init__(self, session_bus):
     PlayerEvents.__init__(self,
                           songChange=False,
                           elapsedChange=True,
                           stateChange=True)
     self.session_bus = session_bus
	def __init__(self, session_bus):
		PlayerEvents.__init__(self, songChange = False, elapsedChange = True, stateChange = True)
		self.session_bus = session_bus
	def __init__(self, session_bus):
		Quodlibet.QuodlibetAPI.__init__(self, session_bus)
		PlayerEvents.__init__(self)
		self.signalReceivers = []
 def __init__(self, session_bus):
     Banshee.BansheeAPI.__init__(self, session_bus)
     PlayerEvents.__init__(self)
     self.__name__ = "Banshee"
Beispiel #7
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	def __init__(self, session_bus):
		Exaile.ExaileAPI.__init__(self, session_bus)
		PlayerEvents.__init__(self)
		self.__name__ = "Exaile"
	def __init__(self, session_bus):
		Banshee.BansheeAPI.__init__(self, session_bus)
		PlayerEvents.__init__(self)
		self.__name__ = "Banshee"
Beispiel #9
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	def __init__(self, name, songChange = True, elapsedChange = True, stateChange = True):
		PlayerEvents.__init__(self)
		self.__name__ = name
		self.emitSongChangeEvents    = songChange
		self.emitElapsedChangeEvents = elapsedChange
		self.emitStateChangeEvents   = stateChange
Beispiel #10
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 def __init__(self, session_bus):
     Rhythmbox.RhythmboxAPI.__init__(self, session_bus)
     PlayerEvents.__init__(self)
Beispiel #11
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 def __init__(self, session_bus):
     Quodlibet.QuodlibetAPI.__init__(self, session_bus)
     PlayerEvents.__init__(self)
     self.signalReceivers = []
	def __init__(self, session_bus):
		Rhythmbox.RhythmboxAPI.__init__(self, session_bus)
		PlayerEvents.__init__(self)