def disconnect(self):
     PlayerEvents.disconnect(self)
Beispiel #2
0
 def disconnect(self):
     PlayerEvents.disconnect(self)
     if self.timer != None:
         gobject.source_remove(self.timer)
	def disconnect(self):
		PlayerEvents.disconnect(self)
Beispiel #4
0
	def disconnect(self):
		PlayerEvents.disconnect(self)
		if self.timer != None:
			gobject.source_remove(self.timer)