Beispiel #1
0
    def kill_fn(job_list):
        if not ask("Kill %d job(s) ?" % len(job_list), parent=parent):
            return

        for j in job_list:
            j.kill('plow-wrangler')

        if refreshCallback:
            refreshCallback()
Beispiel #2
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    def kill_fn(job_list):
        if not ask("Kill %d job(s) ?" %  len(job_list), parent=parent):
            return

        for j in job_list:
            j.kill('plow-wrangler')

        if refreshCallback:
            refreshCallback()
Beispiel #3
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    def action_on_tasks(fn, job_list, dead=False):
        if dead:
            states = [plow.client.TaskState.DEAD]
        else:
            states = []

        tasks = list(chain.from_iterable(j.get_tasks(states=states) for j in job_list))

        if not tasks:
            return

        msg = "Run %r on %d jobs  (%d tasks) ?" % (fn.__name__, len(job_list), len(tasks))
        if not ask(msg, parent=parent):
            return

        if tasks:
            fn(tasks=tasks)
            if refreshCallback:
                refreshCallback()  
Beispiel #4
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    def action_on_tasks(fn, job_list, dead=False):
        if dead:
            states = [plow.client.TaskState.DEAD]
        else:
            states = []

        tasks = list(
            chain.from_iterable(j.get_tasks(states=states) for j in job_list))

        if not tasks:
            return

        msg = "Run %r on %d jobs  (%d tasks) ?" % (fn.__name__, len(job_list),
                                                   len(tasks))
        if not ask(msg, parent=parent):
            return

        if tasks:
            fn(tasks=tasks)
            if refreshCallback:
                refreshCallback()