Beispiel #1
0
 def clickHandler(self, event):
     return OpenStack.clickHandler(self, event)
 def clickHandler(self, event):
     if self.cards:
         return OpenStack.clickHandler(self, event)
     else:
         return TalonStack.clickHandler(self, event)
Beispiel #3
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 def clickHandler(self, event):
     if self._dropKingClickHandler(event):
         return 1
     return OpenStack.clickHandler(self, event)
Beispiel #4
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 def clickHandler(self, event):
     if self.cards and not self.cards[-1].face_up:
         return self.game.dealCards(sound=True)
     return OpenStack.clickHandler(self, event)
Beispiel #5
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 def clickHandler(self, event):
     return OpenStack.clickHandler(self, event)
Beispiel #6
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 def clickHandler(self, event):
     if self._dropKingClickHandler(event):
         return 1
     return OpenStack.clickHandler(self, event)
Beispiel #7
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 def clickHandler(self, event):
     if self.cards and not self.cards[-1].face_up:
         return self.game.dealCards(sound=True)
     return OpenStack.clickHandler(self, event)
Beispiel #8
0
 def clickHandler(self, event):
     if self.cards:
         return OpenStack.clickHandler(self, event)
     else:
         return TalonStack.clickHandler(self, event)