def clickHandler(self, event): return OpenStack.clickHandler(self, event)
def clickHandler(self, event): if self.cards: return OpenStack.clickHandler(self, event) else: return TalonStack.clickHandler(self, event)
def clickHandler(self, event): if self._dropKingClickHandler(event): return 1 return OpenStack.clickHandler(self, event)
def clickHandler(self, event): if self.cards and not self.cards[-1].face_up: return self.game.dealCards(sound=True) return OpenStack.clickHandler(self, event)