Beispiel #1
0
 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.slotInsert()
     elif key == Qt.Key_Delete:
         self.delete()
     else:
         QDialog.keyPressEvent(self, event)
Beispiel #2
0
 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.slotInsert()
     elif key == Qt.Key_Delete:
         self.delete()
     else:
         QDialog.keyPressEvent(self, event)
Beispiel #3
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 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.newEntry()
         return
     if key == Qt.Key_Delete:
         self.delete()
         event.ignore()
         return
     QDialog.keyPressEvent(self, event)
Beispiel #4
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 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.newEntry()
         return
     if key == Qt.Key_Delete:
         self.delete()
         event.ignore()
         return
     QDialog.keyPressEvent(self, event)
Beispiel #5
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 def keyPressEvent(self, event):
     """ESC selects default answer"""
     if not self.client.game or self.client.game.autoPlay:
         return
     if event.key() in [Qt.Key_Escape, Qt.Key_Space]:
         self.selectButton()
         event.accept()
     else:
         for btn in self.buttons:
             if str(event.text()).upper() == btn.message.shortcut:
                 self.selectButton(btn)
                 event.accept()
                 return
         QDialog.keyPressEvent(self, event)
Beispiel #6
0
 def keyPressEvent(self, event):
     """ESC selects default answer"""
     if not self.client.game or self.client.game.autoPlay:
         return
     if event.key() in [Qt.Key_Escape, Qt.Key_Space]:
         self.selectButton()
         event.accept()
     else:
         for btn in self.buttons:
             if str(event.text()).upper() == btn.message.shortcut:
                 self.selectButton(btn)
                 event.accept()
                 return
         QDialog.keyPressEvent(self, event)