Ejemplo n.º 1
0
 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.slotInsert()
     elif key == Qt.Key_Delete:
         self.delete()
     else:
         QDialog.keyPressEvent(self, event)
Ejemplo n.º 2
0
 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.slotInsert()
     elif key == Qt.Key_Delete:
         self.delete()
     else:
         QDialog.keyPressEvent(self, event)
Ejemplo n.º 3
0
 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.newEntry()
         return
     if key == Qt.Key_Delete:
         self.delete()
         event.ignore()
         return
     QDialog.keyPressEvent(self, event)
Ejemplo n.º 4
0
Archivo: games.py Proyecto: KDE/kajongg
 def keyPressEvent(self, event):
     """use insert/delete keys for insert/delete"""
     key = event.key()
     if key == Qt.Key_Insert:
         self.newEntry()
         return
     if key == Qt.Key_Delete:
         self.delete()
         event.ignore()
         return
     QDialog.keyPressEvent(self, event)
Ejemplo n.º 5
0
 def keyPressEvent(self, event):
     """ESC selects default answer"""
     if not self.client.game or self.client.game.autoPlay:
         return
     if event.key() in [Qt.Key_Escape, Qt.Key_Space]:
         self.selectButton()
         event.accept()
     else:
         for btn in self.buttons:
             if str(event.text()).upper() == btn.message.shortcut:
                 self.selectButton(btn)
                 event.accept()
                 return
         QDialog.keyPressEvent(self, event)
Ejemplo n.º 6
0
 def keyPressEvent(self, event):
     """ESC selects default answer"""
     if not self.client.game or self.client.game.autoPlay:
         return
     if event.key() in [Qt.Key_Escape, Qt.Key_Space]:
         self.selectButton()
         event.accept()
     else:
         for btn in self.buttons:
             if str(event.text()).upper() == btn.message.shortcut:
                 self.selectButton(btn)
                 event.accept()
                 return
         QDialog.keyPressEvent(self, event)