Beispiel #1
0
    def _check_area(self):
        """
        Check if the current layout added areas cover the entire rectangle.

        Rectangle given by the extreme points for the added areas.
        """
        self._area_rects = []
        height = self._rows + 1
        area_float_rects = []
        delta = 0.0001
        for index, area in enumerate(self._areas):
            # These areas are used with a small delta to ensure if they are
            # next to each other they will not overlap.
            rectf = QRectF()
            rectf.setLeft(area["column"] + delta)
            rectf.setRight(area["column"] + area["col_span"] - delta)
            rectf.setTop(height - area["row"] - delta)
            rectf.setBottom(height - area["row"] - area["row_span"] + delta)
            rectf.index = index
            rectf.plugin_ids = area["plugin_ids"]
            area_float_rects.append(rectf)

            # These areas are used to calculate the actual total area
            rect = QRectF()
            rect.setLeft(area["column"])
            rect.setRight(area["column"] + area["col_span"])
            rect.setTop(height - area["row"])
            rect.setBottom(height - area["row"] - area["row_span"])
            rect.index = index
            rect.plugin_ids = area["plugin_ids"]

            self._area_rects.append(rect)

        # Check if areas are overlapping!
        for rect_1 in area_float_rects:
            for rect_2 in area_float_rects:
                if rect_1.index != rect_2.index:
                    if rect_1.intersects(rect_2):
                        raise SpyderAPIError(
                            "Area with plugins {0} is overlapping area "
                            "with plugins {1}".format(rect_1.plugin_ids,
                                                      rect_2.plugin_ids))

        # Check the total area (using corner points) versus the sum of areas
        total_area = 0
        tops = []
        rights = []
        for index, rect in enumerate(self._area_rects):
            tops.append(rect.top())
            rights.append(rect.right())
            area = abs(rect.width() * rect.height())
            total_area += area
            self._areas[index]["area"] = area

        if total_area != max(rights)*max(tops):
            raise SpyderAPIError(
                "Areas are not covering the entire section!\n"
                "Either an area is missing or col_span/row_span are "
                "not correctly set!"
            )
    def paintEvent(self, a0: QPaintEvent) -> None:

        super().paintEvent(a0)
        painter = QPainter(self)
        painter.save()
        painter.setRenderHint(QPainter.Antialiasing)
        rect = QRectF(self.margin, self.margin,
                      self.width() - self.margin * 2,
                      self.height() - 2 * self.margin)
        painter.setBrush(Qt.white)
        painter.setPen(Qt.white)
        painter.drawRect(rect)
        painter.restore()
        painter.save()
        painter.setRenderHint(QPainter.Antialiasing)
        pen = QPen()
        pen.setWidth(3)
        painter.setPen(pen)
        path = QPainterPath()
        height, width = rect.height() + self.margin, rect.width() + self.margin
        path.moveTo(self.margin, height)
        path.cubicTo(height * 0.5, width * 0.9, height * 0.9, width * 0.5,
                     height, self.margin)
        painter.drawPath(path)
        painter.restore()
Beispiel #3
0
    def colorBarRect(self, rect):
        """
        Calculate the the rectangle for the color bar

        :param QRectF rect: Bounding rectangle for all components of the scale
        :return: Rectangle for the color bar
        """
        cr = QRectF(rect)
        if self.__data.scaleDraw.orientation() == Qt.Horizontal:
            cr.setLeft(cr.left() + self.__data.borderDist[0])
            cr.setWidth(cr.width() - self.__data.borderDist[1] + 1)
        else:
            cr.setTop(cr.top() + self.__data.borderDist[0])
            cr.setHeight(cr.height() - self.__data.borderDist[1] + 1)
        sda = self.__data.scaleDraw.alignment()
        if sda == QwtScaleDraw.LeftScale:
            cr.setLeft(cr.right() - self.__data.margin -
                       self.__data.colorBar.width)
            cr.setWidth(self.__data.colorBar.width)
        elif sda == QwtScaleDraw.RightScale:
            cr.setLeft(cr.left() + self.__data.margin)
            cr.setWidth(self.__data.colorBar.width)
        elif sda == QwtScaleDraw.BottomScale:
            cr.setTop(cr.top() + self.__data.margin)
            cr.setHeight(self.__data.colorBar.width)
        elif sda == QwtScaleDraw.TopScale:
            cr.setTop(cr.bottom() - self.__data.margin -
                      self.__data.colorBar.width)
            cr.setHeight(self.__data.colorBar.width)
        return cr
Beispiel #4
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    def box_rect(self, rect: QtCore.QRectF):
        self._box_rect = rect

        # Update the scene rect so that it matches how much space we
        # currently want for drawing everything.
        rect.setWidth(rect.width() - 1)
        self.setSceneRect(rect)
Beispiel #5
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    def renderTo(self, plot, dest):
        """
        Render a plot to a file

        Supported formats are:

          - pdf: Portable Document Format PDF
          - ps: Postcript
          - svg: Scalable Vector Graphics SVG
          - all image formats supported by Qt, see QImageWriter.supportedImageFormats()

        Scalable vector graphic formats like PDF or SVG are superior to
        raster graphics formats.

        :param qwt.plot.QwtPlot plot: Plot widget
        :param dest: QPaintDevice, QPrinter or QSvgGenerator instance

        .. seealso::

            :py:meth:`render()`,
            :py:meth:`qwt.painter.QwtPainter.setRoundingAlignment()`
        """
        if isinstance(dest, QPaintDevice):
            w = dest.width()
            h = dest.height()
            rect = QRectF(0, 0, w, h)
        elif isinstance(dest, QPrinter):
            w = dest.width()
            h = dest.height()
            rect = QRectF(0, 0, w, h)
            aspect = rect.width() / rect.height()
            if aspect < 1.0:
                rect.setHeight(aspect * rect.width())
        elif isinstance(dest, QSvgGenerator):
            rect = dest.viewBoxF()
            if rect.isEmpty():
                rect.setRect(0, 0, dest.width(), dest.height())
            if rect.isEmpty():
                rect.setRect(0, 0, 800, 600)
        else:
            raise TypeError("Unsupported destination type %s" % type(dest))
        p = QPainter(dest)
        self.render(plot, p, rect)
Beispiel #6
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def qwtDrawStar1Symbols(painter, points, numPoints, symbol):
    size = symbol.size()
    painter.setPen(symbol.pen())
    sqrt1_2 = np.sqrt(0.5)
    r = QRectF(0, 0, size.width(), size.height())
    for pos in points:
        r.moveCenter(pos.toPoint())
        c = QPointF(r.center())
        d1 = r.width() / 2.0 * (1.0 - sqrt1_2)
        painter.drawLine(r.left() + d1, r.top() + d1, r.right() - d1, r.bottom() - d1)
        painter.drawLine(r.left() + d1, r.bottom() - d1, r.right() - d1, r.top() + d1)
        painter.drawLine(c.x(), r.top(), c.x(), r.bottom())
        painter.drawLine(r.left(), c.y(), r.right(), c.y())
Beispiel #7
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def qwtDrawSvgSymbols(painter, points, numPoints, renderer, symbol):
    if renderer is None or not renderer.isValid():
        return
    viewBox = QRectF(renderer.viewBoxF())
    if viewBox.isEmpty():
        return
    sz = QSizeF(symbol.size())
    if not sz.isValid():
        sz = viewBox.size()
    sx = sz.width() / viewBox.width()
    sy = sz.height() / viewBox.height()
    pinPoint = QPointF(viewBox.center())
    if symbol.isPinPointEnabled():
        pinPoint = symbol.pinPoint()
    dx = sx * (pinPoint.x() - viewBox.left())
    dy = sy * (pinPoint.y() - viewBox.top())
    for pos in points:
        x = pos.x() - dx
        y = pos.y() - dy
        renderer.render(painter, QRectF(x, y, sz.width(), sz.height()))
Beispiel #8
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    def draw(self, painter):
        """
        Draw the scale

        :param QPainter painter: Painter
        """
        self.__data.scaleDraw.draw(painter, self.palette())
        if (self.__data.colorBar.isEnabled and self.__data.colorBar.width > 0
                and self.__data.colorBar.interval.isValid()):
            self.drawColorBar(painter, self.colorBarRect(self.contentsRect()))

        r = QRectF(self.contentsRect())
        if self.__data.scaleDraw.orientation() == Qt.Horizontal:
            r.setLeft(r.left() + self.__data.borderDist[0])
            r.setWidth(r.width() - self.__data.borderDist[1])
        else:
            r.setTop(r.top() + self.__data.borderDist[0])
            r.setHeight(r.height() - self.__data.borderDist[1])

        if not self.__data.title.isEmpty():
            self.drawTitle(painter, self.__data.scaleDraw.alignment(), r)
Beispiel #9
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def qwtDrawGraphicSymbols(painter, points, numPoint, graphic, symbol):
    pointRect = QRectF(graphic.controlPointRect())
    if pointRect.isEmpty():
        return
    sx = 1.0
    sy = 1.0
    sz = symbol.size()
    if sz.isValid():
        sx = sz.width() / pointRect.width()
        sy = sz.height() / pointRect.height()
    pinPoint = QPointF(pointRect.center())
    if symbol.isPinPointEnabled():
        pinPoint = symbol.pinPoint()
    transform = QTransform(painter.transform())
    for pos in points:
        tr = QTransform(transform)
        tr.translate(pos.x(), pos.y())
        tr.scale(sx, sy)
        tr.translate(-pinPoint.x(), -pinPoint.y())
        painter.setTransform(tr)
        graphic.render(painter)
    painter.setTransform(transform)
Beispiel #10
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    def draw(self, painter, rect, flags, text):
        """
        Draw the text in a clipping rectangle

        :param QPainter painter: Painter
        :param QRectF rect: Clipping rectangle
        :param int flags: Bitwise OR of the flags like in for QPainter::drawText()
        :param str text: Text to be rendered
        """
        txt = QwtRichTextDocument(text, flags, painter.font())
        painter.save()
        unscaledRect = QRectF(rect)
        if painter.font().pixelSize() < 0:
            res = qwtScreenResolution()
            pd = painter.device()
            if pd.logicalDpiX() != res.width() or pd.logicalDpiY(
            ) != res.height():
                transform = QTransform()
                transform.scale(
                    res.width() / float(pd.logicalDpiX()),
                    res.height() / float(pd.logicalDpiY()),
                )
                painter.setWorldTransform(transform, True)
                invtrans, _ok = transform.inverted()
                unscaledRect = invtrans.mapRect(rect)
        txt.setDefaultFont(painter.font())
        txt.setPageSize(QSizeF(unscaledRect.width(), QWIDGETSIZE_MAX))
        layout = txt.documentLayout()
        height = layout.documentSize().height()
        y = unscaledRect.y()
        if flags & Qt.AlignBottom:
            y += unscaledRect.height() - height
        elif flags & Qt.AlignVCenter:
            y += (unscaledRect.height() - height) / 2
        context = QAbstractTextDocumentLayout.PaintContext()
        context.palette.setColor(QPalette.Text, painter.pen().color())
        painter.translate(unscaledRect.x(), y)
        layout.draw(painter, context)
        painter.restore()
Beispiel #11
0
    def create_high_dpi_drop_indicator_pixmap(
            self, size: QSizeF, area: DockWidgetArea,
            mode: OverlayMode) -> QPixmap:
        '''
        Create high dpi drop indicator pixmap

        Parameters
        ----------
        size : QSizeF
        area : DockWidgetArea
        mode : OverlayMode

        Returns
        -------
        value : QPixmap
        '''
        border_color = self.icon_color(IconColor.frame_color)
        background_color = self.icon_color(IconColor.window_background_color)

        window = self.public.window()

        # QT version compatibility (TODO necessary for qtpy?)
        device_pixel_ratio = (window.devicePixelRatioF()
                              if hasattr(window, 'devicePixelRatioF')
                              else window.devicePixelRatio())

        pixmap_size = QSizeF(size * device_pixel_ratio)
        pm = QPixmap(pixmap_size.toSize())
        pm.fill(QColor(0, 0, 0, 0))
        p = QPainter(pm)
        pen = p.pen()
        shadow_rect = QRectF(pm.rect())

        base_rect = QRectF()
        base_rect.setSize(shadow_rect.size() * 0.7)
        base_rect.moveCenter(shadow_rect.center())

        # Fill
        shadow_color = self.icon_color(IconColor.shadow_color)
        if shadow_color.alpha() == 255:
            shadow_color.setAlpha(64)

        p.fillRect(shadow_rect, shadow_color)

        # Drop area rect.
        p.save()
        area_rect = QRectF()
        area_line = QLineF()
        non_area_rect = QRectF()

        if area == DockWidgetArea.top:
            area_rect = QRectF(base_rect.x(), base_rect.y(), base_rect.width(),
                               base_rect.height()*.5)
            non_area_rect = QRectF(base_rect.x(), shadow_rect.height()*.5,
                                   base_rect.width(), base_rect.height()*.5)
            area_line = QLineF(area_rect.bottomLeft(), area_rect.bottomRight())
        elif area == DockWidgetArea.right:
            area_rect = QRectF(shadow_rect.width()*.5, base_rect.y(),
                               base_rect.width()*.5, base_rect.height())
            non_area_rect = QRectF(base_rect.x(), base_rect.y(),
                                   base_rect.width()*.5, base_rect.height())
            area_line = QLineF(area_rect.topLeft(), area_rect.bottomLeft())
        elif area == DockWidgetArea.bottom:
            area_rect = QRectF(base_rect.x(), shadow_rect.height()*.5,
                               base_rect.width(), base_rect.height()*.5)
            non_area_rect = QRectF(base_rect.x(), base_rect.y(),
                                   base_rect.width(), base_rect.height()*.5)
            area_line = QLineF(area_rect.topLeft(), area_rect.topRight())
        elif area == DockWidgetArea.left:
            area_rect = QRectF(base_rect.x(), base_rect.y(),
                               base_rect.width()*.5, base_rect.height())
            non_area_rect = QRectF(shadow_rect.width()*.5, base_rect.y(),
                                   base_rect.width()*.5, base_rect.height())
            area_line = QLineF(area_rect.topRight(), area_rect.bottomRight())

        baseSize = base_rect.size()
        if (OverlayMode.container == mode
                and area != DockWidgetArea.center):
            base_rect = area_rect

        p.fillRect(base_rect, background_color)
        if area_rect.isValid():
            pen = p.pen()
            pen.setColor(border_color)
            Color = self.icon_color(IconColor.overlay_color)
            if Color.alpha() == 255:
                Color.setAlpha(64)

            p.setBrush(Color)
            p.setPen(Qt.NoPen)
            p.drawRect(area_rect)
            pen = p.pen()
            pen.setWidth(1)
            pen.setColor(border_color)
            pen.setStyle(Qt.DashLine)
            p.setPen(pen)
            p.drawLine(area_line)

        p.restore()
        p.save()

        # Draw outer border
        pen = p.pen()
        pen.setColor(border_color)
        pen.setWidth(1)
        p.setBrush(Qt.NoBrush)
        p.setPen(pen)
        p.drawRect(base_rect)

        # draw window title bar
        p.setBrush(border_color)
        frame_rect = QRectF(base_rect.topLeft(),
                            QSizeF(base_rect.width(), baseSize.height()/10))
        p.drawRect(frame_rect)
        p.restore()

        # Draw arrow for outer container drop indicators
        if (OverlayMode.container == mode and
                area != DockWidgetArea.center):
            arrow_rect = QRectF()
            arrow_rect.setSize(baseSize)
            arrow_rect.setWidth(arrow_rect.width()/4.6)
            arrow_rect.setHeight(arrow_rect.height()/2)
            arrow_rect.moveCenter(QPointF(0, 0))

            arrow = QPolygonF()
            arrow.append(arrow_rect.topLeft())
            arrow.append(QPointF(arrow_rect.right(), arrow_rect.center().y()))
            arrow.append(arrow_rect.bottomLeft())

            p.setPen(Qt.NoPen)
            p.setBrush(self.icon_color(IconColor.arrow_color))
            p.setRenderHint(QPainter.Antialiasing, True)
            p.translate(non_area_rect.center().x(), non_area_rect.center().y())
            if area == DockWidgetArea.top:
                p.rotate(-90)
            elif area == DockWidgetArea.right:
                ...
            elif area == DockWidgetArea.bottom:
                p.rotate(90)
            elif area == DockWidgetArea.left:
                p.rotate(180)

            p.drawPolygon(arrow)

        pm.setDevicePixelRatio(device_pixel_ratio)
        return pm
Beispiel #12
0
class Colorbar(ChartItem):
    def __init__(self, colormap, v_min, v_max, parent=None):
        """ Displays the chart_tests item in a legend table. """
        super(Colorbar, self).__init__(
        )  # Pycharm / pyLint inspection error. Please ignore
        self.setFlags(QGraphicsItem.ItemIsMovable
                      | QGraphicsItem.ItemIgnoresTransformations)
        self.chartItemFlags = ChartItemFlags.FLAG_NO_LABEL

        self._picture = None
        self._bRect = QRectF(0, 0, 200, 200)

        self.cm = colormap
        self.v_min = v_min
        self.v_max = v_max

        self.font = QFont("Helvetica [Cronyx]", 10, QFont.Normal)
        self.fontFlags = Qt.TextDontClip | Qt.AlignLeft | Qt.AlignVCenter
        self.setVisible(True)

        metrics = QFontMetrics(self.font)
        runWidth = 0

        for entry in [v_min, v_max]:
            w = metrics.width("{}".format(entry))
            if w > runWidth:
                runWidth = w
        self._bRect.setWidth(runWidth + 60)

        self._updatePicture()

    def _updatePicture(self):
        self._picture = QPicture()
        painter = QPainter(self._picture)
        self._generatePicture(painter)
        painter.end()

    def _generatePicture(self, p=QPainter()):
        p.setPen(QPen(QColor("#aaaaaa")))
        p.setBrush(QBrush(QColor(80, 80, 80, 210), Qt.SolidPattern))
        p.drawRoundedRect(self._bRect, 2, 2)

        for n in range(0, 180, 1):
            v = n / 180.0
            a = self.cm(v)
            color = QColor.fromRgbF(a[0], a[1], a[2])

            p.setBrush(QBrush(color))
            p.setPen(QPen(color))
            p.drawRect(QRect(5, 190 - n, 20, -1))

        p.setBrush(QBrush(Qt.transparent))
        p.setPen(QPen(QColor("#FFFFFF")))
        tickRect = QRectF(32, 6, self._bRect.width() - 32, 11)
        p.drawText(tickRect, self.fontFlags, "{}".format(self.v_max))
        # tickRect = QRectF(32, 94, self._bRect.width() - 32, 11)
        # p.drawText(tickRect, self.fontFlags, "{}".format(self.v_max - (self.v_max - self.v_min) / 2.))
        tickRect = QRectF(32, 184, self._bRect.width() - 32, 11)
        p.drawText(tickRect, self.fontFlags, "{}".format(self.v_min))

    def boundingRect(self):
        return self._bRect

    # def shape(self):
    #     path = QPainterPath()
    #     path.addRect(self._bRect)
    #     return path

    def paint(self, p=QPainter(), o=QStyleOptionGraphicsItem(), widget=None):
        if self._picture is None:
            return
        self._picture.play(p)

    def __del__(self):
        _log.debug("Finalizing: {}".format(self))
Beispiel #13
0
    def activate(self, plot, plotRect, options=0x00):
        """
        Recalculate the geometry of all components.
        
        :param qwt.plot.QwtPlot plot: Plot to be layout
        :param QRectF plotRect: Rectangle where to place the components
        :param options: Layout options
        """
        self.invalidate()
        rect = QRectF(plotRect)
        self.__data.layoutData.init(plot, rect)
        if (not (options & self.IgnoreLegend) and plot.legend()
                and not plot.legend().isEmpty()):
            self.__data.legendRect = self.layoutLegend(options, rect)
            region = QRegion(rect.toRect())
            rect = region.subtracted(QRegion(
                self.__data.legendRect.toRect())).boundingRect()
            if self.__data.legendPos == QwtPlot.LeftLegend:
                rect.setLeft(rect.left() + self.__data.spacing)
            elif self.__data.legendPos == QwtPlot.RightLegend:
                rect.setRight(rect.right() - self.__data.spacing)
            elif self.__data.legendPos == QwtPlot.TopLegend:
                rect.setTop(rect.top() + self.__data.spacing)
            elif self.__data.legendPos == QwtPlot.BottomLegend:
                rect.setBottom(rect.bottom() - self.__data.spacing)

        #     +---+-----------+---+
        #     |       Title       |
        #     +---+-----------+---+
        #     |   |   Axis    |   |
        #     +---+-----------+---+
        #     | A |           | A |
        #     | x |  Canvas   | x |
        #     | i |           | i |
        #     | s |           | s |
        #     +---+-----------+---+
        #     |   |   Axis    |   |
        #     +---+-----------+---+
        #     |      Footer       |
        #     +---+-----------+---+

        #  title, footer and axes include text labels. The height of each
        #  label depends on its line breaks, that depend on the width
        #  for the label. A line break in a horizontal text will reduce
        #  the available width for vertical texts and vice versa.
        #  expandLineBreaks finds the height/width for title, footer and axes
        #  including all line breaks.

        dimTitle, dimFooter, dimAxes = self.expandLineBreaks(options, rect)
        if dimTitle > 0:
            self.__data.titleRect.setRect(rect.left(), rect.top(),
                                          rect.width(), dimTitle)
            rect.setTop(self.__data.titleRect.bottom() + self.__data.spacing)
            if (self.__data.layoutData.scale[QwtPlot.yLeft].isEnabled !=
                    self.__data.layoutData.scale[QwtPlot.yRight].isEnabled):
                self.__data.titleRect.setX(rect.left() +
                                           dimAxes[QwtPlot.yLeft])
                self.__data.titleRect.setWidth(rect.width() -
                                               dimAxes[QwtPlot.yLeft] -
                                               dimAxes[QwtPlot.yRight])
        if dimFooter > 0:
            self.__data.footerRect.setRect(rect.left(),
                                           rect.bottom() - dimFooter,
                                           rect.width(), dimFooter)
            rect.setBottom(self.__data.footerRect.top() - self.__data.spacing)
            if (self.__data.layoutData.scale[QwtPlot.yLeft].isEnabled !=
                    self.__data.layoutData.scale[QwtPlot.yRight].isEnabled):
                self.__data.footerRect.setX(rect.left() +
                                            dimAxes[QwtPlot.yLeft])
                self.__data.footerRect.setWidth(rect.width() -
                                                dimAxes[QwtPlot.yLeft] -
                                                dimAxes[QwtPlot.yRight])
        self.__data.canvasRect.setRect(
            rect.x() + dimAxes[QwtPlot.yLeft],
            rect.y() + dimAxes[QwtPlot.xTop],
            rect.width() - dimAxes[QwtPlot.yRight] - dimAxes[QwtPlot.yLeft],
            rect.height() - dimAxes[QwtPlot.xBottom] - dimAxes[QwtPlot.xTop],
        )
        for axis in QwtPlot.AXES:
            if dimAxes[axis]:
                dim = dimAxes[axis]
                scaleRect = self.__data.scaleRect[axis]
                scaleRect.setRect(*self.__data.canvasRect.getRect())
                if axis == QwtPlot.yLeft:
                    scaleRect.setX(self.__data.canvasRect.left() - dim)
                    scaleRect.setWidth(dim)
                elif axis == QwtPlot.yRight:
                    scaleRect.setX(self.__data.canvasRect.right())
                    scaleRect.setWidth(dim)
                elif axis == QwtPlot.xBottom:
                    scaleRect.setY(self.__data.canvasRect.bottom())
                    scaleRect.setHeight(dim)
                elif axis == QwtPlot.xTop:
                    scaleRect.setY(self.__data.canvasRect.top() - dim)
                    scaleRect.setHeight(dim)
                scaleRect = scaleRect.normalized()

        #       +---+-----------+---+
        #       |  <-   Axis   ->   |
        #       +-^-+-----------+-^-+
        #       | | |           | | |
        #       |   |           |   |
        #       | A |           | A |
        #       | x |  Canvas   | x |
        #       | i |           | i |
        #       | s |           | s |
        #       |   |           |   |
        #       | | |           | | |
        #       +-V-+-----------+-V-+
        #       |   <-  Axis   ->   |
        #       +---+-----------+---+

        #  The ticks of the axes - not the labels above - should
        #  be aligned to the canvas. So we try to use the empty
        #  corners to extend the axes, so that the label texts
        #  left/right of the min/max ticks are moved into them.

        self.alignScales(options, self.__data.canvasRect,
                         self.__data.scaleRect)
        if not self.__data.legendRect.isEmpty():
            self.__data.legendRect = self.alignLegend(self.__data.canvasRect,
                                                      self.__data.legendRect)