Beispiel #1
0
    def load(self, shader_name):

        text = self._loader.load(shader_name, 'props.txt')
        args = []
        if text is not None:
            args = parse_args(text)
        code = self._loader.load(shader_name, 'code.py')
        self.shader = Shader(code=code, args=args)
Beispiel #2
0
 def _load_args(self, name):
     args = []
     props = self._loader.load(name, 'props.txt')
     if props is not None:
         args = parse_args(props)
     return args