Beispiel #1
0
    def drawImage(self, theImage, theWidthMM, theLeftOffset, theTopOffset):
        """Helper to draw an image directly onto the QGraphicsScene.
        This is an alternative to using QgsComposerPicture which in
        some cases leaves artifacts under windows.

        The Pixmap will have a transform applied to it so that
        it is rendered with the same resolution as the composition.

        Args:

            * theImage: QImage that will be rendered to the layout.
            * theWidthMM: int - desired width in mm of output on page.
            * theLeftOffset: int - offset from left of page.
            * theTopOffset: int - offset from top of page.

        Returns:
            QGraphicsSceneItem is returned
        Raises:
            None
        """
        LOGGER.debug("InaSAFE Map drawImage called")
        myDesiredWidthMM = theWidthMM  # mm
        myDesiredWidthPX = mmToPoints(myDesiredWidthMM, self.pageDpi)
        myActualWidthPX = theImage.width()
        myScaleFactor = myDesiredWidthPX / myActualWidthPX

        LOGGER.debug("%s %s %s" % (myScaleFactor, myActualWidthPX, myDesiredWidthPX))
        myTransform = QtGui.QTransform()
        myTransform.scale(myScaleFactor, myScaleFactor)
        myTransform.rotate(0.5)
        myItem = self.composition.addPixmap(QtGui.QPixmap.fromImage(theImage))
        myItem.setTransform(myTransform)
        myItem.setOffset(theLeftOffset / myScaleFactor, theTopOffset / myScaleFactor)
        return myItem
Beispiel #2
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    def test_mmPointConversion(self):
        """Test that conversions between pixel and page dimensions work."""

        myDpi = 300
        myPixels = 300
        myMM = 25.4  # 1 inch
        myResult = pointsToMM(myPixels, myDpi)
        myMessage = "Expected: %s\nGot: %s" % (myMM, myResult)
        assert myResult == myMM, myMessage
        myResult = mmToPoints(myMM, myDpi)
        myMessage = "Expected: %s\nGot: %s" % (myPixels, myResult)
        assert myResult == myPixels, myMessage
Beispiel #3
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    def test_mmPointConversion(self):
        """Test that conversions between pixel and page dimensions work."""

        myDpi = 300
        myPixels = 300
        myMM = 25.4  # 1 inch
        myResult = pointsToMM(myPixels, myDpi)
        myMessage = "Expected: %s\nGot: %s" % (myMM, myResult)
        assert myResult == myMM, myMessage
        myResult = mmToPoints(myMM, myDpi)
        myMessage = "Expected: %s\nGot: %s" % (myPixels, myResult)
        assert myResult == myPixels, myMessage
Beispiel #4
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    def renderHtmlToImage(self, theHtml, theWidthMM):
        """Render some HTML to a pixmap.

        Args:
            * theHtml - HTML to be rendered. It is assumed that the html
              is a snippet only, containing no body element - a standard
              header and footer will be appended.
            * theWidthMM- width of the table in mm - will be converted to
              points based on the resolution of our page.
        Returns:
            QImage
        Raises:
            Any exceptions raised by the InaSAFE library will be propagated.
        """
        LOGGER.debug('InaSAFE Map renderHtmlToImage called')

        myWidthPx = mmToPoints(theWidthMM, self.pageDpi)
        self.loadAndWait(theHtmlSnippet=theHtml)
        myFrame = self.webView.page().mainFrame()

        # Using 150dpi as the baseline, work out a standard text size
        # multiplier so that page renders equally well at different print
        # resolutions.
        #myBaselineDpi = 150
        #myFactor = float(self.pageDpi) / myBaselineDpi
        #myFrame.setTextSizeMultiplier(myFactor)

        mySize = myFrame.contentsSize()
        mySize.setWidth(myWidthPx)
        self.webView.page().setViewportSize(mySize)

        myImage = QtGui.QImage(mySize, QtGui.QImage.Format_RGB32)
        myImage.setDotsPerMeterX(dpiToMeters(self.pageDpi))
        myImage.setDotsPerMeterY(dpiToMeters(self.pageDpi))
        # Only works in Qt4.8
        #myImage.fill(QtGui.qRgb(255, 255, 255))
        # Works in older Qt4 versions
        myImage.fill(255 + 255 * 256 + 255 * 256 * 256)
        myPainter = QtGui.QPainter(myImage)
        myFrame.render(myPainter)
        myPainter.end()
        myImage.save('/tmp/test.png')
        return myImage
Beispiel #5
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    def renderHtmlToImage(self, theHtml, theWidthMM):
        """Render some HTML to a pixmap.

        Args:
            * theHtml - HTML to be rendered. It is assumed that the html
              is a snippet only, containing no body element - a standard
              header and footer will be appended.
            * theWidthMM- width of the table in mm - will be converted to
              points based on the resolution of our page.
        Returns:
            QImage
        Raises:
            Any exceptions raised by the InaSAFE library will be propagated.
        """
        LOGGER.debug('InaSAFE Map renderHtmlToImage called')

        myWidthPx = mmToPoints(theWidthMM, self.pageDpi)
        self.loadAndWait(theHtmlSnippet=theHtml)
        myFrame = self.webView.page().mainFrame()

        # Using 150dpi as the baseline, work out a standard text size
        # multiplier so that page renders equally well at different print
        # resolutions.
        #myBaselineDpi = 150
        #myFactor = float(self.pageDpi) / myBaselineDpi
        #myFrame.setTextSizeMultiplier(myFactor)

        mySize = myFrame.contentsSize()
        mySize.setWidth(myWidthPx)
        self.webView.page().setViewportSize(mySize)

        myImage = QtGui.QImage(mySize, QtGui.QImage.Format_RGB32)
        myImage.setDotsPerMeterX(dpiToMeters(self.pageDpi))
        myImage.setDotsPerMeterY(dpiToMeters(self.pageDpi))
        # Only works in Qt4.8
        #myImage.fill(QtGui.qRgb(255, 255, 255))
        # Works in older Qt4 versions
        myImage.fill(255 + 255 * 256 + 255 * 256 * 256)
        myPainter = QtGui.QPainter(myImage)
        myFrame.render(myPainter)
        myPainter.end()
        myImage.save('/tmp/test.png')
        return myImage
Beispiel #6
0
    def drawImage(self, theImage, theWidthMM, theLeftOffset, theTopOffset):
        """Helper to draw an image directly onto the QGraphicsScene.
        This is an alternative to using QgsComposerPicture which in
        some cases leaves artifacts under windows.

        The Pixmap will have a transform applied to it so that
        it is rendered with the same resolution as the composition.

        Args:

            * theImage: QImage that will be rendered to the layout.
            * theWidthMM: int - desired width in mm of output on page.
            * theLeftOffset: int - offset from left of page.
            * theTopOffset: int - offset from top of page.

        Returns:
            QGraphicsSceneItem is returned
        Raises:
            None
        """
        LOGGER.debug('InaSAFE Map drawImage called')
        myDesiredWidthMM = theWidthMM  # mm
        myDesiredWidthPX = mmToPoints(myDesiredWidthMM, self.pageDpi)
        myActualWidthPX = theImage.width()
        myScaleFactor = myDesiredWidthPX / myActualWidthPX

        LOGGER.debug('%s %s %s' %
                     (myScaleFactor, myActualWidthPX, myDesiredWidthPX))
        myTransform = QtGui.QTransform()
        myTransform.scale(myScaleFactor, myScaleFactor)
        myTransform.rotate(0.5)
        myItem = self.composition.addPixmap(QtGui.QPixmap.fromImage(theImage))
        myItem.setTransform(myTransform)
        myItem.setOffset(theLeftOffset / myScaleFactor,
                         theTopOffset / myScaleFactor)
        return myItem