Beispiel #1
0
class Ui_GlyphExportDlg(object):
    def setupUi(self, GlyphExportDlg):
        GlyphExportDlg.setObjectName(_fromUtf8("GlyphExportDlg"))
        GlyphExportDlg.resize(400, 300)
        icon = QtGui.QIcon()
        icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/cmiss_icon.ico")),
                       QtGui.QIcon.Normal, QtGui.QIcon.Off)
        GlyphExportDlg.setWindowIcon(icon)
        self.gridLayout = QtGui.QGridLayout(GlyphExportDlg)
        self.gridLayout.setObjectName(_fromUtf8("gridLayout"))
        self.pushButton = QtGui.QPushButton(GlyphExportDlg)
        self.pushButton.setObjectName(_fromUtf8("pushButton"))
        self.gridLayout.addWidget(self.pushButton, 1, 1, 1, 1)
        spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding,
                                       QtGui.QSizePolicy.Minimum)
        self.gridLayout.addItem(spacerItem, 1, 0, 1, 1)
        self.sceneviewerwidget = SceneviewerWidget(GlyphExportDlg)
        self.sceneviewerwidget.setObjectName(_fromUtf8("_zincWidget"))
        self.gridLayout.addWidget(self.sceneviewerwidget, 0, 0, 1, 2)

        self.retranslateUi(GlyphExportDlg)
        QtCore.QObject.connect(self.pushButton,
                               QtCore.SIGNAL(_fromUtf8("clicked()")),
                               GlyphExportDlg.close)
        QtCore.QMetaObject.connectSlotsByName(GlyphExportDlg)

    def retranslateUi(self, GlyphExportDlg):
        GlyphExportDlg.setWindowTitle(
            _translate("GlyphExportDlg", "BasicMesh", None))
        self.pushButton.setText(_translate("GlyphExportDlg", "&Quit", None))
class Ui_MaterialsAndTextureDlg(object):
    def setupUi(self, MaterialsAndTextureDlg):
        MaterialsAndTextureDlg.setObjectName(_fromUtf8("MaterialsAndTextureDlg"))
        MaterialsAndTextureDlg.resize(400, 300)
        icon = QtGui.QIcon()
        icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/cmiss_icon.ico")), QtGui.QIcon.Normal, QtGui.QIcon.Off)
        MaterialsAndTextureDlg.setWindowIcon(icon)
        self.gridLayout = QtGui.QGridLayout(MaterialsAndTextureDlg)
        self.gridLayout.setObjectName(_fromUtf8("gridLayout"))
        self.pushButton = QtGui.QPushButton(MaterialsAndTextureDlg)
        self.pushButton.setObjectName(_fromUtf8("pushButton"))
        self.gridLayout.addWidget(self.pushButton, 1, 1, 1, 1)
        spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Minimum)
        self.gridLayout.addItem(spacerItem, 1, 0, 1, 1)
        self.sceneviewerwidget = SceneviewerWidget(MaterialsAndTextureDlg)
        self.sceneviewerwidget.setObjectName(_fromUtf8("_zincWidget"))
        self.gridLayout.addWidget(self.sceneviewerwidget, 0, 0, 1, 2)

        self.retranslateUi(MaterialsAndTextureDlg)
        QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), MaterialsAndTextureDlg.close)
        QtCore.QMetaObject.connectSlotsByName(MaterialsAndTextureDlg)

    def retranslateUi(self, MaterialsAndTextureDlg):
        MaterialsAndTextureDlg.setWindowTitle(_translate("MaterialsAndTextureDlg", "Materials", None))
        self.pushButton.setText(_translate("MaterialsAndTextureDlg", "&Quit", None))
class Ui_SimpleShadersDlg(object):
    def setupUi(self, SimpleShadersDlg):
        SimpleShadersDlg.setObjectName("SimpleShadersDlg")
        SimpleShadersDlg.resize(400, 300)
        icon = QtGui.QIcon()
        icon.addPixmap(QtGui.QPixmap(":/cmiss_icon.ico"), QtGui.QIcon.Normal,
                       QtGui.QIcon.Off)
        SimpleShadersDlg.setWindowIcon(icon)
        self.gridLayout = QtGui.QGridLayout(SimpleShadersDlg)
        self.gridLayout.setObjectName("gridLayout")
        self.pushButton = QtGui.QPushButton(SimpleShadersDlg)
        self.pushButton.setObjectName("pushButton")
        self.gridLayout.addWidget(self.pushButton, 1, 1, 1, 1)
        spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding,
                                       QtGui.QSizePolicy.Minimum)
        self.gridLayout.addItem(spacerItem, 1, 0, 1, 1)
        self._sceneviewerwidget = SceneviewerWidget(SimpleShadersDlg)
        self._sceneviewerwidget.setObjectName("_sceneviewerwidget")
        self.gridLayout.addWidget(self._sceneviewerwidget, 0, 0, 1, 2)

        self.retranslateUi(SimpleShadersDlg)
        QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL("clicked()"),
                               SimpleShadersDlg.close)
        QtCore.QMetaObject.connectSlotsByName(SimpleShadersDlg)

    def retranslateUi(self, SimpleShadersDlg):
        SimpleShadersDlg.setWindowTitle(
            QtGui.QApplication.translate("SimpleShadersDlg", "Simple Shaders",
                                         None, QtGui.QApplication.UnicodeUTF8))
        self.pushButton.setText(
            QtGui.QApplication.translate("SimpleShadersDlg", "&Quit", None,
                                         QtGui.QApplication.UnicodeUTF8))
Beispiel #4
0
class Ui_AnimationDeformingHeartDlg(object):
    def setupUi(self, AnimationDeformingHeartDlg):
        AnimationDeformingHeartDlg.setObjectName(
            _fromUtf8("AnimationDeformingHeartDlg"))
        AnimationDeformingHeartDlg.resize(396, 300)
        icon = QtGui.QIcon()
        icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/cmiss_icon.ico")),
                       QtGui.QIcon.Normal, QtGui.QIcon.Off)
        AnimationDeformingHeartDlg.setWindowIcon(icon)
        self.verticalLayout = QtGui.QVBoxLayout(AnimationDeformingHeartDlg)
        self.verticalLayout.setObjectName(_fromUtf8("verticalLayout"))
        self.sceneviewerwidget = SceneviewerWidget(AnimationDeformingHeartDlg)
        sizePolicy = QtGui.QSizePolicy(QtGui.QSizePolicy.Preferred,
                                       QtGui.QSizePolicy.Preferred)
        sizePolicy.setHorizontalStretch(0)
        sizePolicy.setVerticalStretch(1)
        sizePolicy.setHeightForWidth(
            self.sceneviewerwidget.sizePolicy().hasHeightForWidth())
        self.sceneviewerwidget.setSizePolicy(sizePolicy)
        self.sceneviewerwidget.setObjectName(_fromUtf8("sceneviewerwidget"))
        self.verticalLayout.addWidget(self.sceneviewerwidget)
        self.horizontalLayout_2 = QtGui.QHBoxLayout()
        self.horizontalLayout_2.setObjectName(_fromUtf8("horizontalLayout_2"))
        self.playButton = QtGui.QPushButton(AnimationDeformingHeartDlg)
        self.playButton.setObjectName(_fromUtf8("playButton"))
        self.horizontalLayout_2.addWidget(self.playButton)
        self.timeSlider = QtGui.QSlider(AnimationDeformingHeartDlg)
        self.timeSlider.setMaximum(100)
        self.timeSlider.setOrientation(QtCore.Qt.Horizontal)
        self.timeSlider.setObjectName(_fromUtf8("timeSlider"))
        self.horizontalLayout_2.addWidget(self.timeSlider)
        self.verticalLayout.addLayout(self.horizontalLayout_2)
        self.horizontalLayout = QtGui.QHBoxLayout()
        self.horizontalLayout.setObjectName(_fromUtf8("horizontalLayout"))
        spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding,
                                       QtGui.QSizePolicy.Minimum)
        self.horizontalLayout.addItem(spacerItem)
        self.pushButton = QtGui.QPushButton(AnimationDeformingHeartDlg)
        self.pushButton.setObjectName(_fromUtf8("pushButton"))
        self.horizontalLayout.addWidget(self.pushButton)
        self.verticalLayout.addLayout(self.horizontalLayout)

        self.retranslateUi(AnimationDeformingHeartDlg)
        QtCore.QObject.connect(self.pushButton,
                               QtCore.SIGNAL(_fromUtf8("clicked()")),
                               AnimationDeformingHeartDlg.close)
        QtCore.QMetaObject.connectSlotsByName(AnimationDeformingHeartDlg)

    def retranslateUi(self, AnimationDeformingHeartDlg):
        AnimationDeformingHeartDlg.setWindowTitle(
            _translate("AnimationDeformingHeartDlg", "Deforming Heart", None))
        self.playButton.setText(
            _translate("AnimationDeformingHeartDlg", "&Play", None))
        self.pushButton.setText(
            _translate("AnimationDeformingHeartDlg", "&Quit", None))