class Ui_GlyphExportDlg(object): def setupUi(self, GlyphExportDlg): GlyphExportDlg.setObjectName(_fromUtf8("GlyphExportDlg")) GlyphExportDlg.resize(400, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/cmiss_icon.ico")), QtGui.QIcon.Normal, QtGui.QIcon.Off) GlyphExportDlg.setWindowIcon(icon) self.gridLayout = QtGui.QGridLayout(GlyphExportDlg) self.gridLayout.setObjectName(_fromUtf8("gridLayout")) self.pushButton = QtGui.QPushButton(GlyphExportDlg) self.pushButton.setObjectName(_fromUtf8("pushButton")) self.gridLayout.addWidget(self.pushButton, 1, 1, 1, 1) spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Minimum) self.gridLayout.addItem(spacerItem, 1, 0, 1, 1) self.sceneviewerwidget = SceneviewerWidget(GlyphExportDlg) self.sceneviewerwidget.setObjectName(_fromUtf8("_zincWidget")) self.gridLayout.addWidget(self.sceneviewerwidget, 0, 0, 1, 2) self.retranslateUi(GlyphExportDlg) QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), GlyphExportDlg.close) QtCore.QMetaObject.connectSlotsByName(GlyphExportDlg) def retranslateUi(self, GlyphExportDlg): GlyphExportDlg.setWindowTitle( _translate("GlyphExportDlg", "BasicMesh", None)) self.pushButton.setText(_translate("GlyphExportDlg", "&Quit", None))
class Ui_MaterialsAndTextureDlg(object): def setupUi(self, MaterialsAndTextureDlg): MaterialsAndTextureDlg.setObjectName(_fromUtf8("MaterialsAndTextureDlg")) MaterialsAndTextureDlg.resize(400, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/cmiss_icon.ico")), QtGui.QIcon.Normal, QtGui.QIcon.Off) MaterialsAndTextureDlg.setWindowIcon(icon) self.gridLayout = QtGui.QGridLayout(MaterialsAndTextureDlg) self.gridLayout.setObjectName(_fromUtf8("gridLayout")) self.pushButton = QtGui.QPushButton(MaterialsAndTextureDlg) self.pushButton.setObjectName(_fromUtf8("pushButton")) self.gridLayout.addWidget(self.pushButton, 1, 1, 1, 1) spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Minimum) self.gridLayout.addItem(spacerItem, 1, 0, 1, 1) self.sceneviewerwidget = SceneviewerWidget(MaterialsAndTextureDlg) self.sceneviewerwidget.setObjectName(_fromUtf8("_zincWidget")) self.gridLayout.addWidget(self.sceneviewerwidget, 0, 0, 1, 2) self.retranslateUi(MaterialsAndTextureDlg) QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), MaterialsAndTextureDlg.close) QtCore.QMetaObject.connectSlotsByName(MaterialsAndTextureDlg) def retranslateUi(self, MaterialsAndTextureDlg): MaterialsAndTextureDlg.setWindowTitle(_translate("MaterialsAndTextureDlg", "Materials", None)) self.pushButton.setText(_translate("MaterialsAndTextureDlg", "&Quit", None))
class Ui_SimpleShadersDlg(object): def setupUi(self, SimpleShadersDlg): SimpleShadersDlg.setObjectName("SimpleShadersDlg") SimpleShadersDlg.resize(400, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(":/cmiss_icon.ico"), QtGui.QIcon.Normal, QtGui.QIcon.Off) SimpleShadersDlg.setWindowIcon(icon) self.gridLayout = QtGui.QGridLayout(SimpleShadersDlg) self.gridLayout.setObjectName("gridLayout") self.pushButton = QtGui.QPushButton(SimpleShadersDlg) self.pushButton.setObjectName("pushButton") self.gridLayout.addWidget(self.pushButton, 1, 1, 1, 1) spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Minimum) self.gridLayout.addItem(spacerItem, 1, 0, 1, 1) self._sceneviewerwidget = SceneviewerWidget(SimpleShadersDlg) self._sceneviewerwidget.setObjectName("_sceneviewerwidget") self.gridLayout.addWidget(self._sceneviewerwidget, 0, 0, 1, 2) self.retranslateUi(SimpleShadersDlg) QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL("clicked()"), SimpleShadersDlg.close) QtCore.QMetaObject.connectSlotsByName(SimpleShadersDlg) def retranslateUi(self, SimpleShadersDlg): SimpleShadersDlg.setWindowTitle( QtGui.QApplication.translate("SimpleShadersDlg", "Simple Shaders", None, QtGui.QApplication.UnicodeUTF8)) self.pushButton.setText( QtGui.QApplication.translate("SimpleShadersDlg", "&Quit", None, QtGui.QApplication.UnicodeUTF8))
class Ui_AnimationDeformingHeartDlg(object): def setupUi(self, AnimationDeformingHeartDlg): AnimationDeformingHeartDlg.setObjectName( _fromUtf8("AnimationDeformingHeartDlg")) AnimationDeformingHeartDlg.resize(396, 300) icon = QtGui.QIcon() icon.addPixmap(QtGui.QPixmap(_fromUtf8(":/cmiss_icon.ico")), QtGui.QIcon.Normal, QtGui.QIcon.Off) AnimationDeformingHeartDlg.setWindowIcon(icon) self.verticalLayout = QtGui.QVBoxLayout(AnimationDeformingHeartDlg) self.verticalLayout.setObjectName(_fromUtf8("verticalLayout")) self.sceneviewerwidget = SceneviewerWidget(AnimationDeformingHeartDlg) sizePolicy = QtGui.QSizePolicy(QtGui.QSizePolicy.Preferred, QtGui.QSizePolicy.Preferred) sizePolicy.setHorizontalStretch(0) sizePolicy.setVerticalStretch(1) sizePolicy.setHeightForWidth( self.sceneviewerwidget.sizePolicy().hasHeightForWidth()) self.sceneviewerwidget.setSizePolicy(sizePolicy) self.sceneviewerwidget.setObjectName(_fromUtf8("sceneviewerwidget")) self.verticalLayout.addWidget(self.sceneviewerwidget) self.horizontalLayout_2 = QtGui.QHBoxLayout() self.horizontalLayout_2.setObjectName(_fromUtf8("horizontalLayout_2")) self.playButton = QtGui.QPushButton(AnimationDeformingHeartDlg) self.playButton.setObjectName(_fromUtf8("playButton")) self.horizontalLayout_2.addWidget(self.playButton) self.timeSlider = QtGui.QSlider(AnimationDeformingHeartDlg) self.timeSlider.setMaximum(100) self.timeSlider.setOrientation(QtCore.Qt.Horizontal) self.timeSlider.setObjectName(_fromUtf8("timeSlider")) self.horizontalLayout_2.addWidget(self.timeSlider) self.verticalLayout.addLayout(self.horizontalLayout_2) self.horizontalLayout = QtGui.QHBoxLayout() self.horizontalLayout.setObjectName(_fromUtf8("horizontalLayout")) spacerItem = QtGui.QSpacerItem(40, 20, QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Minimum) self.horizontalLayout.addItem(spacerItem) self.pushButton = QtGui.QPushButton(AnimationDeformingHeartDlg) self.pushButton.setObjectName(_fromUtf8("pushButton")) self.horizontalLayout.addWidget(self.pushButton) self.verticalLayout.addLayout(self.horizontalLayout) self.retranslateUi(AnimationDeformingHeartDlg) QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), AnimationDeformingHeartDlg.close) QtCore.QMetaObject.connectSlotsByName(AnimationDeformingHeartDlg) def retranslateUi(self, AnimationDeformingHeartDlg): AnimationDeformingHeartDlg.setWindowTitle( _translate("AnimationDeformingHeartDlg", "Deforming Heart", None)) self.playButton.setText( _translate("AnimationDeformingHeartDlg", "&Play", None)) self.pushButton.setText( _translate("AnimationDeformingHeartDlg", "&Quit", None))