def __init__(self): # Picamera object and horizontally flips it self.camera = picamera.PiCamera() self.camera.hflip = True self.camera.annotate_background = picamera.Color('black') self.camera.iso = 800 self.astroPi = AstroPi() self.folder = "./Data" if not os.path.exists(self.folder): os.makedirs(self.folder)
#!/usr/bin/env python from sense_hat import AstroPi import time import datetime import pygame from pygame.locals import * ap = AstroPi() ap.clear() pygame.init() pygame.display.set_mode((640, 480)) pressure = 'P: ' + str(int(ap.get_pressure())) temp = 'T: ' + str(int(ap.get_temperature_from_pressure())) humidity = 'H: ' + str(int(ap.get_humidity())) blah = 'blah!' def handle_event(event): if event.key == pygame.K_DOWN: ap.show_message(pressure) elif event.key == pygame.K_UP: ap.show_message(temp) elif event.key == pygame.K_LEFT: ap.show_message(humidity) elif event.key == pygame.K_RIGHT: ap.show_message(blah) running = True