def apply(self, apply: Callable[[], None], rom: NintendoDSRom,
              config: Pmd2Data) -> None:
        if config.game_version == GAME_VERSION_EOS:
            if config.game_region == GAME_REGION_US:
                string_id = STRING_ID_US
                overlay_size = OVERLAY13_INITAL_SIZE_US
            if config.game_region == GAME_REGION_EU:
                string_id = STRING_ID_EU
                overlay_size = OVERLAY13_INITAL_SIZE_EU
            if config.game_region == GAME_REGION_JP:
                string_id = STRING_ID_JP
                overlay_size = OVERLAY13_INITAL_SIZE_JP

        # Change dialogue
        for lang in config.string_index_data.languages:
            filename = 'MESSAGE/' + lang.filename
            bin_before = rom.getFileByName(filename)
            strings = StrHandler.deserialize(bin_before)
            strings.strings[string_id - 1] = get_locales().translate(
                MESSAGE, lang.locale.replace('-', '_'))
            bin_after = StrHandler.serialize(strings)
            rom.setFileByName(filename, bin_after)

        table = loadOverlayTable(rom.arm9OverlayTable, lambda x, y: bytes())
        ov = table[13]
        ov.ramSize = overlay_size + OVERLAY13_ADD_SIZE
        rom.arm9OverlayTable = saveOverlayTable(table)
        ov13 = rom.files[ov.fileID]
        rom.files[ov.fileID] = ov13[:overlay_size]
        try:
            apply()
        except RuntimeError as ex:
            raise ex
Beispiel #2
0
    def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None:
        START_ACCURACY = self.get_parameter("StartGraphicPos")
        START_POWER = START_ACCURACY + 12
        MAX_POWER = f"[M:B{START_POWER}]" + (f"[M:B{START_POWER + 10}]") * 9 + f"[M:B{START_POWER + 9}]"
        MAX_ACCU = f"[M:B{START_POWER}]" + (f"[M:B{START_ACCURACY + 11}]") * 10 + f"[M:B{START_POWER}]"
        DESC_CHANGES = {8: MAX_POWER,
                        60: MAX_POWER,
                        75: MAX_POWER,
                        100: MAX_POWER,
                        153: MAX_POWER,
                        156: MAX_POWER,
                        205: MAX_POWER,
                        206: MAX_POWER,
                        348: MAX_POWER,
                        477: MAX_POWER,
                        61: MAX_ACCU,
                        340: MAX_ACCU,
                        535: MAX_ACCU}
        bin_before = rom.getFileByName("FONT/markfont.dat")
        model = GraphicFontHandler.deserialize(bin_before)
        entries = []
        for x in range(model.get_nb_entries()):
            entries.append(model.get_entry(x))
        while len(entries) < max(START_ACCURACY + 12, START_POWER + 11):
            entries.append(None)

        for x in range(START_ACCURACY, START_ACCURACY + 12):
            img = Image.open(os.path.join(SRC_DIR, "accu_%02d.png" % (x - START_ACCURACY)), 'r')
            entries[x] = img
        for x in range(START_POWER, START_POWER + 11):
            img = Image.open(os.path.join(SRC_DIR, "pow_%02d.png" % (x - START_POWER)), 'r')
            entries[x] = img
        model.set_entries(entries)
        bin_after = GraphicFontHandler.serialize(model)
        rom.setFileByName("FONT/markfont.dat", bin_after)

        # Change some move descriptions
        for filename in get_files_from_rom_with_extension(rom, 'str'):
            bin_before = rom.getFileByName(filename)
            strings = StrHandler.deserialize(bin_before)
            block = config.string_index_data.string_blocks['Move Descriptions']
            for k, v in DESC_CHANGES.items():
                strings.strings[block.begin + k] = strings.strings[block.begin + k].replace(OLD_STAT, v)
            bin_after = StrHandler.serialize(strings)
            rom.setFileByName(filename, bin_after)

        try:
            apply()
        except RuntimeError as ex:
            raise ex
Beispiel #3
0
    def apply(self, apply: Callable[[], None], rom: NintendoDSRom,
              config: Pmd2Data) -> None:
        if config.game_version == GAME_VERSION_EOS:
            if config.game_region == GAME_REGION_US:
                type_table = TYPE_TABLE_US
                gummi_iq_table = GUMMI_IQ_TABLE_US
                gummi_belly_table = GUMMI_BELLY_TABLE_US
            if config.game_region == GAME_REGION_EU:
                type_table = TYPE_TABLE_EU
                gummi_iq_table = GUMMI_IQ_TABLE_EU
                gummi_belly_table = GUMMI_BELLY_TABLE_EU
            if config.game_region == GAME_REGION_JP:
                type_table = TYPE_TABLE_JP
                gummi_iq_table = GUMMI_IQ_TABLE_JP
                gummi_belly_table = GUMMI_BELLY_TABLE_JP

        bincfg = config.binaries['overlay/overlay_0010.bin']
        data = bytearray(get_binary_from_rom_ppmdu(rom, bincfg))
        data[type_table:type_table + TABLE_LEN] = bytearray(NEW_TYPES)
        set_binary_in_rom_ppmdu(rom, bincfg, bytes(data))

        # Change Fairy's type name
        for filename in get_files_from_rom_with_extension(rom, 'str'):
            bin_before = rom.getFileByName(filename)
            strings = StrHandler.deserialize(bin_before)
            block = config.string_index_data.string_blocks['Type Names']
            strings.strings[block.begin + 18] = TYPE_LIST[filename]
            bin_after = StrHandler.serialize(strings)
            rom.setFileByName(filename, bin_after)

        bincfg = config.binaries['arm9.bin']
        data = bytearray(get_binary_from_rom_ppmdu(rom, bincfg))
        data[gummi_iq_table:gummi_iq_table +
             TABLE_LEN] = bytearray(NEW_IQ_GUMMI)
        data[gummi_belly_table:gummi_belly_table +
             TABLE_LEN] = bytearray(NEW_BELLY_GUMMI)
        set_binary_in_rom_ppmdu(rom, bincfg, bytes(data))

        try:
            apply()
        except RuntimeError as ex:
            raise ex
Beispiel #4
0
    def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None:
        if config.game_version == GAME_VERSION_EOS:
            if config.game_region == GAME_REGION_US:
                string_id = STRING_ID_US
            if config.game_region == GAME_REGION_EU:
                string_id = STRING_ID_EU
            if config.game_region == GAME_REGION_JP:
                string_id = STRING_ID_JP

        # Change dialogue
        for lang in config.string_index_data.languages:
            filename = 'MESSAGE/' + lang.filename
            bin_before = rom.getFileByName(filename)
            strings = StrHandler.deserialize(bin_before)
            strings.strings[string_id - 1] = get_locales().translate(MESSAGE, lang.locale.replace('-', '_'))
            bin_after = StrHandler.serialize(strings)
            rom.setFileByName(filename, bin_after)
        try:
            apply()
        except RuntimeError as ex:
            raise ex
Beispiel #5
0
#  the Free Software Foundation, either version 3 of the License, or
#  (at your option) any later version.
#
#  SkyTemple is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with SkyTemple.  If not, see <https://www.gnu.org/licenses/>.

import os

from ndspy.rom import NintendoDSRom

from skytemple_files.common.util import get_files_from_rom_with_extension
from skytemple_files.data.str.handler import StrHandler

base_dir = os.path.join(os.path.dirname(__file__), '..', '..', '..', '..', '..')

rom = NintendoDSRom.fromFile(os.path.join(base_dir, 'skyworkcopy.nds'))

for filename in get_files_from_rom_with_extension(rom, 'str'):
    print("Processing " + filename)

    bin = rom.getFileByName(filename)
    str = StrHandler.deserialize(bin)

    for i, string in enumerate(str.strings):
        print(f"{i} {string}")
Beispiel #6
0
from ndspy.rom import NintendoDSRom

from skytemple_files.common.util import get_files_from_rom_with_extension
from skytemple_files.data.str.handler import StrHandler

base_dir = os.path.join(os.path.dirname(__file__), '..', '..', '..', '..',
                        '..')

rom = NintendoDSRom.fromFile(os.path.join(base_dir, 'skyworkcopy.nds'))

for filename in get_files_from_rom_with_extension(rom, 'str'):
    print("Processing " + filename)

    bin_before = rom.getFileByName(filename)
    strings = StrHandler.deserialize(bin_before)
    bin_after = StrHandler.serialize(strings)

    with open('/tmp/before.bin', 'wb') as f:
        f.write(bin_before)

    with open('/tmp/after.bin', 'wb') as f:
        f.write(bin_after)

    assert bin_before == bin_after
    #strings.strings[441] = 'ÄÖÜßäéöü'
    strings.strings[441] = 'Hi Chat ♪!'
    bin_after2 = StrHandler.serialize(strings)
    print(StrHandler.deserialize(bin_after2).strings[441])
    rom.setFileByName(filename, bin_after2)
    def apply(self, apply: Callable[[], None], rom: NintendoDSRom,
              config: Pmd2Data) -> None:
        if config.game_version == GAME_VERSION_EOS:
            if config.game_region == GAME_REGION_US:
                item_effect = ITEM_EFFECT_US
            if config.game_region == GAME_REGION_EU:
                item_effect = ITEM_EFFECT_EU
            if config.game_region == GAME_REGION_JP:
                item_effect = ITEM_EFFECT_JP

        # Apply Gummi item properties
        item_p_bin = rom.getFileByName('BALANCE/item_p.bin')
        item_p_model = ItemPHandler.deserialize(item_p_bin)
        gummi = item_p_model.item_list[GUMMI_ITEM_ID]
        gummi.buy_price = 800
        gummi.sell_price = 50
        gummi.category = 3
        gummi.sprite = 17
        gummi.item_id = GUMMI_ITEM_ID
        gummi.move_id = 0
        gummi.range_min = 0
        gummi.range_max = 0
        gummi.palette = 14
        gummi.action_name = 4
        gummi.is_valid = True
        gummi.is_in_td = False
        gummi.ai_flag_1 = False
        gummi.ai_flag_2 = True
        gummi.ai_flag_3 = False
        rom.setFileByName('BALANCE/item_p.bin',
                          ItemPHandler.serialize(item_p_model))

        # Apply Gummi item dungeon effect
        item_cd_bin = rom.getFileByName('BALANCE/item_cd.bin')
        item_cd_model = DataCDHandler.deserialize(item_cd_bin)
        effect_id = item_cd_model.nb_effects()
        item_cd_model.add_effect_code(item_effect)
        item_cd_model.set_item_effect_id(GUMMI_ITEM_ID, effect_id)
        rom.setFileByName('BALANCE/item_cd.bin',
                          DataCDHandler.serialize(item_cd_model))

        # Change item's text attributes
        for filename in get_files_from_rom_with_extension(rom, 'str'):
            bin_before = rom.getFileByName(filename)
            strings = StrHandler.deserialize(bin_before)
            block = config.string_index_data.string_blocks['Item Names']
            strings.strings[block.begin + GUMMI_ITEM_ID] = NAME_LIST[filename]
            block = config.string_index_data.string_blocks[
                'Item Short Descriptions']
            strings.strings[block.begin + GUMMI_ITEM_ID] = SDES_LIST[filename]
            block = config.string_index_data.string_blocks[
                'Item Long Descriptions']
            strings.strings[block.begin + GUMMI_ITEM_ID] = LDES_LIST[filename]
            bin_after = StrHandler.serialize(strings)
            rom.setFileByName(filename, bin_after)

        bar_bin = rom.getFileByName('BALANCE/itembar.bin')
        bar_model = DataSTHandler.deserialize(bar_bin)
        gummi_id = bar_model.get_item_struct_id(OTHER_GUMMI_ID)
        bar_model.set_item_struct_id(GUMMI_ITEM_ID, gummi_id)
        rom.setFileByName('BALANCE/itembar.bin',
                          DataSTHandler.serialize(bar_model))

        try:
            apply()
        except RuntimeError as ex:
            raise ex
Beispiel #8
0
    def apply(self, apply: Callable[[], None], rom: NintendoDSRom,
              config: Pmd2Data) -> None:
        if config.game_version == GAME_VERSION_EOS:
            if config.game_region == GAME_REGION_US:
                new_pkmn_str_region = US_NEW_PKMN_STR_REGION
                new_cat_str_region = US_NEW_CAT_STR_REGION
                file_assoc = US_FILE_ASSOC
                table_sf = US_TABLE_SF
                table_mf = US_TABLE_MF
                table_sp = US_TABLE_SP
            if config.game_region == GAME_REGION_EU:
                new_pkmn_str_region = EU_NEW_PKMN_STR_REGION
                new_cat_str_region = EU_NEW_CAT_STR_REGION
                file_assoc = EU_FILE_ASSOC
                table_sf = EU_TABLE_SF
                table_mf = EU_TABLE_MF
                table_sp = EU_TABLE_SP
        if not self.is_applied(rom, config):
            bincfg = config.binaries['arm9.bin']
            binary = bytearray(get_binary_from_rom_ppmdu(rom, bincfg))

            # Apply the patch
            for filename in get_files_from_rom_with_extension(rom, 'str'):
                bin_before = rom.getFileByName(filename)
                strings = StrHandler.deserialize(bin_before)
                block = config.string_index_data.string_blocks['Pokemon Names']
                monsters = strings.strings[block.begin:block.end]
                strings.strings[block.begin:block.end] = [""] * (block.end -
                                                                 block.begin)
                block = config.string_index_data.string_blocks[
                    'Pokemon Categories']
                cats = strings.strings[block.begin:block.end]
                strings.strings[block.begin:block.end] = [""] * (block.end -
                                                                 block.begin)
                for x in range(NUM_NEW_ENTRIES):
                    if x < NUM_PREVIOUS_ENTRIES * 2:
                        str_pkmn = monsters[x % NUM_PREVIOUS_ENTRIES]
                    else:
                        str_pkmn = "DmyPk%04d" % x
                    if len(strings.strings) <= new_pkmn_str_region + x - 1:
                        strings.strings.append(str_pkmn)
                    else:
                        strings.strings[new_pkmn_str_region + x - 1] = str_pkmn
                for x in range(NUM_NEW_ENTRIES):
                    if x < NUM_PREVIOUS_ENTRIES * 2:
                        str_cat = cats[x % NUM_PREVIOUS_ENTRIES]
                    else:
                        str_cat = "DmyCa%04d" % x
                    if len(strings.strings) <= new_cat_str_region + x - 1:
                        strings.strings.append(str_cat)
                    else:
                        strings.strings[new_cat_str_region + x - 1] = str_cat
                bin_after = StrHandler.serialize(strings)
                rom.setFileByName(filename, bin_after)

                sorted_list = list(
                    enumerate(strings.strings[new_pkmn_str_region -
                                              1:new_pkmn_str_region - 1 +
                                              NUM_NEW_ENTRIES]))
                sorted_list.sort(key=lambda x: normalize_string(x[1]))
                sorted_list = [x[0] for x in sorted_list]
                inv_sorted_list = [
                    sorted_list.index(i) for i in range(NUM_NEW_ENTRIES)
                ]
                m2n_model = ValListHandler.deserialize(
                    rom.getFileByName(file_assoc[filename][0]))
                m2n_model.set_list(inv_sorted_list)
                rom.setFileByName(file_assoc[filename][0],
                                  ValListHandler.serialize(m2n_model))
                n2m_model = ValListHandler.deserialize(
                    rom.getFileByName(file_assoc[filename][1]))
                n2m_model.set_list(sorted_list)
                rom.setFileByName(file_assoc[filename][1],
                                  ValListHandler.serialize(n2m_model))

            # Expand kao file
            kao_bin = rom.getFileByName('FONT/kaomado.kao')
            kao_model = KaoHandler.deserialize(kao_bin)
            kao_model.expand(NUM_NEW_ENTRIES - 1)
            for i in range(NUM_PREVIOUS_ENTRIES - 1):
                for j in range(SUBENTRIES):
                    a = kao_model.get(i, j)
                    b = kao_model.get(i + NUM_PREVIOUS_ENTRIES, j)
                    if b == None and a != None:
                        kao_model.set(i + NUM_PREVIOUS_ENTRIES, j, a)
            rom.setFileByName('FONT/kaomado.kao',
                              KaoHandler.serialize(kao_model))

            # Expand tbl_talk
            tlk_bin = rom.getFileByName('MESSAGE/tbl_talk.tlk')
            tlk_model = TblTalkHandler.deserialize(tlk_bin)
            while tlk_model.get_nb_monsters() < NUM_NEW_ENTRIES:
                tlk_model.add_monster_personality(DUMMY_PERSONALITY)
            rom.setFileByName('MESSAGE/tbl_talk.tlk',
                              TblTalkHandler.serialize(tlk_model))

            # Add monsters
            md_bin = rom.getFileByName('BALANCE/monster.md')
            md_model = MdHandler.deserialize(md_bin)
            while len(md_model.entries) < NUM_NEW_ENTRIES:
                md_model.entries.append(
                    MdEntry.new_empty(u16_checked(len(md_model.entries))))
            for i in range(NUM_PREVIOUS_ENTRIES):
                md_model.entries[i].entid = i
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    i].gender == Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     i].entid = NUM_PREVIOUS_ENTRIES + i
                else:
                    md_model.entries[NUM_PREVIOUS_ENTRIES + i].entid = i
            block = bincfg.symbols['MonsterSpriteData']
            data = binary[block.begin:block.end] + binary[block.begin:block.
                                                          end]
            data += b'\x00\x00' * (NUM_NEW_ENTRIES - (len(data) // 2))
            for i in range(0, len(data), 2):
                md_model.entries[i // 2].unk17 = data[i]
                md_model.entries[i // 2].unk18 = data[i + 1]
                md_model.entries[i // 2].bitfield1_0 = False
                md_model.entries[i // 2].bitfield1_1 = False
                md_model.entries[i // 2].bitfield1_2 = False
                md_model.entries[i // 2].bitfield1_3 = False

            x = table_sf
            while read_u16(rom.arm9, x) != 0:
                pkmn_id = read_u16(rom.arm9, x)
                md_model.entries[pkmn_id].bitfield1_3 = True  # pylint: disable=invalid-sequence-index
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    pkmn_id].gender != Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_3 = True
                x += 2
            x = table_mf
            while read_u16(rom.arm9, x) != 0:
                pkmn_id = read_u16(rom.arm9, x)
                md_model.entries[pkmn_id].bitfield1_2 = True  # pylint: disable=invalid-sequence-index
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    pkmn_id].gender != Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_2 = True
                x += 2
            ov19 = rom.loadArm9Overlays([19])[19].data
            for x in range(table_sp, table_sp + TABLE_SP_SIZE, 2):
                pkmn_id = read_u16(ov19, x)
                md_model.entries[pkmn_id].bitfield1_1 = True  # pylint: disable=invalid-sequence-index
                md_model.entries[pkmn_id].bitfield1_0 = True  # pylint: disable=invalid-sequence-index
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    pkmn_id].gender != Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_1 = True
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_0 = True

            rom.setFileByName('BALANCE/monster.md',
                              MdHandler.serialize(md_model))

            # Edit Mappa bin
            mappa_bin = rom.getFileByName('BALANCE/mappa_s.bin')
            mappa_model = MappaBinHandler.deserialize(mappa_bin)
            dl = HardcodedDungeons.get_dungeon_list(bytes(rom.arm9), config)
            # Handle Dojos
            start_floor = 0
            for x in range(DOJO_DUNGEONS_FIRST, DOJO_DUNGEONS_LAST - 2):
                dl.append(
                    DungeonDefinition(u8(5), DOJO_MAPPA_ENTRY, u8(start_floor),
                                      u8(0)))
                start_floor += 5
            dl.append(
                DungeonDefinition(u8(1), DOJO_MAPPA_ENTRY, u8(start_floor),
                                  u8(0)))
            start_floor += 1
            dl.append(
                DungeonDefinition(u8(0x30), DOJO_MAPPA_ENTRY, u8(start_floor),
                                  u8(0)))
            start_floor += 0x30
            for dungeon in dl:
                for f in range(dungeon.start_after + 1,
                               dungeon.start_after + dungeon.number_floors, 2):
                    try:
                        for entry in mappa_model.floor_lists[
                                dungeon.mappa_index][f].monsters:
                            if entry.md_index != DUMMY_PKMN and entry.md_index < NUM_PREVIOUS_ENTRIES and \
                                    entry.md_index + NUM_PREVIOUS_ENTRIES < len(md_model.entries) and \
                                    md_model.entries[entry.md_index + NUM_PREVIOUS_ENTRIES].gender != Gender.INVALID:
                                entry.md_index += NUM_PREVIOUS_ENTRIES
                    except:
                        print(f"{dungeon.mappa_index}, {f} is not valid.")
            rom.setFileByName('BALANCE/mappa_s.bin',
                              MappaBinHandler.serialize(mappa_model))

            # Add moves
            waza_p_bin = rom.getFileByName('BALANCE/waza_p.bin')
            waza_p_model = WazaPHandler.deserialize(waza_p_bin)
            while len(waza_p_model.learnsets) < NUM_PREVIOUS_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            waza_p_model.learnsets = waza_p_model.learnsets + waza_p_model.learnsets
            while len(waza_p_model.learnsets) < NUM_NEW_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            rom.setFileByName('BALANCE/waza_p.bin',
                              WazaPHandler.serialize(waza_p_model))

            # Add moves 2
            waza_p_bin = rom.getFileByName('BALANCE/waza_p2.bin')
            waza_p_model = WazaPHandler.deserialize(waza_p_bin)
            while len(waza_p_model.learnsets) < NUM_PREVIOUS_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            waza_p_model.learnsets = waza_p_model.learnsets + waza_p_model.learnsets
            while len(waza_p_model.learnsets) < NUM_NEW_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            rom.setFileByName('BALANCE/waza_p2.bin',
                              WazaPHandler.serialize(waza_p_model))

            # Add levels
            level_bin = rom.getFileByName('BALANCE/m_level.bin')
            level_model = BinPackHandler.deserialize(level_bin)
            while len(level_model.get_files_bytes()) < NUM_PREVIOUS_ENTRIES:
                new_bytes_unpacked = bytes(LEVEL_BIN_ENTRY_LEVEL_LEN * 100)
                new_bytes_pkdpx = PkdpxHandler.serialize(
                    PkdpxHandler.compress(new_bytes_unpacked))
                new_bytes = Sir0Handler.serialize(
                    Sir0Handler.wrap(new_bytes_pkdpx, []))
                level_model.append(new_bytes)  # Empty Levelup data
            for i in range(NUM_PREVIOUS_ENTRIES):
                level_model.append(level_model[i])
            while len(level_model.get_files_bytes()) < NUM_NEW_ENTRIES:
                new_bytes_unpacked = bytes(LEVEL_BIN_ENTRY_LEVEL_LEN * 100)
                new_bytes_pkdpx = PkdpxHandler.serialize(
                    PkdpxHandler.compress(new_bytes_unpacked))
                new_bytes = Sir0Handler.serialize(
                    Sir0Handler.wrap(new_bytes_pkdpx, []))
                level_model.append(new_bytes)  # Empty Levelup data
            rom.setFileByName('BALANCE/m_level.bin',
                              BinPackHandler.serialize(level_model))

            # Add evolutions
            evo_bin = rom.getFileByName('BALANCE/md_evo.bin')
            evo_model = MdEvoHandler.deserialize(evo_bin)
            while len(evo_model.evo_entries) < NUM_NEW_ENTRIES:
                evo_model.evo_entries.append(
                    MdEvoEntry(bytearray(MEVO_ENTRY_LENGTH)))
            while len(evo_model.evo_stats) < NUM_NEW_ENTRIES:
                evo_model.evo_stats.append(
                    MdEvoStats(bytearray(MEVO_STATS_LENGTH)))
            rom.setFileByName('BALANCE/md_evo.bin',
                              MdEvoHandler.serialize(evo_model))

            # Fixed floors
            ov29 = config.binaries['overlay/overlay_0029.bin']
            ov29bin = bytearray(get_binary_from_rom_ppmdu(rom, ov29))
            monster_list = HardcodedFixedFloorTables.get_monster_spawn_list(
                ov29bin, config)
            for m in monster_list:
                if m.md_idx >= NUM_PREVIOUS_MD_MAX:
                    m.md_idx += NUM_NEW_ENTRIES - NUM_PREVIOUS_MD_MAX
            HardcodedFixedFloorTables.set_monster_spawn_list(
                ov29bin, monster_list, config)
            set_binary_in_rom_ppmdu(rom, ov29, bytes(ov29bin))
        try:
            apply()
        except RuntimeError as ex:
            raise ex