def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None: if config.game_version == GAME_VERSION_EOS: if config.game_region == GAME_REGION_US: string_id = STRING_ID_US overlay_size = OVERLAY13_INITAL_SIZE_US if config.game_region == GAME_REGION_EU: string_id = STRING_ID_EU overlay_size = OVERLAY13_INITAL_SIZE_EU if config.game_region == GAME_REGION_JP: string_id = STRING_ID_JP overlay_size = OVERLAY13_INITAL_SIZE_JP # Change dialogue for lang in config.string_index_data.languages: filename = 'MESSAGE/' + lang.filename bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) strings.strings[string_id - 1] = get_locales().translate( MESSAGE, lang.locale.replace('-', '_')) bin_after = StrHandler.serialize(strings) rom.setFileByName(filename, bin_after) table = loadOverlayTable(rom.arm9OverlayTable, lambda x, y: bytes()) ov = table[13] ov.ramSize = overlay_size + OVERLAY13_ADD_SIZE rom.arm9OverlayTable = saveOverlayTable(table) ov13 = rom.files[ov.fileID] rom.files[ov.fileID] = ov13[:overlay_size] try: apply() except RuntimeError as ex: raise ex
def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None: START_ACCURACY = self.get_parameter("StartGraphicPos") START_POWER = START_ACCURACY + 12 MAX_POWER = f"[M:B{START_POWER}]" + (f"[M:B{START_POWER + 10}]") * 9 + f"[M:B{START_POWER + 9}]" MAX_ACCU = f"[M:B{START_POWER}]" + (f"[M:B{START_ACCURACY + 11}]") * 10 + f"[M:B{START_POWER}]" DESC_CHANGES = {8: MAX_POWER, 60: MAX_POWER, 75: MAX_POWER, 100: MAX_POWER, 153: MAX_POWER, 156: MAX_POWER, 205: MAX_POWER, 206: MAX_POWER, 348: MAX_POWER, 477: MAX_POWER, 61: MAX_ACCU, 340: MAX_ACCU, 535: MAX_ACCU} bin_before = rom.getFileByName("FONT/markfont.dat") model = GraphicFontHandler.deserialize(bin_before) entries = [] for x in range(model.get_nb_entries()): entries.append(model.get_entry(x)) while len(entries) < max(START_ACCURACY + 12, START_POWER + 11): entries.append(None) for x in range(START_ACCURACY, START_ACCURACY + 12): img = Image.open(os.path.join(SRC_DIR, "accu_%02d.png" % (x - START_ACCURACY)), 'r') entries[x] = img for x in range(START_POWER, START_POWER + 11): img = Image.open(os.path.join(SRC_DIR, "pow_%02d.png" % (x - START_POWER)), 'r') entries[x] = img model.set_entries(entries) bin_after = GraphicFontHandler.serialize(model) rom.setFileByName("FONT/markfont.dat", bin_after) # Change some move descriptions for filename in get_files_from_rom_with_extension(rom, 'str'): bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) block = config.string_index_data.string_blocks['Move Descriptions'] for k, v in DESC_CHANGES.items(): strings.strings[block.begin + k] = strings.strings[block.begin + k].replace(OLD_STAT, v) bin_after = StrHandler.serialize(strings) rom.setFileByName(filename, bin_after) try: apply() except RuntimeError as ex: raise ex
def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None: if config.game_version == GAME_VERSION_EOS: if config.game_region == GAME_REGION_US: type_table = TYPE_TABLE_US gummi_iq_table = GUMMI_IQ_TABLE_US gummi_belly_table = GUMMI_BELLY_TABLE_US if config.game_region == GAME_REGION_EU: type_table = TYPE_TABLE_EU gummi_iq_table = GUMMI_IQ_TABLE_EU gummi_belly_table = GUMMI_BELLY_TABLE_EU if config.game_region == GAME_REGION_JP: type_table = TYPE_TABLE_JP gummi_iq_table = GUMMI_IQ_TABLE_JP gummi_belly_table = GUMMI_BELLY_TABLE_JP bincfg = config.binaries['overlay/overlay_0010.bin'] data = bytearray(get_binary_from_rom_ppmdu(rom, bincfg)) data[type_table:type_table + TABLE_LEN] = bytearray(NEW_TYPES) set_binary_in_rom_ppmdu(rom, bincfg, bytes(data)) # Change Fairy's type name for filename in get_files_from_rom_with_extension(rom, 'str'): bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) block = config.string_index_data.string_blocks['Type Names'] strings.strings[block.begin + 18] = TYPE_LIST[filename] bin_after = StrHandler.serialize(strings) rom.setFileByName(filename, bin_after) bincfg = config.binaries['arm9.bin'] data = bytearray(get_binary_from_rom_ppmdu(rom, bincfg)) data[gummi_iq_table:gummi_iq_table + TABLE_LEN] = bytearray(NEW_IQ_GUMMI) data[gummi_belly_table:gummi_belly_table + TABLE_LEN] = bytearray(NEW_BELLY_GUMMI) set_binary_in_rom_ppmdu(rom, bincfg, bytes(data)) try: apply() except RuntimeError as ex: raise ex
def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None: if config.game_version == GAME_VERSION_EOS: if config.game_region == GAME_REGION_US: string_id = STRING_ID_US if config.game_region == GAME_REGION_EU: string_id = STRING_ID_EU if config.game_region == GAME_REGION_JP: string_id = STRING_ID_JP # Change dialogue for lang in config.string_index_data.languages: filename = 'MESSAGE/' + lang.filename bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) strings.strings[string_id - 1] = get_locales().translate(MESSAGE, lang.locale.replace('-', '_')) bin_after = StrHandler.serialize(strings) rom.setFileByName(filename, bin_after) try: apply() except RuntimeError as ex: raise ex
# the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # SkyTemple is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with SkyTemple. If not, see <https://www.gnu.org/licenses/>. import os from ndspy.rom import NintendoDSRom from skytemple_files.common.util import get_files_from_rom_with_extension from skytemple_files.data.str.handler import StrHandler base_dir = os.path.join(os.path.dirname(__file__), '..', '..', '..', '..', '..') rom = NintendoDSRom.fromFile(os.path.join(base_dir, 'skyworkcopy.nds')) for filename in get_files_from_rom_with_extension(rom, 'str'): print("Processing " + filename) bin = rom.getFileByName(filename) str = StrHandler.deserialize(bin) for i, string in enumerate(str.strings): print(f"{i} {string}")
from ndspy.rom import NintendoDSRom from skytemple_files.common.util import get_files_from_rom_with_extension from skytemple_files.data.str.handler import StrHandler base_dir = os.path.join(os.path.dirname(__file__), '..', '..', '..', '..', '..') rom = NintendoDSRom.fromFile(os.path.join(base_dir, 'skyworkcopy.nds')) for filename in get_files_from_rom_with_extension(rom, 'str'): print("Processing " + filename) bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) bin_after = StrHandler.serialize(strings) with open('/tmp/before.bin', 'wb') as f: f.write(bin_before) with open('/tmp/after.bin', 'wb') as f: f.write(bin_after) assert bin_before == bin_after #strings.strings[441] = 'ÄÖÜßäéöü' strings.strings[441] = 'Hi Chat ♪!' bin_after2 = StrHandler.serialize(strings) print(StrHandler.deserialize(bin_after2).strings[441]) rom.setFileByName(filename, bin_after2)
def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None: if config.game_version == GAME_VERSION_EOS: if config.game_region == GAME_REGION_US: item_effect = ITEM_EFFECT_US if config.game_region == GAME_REGION_EU: item_effect = ITEM_EFFECT_EU if config.game_region == GAME_REGION_JP: item_effect = ITEM_EFFECT_JP # Apply Gummi item properties item_p_bin = rom.getFileByName('BALANCE/item_p.bin') item_p_model = ItemPHandler.deserialize(item_p_bin) gummi = item_p_model.item_list[GUMMI_ITEM_ID] gummi.buy_price = 800 gummi.sell_price = 50 gummi.category = 3 gummi.sprite = 17 gummi.item_id = GUMMI_ITEM_ID gummi.move_id = 0 gummi.range_min = 0 gummi.range_max = 0 gummi.palette = 14 gummi.action_name = 4 gummi.is_valid = True gummi.is_in_td = False gummi.ai_flag_1 = False gummi.ai_flag_2 = True gummi.ai_flag_3 = False rom.setFileByName('BALANCE/item_p.bin', ItemPHandler.serialize(item_p_model)) # Apply Gummi item dungeon effect item_cd_bin = rom.getFileByName('BALANCE/item_cd.bin') item_cd_model = DataCDHandler.deserialize(item_cd_bin) effect_id = item_cd_model.nb_effects() item_cd_model.add_effect_code(item_effect) item_cd_model.set_item_effect_id(GUMMI_ITEM_ID, effect_id) rom.setFileByName('BALANCE/item_cd.bin', DataCDHandler.serialize(item_cd_model)) # Change item's text attributes for filename in get_files_from_rom_with_extension(rom, 'str'): bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) block = config.string_index_data.string_blocks['Item Names'] strings.strings[block.begin + GUMMI_ITEM_ID] = NAME_LIST[filename] block = config.string_index_data.string_blocks[ 'Item Short Descriptions'] strings.strings[block.begin + GUMMI_ITEM_ID] = SDES_LIST[filename] block = config.string_index_data.string_blocks[ 'Item Long Descriptions'] strings.strings[block.begin + GUMMI_ITEM_ID] = LDES_LIST[filename] bin_after = StrHandler.serialize(strings) rom.setFileByName(filename, bin_after) bar_bin = rom.getFileByName('BALANCE/itembar.bin') bar_model = DataSTHandler.deserialize(bar_bin) gummi_id = bar_model.get_item_struct_id(OTHER_GUMMI_ID) bar_model.set_item_struct_id(GUMMI_ITEM_ID, gummi_id) rom.setFileByName('BALANCE/itembar.bin', DataSTHandler.serialize(bar_model)) try: apply() except RuntimeError as ex: raise ex
def apply(self, apply: Callable[[], None], rom: NintendoDSRom, config: Pmd2Data) -> None: if config.game_version == GAME_VERSION_EOS: if config.game_region == GAME_REGION_US: new_pkmn_str_region = US_NEW_PKMN_STR_REGION new_cat_str_region = US_NEW_CAT_STR_REGION file_assoc = US_FILE_ASSOC table_sf = US_TABLE_SF table_mf = US_TABLE_MF table_sp = US_TABLE_SP if config.game_region == GAME_REGION_EU: new_pkmn_str_region = EU_NEW_PKMN_STR_REGION new_cat_str_region = EU_NEW_CAT_STR_REGION file_assoc = EU_FILE_ASSOC table_sf = EU_TABLE_SF table_mf = EU_TABLE_MF table_sp = EU_TABLE_SP if not self.is_applied(rom, config): bincfg = config.binaries['arm9.bin'] binary = bytearray(get_binary_from_rom_ppmdu(rom, bincfg)) # Apply the patch for filename in get_files_from_rom_with_extension(rom, 'str'): bin_before = rom.getFileByName(filename) strings = StrHandler.deserialize(bin_before) block = config.string_index_data.string_blocks['Pokemon Names'] monsters = strings.strings[block.begin:block.end] strings.strings[block.begin:block.end] = [""] * (block.end - block.begin) block = config.string_index_data.string_blocks[ 'Pokemon Categories'] cats = strings.strings[block.begin:block.end] strings.strings[block.begin:block.end] = [""] * (block.end - block.begin) for x in range(NUM_NEW_ENTRIES): if x < NUM_PREVIOUS_ENTRIES * 2: str_pkmn = monsters[x % NUM_PREVIOUS_ENTRIES] else: str_pkmn = "DmyPk%04d" % x if len(strings.strings) <= new_pkmn_str_region + x - 1: strings.strings.append(str_pkmn) else: strings.strings[new_pkmn_str_region + x - 1] = str_pkmn for x in range(NUM_NEW_ENTRIES): if x < NUM_PREVIOUS_ENTRIES * 2: str_cat = cats[x % NUM_PREVIOUS_ENTRIES] else: str_cat = "DmyCa%04d" % x if len(strings.strings) <= new_cat_str_region + x - 1: strings.strings.append(str_cat) else: strings.strings[new_cat_str_region + x - 1] = str_cat bin_after = StrHandler.serialize(strings) rom.setFileByName(filename, bin_after) sorted_list = list( enumerate(strings.strings[new_pkmn_str_region - 1:new_pkmn_str_region - 1 + NUM_NEW_ENTRIES])) sorted_list.sort(key=lambda x: normalize_string(x[1])) sorted_list = [x[0] for x in sorted_list] inv_sorted_list = [ sorted_list.index(i) for i in range(NUM_NEW_ENTRIES) ] m2n_model = ValListHandler.deserialize( rom.getFileByName(file_assoc[filename][0])) m2n_model.set_list(inv_sorted_list) rom.setFileByName(file_assoc[filename][0], ValListHandler.serialize(m2n_model)) n2m_model = ValListHandler.deserialize( rom.getFileByName(file_assoc[filename][1])) n2m_model.set_list(sorted_list) rom.setFileByName(file_assoc[filename][1], ValListHandler.serialize(n2m_model)) # Expand kao file kao_bin = rom.getFileByName('FONT/kaomado.kao') kao_model = KaoHandler.deserialize(kao_bin) kao_model.expand(NUM_NEW_ENTRIES - 1) for i in range(NUM_PREVIOUS_ENTRIES - 1): for j in range(SUBENTRIES): a = kao_model.get(i, j) b = kao_model.get(i + NUM_PREVIOUS_ENTRIES, j) if b == None and a != None: kao_model.set(i + NUM_PREVIOUS_ENTRIES, j, a) rom.setFileByName('FONT/kaomado.kao', KaoHandler.serialize(kao_model)) # Expand tbl_talk tlk_bin = rom.getFileByName('MESSAGE/tbl_talk.tlk') tlk_model = TblTalkHandler.deserialize(tlk_bin) while tlk_model.get_nb_monsters() < NUM_NEW_ENTRIES: tlk_model.add_monster_personality(DUMMY_PERSONALITY) rom.setFileByName('MESSAGE/tbl_talk.tlk', TblTalkHandler.serialize(tlk_model)) # Add monsters md_bin = rom.getFileByName('BALANCE/monster.md') md_model = MdHandler.deserialize(md_bin) while len(md_model.entries) < NUM_NEW_ENTRIES: md_model.entries.append( MdEntry.new_empty(u16_checked(len(md_model.entries)))) for i in range(NUM_PREVIOUS_ENTRIES): md_model.entries[i].entid = i if md_model.entries[NUM_PREVIOUS_ENTRIES + i].gender == Gender.INVALID: md_model.entries[NUM_PREVIOUS_ENTRIES + i].entid = NUM_PREVIOUS_ENTRIES + i else: md_model.entries[NUM_PREVIOUS_ENTRIES + i].entid = i block = bincfg.symbols['MonsterSpriteData'] data = binary[block.begin:block.end] + binary[block.begin:block. end] data += b'\x00\x00' * (NUM_NEW_ENTRIES - (len(data) // 2)) for i in range(0, len(data), 2): md_model.entries[i // 2].unk17 = data[i] md_model.entries[i // 2].unk18 = data[i + 1] md_model.entries[i // 2].bitfield1_0 = False md_model.entries[i // 2].bitfield1_1 = False md_model.entries[i // 2].bitfield1_2 = False md_model.entries[i // 2].bitfield1_3 = False x = table_sf while read_u16(rom.arm9, x) != 0: pkmn_id = read_u16(rom.arm9, x) md_model.entries[pkmn_id].bitfield1_3 = True # pylint: disable=invalid-sequence-index if md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].gender != Gender.INVALID: md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].bitfield1_3 = True x += 2 x = table_mf while read_u16(rom.arm9, x) != 0: pkmn_id = read_u16(rom.arm9, x) md_model.entries[pkmn_id].bitfield1_2 = True # pylint: disable=invalid-sequence-index if md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].gender != Gender.INVALID: md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].bitfield1_2 = True x += 2 ov19 = rom.loadArm9Overlays([19])[19].data for x in range(table_sp, table_sp + TABLE_SP_SIZE, 2): pkmn_id = read_u16(ov19, x) md_model.entries[pkmn_id].bitfield1_1 = True # pylint: disable=invalid-sequence-index md_model.entries[pkmn_id].bitfield1_0 = True # pylint: disable=invalid-sequence-index if md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].gender != Gender.INVALID: md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].bitfield1_1 = True md_model.entries[NUM_PREVIOUS_ENTRIES + pkmn_id].bitfield1_0 = True rom.setFileByName('BALANCE/monster.md', MdHandler.serialize(md_model)) # Edit Mappa bin mappa_bin = rom.getFileByName('BALANCE/mappa_s.bin') mappa_model = MappaBinHandler.deserialize(mappa_bin) dl = HardcodedDungeons.get_dungeon_list(bytes(rom.arm9), config) # Handle Dojos start_floor = 0 for x in range(DOJO_DUNGEONS_FIRST, DOJO_DUNGEONS_LAST - 2): dl.append( DungeonDefinition(u8(5), DOJO_MAPPA_ENTRY, u8(start_floor), u8(0))) start_floor += 5 dl.append( DungeonDefinition(u8(1), DOJO_MAPPA_ENTRY, u8(start_floor), u8(0))) start_floor += 1 dl.append( DungeonDefinition(u8(0x30), DOJO_MAPPA_ENTRY, u8(start_floor), u8(0))) start_floor += 0x30 for dungeon in dl: for f in range(dungeon.start_after + 1, dungeon.start_after + dungeon.number_floors, 2): try: for entry in mappa_model.floor_lists[ dungeon.mappa_index][f].monsters: if entry.md_index != DUMMY_PKMN and entry.md_index < NUM_PREVIOUS_ENTRIES and \ entry.md_index + NUM_PREVIOUS_ENTRIES < len(md_model.entries) and \ md_model.entries[entry.md_index + NUM_PREVIOUS_ENTRIES].gender != Gender.INVALID: entry.md_index += NUM_PREVIOUS_ENTRIES except: print(f"{dungeon.mappa_index}, {f} is not valid.") rom.setFileByName('BALANCE/mappa_s.bin', MappaBinHandler.serialize(mappa_model)) # Add moves waza_p_bin = rom.getFileByName('BALANCE/waza_p.bin') waza_p_model = WazaPHandler.deserialize(waza_p_bin) while len(waza_p_model.learnsets) < NUM_PREVIOUS_ENTRIES: waza_p_model.learnsets.append( waza_p_model.learnsets[DUMMY_LS]) # Max Moveset waza_p_model.learnsets = waza_p_model.learnsets + waza_p_model.learnsets while len(waza_p_model.learnsets) < NUM_NEW_ENTRIES: waza_p_model.learnsets.append( waza_p_model.learnsets[DUMMY_LS]) # Max Moveset rom.setFileByName('BALANCE/waza_p.bin', WazaPHandler.serialize(waza_p_model)) # Add moves 2 waza_p_bin = rom.getFileByName('BALANCE/waza_p2.bin') waza_p_model = WazaPHandler.deserialize(waza_p_bin) while len(waza_p_model.learnsets) < NUM_PREVIOUS_ENTRIES: waza_p_model.learnsets.append( waza_p_model.learnsets[DUMMY_LS]) # Max Moveset waza_p_model.learnsets = waza_p_model.learnsets + waza_p_model.learnsets while len(waza_p_model.learnsets) < NUM_NEW_ENTRIES: waza_p_model.learnsets.append( waza_p_model.learnsets[DUMMY_LS]) # Max Moveset rom.setFileByName('BALANCE/waza_p2.bin', WazaPHandler.serialize(waza_p_model)) # Add levels level_bin = rom.getFileByName('BALANCE/m_level.bin') level_model = BinPackHandler.deserialize(level_bin) while len(level_model.get_files_bytes()) < NUM_PREVIOUS_ENTRIES: new_bytes_unpacked = bytes(LEVEL_BIN_ENTRY_LEVEL_LEN * 100) new_bytes_pkdpx = PkdpxHandler.serialize( PkdpxHandler.compress(new_bytes_unpacked)) new_bytes = Sir0Handler.serialize( Sir0Handler.wrap(new_bytes_pkdpx, [])) level_model.append(new_bytes) # Empty Levelup data for i in range(NUM_PREVIOUS_ENTRIES): level_model.append(level_model[i]) while len(level_model.get_files_bytes()) < NUM_NEW_ENTRIES: new_bytes_unpacked = bytes(LEVEL_BIN_ENTRY_LEVEL_LEN * 100) new_bytes_pkdpx = PkdpxHandler.serialize( PkdpxHandler.compress(new_bytes_unpacked)) new_bytes = Sir0Handler.serialize( Sir0Handler.wrap(new_bytes_pkdpx, [])) level_model.append(new_bytes) # Empty Levelup data rom.setFileByName('BALANCE/m_level.bin', BinPackHandler.serialize(level_model)) # Add evolutions evo_bin = rom.getFileByName('BALANCE/md_evo.bin') evo_model = MdEvoHandler.deserialize(evo_bin) while len(evo_model.evo_entries) < NUM_NEW_ENTRIES: evo_model.evo_entries.append( MdEvoEntry(bytearray(MEVO_ENTRY_LENGTH))) while len(evo_model.evo_stats) < NUM_NEW_ENTRIES: evo_model.evo_stats.append( MdEvoStats(bytearray(MEVO_STATS_LENGTH))) rom.setFileByName('BALANCE/md_evo.bin', MdEvoHandler.serialize(evo_model)) # Fixed floors ov29 = config.binaries['overlay/overlay_0029.bin'] ov29bin = bytearray(get_binary_from_rom_ppmdu(rom, ov29)) monster_list = HardcodedFixedFloorTables.get_monster_spawn_list( ov29bin, config) for m in monster_list: if m.md_idx >= NUM_PREVIOUS_MD_MAX: m.md_idx += NUM_NEW_ENTRIES - NUM_PREVIOUS_MD_MAX HardcodedFixedFloorTables.set_monster_spawn_list( ov29bin, monster_list, config) set_binary_in_rom_ppmdu(rom, ov29, bytes(ov29bin)) try: apply() except RuntimeError as ex: raise ex