Beispiel #1
0
def construct_sm():
    sm = StateMachine(outcomes=['succeeded', 'aborted', 'preempted'])

    with sm:
        tutorial_it = Iterator(outcomes=['succeeded', 'preempted', 'aborted'],
                               it=lambda: range(0, 10),
                               it_label='index',
                               input_keys=[],
                               output_keys=[],
                               exhausted_outcome='succeeded')
        with tutorial_it:

            container_sm = utils.TargetSelectorContainer('explore')

            #close container_sm
            Iterator.set_contained_state('CONTAINER_STATE',
                                         container_sm,
                                         loop_outcomes=['target_sent'])

        #close the tutorial_it
        StateMachine.add('TUTORIAL_IT', tutorial_it, {
            'succeeded': 'succeeded',
            'aborted': 'aborted'
        })
    return sm
Beispiel #2
0
    def __init__(self):
        rospy.init_node('speech_recognition')
        rospy.on_shutdown(self.shutdown)
        self.find_people = StateMachine(
            outcomes=['succeeded', 'aborted', 'error'])
        self.test_bool = False
        with self.find_people:
            self.answer = Iterator(outcomes=['succeeded', 'aborted', 'error'],
                                   input_keys=['people_condition'],
                                   output_keys=[],
                                   it=lambda: range(0, 5),
                                   exhausted_outcome='succeeded')
            with self.answer:

                Iterator.set_contained_state('ANSWER_STATE',
                                             Anwser(),
                                             loop_outcomes=['succeeded'])
            StateMachine.add('ANSWER',
                             self.answer,
                             transitions={
                                 'succeeded': 'succeeded',
                                 'aborted': 'aborted',
                                 'error': 'error'
                             })

        out = self.find_people.execute()
        if out == 'succeeded':
            self.test_bool = True
            rospy.logwarn('test finished, all thing is done well!')
        else:
            rospy.logerr('test failed ,something goes wrong')
def construct_sm():
    sm = StateMachine(outcomes = ['succeeded','aborted','preempted'])
    sm.userdata.nums = range(25, 88, 3)
    sm.userdata.even_nums = []
    sm.userdata.odd_nums = []
    with sm:
## %Tag(ITERATOR)%
        tutorial_it = Iterator(outcomes = ['succeeded','preempted','aborted'],
                               input_keys = ['nums', 'even_nums', 'odd_nums'],
                               it = lambda: range(0, len(sm.userdata.nums)),
                               output_keys = ['even_nums', 'odd_nums'],
                               it_label = 'index',
                               exhausted_outcome = 'succeeded')
## %EndTag(ITERATOR)% 
## %Tag(CONTAINER)%
        with tutorial_it:
            container_sm = StateMachine(outcomes = ['succeeded','preempted','aborted','continue'],
                                        input_keys = ['nums', 'index', 'even_nums', 'odd_nums'],
                                        output_keys = ['even_nums', 'odd_nums'])
            with container_sm:
                #test wether even or odd
                StateMachine.add('EVEN_OR_ODD',
                                 ConditionState(cond_cb = lambda ud:ud.nums[ud.index]%2, 
                                                input_keys=['nums', 'index']),
                                 {'true':'ODD',
                                  'false':'EVEN' })
                #add even state
                @smach.cb_interface(input_keys=['nums', 'index', 'even_nums'],
                                    output_keys=['odd_nums'], 
                                    outcomes=['succeeded'])
                def even_cb(ud):
                    ud.even_nums.append(ud.nums[ud.index])
                    return 'succeeded'
                StateMachine.add('EVEN', CBState(even_cb), 
                                 {'succeeded':'continue'})
                #add odd state
                @smach.cb_interface(input_keys=['nums', 'index', 'odd_nums'], 
                                    output_keys=['odd_nums'], 
                                    outcomes=['succeeded'])
                def odd_cb(ud):
                    ud.odd_nums.append(ud.nums[ud.index])
                    return 'succeeded'
                StateMachine.add('ODD', CBState(odd_cb), 
                                 {'succeeded':'continue'})
## %EndTag(CONTAINER)%
## %Tag(ADDCONTAINER)%
            #close container_sm
            Iterator.set_contained_state('CONTAINER_STATE', 
                                         container_sm, 
                                         loop_outcomes=['continue'])
## %EndTag(ADDCONTAINER)%
## %Tag(ADDITERATOR)%
        #close the tutorial_it
        StateMachine.add('TUTORIAL_IT',tutorial_it,
                     {'succeeded':'succeeded',
                      'aborted':'aborted'})
## %EndTag(ADDITERATOR)%
    return sm
def construct_sm():
    sm = StateMachine(outcomes = ['succeeded','aborted','preempted'])
    sm.userdata.nums = range(25, 88, 3)
    sm.userdata.even_nums = []
    sm.userdata.odd_nums = []
    with sm:
## %Tag(ITERATOR)%
        tutorial_it = Iterator(outcomes = ['succeeded','preempted','aborted'],
                               input_keys = ['nums', 'even_nums', 'odd_nums'],
                               it = lambda: range(0, len(sm.userdata.nums)),
                               output_keys = ['even_nums', 'odd_nums'],
                               it_label = 'index',
                               exhausted_outcome = 'succeeded')
## %EndTag(ITERATOR)% 
## %Tag(CONTAINER)%
        with tutorial_it:
            container_sm = StateMachine(outcomes = ['succeeded','preempted','aborted','continue'],
                                        input_keys = ['nums', 'index', 'even_nums', 'odd_nums'],
                                        output_keys = ['even_nums', 'odd_nums'])
            with container_sm:
                #test wether even or odd
                StateMachine.add('EVEN_OR_ODD',
                                 ConditionState(cond_cb = lambda ud:ud.nums[ud.index]%2, 
                                                input_keys=['nums', 'index']),
                                 {'true':'ODD',
                                  'false':'EVEN' })
                #add even state
                @smach.cb_interface(input_keys=['nums', 'index', 'even_nums'],
                                    output_keys=['odd_nums'], 
                                    outcomes=['succeeded'])
                def even_cb(ud):
                    ud.even_nums.append(ud.nums[ud.index])
                    return 'succeeded'
                StateMachine.add('EVEN', CBState(even_cb), 
                                 {'succeeded':'continue'})
                #add odd state
                @smach.cb_interface(input_keys=['nums', 'index', 'odd_nums'], 
                                    output_keys=['odd_nums'], 
                                    outcomes=['succeeded'])
                def odd_cb(ud):
                    ud.odd_nums.append(ud.nums[ud.index])
                    return 'succeeded'
                StateMachine.add('ODD', CBState(odd_cb), 
                                 {'succeeded':'continue'})
## %EndTag(CONTAINER)%
## %Tag(ADDCONTAINER)%
            #close container_sm
            Iterator.set_contained_state('CONTAINER_STATE', 
                                         container_sm, 
                                         loop_outcomes=['continue'])
## %EndTag(ADDCONTAINER)%
## %Tag(ADDITERATOR)%
        #close the tutorial_it
        StateMachine.add('TUTORIAL_IT',tutorial_it,
                     {'succeeded':'succeeded',
                      'aborted':'aborted'})
## %EndTag(ADDITERATOR)%
    return sm
Beispiel #5
0
    def execute(self):

        sm_top = smach.StateMachine(
            outcomes=['succeeded', 'preemted', 'aborted', 'continue'])

        with sm_top:
            self.rooms_go = Iterator(
                outcomes=['succeeded', 'preemted', 'aborted'],
                input_keys=[],
                output_keys=['index'],
                it=lambda: range(0, 3),
                it_label='index',
                exhausted_outcome='succeeded')
            with self.rooms_go:
                self.rooms_go_proton = StateMachine(
                    outcomes=['succeeded', 'aborted', 'continue'],
                    input_keys=['index'])
                with self.rooms_go_proton:
                    #self.current_pos = self.RoomsPoses[index]

                    self.rooms_go_proton.userdata.current_poses = self.RoomsPoses
                    self.rooms_go_proton.userdata.current_pos2 = 0
                    self.rooms_go_proton.add('INDEXTRANS',
                                             IndexTrans(),
                                             transitions={'succeeded': 'GO'},
                                             remapping={
                                                 'poses': 'current_poses',
                                                 'current_pos': 'current_pos2',
                                                 'index': 'index'
                                             })

                    self.rooms_go_proton.add(
                        'GO',
                        NavStack(),
                        transitions={
                            'succeeded': 'continue',
                            'aborted': 'GO',
                            'error': 'continue'
                        },
                        remapping={'pos_xm': 'current_pos2'})

                Iterator.set_contained_state('CONTAINER_STATE',
                                             self.rooms_go_proton,
                                             loop_outcomes=['continue'])

            sm_top.add('ROOMS_GO',
                       self.rooms_go,
                       transitions={
                           'succeeded': 'succeeded',
                           'aborted': 'aborted'
                       },
                       remapping={'index': 'index'})
        out = sm_top.execute()
        rospy.logerr(out)
Beispiel #6
0
def make_iterator(container, max_iter=1):
    
	it = Iterator(outcomes = ['preempted','aborted','time_out'],
						   it = lambda: range(0, max_iter),
						   it_label = 'index',
						   input_keys=[],
						   output_keys=[],
						   exhausted_outcome = 'time_out')
	with it:
						
		Iterator.set_contained_state('TARGET_CONTROLLER', container,  loop_outcomes=['target_sent'])

	return it
Beispiel #7
0
def make_iterator(container, max_iter=1):

    it = Iterator(outcomes=['preempted', 'aborted', 'time_out'],
                  it=lambda: range(0, max_iter),
                  it_label='index',
                  input_keys=[],
                  output_keys=[],
                  exhausted_outcome='time_out')
    with it:

        Iterator.set_contained_state('TARGET_CONTROLLER',
                                     container,
                                     loop_outcomes=['target_sent'])

    return it
Beispiel #8
0
    def __init__(self):
        Iterator.__init__(self,
                          outcomes=['succeeded', 'preempted', 'aborted'],
                          input_keys=['log_mission'],
                          it=[],
                          output_keys=['log_mission'],
                          it_label='waypoint_id',
                          exhausted_outcome='succeeded')

        self.register_start_cb(self.set_iterator_list)

        with self:
            self.sm_nav = StateMachine(
                outcomes=['succeeded', 'preempted', 'aborted', 'continue'],
                input_keys=['waypoint_id', 'log_mission'],
                output_keys=['log_mission'])

            self.sm_nav.register_start_cb(self.start_cb_nav)
            self.sm_nav.register_termination_cb(self.termination_cb_nav)

            with self.sm_nav:
                StateMachine.add('MOVE_BASE',
                                 SimpleActionState(
                                     'move_base',
                                     MoveBaseAction,
                                     input_keys=['waypoint_id', 'log_mission'],
                                     goal_cb=self.move_base_goal_cb),
                                 transitions={
                                     'succeeded': 'SAVE_DATA',
                                     'aborted': 'continue'
                                 })

                self.save_data_service = ServiceState(
                    'make_data_acquisition',
                    RequestSaveData,
                    response_cb=self.save_data_response_cb)

                StateMachine.add('SAVE_DATA',
                                 self.save_data_service,
                                 transitions={'succeeded': 'continue'})

            # Close the sm_nav machine and add it to the iterator
            Iterator.set_contained_state('FOLLOW_PATH',
                                         self.sm_nav,
                                         loop_outcomes=['continue'])
def construct_sm():
    sm = StateMachine(outcomes = ['succeeded','aborted','preempted'])
    
    with sm:
        tutorial_it = Iterator(outcomes = ['succeeded','preempted','aborted'],
                               it = lambda: range(0, 10),
                               it_label = 'index',
                               input_keys=[],
                               output_keys=[],
                               exhausted_outcome = 'succeeded')
        with tutorial_it:
			
			container_sm =  utils.TargetSelectorContainer('explore')			
				
			#close container_sm
			Iterator.set_contained_state('CONTAINER_STATE', container_sm,  loop_outcomes=['target_sent'])
        
        #close the tutorial_it
        StateMachine.add('TUTORIAL_IT',tutorial_it,
                     {'succeeded':'succeeded',
                      'aborted':'aborted'})
    return sm
 def __init__(self):
     rospy.init_node('patrol_smach', anonymous=False)
     
     # Set the shutdown function (stop the robot)
     rospy.on_shutdown(self.shutdown)
     
     # Initialize a number of parameters and variables
     self.init()
     
     # Subscribe to the move_base action server
     self.move_base = actionlib.SimpleActionClient("move_base", MoveBaseAction)
     
     rospy.loginfo("Waiting for move_base action server...")
     
     # Wait up to 60 seconds for the action server to become available
     self.move_base.wait_for_server(rospy.Duration(60))
     
     rospy.loginfo("Connected to move_base action server")
     
     # Track success rate of getting to the goal locations
     self.n_succeeded = 0
     self.n_aborted = 0
     self.n_preempted = 0
     self.n_patrols = 2
     
     # Turn the waypoints into SMACH states
     nav_states = list()
     
     for waypoint in self.waypoints:           
         nav_goal = MoveBaseGoal()
         nav_goal.target_pose.header.frame_id = 'map'
         nav_goal.target_pose.pose = waypoint
         move_base_state = SimpleActionState('move_base', MoveBaseAction, goal=nav_goal, result_cb=self.move_base_result_cb,
                                              exec_timeout=rospy.Duration(10.0),
                                              server_wait_timeout=rospy.Duration(10.0))
         nav_states.append(move_base_state)
         
         move_base_state = SimpleActionState('move_base', MoveBaseAction, goal=nav_goal, result_cb=self.move_base_result_cb,
                                              exec_timeout=rospy.Duration(10.0))
         
     # Initialize the top level state machine
     self.sm = StateMachine(outcomes=['succeeded','aborted','preempted'])
     
     with self.sm:
         # Initialize the iterator
         self.sm_patrol_iterator = Iterator(outcomes = ['succeeded','preempted','aborted'],
                                       input_keys = [],
                                       it = lambda: range(0, self.n_patrols),
                                       output_keys = [],
                                       it_label = 'index',
                                       exhausted_outcome = 'succeeded')
         
         with self.sm_patrol_iterator:
             # Initialize the patrol state machine
             self.sm_patrol = StateMachine(outcomes=['succeeded','aborted','preempted','continue'])
     
             # Add the states to the state machine with the appropriate transitions
             with self.sm_patrol:            
                 StateMachine.add('NAV_STATE_0', nav_states[0], transitions={'succeeded':'NAV_STATE_1','aborted':'NAV_STATE_1','preempted':'NAV_STATE_1'})
                 StateMachine.add('NAV_STATE_1', nav_states[1], transitions={'succeeded':'NAV_STATE_2','aborted':'NAV_STATE_2','preempted':'NAV_STATE_2'})
                 StateMachine.add('NAV_STATE_2', nav_states[2], transitions={'succeeded':'NAV_STATE_3','aborted':'NAV_STATE_3','preempted':'NAV_STATE_3'})
                 StateMachine.add('NAV_STATE_3', nav_states[3], transitions={'succeeded':'NAV_STATE_4','aborted':'NAV_STATE_4','preempted':'NAV_STATE_4'})
                 StateMachine.add('NAV_STATE_4', nav_states[0], transitions={'succeeded':'continue','aborted':'continue','preempted':'continue'})
             
             # Close the sm_patrol machine and add it to the iterator
             Iterator.set_contained_state('PATROL_STATE', self.sm_patrol, loop_outcomes=['continue'])
         
         # Close the top level state machine 
         StateMachine.add('PATROL_ITERATOR', self.sm_patrol_iterator, {'succeeded':'succeeded', 'aborted':'aborted'})
         
     # Create and start the SMACH introspection server
     intro_server = IntrospectionServer('patrol', self.sm, '/SM_ROOT')
     intro_server.start()
     
     # Execute the state machine
     sm_outcome = self.sm.execute()
     
     rospy.loginfo('State Machine Outcome: ' + str(sm_outcome))
             
     intro_server.stop()
def main():
    rospy.init_node('tinker_mission_manipulation')
    trans = tf.TransformListener()
    rospy.loginfo("Waiting for tf ...")
    rospy.sleep(3)
    assert (len(trans.getFrameStrings()) > 0)

    state = StateMachine(outcomes=['succeeded', 'preempted', 'aborted'])
    with state:

        def kinect_callback(userdata, result):
            userdata.objects = []
            objects = []
            sum_x = 0
            for obj in result.objects.objects:
                position = obj.pose.pose.pose.position
                if position.y > 0.5 or position.y < -0.5:
                    continue
                _levels = [0.10, 0.44, 0.78, 1.12, 1.46, 1.80]
                for l in _levels:
                    if fabs(l - position.z) < 0.05:
                        position.z = l + 0.05
                if position.z > 1.1:
                    position.z += 0.05
                obj.header.stamp = rospy.Time(0)
                kinect_point = PointStamped(header=obj.header, point=position)
                odom_point = trans.transformPoint('odom', kinect_point)
                sum_x += odom_point.point.x
                rospy.loginfo(
                    colored('[Kinect Object(odom)] from:(%f %f %f)', 'yellow'),
                    odom_point.point.x, odom_point.point.y, odom_point.point.z)
                objects.append(odom_point)

            avg_x = sum_x / len(objects)

            for from_point in objects:
                to_point = copy.deepcopy(from_point)
                to_point.point.x = avg_x
                to_point.point.z = find_div(from_point.point.z)
                userdata.objects.append({'from': from_point, 'to': to_point})
                rospy.loginfo(
                    colored('[Kinect Object(odom)] to:(%f %f %f)', 'yellow'),
                    to_point.point.x, to_point.point.y, to_point.point.z)
            rospy.loginfo(colored('Total Object: %d', 'green'), len(objects))
            return 'succeeded'

        StateMachine.add('Arm_Mode_Kinect',
                         ArmModeState(ArmModeState.Arm_Mode_Kinect),
                         transitions={'succeeded': 'Start_Button'})
        StateMachine.add('Start_Button',
                         MonitorStartButtonState(),
                         transitions={
                             'valid': 'Start_Button',
                             'invalid': 'S_Kinect_Recognition'
                         })
        StateMachine.add('S_Kinect_Recognition',
                         ServiceState(service_name='/kinect_find_objects',
                                      service_spec=FindObjects,
                                      input_keys=['objects'],
                                      output_keys=['objects'],
                                      response_cb=kinect_callback),
                         transitions={'succeeded': 'Generate_Report'})
        StateMachine.add('Generate_Report',
                         GenerateReportState(image='result.png',
                                             text='object_names.txt'),
                         transitions={'succeeded': 'IT_Objects_Iterator'})

        objects_iterator = Iterator(
            outcomes=['succeeded', 'preempted', 'aborted'],
            input_keys=['objects'],
            output_keys=[],
            it=lambda: state.userdata.objects,
            it_label='target',
            exhausted_outcome='succeeded')

        with objects_iterator:
            fetch_object_sequence = Sequence(
                outcomes=['succeeded', 'aborted', 'continue', 'preempted'],
                input_keys=['target'],
                connector_outcome='succeeded')
            with fetch_object_sequence:
                Sequence.add('Speak', SpeakState('New Object recognized'))
                Sequence.add('Gripper_Photo',
                             GripperState(GripperState.GRIPPER_OPEN))
                Sequence.add('Move_For_Photo',
                             MoveArmState(Point(-0.7, 0, 0),
                                          target_key='from'),
                             transitions={'aborted': 'continue'})
                concurrence = Concurrence(
                    outcomes=['succeeded', 'aborted', 'preempted'],
                    default_outcome='succeeded',
                    child_termination_cb=lambda x: True,
                    input_keys=['target'])
                with concurrence:
                    Concurrence.add(
                        'Move_Fetch',
                        MoveArmState(Point(0.06, 0, 0), target_key='from'))
                    Concurrence.add(
                        'Gripper_Laser_sensor',
                        MonitorState('/gripper_laser_sensor',
                                     Bool,
                                     cond_cb=lambda x, y: False))

                Sequence.add('Move_Fetch_Concurrence', concurrence)
                Sequence.add('Gripper_Fetch',
                             GripperState(GripperState.GRIPPER_CLOSE))
                Sequence.add(
                    'Move_Fetch_Back',
                    MoveArmState(Point(-0.7, 0, 0), target_key='from'))
                Sequence.add('Move_Down',
                             MoveArmState(Point(-0.6, 0, 0), target_key='to'))
                Sequence.add('Move_Put',
                             MoveArmState(Point(0, 0, 0), target_key='to'))
                Sequence.add('Gripper_Put',
                             GripperState(GripperState.GRIPPER_OPEN))
                Sequence.add('Move_Put_Back',
                             MoveArmState(Point(-0.6, 0, 0), target_key='to'),
                             transitions={'succeeded': 'continue'})

            Iterator.set_contained_state('Seq_Fetch_Object',
                                         fetch_object_sequence,
                                         loop_outcomes=['continue'])

        # end of objects_iterator
        StateMachine.add('IT_Objects_Iterator',
                         objects_iterator,
                         transitions={
                             'succeeded': 'A_Move_Reset',
                             'aborted': 'A_Move_Reset'
                         })

        StateMachine.add('A_Move_Reset',
                         ArmModeState(ArmModeState.Arm_Mode_Init),
                         transitions={
                             'succeeded': 'succeeded',
                             'aborted': 'aborted'
                         })

    # Run state machine introspection server for smach viewer
    intro_server = IntrospectionServer('tinker_mission_manipulation', state,
                                       '/tinker_mission_manipulation')
    intro_server.start()

    outcome = state.execute()
    rospy.spin()
    intro_server.stop()
Beispiel #12
0
def construct_sm():
    sm = StateMachine(outcomes=["succeeded", "aborted", "preempted"])
    sm.userdata.nums = range(25, 88, 3)
    sm.userdata.even_nums = []
    sm.userdata.odd_nums = []
    with sm:
        ## %Tag(ITERATOR)%
        tutorial_it = Iterator(
            outcomes=["succeeded", "preempted", "aborted"],
            input_keys=["nums", "even_nums", "odd_nums"],
            it=lambda: range(0, len(sm.userdata.nums)),
            output_keys=["even_nums", "odd_nums"],
            it_label="index",
            exhausted_outcome="succeeded",
        )
        ## %EndTag(ITERATOR)%
        ## %Tag(CONTAINER)%
        with tutorial_it:
            container_sm = StateMachine(
                outcomes=["succeeded", "preempted", "aborted", "continue"],
                input_keys=["nums", "index", "even_nums", "odd_nums"],
                output_keys=["even_nums", "odd_nums"],
            )
            with container_sm:
                # test wether even or odd
                StateMachine.add(
                    "EVEN_OR_ODD",
                    ConditionState(
                        cond_cb=lambda ud: ud.nums[ud.index] % 2,
                        input_keys=["nums", "index"],
                    ),
                    {
                        "true": "ODD",
                        "false": "EVEN"
                    },
                )
                # add even state
                @smach.cb_interface(
                    input_keys=["nums", "index", "even_nums"],
                    output_keys=["odd_nums"],
                    outcomes=["succeeded"],
                )
                def even_cb(ud):
                    ud.even_nums.append(ud.nums[ud.index])
                    return "succeeded"

                StateMachine.add("EVEN", CBState(even_cb),
                                 {"succeeded": "continue"})
                # add odd state
                @smach.cb_interface(
                    input_keys=["nums", "index", "odd_nums"],
                    output_keys=["odd_nums"],
                    outcomes=["succeeded"],
                )
                def odd_cb(ud):
                    ud.odd_nums.append(ud.nums[ud.index])
                    return "succeeded"

                StateMachine.add("ODD", CBState(odd_cb),
                                 {"succeeded": "continue"})
            ## %EndTag(CONTAINER)%
            ## %Tag(ADDCONTAINER)%
            # close container_sm
            Iterator.set_contained_state("CONTAINER_STATE",
                                         container_sm,
                                         loop_outcomes=["continue"])
        ## %EndTag(ADDCONTAINER)%
        ## %Tag(ADDITERATOR)%
        # close the tutorial_it
        StateMachine.add("TUTORIAL_IT", tutorial_it, {
            "succeeded": "succeeded",
            "aborted": "aborted"
        })
    ## %EndTag(ADDITERATOR)%
    return sm
def main():
    rospy.init_node('tinker_mission_manipulation')
    trans = tf.TransformListener()
    rospy.loginfo("Waiting for tf ...")
    rospy.sleep(3)
    assert (len(trans.getFrameStrings()) > 0)

    state = StateMachine(outcomes=['succeeded', 'preempted', 'aborted'])
    with state:
        def kinect_callback(userdata, result):
            userdata.objects = []
            objects = []
            sum_x = 0
            for obj in result.objects.objects:
                position = obj.pose.pose.pose.position
                if position.y > 0.5 or position.y < -0.5:
                    continue
                _levels = [0.10, 0.44, 0.78, 1.12, 1.46, 1.80] 
                for l in _levels:
                    if fabs(l - position.z) < 0.05:
                        position.z = l + 0.05
                if position.z > 1.1:
                    position.z += 0.05
                obj.header.stamp = rospy.Time(0)
                kinect_point = PointStamped(header=obj.header, point=position)
                odom_point = trans.transformPoint('odom', kinect_point)
                sum_x += odom_point.point.x
                rospy.loginfo(colored('[Kinect Object(odom)] from:(%f %f %f)', 'yellow'), odom_point.point.x,
                              odom_point.point.y, odom_point.point.z)
                objects.append(odom_point)

            avg_x = sum_x / len(objects)
            
            for from_point in objects:
                to_point = copy.deepcopy(from_point)
                to_point.point.x = avg_x 
                to_point.point.z = find_div(from_point.point.z)
                userdata.objects.append({'from': from_point, 'to': to_point})
                rospy.loginfo(colored('[Kinect Object(odom)] to:(%f %f %f)', 'yellow'), to_point.point.x,
                              to_point.point.y, to_point.point.z)
            rospy.loginfo(colored('Total Object: %d','green'), len(objects))
            return 'succeeded'

        StateMachine.add('Arm_Mode_Kinect', ArmModeState(ArmModeState.Arm_Mode_Kinect), 
                transitions={'succeeded': 'Start_Button'})
        StateMachine.add('Start_Button', MonitorStartButtonState(), 
                transitions={'valid': 'Start_Button', 'invalid': 'S_Kinect_Recognition'})
        StateMachine.add('S_Kinect_Recognition',
                ServiceState(service_name='/kinect_find_objects',
                    service_spec=FindObjects,
                    input_keys=['objects'],
                    output_keys=['objects'],
                    response_cb=kinect_callback),
                transitions={'succeeded': 'Generate_Report'})
        StateMachine.add('Generate_Report', GenerateReportState(image='result.png', text='object_names.txt'), 
                transitions={'succeeded': 'IT_Objects_Iterator'} )

        objects_iterator = Iterator(outcomes=['succeeded', 'preempted', 'aborted'],
                input_keys=['objects'], output_keys=[],
                it=lambda: state.userdata.objects, it_label='target',
                exhausted_outcome='succeeded')

        with objects_iterator:
            fetch_object_sequence = Sequence(outcomes=['succeeded', 'aborted', 'continue', 'preempted'],
                                             input_keys=['target'],
                                             connector_outcome='succeeded')
            with fetch_object_sequence:
                Sequence.add('Speak', SpeakState('New Object recognized'))
                Sequence.add('Gripper_Photo', GripperState(GripperState.GRIPPER_OPEN))
                Sequence.add('Move_For_Photo', MoveArmState(Point(-0.7, 0, 0), target_key='from'), 
                        transitions={'aborted':'continue'})
                concurrence = Concurrence(outcomes=['succeeded', 'aborted', 'preempted'],
                                          default_outcome='succeeded',
                                          child_termination_cb=lambda x: True,
                                          input_keys=['target'])
                with concurrence:
                    Concurrence.add('Move_Fetch', MoveArmState(Point(0.06, 0, 0), target_key='from'))
                    Concurrence.add('Gripper_Laser_sensor', MonitorState('/gripper_laser_sensor', Bool, cond_cb=lambda x,y: False))

                Sequence.add('Move_Fetch_Concurrence', concurrence)
                Sequence.add('Gripper_Fetch', GripperState(GripperState.GRIPPER_CLOSE))
                Sequence.add('Move_Fetch_Back', MoveArmState(Point(-0.7, 0, 0), target_key='from'))
                Sequence.add('Move_Down', MoveArmState(Point(-0.6, 0, 0), target_key='to'))
                Sequence.add('Move_Put', MoveArmState(Point(0, 0, 0), target_key='to'))
                Sequence.add('Gripper_Put', GripperState(GripperState.GRIPPER_OPEN))
                Sequence.add('Move_Put_Back', MoveArmState(Point(-0.6, 0, 0), target_key='to'), transitions={'succeeded': 'continue'})

            Iterator.set_contained_state('Seq_Fetch_Object', fetch_object_sequence, loop_outcomes=['continue'])

        # end of objects_iterator
        StateMachine.add('IT_Objects_Iterator', objects_iterator,
                transitions= {'succeeded': 'A_Move_Reset', 'aborted': 'A_Move_Reset'})

        StateMachine.add('A_Move_Reset', ArmModeState(ArmModeState.Arm_Mode_Init),
                         transitions={'succeeded': 'succeeded', 'aborted': 'aborted'})

    # Run state machine introspection server for smach viewer
    intro_server = IntrospectionServer('tinker_mission_manipulation', state, '/tinker_mission_manipulation')
    intro_server.start()

    outcome = state.execute()
    rospy.spin()
    intro_server.stop()
Beispiel #14
0
def main():
    uci_topic = 'chessboard_uci_node'
    chesspiece_topic = 'chessboard_chesspieces_node'

    rospy.init_node('chessboard_sm_node')

    sm = smach.StateMachine(
        outcomes=['finished', 'succeeded', 'preempted', 'aborted'])
    sm.userdata.target = []

    sis = smach_ros.IntrospectionServer('chessboard_sm_sis', sm, '/SM_ROOT')
    sis.start()

    with sm:

        sq_init = Sequence(outcomes=['succeeded', 'preempted', 'aborted'],
                           connector_outcome='succeeded')

        #Stockfish init
        with sq_init:
            rospy.loginfo('Stockfish init')

            Sequence.add(
                'PIECE_RESET',
                SimpleActionState('chessboard_chesspieces_reset', ResetAction))
            Sequence.add(
                'UCI_INIT',
                SimpleActionState(
                    uci_topic,
                    ucicommandAction,
                    goal=ucicommandGoal(cmd=ucicommandGoal.CMD_INIT)))
            Sequence.add(
                'UCI_NEWGAME',
                SimpleActionState(
                    uci_topic,
                    ucicommandAction,
                    goal=ucicommandGoal(cmd=ucicommandGoal.CMD_NEWGAME)))

        smach.StateMachine.add('STOCKFISH_SETUP',
                               sq_init,
                               transitions={'succeeded': 'UCI_ITER'})

        #Test code

        tutorial_it = Iterator(outcomes=['succeeded', 'preempted', 'aborted'],
                               input_keys=[],
                               it=lambda: range(0, 2),
                               output_keys=[],
                               it_label='index',
                               exhausted_outcome='succeeded')
        with tutorial_it:
            container_sm = smach.StateMachine(outcomes=[
                'finished', 'succeeded', 'preempted', 'aborted', 'continue'
            ])
            with container_sm:

                def calc_result_cb(userdata, status, result):
                    if status == GoalStatus.SUCCEEDED:
                        result_coords = list(result.result.data)
                        print(result.result.data)
                        new_target = []
                        # convert chess notation to indices
                        # e.g. b8c6 -> 6,7,5,5
                        new_target.append(
                            7 - int(string.lowercase.index(result_coords[0])))
                        new_target.append(int(result_coords[1]) - 1)
                        new_target.append(
                            7 - string.lowercase.index(result_coords[2]))
                        new_target.append(int(result_coords[3]) - 1)
                        #print(new_target)
                        userdata.target = new_target
                        return 'succeeded'

                smach.StateMachine.add(
                    'UCI_CALCMOVE',
                    SimpleActionState(
                        uci_topic,
                        ucicommandAction,
                        goal=ucicommandGoal(cmd=ucicommandGoal.CMD_CALC_MOVE),
                        result_cb=calc_result_cb,
                        output_keys=['target']),
                    transitions={'succeeded': 'PIECE_MOVE'},
                    remapping={'target': 'user_data_target'})

                smach.StateMachine.add(
                    'PIECE_MOVE',
                    SimpleActionState(chesspiece_topic,
                                      MoveActionAction,
                                      goal_slots=['target']),
                    transitions={'succeeded': 'UCI_MOVE'},
                    remapping={'target': 'user_data_target'})

                smach.StateMachine.add(
                    'UCI_MOVE',
                    SimpleActionState(
                        uci_topic,
                        ucicommandAction,
                        goal=ucicommandGoal(cmd=ucicommandGoal.CMD_MOVE)),
                    transitions={'succeeded': 'finished'})

            Iterator.set_contained_state('CONTAINER_STATE',
                                         container_sm,
                                         loop_outcomes=['finished'])

        smach.StateMachine.add('UCI_ITER', tutorial_it, {
            'succeeded': 'succeeded',
            'aborted': 'aborted'
        })

        # uci_node -> CMD_CALC_MOVE
        # uci_node -> CMD_MOVE
        #get new target position
        #movement
        #set position in uci

    outcome = sm.execute()

    rospy.spin()
    sis.stop()
Beispiel #15
0
    def __init__(self):
        rospy.init_node('patrol_smach', anonymous=False)

        # Set the shutdown function (stop the robot)
        rospy.on_shutdown(self.shutdown)

        # Initialize a number of parameters and variables
        self.init()

        # Subscribe to the move_base action server
        self.move_base = actionlib.SimpleActionClient("move_base",
                                                      MoveBaseAction)

        rospy.loginfo("Waiting for move_base action server...")

        # Wait up to 60 seconds for the action server to become available
        self.move_base.wait_for_server(rospy.Duration(60))

        rospy.loginfo("Connected to move_base action server")

        # Track success rate of getting to the goal locations
        self.n_succeeded = 0
        self.n_aborted = 0
        self.n_preempted = 0
        self.n_patrols = 2

        # Turn the waypoints into SMACH states
        nav_states = list()

        for waypoint in self.waypoints:
            nav_goal = MoveBaseGoal()
            nav_goal.target_pose.header.frame_id = 'map'
            nav_goal.target_pose.pose = waypoint
            move_base_state = SimpleActionState(
                'move_base',
                MoveBaseAction,
                goal=nav_goal,
                result_cb=self.move_base_result_cb,
                exec_timeout=rospy.Duration(10.0),
                server_wait_timeout=rospy.Duration(10.0))
            nav_states.append(move_base_state)

            move_base_state = SimpleActionState(
                'move_base',
                MoveBaseAction,
                goal=nav_goal,
                result_cb=self.move_base_result_cb,
                exec_timeout=rospy.Duration(10.0))

        # Initialize the top level state machine
        self.sm = StateMachine(outcomes=['succeeded', 'aborted', 'preempted'])

        with self.sm:
            # Initialize the iterator
            self.sm_patrol_iterator = Iterator(
                outcomes=['succeeded', 'preempted', 'aborted'],
                input_keys=[],
                it=lambda: range(0, self.n_patrols),
                output_keys=[],
                it_label='index',
                exhausted_outcome='succeeded')

            with self.sm_patrol_iterator:
                # Initialize the patrol state machine
                self.sm_patrol = StateMachine(
                    outcomes=['succeeded', 'aborted', 'preempted', 'continue'])

                # Add the states to the state machine with the appropriate transitions
                with self.sm_patrol:
                    StateMachine.add('NAV_STATE_0',
                                     nav_states[0],
                                     transitions={
                                         'succeeded': 'NAV_STATE_1',
                                         'aborted': 'NAV_STATE_1',
                                         'preempted': 'NAV_STATE_1'
                                     })
                    StateMachine.add('NAV_STATE_1',
                                     nav_states[1],
                                     transitions={
                                         'succeeded': 'NAV_STATE_2',
                                         'aborted': 'NAV_STATE_2',
                                         'preempted': 'NAV_STATE_2'
                                     })
                    StateMachine.add('NAV_STATE_2',
                                     nav_states[2],
                                     transitions={
                                         'succeeded': 'NAV_STATE_3',
                                         'aborted': 'NAV_STATE_3',
                                         'preempted': 'NAV_STATE_3'
                                     })
                    StateMachine.add('NAV_STATE_3',
                                     nav_states[3],
                                     transitions={
                                         'succeeded': 'NAV_STATE_4',
                                         'aborted': 'NAV_STATE_4',
                                         'preempted': 'NAV_STATE_4'
                                     })
                    StateMachine.add('NAV_STATE_4',
                                     nav_states[0],
                                     transitions={
                                         'succeeded': 'continue',
                                         'aborted': 'continue',
                                         'preempted': 'continue'
                                     })

                # Close the sm_patrol machine and add it to the iterator
                Iterator.set_contained_state('PATROL_STATE',
                                             self.sm_patrol,
                                             loop_outcomes=['continue'])

            # Close the top level state machine
            StateMachine.add('PATROL_ITERATOR', self.sm_patrol_iterator, {
                'succeeded': 'succeeded',
                'aborted': 'aborted'
            })

        # Create and start the SMACH introspection server
        intro_server = IntrospectionServer('patrol', self.sm, '/SM_ROOT')
        intro_server.start()

        # Execute the state machine
        sm_outcome = self.sm.execute()

        rospy.loginfo('State Machine Outcome: ' + str(sm_outcome))

        intro_server.stop()
Beispiel #16
0
def main():
    rospy.init_node('fcsc_smach')

    # Create a SMACH state machine
    sm = smach.StateMachine(outcomes=['succeeded', 'preempted', 'aborted'])
    sm.userdata.products = []
    sm.userdata.sandwiches = []
    sm.userdata.scrap_sandwiches = []
    sm.userdata.normal_sandwiches = []
    sm.userdata.damy_output = []
    sm.userdata.adjust_count = 0;
    sm.userdata.faceup_count = 0;

    # Open the container
    with sm:
        def move_initial_pose_response_cb(userdata, response):
            if response.success == True:
                return 'succeeded'
            else:
                return 'aborted'

        smach.StateMachine.add('MOVE_INITIAL_POSE',
                                ServiceState('move_initial_pose',
                                              Trigger,
                                              response_cb=move_initial_pose_response_cb),
                                              # transitions={'succeeded':'DETECT_AND_RECOVER_SANDWICH'})
                                              transitions={'succeeded':'NAVIGATE_TO_SHELF_A'})

        navigate_to_shelf_a_sm = smach.StateMachine(outcomes=['succeeded', 'preempted', 'aborted'])

        with navigate_to_shelf_a_sm:
            navigate_to_shelf_a_sm.add('GO_TO_NEAR_SHELF',
                                        ServiceState('goto_near_shelf', GoToNearShelf, request=GoToNearShelfRequest(0)),
                                        transitions={'succeeded':'DETECT_SHELF_A'})

            navigate_to_shelf_a_sm.add('DETECT_SHELF_A',
                                        ServiceState('detect_shelf_action', DetectShelf, request=DetectShelfRequest(0)),
                                        transitions={'succeeded':'GO_TO_STOCKING_POSITION', 'aborted':'aborted'})

            navigate_to_shelf_a_sm.add('GO_TO_STOCKING_POSITION',
                                        ServiceState('goto_stocking_base_position', Trigger),
                                        transitions={'succeeded':'succeeded'})


        smach.StateMachine.add('NAVIGATE_TO_SHELF_A',
                                navigate_to_shelf_a_sm,
                                # transitions={'succeeded':'NAVIGATE_TO_SHELF_B'})
                                transitions={'succeeded':'DETECT_PRODUCT'})

        smach.StateMachine.add('DETECT_PRODUCT',
                                ServiceState('detect_product',
                                            DetectProduct,
                                            response_slots=['detected_object_array']),
                                transitions={'succeeded':'STOCK_PRODUCTS'},
                                remapping={'detected_object_array':'products'})

        stock_it = Iterator(outcomes=['succeeded', 'preempted', 'aborted'],
                            input_keys=['products', 'damy_output'],
                            it=lambda: range(0, len(sm.userdata.products.objects)),
                            output_keys=['damy_output'],
                            it_label='index',
                            exhausted_outcome='succeeded')

        with stock_it:
            stock_sm = smach.StateMachine(outcomes=['continue', 'succeeded', 'preempted', 'aborted'],
                                          input_keys=['index', 'products'])
            with stock_sm:
                @smach.cb_interface(input_keys=['products', 'index'])
                def pickup_request_cb(userdata, request):
                    request.object = userdata.products.objects[userdata.index]
                    return request

                @smach.cb_interface(outcomes=['succeeded', 'aborted'])
                def pickup_response_cb(userdata, response):
                    if response.success == True:
                        return 'succeeded'
                    else:
                        return 'aborted'

                smach.StateMachine.add('PICKUP_PRODUCT',
                                        ServiceState('pickup_product',
                                                      Manipulate,
                                                      request_cb=pickup_request_cb,
                                                      response_cb=pickup_response_cb,
                                                      input_keys=['products', 'index']),
                                        transitions={'succeeded':'PLACE_PRODUCT', 'aborted':'continue'})

                @smach.cb_interface(input_keys=['products', 'index'])
                def place_request_cb(userdata, request):
                    request.object = userdata.products.objects[userdata.index]
                    return request

                @smach.cb_interface(outcomes=['succeeded', 'aborted'])
                def place_response_cb(userdata, response):
                    if response.success:
                        return 'succeeded'
                    else:
                        return 'aborted'

                smach.StateMachine.add('PLACE_PRODUCT',
                                        ServiceState('place_product',
                                                      Manipulate,
                                                      request_cb=place_request_cb,
                                                      response_cb=place_response_cb,
                                                      input_keys=['products', 'index']),
                                        transitions={'succeeded':'continue', 'aborted':'continue'})

                @smach.cb_interface(input_keys=['products', 'index'])
                def return_request_cb(userdata, request):
                    request.object = userdata.products.objects[userdata.index]
                    return request

                @smach.cb_interface(outcomes=['succeeded', 'aborted'])
                def return_response_cb(userdata, response):
                    if response.success:
                        return 'succeeded'
                    else:
                        return 'aborted'

                smach.StateMachine.add('RETURN_PRODUCT',
                                        ServiceState('return_product',
                                                      Manipulate,
                                                      request_cb=return_request_cb,
                                                      response_cb=return_response_cb,
                                                      input_keys=['products', 'index']),
                                        transitions={'succeeded':'continue', 'aborted':'aborted'})

            Iterator.set_contained_state('STOCK_PRODUCTS_STATE',
                                         stock_sm,
                                         loop_outcomes=['continue'])

        smach.StateMachine.add('STOCK_PRODUCTS',
                                stock_it,
                                transitions={'succeeded':'NAVIGATE_TO_SHELF_B', 'aborted':'aborted'})

        navigate_to_shelf_b_sm = smach.StateMachine(outcomes=['succeeded', 'preempted', 'aborted'])

        with navigate_to_shelf_b_sm:
            navigate_to_shelf_b_sm.add('GO_TO_NEAR_SHELF_B',
                                        ServiceState('goto_near_shelf', GoToNearShelf, request=GoToNearShelfRequest(2)),
                                        transitions={'succeeded':'DETECT_SHELF_B'})

            navigate_to_shelf_b_sm.add('DETECT_SHELF_B',
                                        ServiceState('detect_shelf_action', DetectShelf, request=DetectShelfRequest(1)),
                                        transitions={'succeeded':'GO_TO_FACEUP_POSITION', 'aborted':'aborted'})

            navigate_to_shelf_a_sm.add('GO_TO_FACEUP_POSITION',
                                        ServiceState('goto_faceup_base_position', Trigger),
                                        transitions={'succeeded':'succeeded'})

        smach.StateMachine.add('NAVIGATE_TO_SHELF_B',
                                navigate_to_shelf_b_sm,
                                transitions={'succeeded':'DETECT_AND_RECOVER_SANDWICH'})

        smach.StateMachine.add('DETECT_AND_RECOVER_SANDWICH',
                                ServiceState('detect_and_recover_sandwich',
                                              DetectAndRecoverSandwich,
                                              response_slots=['normal_sandwiches']),
                                transitions={'succeeded':'FACEUP_SANDWICHES'})

        @smach.cb_interface(input_keys=['normal_sandwiches'])
        def faceup_request_cb(userdata, request):
            request.sandwiches = userdata.normal_sandwiches
            return request

        @smach.cb_interface(outcomes=['succeeded', 'aborted'])
        def faceup_response_cb(userdata, response):
            if response.success:
                return 'succeeded'
            else:
                return 'aborted'

        smach.StateMachine.add('FACEUP_SANDWICHES',
                                ServiceState('faceup_standing_sandwiches',
                                              FaceupSandwich,
                                              request_cb=faceup_request_cb,
                                              response_cb=faceup_response_cb,
                                              input_keys=['normal_sandwiches']
                                              ),
                                transitions={'succeeded':'GO_TO_HOME_POSITION'})


        smach.StateMachine.add('GO_TO_HOME_POSITION',
                                ServiceState('goto_home_position', Trigger),
                                transitions={'succeeded':'succeeded'})


    # Create and start the introspection server
    sis = smach_ros.IntrospectionServer('server_name', sm, '/SM_ROOT')
    sis.start()

    rospy.sleep(3)

    # Execute SMACH plan
    outcome = sm.execute()
    rospy.spin()
Beispiel #17
0
 def set_iterator_list(self, userdata, initial_states):
     with self:
         waypoints = userdata.log_mission['waypoints']
         start_index = userdata.log_mission['patrol']['index_waypoint']
         Iterator.set_iteritems(range(start_index, len(waypoints)),
                                'waypoint_id')