Beispiel #1
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	def __init__ (self, lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		#self.auto = False
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city, floor = classes.CityFloor)
		
		self.camera = camera.Camera (self.level_width, self.level_height, 680, 420)
		self.name = '- - - Башня 2- - -'
Beispiel #2
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	def __init__ (self, lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.name = '- Мелочная лавка -'
		self.auto = False		
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city2, create_interior = constructor.create_interior_tavern, floor = classes.WoodFloor)
		#self.back = False

		self.camera = camera.Camera (self.level_width, self.level_height, 680, 420)
Beispiel #3
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	def __init__ (self,lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.name = '- Кузнечный квартал -'		
		self.auto = False
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city2)
		self.back = True
		self.camera = camera.Camera (self.level_width, self.level_height, 735, 420)
		self.x = 0
		self.up = True	
Beispiel #4
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	def __init__ (self, lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.auto = False
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city2)
		self.back = True
		self.camera = camera.Camera (self.level_width, self.level_height, 780, 360)
		self.name = '- - - Окраины города - - -'
		self.x = 0
		self.up = True
Beispiel #5
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	def __init__ (self,lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.name = '- Главная площадь -'		
		self.auto = False
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city, floor = classes.CityFloor)
		self.back = True
		self.camera = camera.Camera (self.level_width, self.level_height, 735, 420)
		self.x = 0
		self.up = True	
Beispiel #6
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	def __init__ (self,  lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_dungeon3,create_interior = constructor.create_interior_dung, floor = classes.BoneFloor)
		self.name = '- - - Яма костей - - -'
		self.music = False
Beispiel #7
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	def __init__ (self,  lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_dungeon3)
		self.name = '- - - Тронный зал- - -'
Beispiel #8
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	def __init__ (self, lev, battle, son, control):
		SuperLevel.__init__ (self, lev, battle, son, control)
		self.block_group, self.background,self.decor = self.create (create_level = constructor.create_dungeon2)
		self.name = '- - - Подземелье 2 этаж - - -'
Beispiel #9
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	def __init__ (self, lev, battle, son, control):
		SuperLevel.__init__ (self,  lev, battle, son, control)
		self.block_group, self.background, self.decor = self.create (create_level = constructor.create_dungeon1)
		self.name = '- - - Подземелье - - -'
		self.camera = camera.Camera (self.level_width, self.level_height, 750, 400)