def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) #self.auto = False self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city, floor = classes.CityFloor) self.camera = camera.Camera (self.level_width, self.level_height, 680, 420) self.name = '- - - Башня 2- - -'
def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.name = '- Мелочная лавка -' self.auto = False self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city2, create_interior = constructor.create_interior_tavern, floor = classes.WoodFloor) #self.back = False self.camera = camera.Camera (self.level_width, self.level_height, 680, 420)
def __init__ (self,lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.name = '- Кузнечный квартал -' self.auto = False self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city2) self.back = True self.camera = camera.Camera (self.level_width, self.level_height, 735, 420) self.x = 0 self.up = True
def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.auto = False self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city2) self.back = True self.camera = camera.Camera (self.level_width, self.level_height, 780, 360) self.name = '- - - Окраины города - - -' self.x = 0 self.up = True
def __init__ (self,lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.name = '- Главная площадь -' self.auto = False self.block_group, self.background,self.decor = self.create (create_level = constructor.create_level_city, floor = classes.CityFloor) self.back = True self.camera = camera.Camera (self.level_width, self.level_height, 735, 420) self.x = 0 self.up = True
def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.block_group, self.background,self.decor = self.create (create_level = constructor.create_dungeon3,create_interior = constructor.create_interior_dung, floor = classes.BoneFloor) self.name = '- - - Яма костей - - -' self.music = False
def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.block_group, self.background,self.decor = self.create (create_level = constructor.create_dungeon3) self.name = '- - - Тронный зал- - -'
def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.block_group, self.background,self.decor = self.create (create_level = constructor.create_dungeon2) self.name = '- - - Подземелье 2 этаж - - -'
def __init__ (self, lev, battle, son, control): SuperLevel.__init__ (self, lev, battle, son, control) self.block_group, self.background, self.decor = self.create (create_level = constructor.create_dungeon1) self.name = '- - - Подземелье - - -' self.camera = camera.Camera (self.level_width, self.level_height, 750, 400)