Beispiel #1
0
def oneroll_trim_no_edit_press(event, frame):
    """
    Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and 
    move to ONE_ROLL_TRIM mode.
    """
    success = oneroll_trim_mode_init(event.x, event.y)
    if success:
        trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
        trimmodes.submode = trimmodes.MOUSE_EDIT_ON
        # additional mouse move and release handled at trimmodes because successful init editorstate.edit_mode = editorstate.ONE_ROLL_TRIM
    else:
        set_default_edit_mode(True)
Beispiel #2
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def oneroll_trim_no_edit_press(event, frame):
    """
    Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and 
    move to ONE_ROLL_TRIM mode.
    """
    success = oneroll_trim_mode_init(event.x, event.y)
    if success:
        trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
        trimmodes.submode = trimmodes.MOUSE_EDIT_ON
        # additional mouse move and release handled at trimmodes because successful init editorstate.edit_mode = editorstate.ONE_ROLL_TRIM
    else:
        set_default_edit_mode(True)
Beispiel #3
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def oneroll_trim_no_edit_press(event, frame):
    """
    Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and 
    move to ONE_ROLL_TRIM mode.
    """
    success = oneroll_trim_mode_init(event.x, event.y)
    if success:
        # If not quick enter, disable edit until mouse released
        if not editorpersistance.prefs.quick_enter_trims:
            tlinewidgets.trim_mode_in_non_active_state = True
            editorstate.timeline_mouse_disabled = True
        # If preference is quick enter, call mouse move handler immediately
        # to move edit point to where mouse is
        else:
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    else:
        if editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
        else:
            editorstate.edit_mode = editorstate.ONE_ROLL_TRIM_NO_EDIT
Beispiel #4
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def oneroll_trim_no_edit_press(event, frame):
    """
    Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and 
    move to ONE_ROLL_TRIM mode.
    """
    success = oneroll_trim_mode_init(event.x, event.y)
    if success:
        # If not quick enter, disable edit until mouse released
        if not editorpersistance.prefs.quick_enter_trims:
            global mouse_disabled
            tlinewidgets.trim_mode_in_non_active_state = True
            mouse_disabled = True
         # If preference is quick enter, call mouse move handler immediately 
         # to move edit point to where mouse is
        else:
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    else:
        if editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
        else:
            editorstate.edit_mode = editorstate.ONE_ROLL_TRIM_NO_EDIT
Beispiel #5
0
def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data.
    
    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()
    
    # Double click handled separately
    if event.type == Gdk.EventType._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()  
        return

    # Handle and exit tline sync clip selecting
    if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP:
        audiosync.select_sync_clip_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()
        return
        
    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    # If clip end drag mode is for some reason still active, exit to default edit mode
    if EDIT_MODE() == editorstate.CLIP_END_DRAG:
        modesetting.set_default_edit_mode()
        # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener.
        print("EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!")

    #  Check if match frame close is hit
    if editorstate.current_is_move_mode() and timeline_visible():
        if tlinewidgets.match_frame_close_hit(event.x, event.y) == True:
            tlinewidgets.set_match_frame(-1, -1, True)
            updater.repaint_tline()
            return

    #  Check if compositor is hit and if so, handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(frame, event.x, event.y, current_sequence().compositors)
        if hit_compositor != None:
            if editorstate.get_compositing_mode() == appconsts.COMPOSITING_MODE_STANDARD_AUTO_FOLLOW:
                compositeeditor.set_compositor(hit_compositor)
                compositormodes.set_compositor_selected(hit_compositor)
                movemodes.clear_selected_clips()
                editorstate.timeline_mouse_disabled = True
                return
            elif editorstate.auto_follow_active() == False or hit_compositor.obey_autofollow == False:
                movemodes.clear_selected_clips()
                if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                    compositormodes.set_compositor_mode(hit_compositor)
                    mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                    press_func = mode_funcs[TL_MOUSE_PRESS]
                    press_func(event, frame)
                    return
            if event.button == 3:
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(event, hit_compositor,
                                                            compositor_menu_item_activated)
                return
            elif event.button == 2:
                updater.zoom_project_length()
                return

    compositormodes.clear_compositor_selection()

    # Check if we should enter clip end drag mode
    if (event.button == 3 and editorstate.current_is_move_mode()
        and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)):
        # with CTRL right mouse
        clipenddragmode.maybe_init_for_mouse_press(event, frame)
    elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE)
        and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)):
        # with pointer context
        clipenddragmode.maybe_init_for_mouse_press(event, frame)

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end
    if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL):
        if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()):
            if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON: Select new trimmed clip in active one roll trim mode	with sensitive cursor.
    elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):	
        track = tlinewidgets.get_track(event.y)	
        if track == None:	
            modesetting.set_default_edit_mode(True)	
            return	
        success = trimmodes.set_oneroll_mode(track, frame)	
        if not success:
            modesetting.set_default_edit_mode(True)	
            return	
            	
        if trimmodes.edit_data["to_side_being_edited"] == True:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT	
        else:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT	
        gui.editor_window.set_tline_cursor_to_context(pointer_context)	
        gui.editor_window.set_tool_selector_to_mode()	
        if not editorpersistance.prefs.quick_enter_trims:	
            editorstate.timeline_mouse_disabled = True	
        else:	
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    elif event.button == 2:
        updater.zoom_project_length()
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1 or event.button == 3:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
Beispiel #6
0
def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    global mouse_disabled

    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()

    # Double click handled separately
    if event.type == Gdk.EventType._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        mouse_disabled = True
        # Set INSERT_MODE
        set_default_edit_mode()
        return

    # Handle and exit tline sync clip selecting
    if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP:
        audiosync.select_sync_clip_mouse_pressed(event, frame)
        mouse_disabled = True
        # Set INSERT_MODE
        set_default_edit_mode()
        return

    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            mouse_disabled == True
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    # If clip end drag mode is for some reason still active, exit to default edit mode
    if EDIT_MODE() == editorstate.CLIP_END_DRAG:
        editorstate.edit_mode = editorstate.INSERT_MOVE
        # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener.
        print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!"

    #  Check if match frame close is hit
    if editorstate.current_is_move_mode() and timeline_visible():
        if tlinewidgets.match_frame_close_hit(event.x, event.y) == True:
            tlinewidgets.set_match_frame(-1, -1, True)
            updater.repaint_tline()
            return

    #  Check if compositor is hit and if so handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(
            frame, event.y,
            current_sequence().compositors)
        if hit_compositor != None:
            movemodes.clear_selected_clips()
            if event.button == 1 or (event.button == 3 and event.get_state()
                                     & Gdk.ModifierType.CONTROL_MASK):
                compositormodes.set_compositor_mode(hit_compositor)
                mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                press_func = mode_funcs[TL_MOUSE_PRESS]
                press_func(event, frame)
            elif event.button == 3:
                mouse_disabled == True
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(
                    event, hit_compositor, compositor_menu_item_activated)
            elif event.button == 2:
                updater.zoom_project_length()
            return

    compositormodes.clear_compositor_selection()

    # Check if we should enter clip end drag mode.
    if (event.button == 3 and editorstate.current_is_move_mode()
            and timeline_visible()
            and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)):
        clipenddragmode.maybe_init_for_mouse_press(event, frame)

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end
    if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG):
        if ((not editorstate.current_is_active_trim_mode())
                and timeline_visible()):
            if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
            #else:
            #    PLAYER().seek_frame(frame)
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode
    elif (event.button == 1
          and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)
          and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_oneroll_mode(track, frame)
        if (not success
            ) and editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        gui.editor_window.set_cursor_to_mode()
        gui.editor_window.set_mode_selector_to_mode()
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode
    elif (event.button == 1
          and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)
          and EDIT_MODE() == editorstate.TWO_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_tworoll_mode(track, frame)
        if (not success
            ) and editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.tworoll_trim_move(event.x, event.y, frame, None)
    elif event.button == 2:
        updater.zoom_project_length()
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1 or event.button == 3:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
Beispiel #7
0
def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    global mouse_disabled

    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()
    
    # Double click handled separately
    if event.type == gtk.gdk._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        mouse_disabled = True
        # Set INSERT_MODE
        set_default_edit_mode()  
        return

    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            mouse_disabled == True
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.state & gtk.gdk.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    #  Check if compositor is hit and if so handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors)
        if hit_compositor != None:
            movemodes.clear_selected_clips()
            if event.button == 1:
                compositormodes.set_compositor_mode(hit_compositor)
                mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                press_func = mode_funcs[TL_MOUSE_PRESS]
                press_func(event, frame)
            elif event.button == 3:
                mouse_disabled == True
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(event, hit_compositor,
                                                            compositor_menu_item_activated)
            elif event.button == 2:
                updater.zoom_project_length()
            return

    compositormodes.clear_compositor_selection()

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu
    if (event.button == 3):
        if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()):
            if not(event.state & gtk.gdk.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
            else:
                PLAYER().seek_frame(frame) 
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode
    elif (event.button == 1 
          and (event.state & gtk.gdk.CONTROL_MASK)
          and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_oneroll_mode(track, frame)
        if (not success) and editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        gui.editor_window.set_cursor_to_mode()
        gui.editor_window.set_mode_selector_to_mode()
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode
    elif (event.button == 1 
          and (event.state & gtk.gdk.CONTROL_MASK)
          and EDIT_MODE() == editorstate.TWO_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_tworoll_mode(track, frame)
        if (not success) and  editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.tworoll_trim_move(event.x, event.y, frame, None)
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
    elif event.button == 2:
        updater.zoom_project_length()
Beispiel #8
0
def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data.
    
    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()
    
    # Double click handled separately
    if event.type == Gdk.EventType._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()  
        return

    # Handle and exit tline sync clip selecting
    if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP:
        audiosync.select_sync_clip_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()
        return
        
    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    # If clip end drag mode is for some reason still active, exit to default edit mode
    if EDIT_MODE() == editorstate.CLIP_END_DRAG:
        modesetting.set_default_edit_mode()
        # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener.
        print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!"

    #  Check if match frame close is hit
    if editorstate.current_is_move_mode() and timeline_visible():
        if tlinewidgets.match_frame_close_hit(event.x, event.y) == True:
            tlinewidgets.set_match_frame(-1, -1, True)
            updater.repaint_tline()
            return

    #  Check if compositor is hit and if so, handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors)
        if hit_compositor != None:         
            if editorstate.auto_follow == False or hit_compositor.obey_autofollow == False:
                movemodes.clear_selected_clips()
                if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                    compositormodes.set_compositor_mode(hit_compositor)
                    mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                    press_func = mode_funcs[TL_MOUSE_PRESS]
                    press_func(event, frame)
                    return
            if event.button == 3:
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(event, hit_compositor,
                                                            compositor_menu_item_activated)
                return
            elif event.button == 2:
                updater.zoom_project_length()
                return

    compositormodes.clear_compositor_selection()

    # Check if we should enter clip end drag mode
    if (event.button == 3 and editorstate.current_is_move_mode()
        and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)):
        # with CTRL right mouse
        clipenddragmode.maybe_init_for_mouse_press(event, frame)
    elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE)
        and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)):
        # with pointer context
        clipenddragmode.maybe_init_for_mouse_press(event, frame)

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end
    if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL):
        if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()):
            if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON: Select new trimmed clip in active one roll trim mode	with sensitive cursor.
    elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):	
        track = tlinewidgets.get_track(event.y)	
        if track == None:	
            modesetting.set_default_edit_mode(True)	
            return	
        success = trimmodes.set_oneroll_mode(track, frame)	
        if not success:
            modesetting.set_default_edit_mode(True)	
            return	
            	
        if trimmodes.edit_data["to_side_being_edited"] == True:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT	
        else:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT	
        gui.editor_window.set_tline_cursor_to_context(pointer_context)	
        gui.editor_window.set_tool_selector_to_mode()	
        if not editorpersistance.prefs.quick_enter_trims:	
            editorstate.timeline_mouse_disabled = True	
        else:	
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    elif event.button == 2:
        updater.zoom_project_length()
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1 or event.button == 3:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)