def __init__(self,controlstate,song):
     #pygame.mixer.music.load(str(MUSIC_PATH)+"Send Him Away.ogg")                  #sound should be read based on songlist  
     pygame.mixer.music.load(str(MUSIC_PATH)+song+".ogg")
     default_font = pygame.font.get_default_font()
     font = pygame.font.SysFont(default_font, 20, False)	
     self.bb3=str(IMAGE_PATH)+"back_game7.png"
     self.b3=str(IMAGE_PATH)+"back_game4.png"
     self.back3=pygame.image.load(self.b3).convert_alpha()
     self.back3= pygame.transform.scale(self.back3, (RESOLUTION[0],RESOLUTION [1])).convert_alpha()
     self.backb3=pygame.image.load(self.bb3).convert_alpha()
     self.backb3= pygame.transform.scale(self.backb3, (RESOLUTION[0],RESOLUTION [1])).convert_alpha()
     self.font_preferences = [
     "Bizarre-Ass Font Sans Serif",
     "They definitely dont have this installed Gothic",
     "Papyrus",
     "Comic Sans MS"]
     background.fill((255,255,255))
     screen.blit(self.back3, (0, 0))
     if controlstate==0:
         self.aa=visionPart(0)
 def testDevice(self):
     self.test=visionPart(1)
     self.testdevice_flag=True