def __init__(self,controlstate,song): #pygame.mixer.music.load(str(MUSIC_PATH)+"Send Him Away.ogg") #sound should be read based on songlist pygame.mixer.music.load(str(MUSIC_PATH)+song+".ogg") default_font = pygame.font.get_default_font() font = pygame.font.SysFont(default_font, 20, False) self.bb3=str(IMAGE_PATH)+"back_game7.png" self.b3=str(IMAGE_PATH)+"back_game4.png" self.back3=pygame.image.load(self.b3).convert_alpha() self.back3= pygame.transform.scale(self.back3, (RESOLUTION[0],RESOLUTION [1])).convert_alpha() self.backb3=pygame.image.load(self.bb3).convert_alpha() self.backb3= pygame.transform.scale(self.backb3, (RESOLUTION[0],RESOLUTION [1])).convert_alpha() self.font_preferences = [ "Bizarre-Ass Font Sans Serif", "They definitely dont have this installed Gothic", "Papyrus", "Comic Sans MS"] background.fill((255,255,255)) screen.blit(self.back3, (0, 0)) if controlstate==0: self.aa=visionPart(0)
def testDevice(self): self.test=visionPart(1) self.testdevice_flag=True