Beispiel #1
0
 def test_attribute_vec4(self):
     shader = VertexShader("attribute vec4 color;")
     attributes = shader._get_attributes()
     assert attributes == [("color", gl.GL_FLOAT_VEC4)]
Beispiel #2
0
 def test_attribute_vec4(self):
     shader = VertexShader("attribute vec4 color;")
     attributes = shader._get_attributes()
     assert attributes == [ ("color", gl.GL_FLOAT_VEC4) ]
Beispiel #3
0
 def test_attribute_float(self):
     shader = VertexShader("attribute float color;")
     attributes = shader._get_attributes()
     assert attributes == [("color", gl.GL_FLOAT)]
Beispiel #4
0
 def test_attribute_float(self):
     shader = VertexShader("attribute float color;")
     attributes = shader._get_attributes()
     assert attributes == [ ("color", gl.GL_FLOAT) ]