Ejemplo n.º 1
0
    def __init__(self):

        self.heroRace = Race()
        self.heroClass = ""

        #Получаем Данные от пользователя
        self.getName()
        self.getClass()
        self.getRace()

        super().__init__(self.name, self.heroRace.stats, Elements(), 0)

        ## Инвентарь героя
        self.inventory = Inventory()
        ## Обмундирование героя
        self.equipment = Equipment()
        ## Карман с Лечебками героя
        self.potionsPocket = PotionsPocket()
Ejemplo n.º 2
0
 def main():
     employee = Employee.Employee("Steve Jobs", 1)
     employee.setTitle("CEO")
     location = Location.Location()
     purchase = Purchase.Purchase(time.time(), "Walmart", time.time())
     equipment = Equipment.Equipment(purchase, 1234, "Computer", "FFD123",
                                     "1134D")
     location.addEmployee(employee)
     employee.setLocation(location)
     location.addEquipment(equipment)
     equipment.setAssignee(employee)
     employee.addEquipment(equipment)
     coordinates = Coordinate.Coordinate()
     coordinates.setAddress("One Redmond Way, Redmond, WA")
     coordinates.setCellPhone("(206) 246-1342")
     coordinates.setWorkPhone("(425) 422-1356")
     employee.setCoordinates(coordinates)
     equipment.setLocation(location)
     location.setMaintenanceEmployee(employee)
     employee.setSupervisor(employee)
     location.prettyPrint()
Ejemplo n.º 3
0
import pygame
import config
import Player
import Terrain
import Equipment
import showcoords

pygame.init()
window = pygame.display.set_mode((config.screen_width, config.screen_height))
pygame.display.set_caption("Minecraft2D")

terrain = Terrain.Terrain()
player = Player.Player(terrain)
equipment = Equipment.Equipment()


def update(ev):
    player.update(ev, terrain, equipment)
    equipment.update(ev)


def draw():
    window.fill((0, 0, 0))
    terrain.draw(window, player)
    player.draw(window)
    equipment.draw(window)
    showcoords.draw(window, player)


terrain.create_terrain()