def _populate(self):
     super(BattleQueue, self)._populate()
     g_playerEvents.onArenaCreated += self.onStartBattle
     self.__updateQueueInfo()
     self.__updateTimer()
     self.__updateClientState()
     MusicControllerWWISE.play()
Ejemplo n.º 2
0
 def _populate(self):
     super(BattleStrongholdsQueue, self)._populate()
     self._blur.enable()
     self.fireEvent(
         events.HangarVehicleEvent(
             events.HangarVehicleEvent.HERO_TANK_MARKER,
             ctx={'isDisable': True}), EVENT_BUS_SCOPE.LOBBY)
     self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS,
                      self._onShowExternals,
                      scope=EVENT_BUS_SCOPE.GLOBAL)
     self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS,
                      self._onHideExternals,
                      scope=EVENT_BUS_SCOPE.GLOBAL)
     self.startPrbListening()
     self.addListener(events.StrongholdEvent.STRONGHOLD_ON_TIMER,
                      self.__onMatchmakingTimerChanged,
                      scope=EVENT_BUS_SCOPE.STRONGHOLD)
     g_playerEvents.onArenaCreated += self.onStartBattle
     if self.prbEntity is not None:
         permissions = self.prbEntity.getPermissions()
         self.as_showExitS(permissions.canStopBattleQueue())
     self.as_showWaitingS('')
     self.__battleQueueVO = self.__getBattleQueueVO()
     self.__requestClanIcon()
     MusicControllerWWISE.play()
     return
Ejemplo n.º 3
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 def triggerEffect(self):
     if MusicControllerWWISE.g_musicController is not None:
         soundID = getattr(MusicControllerWWISE, self._effect.getTargetID(), None)
         if soundID is not None:
             MusicControllerWWISE.play(soundID)
         else:
             LOG_ERROR('Sound not found', self._effect.getTargetID())
     return
Ejemplo n.º 4
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 def _populate(self):
     super(BattleQueue, self)._populate()
     g_playerEvents.onArenaCreated += self.onStartBattle
     self.__updateQueueInfo()
     self.__updateTimer()
     self.__updateClientState()
     MusicControllerWWISE.play(MusicControllerWWISE.MUSIC_EVENT_LOBBY)
     MusicControllerWWISE.play(MusicControllerWWISE.AMBIENT_EVENT_LOBBY)
 def _populate(self):
     super(BattleQueue, self)._populate()
     self._blur.enable()
     self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS, self._onShowExternals, scope=EVENT_BUS_SCOPE.GLOBAL)
     self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS, self._onHideExternals, scope=EVENT_BUS_SCOPE.GLOBAL)
     g_playerEvents.onArenaCreated += self.onStartBattle
     self.__updateQueueInfo()
     self.__updateTimer()
     self.__updateClientState()
     MusicControllerWWISE.play()
 def _populate(self):
     super(BattleStrongholdsQueue, self)._populate()
     self.startPrbListening()
     self.addListener(events.StrongholdEvent.STRONGHOLD_ON_TIMER,
                      self.__onMatchmakingTimerChanged,
                      scope=EVENT_BUS_SCOPE.STRONGHOLD)
     g_playerEvents.onArenaCreated += self.onStartBattle
     permissions = self.prbEntity.getPermissions()
     self.as_showExitS(permissions.canStopBattleQueue())
     self.as_showWaitingS('')
     self.__battleQueueVO = self.__getBattleQueueVO()
     self.__requestClanIcon()
     MusicControllerWWISE.play()
Ejemplo n.º 7
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 def _populate(self):
     super(BattleQueue, self)._populate()
     self._blur.enable()
     self.fireEvent(
         events.HangarVehicleEvent(
             events.HangarVehicleEvent.HERO_TANK_MARKER,
             ctx={'isDisable': True}), EVENT_BUS_SCOPE.LOBBY)
     self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS,
                      self._onShowExternals,
                      scope=EVENT_BUS_SCOPE.GLOBAL)
     self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS,
                      self._onHideExternals,
                      scope=EVENT_BUS_SCOPE.GLOBAL)
     g_playerEvents.onArenaCreated += self.onStartBattle
     self.__updateQueueInfo()
     self.__updateTimer()
     self.__updateClientState()
     MusicControllerWWISE.play()