def _populate(self): super(BattleQueue, self)._populate() g_playerEvents.onArenaCreated += self.onStartBattle self.__updateQueueInfo() self.__updateTimer() self.__updateClientState() MusicControllerWWISE.play()
def _populate(self): super(BattleStrongholdsQueue, self)._populate() self._blur.enable() self.fireEvent( events.HangarVehicleEvent( events.HangarVehicleEvent.HERO_TANK_MARKER, ctx={'isDisable': True}), EVENT_BUS_SCOPE.LOBBY) self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS, self._onShowExternals, scope=EVENT_BUS_SCOPE.GLOBAL) self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS, self._onHideExternals, scope=EVENT_BUS_SCOPE.GLOBAL) self.startPrbListening() self.addListener(events.StrongholdEvent.STRONGHOLD_ON_TIMER, self.__onMatchmakingTimerChanged, scope=EVENT_BUS_SCOPE.STRONGHOLD) g_playerEvents.onArenaCreated += self.onStartBattle if self.prbEntity is not None: permissions = self.prbEntity.getPermissions() self.as_showExitS(permissions.canStopBattleQueue()) self.as_showWaitingS('') self.__battleQueueVO = self.__getBattleQueueVO() self.__requestClanIcon() MusicControllerWWISE.play() return
def triggerEffect(self): if MusicControllerWWISE.g_musicController is not None: soundID = getattr(MusicControllerWWISE, self._effect.getTargetID(), None) if soundID is not None: MusicControllerWWISE.play(soundID) else: LOG_ERROR('Sound not found', self._effect.getTargetID()) return
def _populate(self): super(BattleQueue, self)._populate() g_playerEvents.onArenaCreated += self.onStartBattle self.__updateQueueInfo() self.__updateTimer() self.__updateClientState() MusicControllerWWISE.play(MusicControllerWWISE.MUSIC_EVENT_LOBBY) MusicControllerWWISE.play(MusicControllerWWISE.AMBIENT_EVENT_LOBBY)
def _populate(self): super(BattleQueue, self)._populate() self._blur.enable() self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS, self._onShowExternals, scope=EVENT_BUS_SCOPE.GLOBAL) self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS, self._onHideExternals, scope=EVENT_BUS_SCOPE.GLOBAL) g_playerEvents.onArenaCreated += self.onStartBattle self.__updateQueueInfo() self.__updateTimer() self.__updateClientState() MusicControllerWWISE.play()
def _populate(self): super(BattleStrongholdsQueue, self)._populate() self.startPrbListening() self.addListener(events.StrongholdEvent.STRONGHOLD_ON_TIMER, self.__onMatchmakingTimerChanged, scope=EVENT_BUS_SCOPE.STRONGHOLD) g_playerEvents.onArenaCreated += self.onStartBattle permissions = self.prbEntity.getPermissions() self.as_showExitS(permissions.canStopBattleQueue()) self.as_showWaitingS('') self.__battleQueueVO = self.__getBattleQueueVO() self.__requestClanIcon() MusicControllerWWISE.play()
def _populate(self): super(BattleQueue, self)._populate() self._blur.enable() self.fireEvent( events.HangarVehicleEvent( events.HangarVehicleEvent.HERO_TANK_MARKER, ctx={'isDisable': True}), EVENT_BUS_SCOPE.LOBBY) self.addListener(events.GameEvent.SHOW_EXTERNAL_COMPONENTS, self._onShowExternals, scope=EVENT_BUS_SCOPE.GLOBAL) self.addListener(events.GameEvent.HIDE_EXTERNAL_COMPONENTS, self._onHideExternals, scope=EVENT_BUS_SCOPE.GLOBAL) g_playerEvents.onArenaCreated += self.onStartBattle self.__updateQueueInfo() self.__updateTimer() self.__updateClientState() MusicControllerWWISE.play()