Ejemplo n.º 1
0
def wave2():
    SpawnSprites.spawnEnemy(SpearKnight.SpearKnight, 8, 2)
    SpawnSprites.spawnItem(SmallMeat.SmallMeat, 2)
    SpawnSprites.spawnItem(LargeMeat.LargeMeat, 1)
    SpawnSprites.spawnEnvironment(
        Trees.Trees, random.randint(1, 3),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
    SpawnSprites.spawnEnvironment(
        Trees.Trees, random.randint(1, 3),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
    SpawnSprites.spawnEnvironment(
        Trees.Trees, random.randint(1, 3),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
    SpawnSprites.spawnEnvironment(
        Boulders.Boulders, random.randint(1, 3),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
    SpawnSprites.spawnEnvironment(
        Boulders.Boulders, random.randint(1, 3),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
Ejemplo n.º 2
0
def wave2():
    SpawnSprites.spawnEnemy(SpearKnight.SpearKnight,8,2)
    SpawnSprites.spawnItem(SmallMeat.SmallMeat, 2)
    SpawnSprites.spawnItem(LargeMeat.LargeMeat, 1)
    SpawnSprites.spawnEnvironment(Trees.Trees, random.randint(1,3), random.randrange(0,Globals.screen.get_height()-10, 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
    SpawnSprites.spawnEnvironment(Trees.Trees, random.randint(1,3), random.randrange(0,Globals.screen.get_height()-10, 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
    SpawnSprites.spawnEnvironment(Trees.Trees, random.randint(1,3), random.randrange(0,Globals.screen.get_height()-10, 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
    SpawnSprites.spawnEnvironment(Boulders.Boulders, random.randint(1,3), random.randrange(0,Globals.screen.get_height()-10, 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
    SpawnSprites.spawnEnvironment(Boulders.Boulders, random.randint(1,3), random.randrange(0,Globals.screen.get_height()-10, 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
Ejemplo n.º 3
0
def wave1():
    #SpawnSprites.spawnEnemy(SpearKnight.SpearKnight,5, 2)
    SpawnSprites.spawnEnemy(AxeKnight.AxeKnight, 5, 2)
    SpawnSprites.spawnItem(FlameCone.FlameCone3, 1)
    SpawnSprites.spawnItem(FlameCone.FlameCone5, 1)
    #SpawnSprites.spawnItem(SmallMeat.SmallMeat, 3)
    SpawnSprites.spawnEnvironment(Trees.Trees, random.randint(1,3), random.randrange(0,Globals.screen.get_height(), 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
    SpawnSprites.spawnEnvironment(Trees.Trees, random.randint(1,3), random.randrange(0,Globals.screen.get_height(), 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
    SpawnSprites.spawnEnvironment(Trees.Trees, random.randint(1,3), random.randrange(0,Globals.screen.get_height(), 25),  random.randrange(0,Globals.screen.get_height()-10, 25))
Ejemplo n.º 4
0
def wave1():
    #SpawnSprites.spawnEnemy(SpearKnight.SpearKnight,5, 2)
    SpawnSprites.spawnEnemy(AxeKnight.AxeKnight, 5, 2)
    SpawnSprites.spawnItem(FlameCone.FlameCone3, 1)
    SpawnSprites.spawnItem(FlameCone.FlameCone5, 1)
    #SpawnSprites.spawnItem(SmallMeat.SmallMeat, 3)
    SpawnSprites.spawnEnvironment(
        Trees.Trees, random.randint(1, 3),
        random.randrange(0, Globals.screen.get_height(), 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
    SpawnSprites.spawnEnvironment(
        Trees.Trees, random.randint(1, 3),
        random.randrange(0, Globals.screen.get_height(), 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))
    SpawnSprites.spawnEnvironment(
        Trees.Trees, random.randint(1, 3),
        random.randrange(0, Globals.screen.get_height(), 25),
        random.randrange(0,
                         Globals.screen.get_height() - 10, 25))