Ejemplo n.º 1
0
def botLoser():
    print("Bot Interaction: Game Loser")
    speak("You are the winner!", "You_win.mp3")
    speak("I am sad.", "sad.mp3")
    face.sad()
    time.sleep(3)
    arms.reset()
Ejemplo n.º 2
0
def playMusic():
    print("Bot Interaction: Playing music")
    speak("Look at me playing music!", "Playing_music.mp3")
    arms.reset()
    arms.bangDrumLeft()
    arms.bangDrumRight()
    arms.bangDrumRight()
    arms.bangDrumLeft()
Ejemplo n.º 3
0
	def playGame(self):
		print("Playing game...")
		speak("OK. Let's play rock paper scissors.", "RPC.mp3")
		time.sleep(0.5)

		# Do countdown for the user
		print("Ready?...")
		speak("Ready?", "ready.mp3")
		time.sleep(1)

		print("Rock...")
		speak("Rock", "rock.mp3")
		time.sleep(1)

		print("Paper...")
		speak("Paper", "paper.mp3")
		time.sleep(1)

		print("Scissors...")
		speak("Scissors", "scissors.mp3")
		time.sleep(1)

		print("Go!")
		speak("Go!", "go.mp3")
		time.sleep(1)

		# Get the user gesture
		user_gest = "unknown"
		while user_gest != 'rock' and user_gest != 'paper' and user_gest != 'scissors':
	    	take_image()
	    	user_gest = get_gesture()
	    	print("User gesture: " + user_gest)
	    	if user_gest != 'rock' and user_gest != 'paper' and user_gest != 'scissors':
	    		print("Bot Confused")
	    		speak("Please try again.")

		# Calculate robot gesture and determine winner
		bot_gesture = self.generateGesture()
		result = self.gameResult(bot_gesture, user_gest)

		if (result == WINNER):
			print("User is the winner")
			botWinner()

		if (result == LOSER):
			print("User is the loser")
			botLoser()
		else:
			print("User and robot tied")
			botTied()

		# Reset the robot servos
		arms.reset()
		face.reset()
		time.sleep(3)
		print("Finished playing game")
Ejemplo n.º 4
0
def botTied():
    print("Bot Interaction: Game Tied")
    speak("We tied the game.", "Tie.mp3")
    arms.reset()
    face.reset()
Ejemplo n.º 5
0
def MainTest():
    time.sleep(0.8)
    print("Running main test")

    servos.setMovementFrame(0)
    arms.reset()

    # Test audio output
    speak(
        'I am running a test on my body! If my movement is not matched to my words, it means something is broken!',
        "Diagnostic.mp3")
    time.sleep(TEST_SLEEP_TIME)

    speak("right eyebrow up", "right_eyebrow_up.mp3")
    servos.setServoPosition(EYEBROW_R, 100)
    servos.beginMotion()

    speak("right eyebrown down", "right_eyebrow_down.mp3")
    servos.setServoPosition(EYEBROW_R, 50)
    servos.beginMotion()

    speak("right eyebrow flat", "right_eyebrow_flat.mp3")
    servos.setServoPosition(EYEBROW_R, 80)
    servos.beginMotion()

    speak("left eyebrow up", "left_eyebrow_up.mp3")
    servos.setServoPosition(EYEBROW_L, 100)
    servos.beginMotion()

    speak("left eyebrow down", "left_eyebrow_down.mp3")
    servos.setServoPosition(EYEBROW_L, 50)
    servos.beginMotion()

    speak("left eyebrow flat", "left_eyebrow_flat.mp3")
    servos.setServoPosition(EYEBROW_L, 80)
    servos.beginMotion()

    #speak("eyes close", "eyes_close.mp3")
    #servos.setServoPosition(servoID, pos)
    #servos.beginMotion()

    #speak("eyes open", "eyes_open.mp3")
    #servos.setServoPosition(servoID, pos)
    #servos.beginMotion()

    speak("mouth open", "mouth_open.mp3")
    servos.setServoPosition(MOUTH, 50)
    servos.beginMotion()

    speak("mouth close", "mouth_close.mp3")
    servos.setServoPosition(MOUTH, 20)
    servos.beginMotion()

    speak("right shoulder up", "right_shoulder_up.mp3")
    servos.setServoPosition(ARM_UPDOWN_R, 30)
    servos.beginMotion()

    speak("right shoulder down", "right_shoulder_down.mp3")
    servos.setServoPosition(ARM_UPDOWN_R, 70)
    servos.beginMotion()

    speak("left shoulder up", "left_shoulder_up.mp3")
    servos.setServoPosition(ARM_UPDOWN_L, 90)
    servos.beginMotion()

    speak("left shoulder down", "left_shoulder_down.mp3")
    servos.setServoPosition(ARM_UPDOWN_L, 50)
    servos.beginMotion()

    speak("right arm out", "right_arm_out.mp3")
    servos.setServoPosition(ARM_ROTATE_R, 80)
    servos.beginMotion()

    speak("right elbow down", "right_elbow_down.mp3")
    servos.setServoPosition(ELBOW_R, 90)
    servos.beginMotion()

    speak("right elbow up", "right_elbow_up.mp3")
    servos.setServoPosition(ELBOW_R, 30)
    servos.beginMotion()

    speak("right arm in", "right_arm_in.mp3")
    servos.setServoPosition(ARM_ROTATE_R, 30)
    servos.beginMotion()
    #recenter the arm
    servos.setServoPosition(ARM_ROTATE_R, 55)

    speak("left arm out", "left_arm_out.mp3")
    servos.setServoPosition(ARM_ROTATE_L, 50)
    servos.beginMotion()

    speak("left elbow down", "left_elbow_down.mp3")
    servos.setServoPosition(ELBOW_L, 100)
    servos.beginMotion()

    speak("left elbow up", "left_elbow_up.mp3")
    servos.setServoPosition(ELBOW_L, 120)
    servos.beginMotion()

    speak("left arm in", "left_arm_in.mp3")
    servos.setServoPosition(ARM_ROTATE_L, 65)
    servos.beginMotion()
    #recenter the arm
    servos.setServoPosition(ARM_ROTATE_L, 65)
    servos.beginMotion()

    speak("Bang right drum", "bang_right_drum.mp3")
    arms.bangDrumRight()

    speak("Bang left drum", "bang_left_drum.mp3")
    arms.bangDrumLeft()

    speak("Play music!", "music.mp3")
    playMusic()