Ejemplo n.º 1
0
    def clearSequence(self):
        """ Set some initial values. Called from init and clear seq. """

        PC.clearSequence(self)
        self.voicing = Voicing()
        # .direction was set in PC.clear.. we're changing to our default
        self.direction = seqBump(['UP'])
Ejemplo n.º 2
0
    def clearSequence(self):
        """ Set some initial values. Called from init and clear seq. """

        PC.clearSequence(self)
        self.voicing   = Voicing()
        # .direction was set in PC.clear.. we're changing to our default
        self.direction = seqBump(['UP'])
Ejemplo n.º 3
0
    def clearSequence(self):
        """ Set some initial values. Called from init and clear seq. """

        PC.clearSequence(self)
        self._capoFretNo = 0
        if self.channel != 0:  # not sure if this is nesc. But safer!
            self.grooveFinish(0)
Ejemplo n.º 4
0
    def clearSequence(self):
        """ Set some initial values. Called from init and clear seq. """

        PC.clearSequence(self)
        self._capoFretNo = 0
        if self.channel != 0:  # not sure if this is nesc. But safer!
            self.grooveFinish(0)
Ejemplo n.º 5
0
    def clearSequence(self):
        """ Set some initial values. Called from init and clear seq. """

        PC.clearSequence(self)
        self.toneList = seqBump([self.drumTone])
Ejemplo n.º 6
0
 def clearSequence(self):
     """ Set some initial values. Called from init and clear seq. """
     
     PC.clearSequence(self)
     self.toneList = seqBump([38])