Ejemplo n.º 1
0
def loadRealm(self,fn):
  global config
  global worldList
  status.push(0,"Destroying menus...")
  clearMenus()
  status.push(0,"Clearing worldList...")
  worldList = {} # clear worldList
  status.push(0,"Reloading config...")
  backends.killRealmOpts()
  status.push(0,"Loading realm...")
  config.update(backends.loadRealm(fn))
  status.push(0,"Populating realm...")
  common.updateTitle()
  backends.populateWorld()
  status.push(0,"Building menus...")
  doMenus(self)
  pass
Ejemplo n.º 2
0
def mkRealm(caller,self,fileid,name,rdir):
  global config
  realms = backends.listRealms()
  (e,f,g) = getmod.listSelectBox("?",realms,title="Choose a realm to mimic",abort="None")
  if f is None or f == "":
    print "cancel"
  else:
    print "Creating %s from %s"% (fileid,f)
    old = backends.loadRealm(f)
    config.update(old)
  config['realmname'] = name # "New Realm"
  config['realmdir'] = rdir # "realms/default/"
  config['realmfile'] = fileid
  backends.saveRealm(fileid)
  loadRealm(self,"realms/%s.rlm" % fileid)
  options.optionSetter(caller,self.window,False)
  saveRealm(fileid)