def loadRealm(self,fn): global config global worldList status.push(0,"Destroying menus...") clearMenus() status.push(0,"Clearing worldList...") worldList = {} # clear worldList status.push(0,"Reloading config...") backends.killRealmOpts() status.push(0,"Loading realm...") config.update(backends.loadRealm(fn)) status.push(0,"Populating realm...") common.updateTitle() backends.populateWorld() status.push(0,"Building menus...") doMenus(self) pass
def mkRealm(caller,self,fileid,name,rdir): global config realms = backends.listRealms() (e,f,g) = getmod.listSelectBox("?",realms,title="Choose a realm to mimic",abort="None") if f is None or f == "": print "cancel" else: print "Creating %s from %s"% (fileid,f) old = backends.loadRealm(f) config.update(old) config['realmname'] = name # "New Realm" config['realmdir'] = rdir # "realms/default/" config['realmfile'] = fileid backends.saveRealm(fileid) loadRealm(self,"realms/%s.rlm" % fileid) options.optionSetter(caller,self.window,False) saveRealm(fileid)