Ejemplo n.º 1
0
 def boss_battle(self):
     enemy = Boss()
     print(
         "\nBefore you stands a creature of unknown origin. \nYou struggle to make out its composition \nbut by the stench alone you know that it must be dealt with.\n\n"
     )
     if enemy.level < self.level:
         level_diff = (self.level - enemy.level)
         enemy.level = self.level
         enemy.health += round((enemy.health * .45) * level_diff)
         enemy.power += round((enemy.power * .55) * level_diff)
     while enemy.is_alive() and self.is_alive():
         print("\n")
         self.status()
         enemy.status()
         print()
         print("What do you want to do?")
         print(f"1. fight {enemy}")
         print("2. do nothing")
         print("3. flee")
         user_input = input("> ")
         if user_input == "1":
             # Hero attacks goblin
             self.attack(enemy)
             enemy.attack(self)
             print('\n')
             if enemy.is_alive() != True:
                 enemy.death_message()
                 self.get_exp()
                 self.status()
             if self.is_alive() != True:
                 self.death_message()
                 quit()
             enemy.is_alive()
         elif user_input == "2":
             enemy.attack(self)
             if enemy.is_alive() != True:
                 enemy.death_message()
             if self.is_alive() != True:
                 self.death_message()
                 quit()
         elif user_input == "3":
             print("Goodbye.")
             break
         else:
             print("Invalid input %r" % user_input)