Ejemplo n.º 1
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Snakeling"
     self.max_hp = 20
     self.attack_damage = '4d4'
     self.thaco = 12
     self.ac = 20
     self.agility = 15
     self.exp_value = 15
     self.gold = '3d6'
     self.dmesg = 'It lashes out'
Ejemplo n.º 2
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Kobold"
     self.max_hp = 10
     self.attack_damage = '4d4'
     self.thaco = 12
     self.ac = 12
     self.agility = 14
     self.exp_value = 10
     self.gold = '3d6'
     self.dmesg = 'It slashes with a vicious dagger,'
Ejemplo n.º 3
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Teenage Ninja Kobold"
     self.max_hp = 10
     self.attack_damage = '4d6'
     self.thaco = 10
     self.ac = 15
     self.agility = 18
     self.exp_value = 15
     self.gold = '2d6'
     self.dmesg = 'It uses REAL ULTIMATE NINJA POWER against you'
Ejemplo n.º 4
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Giant Slug"
     self.max_hp = 10
     self.attack_damage = '2d3'
     self.thaco = 18
     self.ac = 12
     self.agility = 10
     self.exp_value = 3
     self.gold = '2d4'
     self.dmesg = 'You slip on a puddle of slime'
Ejemplo n.º 5
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Jelly Fish"
     self.max_hp = 15
     self.attack_damage = '2d4'
     self.thaco = 15
     self.ac = 10
     self.agility = 8
     self.exp_value = 4
     self.gold = '1d6'
     self.dmesg = 'You are enveloped in stinging tentacles,'
Ejemplo n.º 6
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Snotling"
     self.max_hp = 6
     self.attack_damage = '1d4'
     self.thaco = 20
     self.ac = 10
     self.agility = 14
     self.exp_value = 2
     self.gold = '1d6'
     self.dmesg = 'The Snotling discharges its nose at you'
Ejemplo n.º 7
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "The evil Minotaur"
     self.max_hp = 75
     self.attack_damage = '10d6'
     self.thaco = 0
     self.ac = 30
     self.agility = 30
     self.exp_value = 250
     self.gold = '20d20'
     self.dmesg = 'It throws you against the wall'
Ejemplo n.º 8
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Henchman"
     self.max_hp = 32
     self.attack_damage = '8d4'
     self.thaco = 6
     self.ac = 25
     self.agility = 20
     self.exp_value = 35
     self.gold = '10d6'
     self.dmesg = 'He slashes at you'
Ejemplo n.º 9
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Dark Apprentice"
     self.max_hp = 25
     self.attack_damage = '4d6'
     self.thaco = 6
     self.ac = 25
     self.agility = 20
     self.exp_value = 28
     self.gold = '5d6'
     self.dmesg = 'He slashes at you'
Ejemplo n.º 10
0
 def __init__(self):
     Monster.__init__(self)
     self.name = "Guardsman"
     self.max_hp = 22
     self.attack_damage = '4d6'
     self.thaco = 10
     self.ac = 20
     self.agility = 18
     self.exp_value = 20
     self.gold = '5d6'
     self.dmesg = 'He slashes at you'